From Bulbapedia, the community-driven Pokémon encyclopedia.
- Spark redirects here. For the leader of Team Instinct in Pokémon GO, see Spark (GO).
Spark (Japanese: スパーク Spark) is a damage dealing Electric-type move introduced in Generation II.
Spark inflicts damage and has a 30% chance of paralyzing the target.
Spark can be used as part of a Pokémon Contest combination, with the user gaining an extra appeal point if Charge was used in the prior turn. It is also part of a Contest Spectacular combination, with the user gaining an extra three appeal points if Charge was used in the prior turn.
|| An Electric-type attack. Has a one-in-three chance of paralyzing the target.
|| An attack that may cause paralysis.
|| An electrified tackle that may paralyze the foe.
|| An electrically charged tackle that may also paralyze the foe.
|| An electrified tackle that may paralyze the target.
|| The user throws an electrically charged tackle at the foe. It may also leave the target paralyzed.
|| The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.
| The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.
In other games
In Red Rescue Team and Blue Rescue Team and Explorers of Time and Darkness and Sky, Spark is a move with 12 base power, 88% accuracy, and 15 PP. The user attacks enemy in front of them, and might inflict paralysis on them.
| Effect: Has a 30% chance of paralyzing the target
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.
- Gyms & Raids
- July 30, 2016
- February 16, 2017
- Power: 7 → 8
- Duration: 0.7 → 1.2 seconds
- February 21, 2017
- Power: 8 → 6
- Energy boost: 8 → 9
- Duration: 1.2 → 0.7 seconds
|| Inflicts damage on the target. It may also cause paralysis and prevent any attacks or moves.
|| Inflicts damage on the target. It may also afflict the targeted enemy with a Paralysis status condition. A Pokémon with the Paralysis status has slowed movement and is incapable of action.
|| てきポケモンに ダメージをあたえる しかも いっていのかくりつで まひじょうたいにかえる まひじょうたいの ポケモンは わざがだせない
|| Charge the target while shrouded in electricity, with a potential to inflict paralysis. The user is weakened for 1 turn.
|| It damages an enemy. It could also cause the Paralysis status condition. With the Paralysis status, the enemy's Travel Speed goes down and it can't attack or use moves.
|| It damages an enemy. It could also cause paralysis.
In the anime
In the manga
In the Phantom Thief Pokémon 7 manga
In the Pokémon Adventures manga
In the Pokémon Diamond and Pearl Adventure! manga
In the Pokémon Gold & Silver: The Golden Boys manga
In the Pokémon Gotta Catch 'Em All manga
| The user releases electricity from its body.
|| First Chapter Used In
|| Chinchou releases electricity from its antennae.
| Shu's Chinchou
In the Pokémon Try Adventure manga
In other generations
Core series games
Side series games
Spin-off series games
In other languages