Rosa (Masters): Difference between revisions
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|desc=This high-spirited young lady likes to stand out and has a strong sense of justice. Her dream is to have many battles with Trainers all over the world. | |desc=This high-spirited young lady likes to stand out and has a strong sense of justice. Her dream is to have many battles with Trainers all over the world. | ||
}} | }} | ||
'''Rosa''' (Japanese: '''メイ''' ''Mei'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Rosa (game)|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Snivy}} and its evolutions, {{p|Servine}} and {{p|Serperior}}. The sync pair is obtained after defeating Rosa during the events of [[PML Arc#Chapter 1: New Adventure, New Goal|Chapter 1]] of the [[PML Arc|Main Story]]. The pair's potential can be upgraded to | '''Rosa''' (Japanese: '''メイ''' ''Mei'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Rosa (game)|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Snivy}} and its evolutions, {{p|Servine}} and {{p|Serperior}}. The sync pair is obtained after defeating Rosa during the events of [[PML Arc#Chapter 1: New Adventure, New Goal|Chapter 1]] of the [[PML Arc|Main Story]]. The pair's potential can be upgraded to {{6EX}} from August 28, 2020, which unlocks Rosa's EX style. | ||
Rosa is also available in her holiday attire partnered alongside {{p|Delibird}}. The pair could be obtained through a limited-time seasonal | Rosa is also available in her holiday attire partnered alongside {{p|Delibird}}. The pair could be obtained through a limited-time seasonal [[sync pair scout]] and was first available on December 12, 2019. This pair's potential can be upgraded to {{6EX}} beginning on November 16, 2020. | ||
Rosa is also available in her special costume, partnered alongside {{p|Shaymin}}. The sync pair can be obtained through a limited | Rosa is also available in her special costume, partnered alongside {{p|Shaymin}}. The sync pair can be obtained through a limited [[sync pair scout]] and was first available on September 15, 2022. The pair's potential can be upgraded to {{6EX}} from when the pair was first released. | ||
Rosa also forms a sync pair with her {{p|Dewott}}. This pair can be obtained by reaching Friendship Level 100 with Rosa in the [[Trainer Lodge]]. This pair can be raised to | Rosa also forms a sync pair with her {{p|Dewott}}. This pair can be obtained by reaching Friendship Level 100 with Rosa in the [[Trainer Lodge]]. This pair can be raised to {{6EX}} beginning on March 29, 2023, though this pair lacks an EX style. | ||
Rosa in her {{DL|Pokémon Champion|Neo Champions|Neo Champion}} attire forms a sync pair with {{p|Meloetta}}, which is capable of changing between its {{form|Meloetta|Aria and Pirouette Formes}}. This pair can be obtained through a Master Fair sync pair scout beginning on December 25, 2023. This pair can be raised to {{6EX}} since it first released. | |||
==In the games== | |||
{{incomplete|section|History & Role in Pokémon Masters EX}} | |||
Rosa has experienced similar events to her [[Rosa (game)|core series counterpart]] as the [[player character]]. | |||
{{anchor|Snivy}} | |||
{{anchor|Servine}} | |||
{{anchor|Serperior}} | |||
==Snivy → Servine → Serperior== | ==Snivy → Servine → Serperior== | ||
Snivy can evolve into Servine once it has reached level 30 through its | Snivy can evolve into Servine once it has reached level 30 through its sync pair story ''Snivy's Evolution'', and then into Serperior once it has reached level 45 through its sync pair story ''Servine's Evolution''. | ||
{{Masters | {{Masters | ||
|name=Snivy | |name=Snivy | ||
|ndex= | |ndex=0495 | ||
|type=Grass | |type=Grass | ||
|role=Support | |role=Support | ||
Line 38: | Line 47: | ||
{{Masters | {{Masters | ||
|name=Servine | |name=Servine | ||
|ndex= | |ndex=0496 | ||
|type=Grass | |type=Grass | ||
|role=Support | |role=Support | ||
Line 52: | Line 61: | ||
{{Masters | {{Masters | ||
|name=Serperior | |name=Serperior | ||
|ndex= | |ndex=0497 | ||
|type=Grass | |type=Grass | ||
|role=Support | |role=Support | ||
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|hp2=823|atk2=135|def2=252|spatk2=160|spdef2=320|spe2=238 | |hp2=823|atk2=135|def2=252|spatk2=160|spdef2=320|spe2=238 | ||
}} | }} | ||
===Availability=== | |||
Rosa is teamed up with by completing Chapter 1 of the PML Arc. | |||
===Moves=== | ===Moves=== | ||
Line 128: | Line 140: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|''(6★ EX | |''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)'' | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Shoot for the Stars {{mcolor|Leaf Storm|000}} | |Shoot for the Stars {{mcolor|Leaf Storm|000}} | ||
Line 138: | Line 150: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|''(6★ EX | |''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)'' | ||
|} | |} | ||
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! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Stalwart | |{{sk|Stalwart}} | ||
|Sp. Def cannot be lowered. | |Sp. Def cannot be lowered. | ||
|- style="background: #{{grass color light}}" | |- style="background: #{{grass color light}}" | ||
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|} | |} | ||
===Sync | ===Sync grid=== | ||
Rosa | Rosa & Snivy's [[sync grid]] is an expanded grid, made available since February 10, 2020. | ||
{| class="roundy sortable" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center" | ||
|- style="background: #{{grass color light}}" | |- style="background: #{{grass color light}}" | ||
Line 341: | Line 353: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Energy Ball: Move Gauge Refresh 3 | | Energy Ball: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
Line 347: | Line 359: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Energy Ball: On a Roll 1 | | Energy Ball: {{sk|On a Roll|1}} | ||
| Raises the chance of lowering stat values with the additional effects of moves. | | Raises the chance of lowering stat values with the additional effects of moves. | ||
| 7 | | 7 | ||
Line 383: | Line 395: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Giga Drain: Move Gauge Refresh 3 | | Giga Drain: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Giga Drain: Master Healer 2 | | Giga Drain: {{sk|Master Healer|2}} | ||
| Increases the amount of HP restored by the user's healing moves. | | Increases the amount of HP restored by the user's healing moves. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Sp. Atk All: MP Refresh 2 | | X Sp. Atk All: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the move used if the move is successful. | | Has a chance (30%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Sp. Atk All: MP Refresh 2 | | X Sp. Atk All: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the move used if the move is successful. | | Has a chance (30%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Time to Energize!: MP Refresh 2 | | Time to Energize!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the move used if the move is successful. | | Has a chance (30%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
Line 413: | Line 425: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Time to Energize!: MP Refresh 2 | | Time to Energize!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the move used if the move is successful. | | Has a chance (30%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
Line 419: | Line 431: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Time to Energize!: Selfless | | Time to Energize!: {{sk|Selfless}} | ||
| Makes opponents target the user for a short time when the user's move is successful while in a pinch. | | Makes opponents target the user for a short time when the user's move is successful while in a pinch. | ||
| 5 | | 5 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Power Flux 5 | | {{sk|Power Flux|5}} | ||
| The fuller the move gauge when moves are selected, the more this powers up moves. | | The fuller the move gauge when moves are selected, the more this powers up moves. | ||
| 10 | | 10 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Solar Flare 5 | | {{sk|Solar Flare|5}} | ||
| Powers up the user's sync move when the weather is sunny. | | Powers up the user's sync move when the weather is sunny. | ||
| 5 | | 5 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Solar Flare 5 | | {{sk|Solar Flare|5}} | ||
| Powers up the user's sync move when the weather is sunny. | | Powers up the user's sync move when the weather is sunny. | ||
| 5 | | 5 | ||
Line 443: | Line 455: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Solar Shield | | {{sk|Solar Shield}} | ||
| Status conditions cannot be inflicted on the user when the weather is sunny. | | Status conditions cannot be inflicted on the user when the weather is sunny. | ||
| 7 | | 7 | ||
Line 449: | Line 461: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Speeding Sun 2 | | {{sk|Speeding Sun|2}} | ||
| Quickly charges the move gauge when the weather is sunny. | | Quickly charges the move gauge when the weather is sunny. | ||
| 10 | | 10 | ||
Line 455: | Line 467: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| On the Ropes 3 | | {{sk|On the Ropes|3}} | ||
| Reduces damage when the user is hit by a physical attack move while in a pinch. | | Reduces damage when the user is hit by a physical attack move while in a pinch. | ||
| 10 | | 10 | ||
Line 477: | Line 489: | ||
{{Masters | {{Masters | ||
|name=Dewott | |name=Dewott | ||
|ndex= | |ndex=0502 | ||
|type=Water | |type=Water | ||
|role=Tech | |role=Tech | ||
Line 488: | Line 500: | ||
|hp2=629|atk2=396|def2=187|spatk2=347|spdef2=189|spe2=340 | |hp2=629|atk2=396|def2=187|spatk2=347|spdef2=189|spe2=340 | ||
}} | }} | ||
===Availability=== | |||
Rosa & Dewott can be teamed up with by raising Rosa to friendship level 100 in the [[Trainer Lodge]]. | |||
===Moves=== | ===Moves=== | ||
Line 552: | Line 567: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|The more the target's Defense is lowered, the greater the power of this attack.<br>''(6★ EX effect: | |The more the target's Defense is lowered, the greater the power of this attack.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)'' | ||
|} | |} | ||
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! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Vigilance | |{{sk|Vigilance}} | ||
|Protects the user against critical hits. | |Protects the user against critical hits. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|On a Roll 1 | |{{sk|On a Roll|1}} | ||
|Raises the chance of lowering stat values with the additional effects of moves. | |Raises the chance of lowering stat values with the additional effects of moves. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Power Reserves 4 | |{{sk|Power Reserves|4}} | ||
|Powers up the user's moves when in a pinch. | |Powers up the user's moves when in a pinch. | ||
|- style="background: #{{water color light}}" | |- style="background: #{{water color light}}" | ||
Line 595: | Line 610: | ||
|} | |} | ||
===Sync | ===Sync grid=== | ||
The sync grid for Rosa | The sync grid for Rosa & Dewott is an expanded grid, made available since the pair first released. | ||
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | ||
|- style="background: #{{water color light}}" | |- style="background: #{{water color light}}" | ||
Line 743: | Line 758: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Aqua Jet: Move Gauge Refresh 3 | | Aqua Jet: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 749: | Line 764: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Aqua Jet: Unfortuitous 4 | | Aqua Jet: {{sk|Unfortuitous|4}} | ||
| Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | | Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | ||
| 8 | | 8 | ||
Line 791: | Line 806: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Razor Shell: Move Gauge Refresh 3 | | Razor Shell: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 797: | Line 812: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Attack: Move Gauge Refresh 3 | | X Attack: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 803: | Line 818: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Attack: MP Refresh 2 | | X Attack: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Let It Flow!: Move Gauge Refresh 3 | | Let It Flow!: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 815: | Line 830: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Let It Flow!: MP Refresh 2 | | Let It Flow!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Headstrong | | {{sk|Headstrong}} | ||
| Attack cannot be lowered. | | Attack cannot be lowered. | ||
| 5 | | 5 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Unflappable | | {{sk|Unflappable}} | ||
| Prevents the user from flinching. | | Prevents the user from flinching. | ||
| 5 | | 5 | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Double Down 3 | | {{sk|Double Down|3}} | ||
| Powers up sync moves that are super effective. | | Powers up sync moves that are super effective. | ||
| 9 | | 9 | ||
Line 839: | Line 854: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sync Emergency 5 | | {{sk|Sync Emergency|5}} | ||
| Powers up the user's sync move when in a pinch. | | Powers up the user's sync move when in a pinch. | ||
| 8 | | 8 | ||
Line 845: | Line 860: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Endurance | | {{sk|Endurance}} | ||
| When the user enters battle with full HP, applies the Enduring effect to it. | | When the user enters battle with full HP, applies the Enduring effect to it. | ||
| 8 | | 8 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Insult to Injury | | {{sk|Insult to Injury}} | ||
| The more the target's Defense is lowered, the more it powers up the user's moves. | | The more the target's Defense is lowered, the more it powers up the user's moves. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Staggering 1 | | {{sk|Staggering|1}} | ||
| Has a chance (20%) of making the target flinch when the user's attack move against it is successful. | | Has a chance (20%) of making the target flinch when the user's attack move against it is successful. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Quick Combo 3 | | {{sk|Quick Combo|3}} | ||
| Has a chance (40%) of restoring one MP for the user's moves with a quick move effect tag when its attack move is successful. | | Has a chance (40%) of restoring one MP for the user's moves with a quick move effect tag when its attack move is successful. | ||
| 10 | | 10 | ||
Line 910: | Line 925: | ||
{{Masters | {{Masters | ||
|name=Delibird | |name=Delibird | ||
|ndex= | |ndex=0225 | ||
|type=Flying | |type=Flying | ||
|role=Support | |role=Support | ||
Line 921: | Line 936: | ||
|hp2=718|atk2=226|def2=272|spatk2=157|spdef2=243|spe2=285 | |hp2=718|atk2=226|def2=272|spatk2=157|spdef2=243|spe2=285 | ||
}} | }} | ||
{{-}} | |||
===Availability=== | |||
Rosa (Holiday 2019) is exclusive to seasonal scouts. Her offering rate was increased in the following [[sync pair scout]]s: | |||
{{MastersAvailability/head|flying}} | |||
{{MastersAvailability/entry|Seasonal Scout A|December 12, 2019 to January 1, 2020|note=Debut}} | |||
{{MastersAvailability/entry|Rosa & {{mas|Siebold}} Seasonal Scout|November 16 to 30, 2020|note=Sync grid expanded; 6★ EX unlocked}} | |||
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|September 3 to 10, 2021}} | |||
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|December 22, 2021 to January 5, 2022}} | |||
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|December 19, 2022 to January 5, 2023}} | |||
{{MastersAvailability/entry|Super Spotlight Seasonal Scout|December 19, 2023 to January 2, 2024}} | |||
{{MastersAvailability/foot|flying}} | |||
She was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|flying}} | |||
{{MastersAvailability/entry|5★-Guaranteed Seasonal Scout|December 22, 2021 to January 5, 2022|note=Could only be used once}} | |||
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11|August 22 to September 4, 2022|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11 C|August 23 to September 7, 2023|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|5★-Select Seasonal Scout ×11 C|August 25 to September 4, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/foot|flying}} | |||
===Moves=== | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center" | ||
Line 985: | Line 1,023: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|''(6★ EX | |''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)'' | ||
|} | |} | ||
Line 996: | Line 1,034: | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Wide Awake | |{{sk|Wide Awake}} | ||
|Prevents the user from falling asleep. | |Prevents the user from falling asleep. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Snow Shelter | |{{sk|Snow Shelter}} | ||
|Protects the user from damage from a hailstorm. | |Protects the user from damage from a hailstorm. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Healing Hail 1 | |{{sk|Healing Hail|1}} | ||
|Restores the user's HP whenever its Pokémon takes an action during a hailstorm. | |Restores the user's HP whenever its Pokémon takes an action during a hailstorm. | ||
|- style="background: #{{flying color light}}" | |- style="background: #{{flying color light}}" | ||
Line 1,028: | Line 1,066: | ||
|} | |} | ||
===Sync | ===Sync grid=== | ||
Rosa | Rosa (Holiday 2019) & Delibird's [[sync grid]] is an expanded grid, made available on November 16, 2020. | ||
{| class="roundy sortable" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{flying color}}; border:3px solid #{{flying color dark}}; text-align:center" | ||
|- style="background: #{{flying color light}}" | |- style="background: #{{flying color light}}" | ||
Line 1,206: | Line 1,244: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Aerial Ace: Move Gauge Refresh 3 | | Aerial Ace: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
Line 1,212: | Line 1,250: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Aerial Ace: Mad Strength 4 | | Aerial Ace: {{sk|Mad Strength|4}} | ||
| Has a chance (50%) of raising the user's Attack by one stat rank when one of its attack moves is successful. | | Has a chance (50%) of raising the user's Attack by one stat rank when one of its attack moves is successful. | ||
| 8 | | 8 | ||
Line 1,242: | Line 1,280: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Drill Peck: Move Gauge Refresh 3 | | Drill Peck: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
Line 1,248: | Line 1,286: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| X Attack All: MP Refresh 3 | | X Attack All: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the move used if the move is successful. | | Has a chance (40%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
Line 1,254: | Line 1,292: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| All the Presents!: MP Refresh 3 | | All the Presents!: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the move used if the move is successful. | | Has a chance (40%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
Line 1,260: | Line 1,298: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| All the Presents!: Shared Fortune 2 | | All the Presents!: {{sk|Shared Fortune|2}} | ||
| Raises one of the following stats of all allied sync pairs by 2 stat ranks at random when the user's move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | | Raises one of the following stats of all allied sync pairs by 2 stat ranks at random when the user's move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | ||
| 8 | | 8 | ||
Line 1,266: | Line 1,304: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hasty Hail 2 | | {{sk|Hasty Hail|2}} | ||
| Quickly charges the move gauge during a hailstorm. | | Quickly charges the move gauge during a hailstorm. | ||
| 7 | | 7 | ||
Line 1,272: | Line 1,310: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Stoic 4 | | {{sk|Stoic|4}} | ||
| Has a chance (50%) of raising the user's Defense by one stat rank after its Pokémon uses a move. | | Has a chance (50%) of raising the user's Defense by one stat rank after its Pokémon uses a move. | ||
| 8 | | 8 | ||
Line 1,278: | Line 1,316: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Power Flux 3 | | {{sk|Power Flux|3}} | ||
| The fuller the move gauge when moves are selected, the more this powers up moves. | | The fuller the move gauge when moves are selected, the more this powers up moves. | ||
| 8 | | 8 | ||
Line 1,284: | Line 1,322: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Ice Shell | | {{sk|Ice Shell}} | ||
| The user's Defense increases 50% during a hailstorm. | | The user's Defense increases 50% during a hailstorm. | ||
| 8 | | 8 | ||
Line 1,290: | Line 1,328: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Team Speedy Entry 1 | | {{sk|Team Speedy Entry|1}} | ||
| Raises the Speed of all allied sync pairs by 1 stat rank when the user enters a battle. | | Raises the Speed of all allied sync pairs by 1 stat rank when the user enters a battle. | ||
| 8 | | 8 | ||
Line 1,296: | Line 1,334: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hail Rally 1 | | {{sk|Hail Rally|1}} | ||
| Has a chance (20%) of raising the critical-hit rate of all allied sync pairs by one stat rank when the user's Pokémon uses a move during a hailstorm. | | Has a chance (20%) of raising the critical-hit rate of all allied sync pairs by one stat rank when the user's Pokémon uses a move during a hailstorm. | ||
| 10 | | 10 | ||
Line 1,302: | Line 1,340: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Revenge Boost 4 | | {{sk|Revenge Boost|4}} | ||
| Has a chance (50%) of charging the user's move gauge by one when the user is hit by an attack move. | | Has a chance (50%) of charging the user's move gauge by one when the user is hit by an attack move. | ||
| 10 | | 10 | ||
Line 1,308: | Line 1,346: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Cold Front | | {{sk|Cold Front}} | ||
| Causes a hailstorm the first time the user enters the battle each battle. | | Causes a hailstorm the first time the user enters the battle each battle. | ||
| 15 | | 15 | ||
Line 1,326: | Line 1,364: | ||
| 3 | | 3 | ||
|} | |} | ||
{{anchor|Shaymin}} | |||
==Shaymin (Sky Forme)== | ==Shaymin (Sky Forme)== | ||
Line 1,343: | Line 1,383: | ||
{{Masters | {{Masters | ||
|name=Shaymin | |name=Shaymin | ||
|ndex= | |ndex=0492S | ||
|type=Grass | |type=Grass | ||
|role=Tech | |role=Tech | ||
Line 1,353: | Line 1,393: | ||
|hp2=774|atk2=264|def2=231|spatk2=352|spdef2=231|spe2=516 | |hp2=774|atk2=264|def2=231|spatk2=352|spdef2=231|spe2=516 | ||
}} | }} | ||
{{-}} | |||
===Availability=== | |||
Rosa (Special Costume) is exclusive to costume scouts. Her offering rate was increased in the following [[sync pair scout]]s: | |||
{{MastersAvailability/head|grass}} | |||
{{MastersAvailability/entry|Rosa Costume Scout|September 15 to October 1, 2022|note=Debut}} | |||
{{MastersAvailability/entry|Rosa Costume Scout|September 10 to 24, 2023}} | |||
{{MastersAvailability/foot|grass}} | |||
She was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|grass}} | |||
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/entry|5★-Select Costume Scout ×11 B|September 6 to 20, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/foot|grass}} | |||
===Moves=== | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center" | ||
Line 1,417: | Line 1,473: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|The more the target's Sp. Def is lowered, the greater the power of this attack.<br>''(6★ EX | |The more the target's Sp. Def is lowered, the greater the power of this attack.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)'' | ||
|} | |} | ||
Line 1,428: | Line 1,484: | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|On a Roll 1 | |{{sk|On a Roll|1}} | ||
|Raises the chance of lowering stat values with the additional effects of moves. | |Raises the chance of lowering stat values with the additional effects of moves. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Shuddering Snarl 9 | |{{sk|Shuddering Snarl|9}} | ||
|Lowers the target's Sp. Atk by 2 stat ranks when the user's Pokémon uses a move targeting that opponent. | |Lowers the target's Sp. Atk by 2 stat ranks when the user's Pokémon uses a move targeting that opponent. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Power Loving | |{{sk|Power Loving}} | ||
|The more the target's stats are lowered, the more it powers up the user's moves. | |The more the target's stats are lowered, the more it powers up the user's moves. | ||
|- style="background: #{{grass color light}}" | |- style="background: #{{grass color light}}" | ||
Line 1,457: | Line 1,513: | ||
|} | |} | ||
===Sync | ===Sync grid=== | ||
Rosa | Rosa (Special Costume) & Shaymin's [[sync grid]] is an expanded grid, made available since the sync pair was first released. | ||
{| class="roundy sortable" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center" | ||
|- style="background: #{{grass color light}}" | |- style="background: #{{grass color light}}" | ||
Line 1,587: | Line 1,643: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sweet Scent: Move Gauge Refresh 3 | | Sweet Scent: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 1,593: | Line 1,649: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Sweet Scent: Twofer 9 | | Sweet Scent: {{sk|Twofer|9}} | ||
| Applies the Free Move Next effect to the user when its Pokémon uses a move. | | Applies the Free Move Next effect to the user when its Pokémon uses a move. | ||
| 10 | | 10 | ||
Line 1,641: | Line 1,697: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Seed Flare: Move Gauge Refresh 3 | | Seed Flare: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
Line 1,647: | Line 1,703: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Seed Flare: On a Roll 1 | | Seed Flare: {{sk|On a Roll|1}} | ||
| Raises the chance of lowering stat values with the additional effects of moves. | | Raises the chance of lowering stat values with the additional effects of moves. | ||
| 8 | | 8 | ||
Line 1,653: | Line 1,709: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Seed Flare: Mind Games 9 | | Seed Flare: {{sk|Mind Games|9}} | ||
| Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. | | Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. | ||
| 9 | | 9 | ||
Line 1,659: | Line 1,715: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potion: MP Refresh 3 | | Potion: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the user's move when that move is successful. | | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
Line 1,665: | Line 1,721: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potion: Friend Mend 9 | | Potion: {{sk|Friend Mend|9}} | ||
| When a move targeting an allied sync pair (excluding field effects) is successful, removes all status conditions from the allied sync pair affected by the move. | | When a move targeting an allied sync pair (excluding field effects) is successful, removes all status conditions from the allied sync pair affected by the move. | ||
| 8 | | 8 | ||
Line 1,671: | Line 1,727: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potion: Master Healer 1 | | Potion: {{sk|Master Healer|1}} | ||
| Increases the amount of HP restored by the user's healing moves. | | Increases the amount of HP restored by the user's healing moves. | ||
| 10 | | 10 | ||
Line 1,677: | Line 1,733: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potion: Master Healer 1 | | Potion: {{sk|Master Healer|1}} | ||
| Increases the amount of HP restored by the user's healing moves. | | Increases the amount of HP restored by the user's healing moves. | ||
| 10 | | 10 | ||
Line 1,683: | Line 1,739: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Gift of Gratitude!: MP Refresh 2 | | Gift of Gratitude!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
Line 1,689: | Line 1,745: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Dauntless | | {{sk|Dauntless}} | ||
| Sp. Atk cannot be lowered. | | Sp. Atk cannot be lowered. | ||
| 5 | | 5 | ||
Line 1,695: | Line 1,751: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Flameproof | | {{sk|Flameproof}} | ||
| Prevents the user from getting burned. | | Prevents the user from getting burned. | ||
| 5 | | 5 | ||
Line 1,701: | Line 1,757: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Acuity | | {{sk|Acuity}} | ||
| Accuracy cannot be lowered. | | Accuracy cannot be lowered. | ||
| 5 | | 5 | ||
Line 1,707: | Line 1,763: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Mind Swell 2 | | {{sk|Mind Swell|2}} | ||
| Has a chance (30%) of raising the user's Sp. Atk by one stat rank when its Pokémon uses a move. | | Has a chance (30%) of raising the user's Sp. Atk by one stat rank when its Pokémon uses a move. | ||
| 8 | | 8 | ||
Line 1,713: | Line 1,769: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Grassy Cushion 2 | | {{sk|Grassy Cushion|2}} | ||
| Reduces damage when the user is hit by an attack move while the terrain is Grassy Terrain. | | Reduces damage when the user is hit by an attack move while the terrain is Grassy Terrain. | ||
| 9 | | 9 | ||
Line 1,719: | Line 1,775: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Turbo Turf 2 | | {{sk|Turbo Turf|2}} | ||
| Quickly charges the move gauge when the terrain is Grassy Terrain. | | Quickly charges the move gauge when the terrain is Grassy Terrain. | ||
| 9 | | 9 | ||
Line 1,725: | Line 1,781: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Superduper Effective 3 | | {{sk|Superduper Effective|3}} | ||
| Powers up moves that are super effective. | | Powers up moves that are super effective. | ||
| 10 | | 10 | ||
Line 1,731: | Line 1,787: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Devastation | | {{sk|Devastation}} | ||
| The more the target's Sp. Atk is lowered, the more it powers up the user's sync move. | | The more the target's Sp. Atk is lowered, the more it powers up the user's sync move. | ||
| 10 | | 10 | ||
Line 1,737: | Line 1,793: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Easy Target | | {{sk|Easy Target}} | ||
| The more the target's evasiveness is lowered, the more it powers up the user's sync move. | | The more the target's evasiveness is lowered, the more it powers up the user's sync move. | ||
| 10 | | 10 | ||
Line 1,756: | Line 1,812: | ||
|} | |} | ||
{{anchor|Meloetta}} | |||
Rosa | ==Meloetta (Aria Forme ↔ Pirouette Forme)== | ||
{{MastersInfobox | |||
|type=psychic | |||
|name=Rosa (Champion) | |||
|jname=メイ(チャンピオン) | |||
|jtrans=Mei (Champion) | |||
|image=Spr Masters Rosa Champion.png | |||
|size=200px | |||
|caption=Rosa's model | |||
|num=39 | |||
|enva=Kayli Mills | |||
|java=Aki Toyosaki | |||
|desc=Rosa is dressed in an outfit honoring her earned title: Neo {{pkmn|Champion}} of [[Pasio]]. She performs perfectly in sync with Meloetta. | |||
}} | |||
{{Masters | |||
|name=Meloetta | |||
|ndex=0648 | |||
|type=Psychic | |||
|role=Support | |||
|exrole=Sprint | |||
|move1=Psychic | |||
|base=6 | |||
|weakness=Bug | |||
|description=The melodies sung by Meloetta have the power to make Pokémon that hear them happy or sad. | |||
|hp=679|atk=224|def=311|spatk=254|spdef=314|spe=359 | |||
|hp2=839|atk2=284|def2=351|spatk2=314|spdef2=354|spe2=439 | |||
}} | |||
<br> | |||
{{Masters | |||
|name=Meloetta | |||
|ndex=0648P | |||
|type=Fighting | |||
|role=Support | |||
|exrole=Sprint | |||
|move1=Fighting | |||
|base=6 | |||
|weakness=Flying | |||
|description=The melodies sung by Meloetta have the power to make Pokémon that hear them happy or sad. | |||
|hp=679|atk=224|def=311|spatk=254|spdef=314|spe=359 | |||
|hp2=839|atk2=284|def2=351|spatk2=314|spdef2=354|spe2=439 | |||
}} | |||
Rosa ( | ===Availability=== | ||
Rosa (Champion) is exclusive to Master Fair scouts. She was available in the following [[sync pair scout]]s: | |||
{{MastersAvailability/head|psychic}} | |||
{{MastersAvailability/entry|Rosa Master Fair Scout|December 25, 2023 to January 29, 2024|note=Debut}} | |||
{{MastersAvailability/foot|psychic}} | |||
She was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|psychic}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/foot|psychic}} | |||
===Moves=== | |||
Meloetta starts the battle in Aria Forme. Due to its passive skills, Meloetta's Normal-type moves and sync move become Psychic-type or Fighting-type when it is in Aria Forme or Pirouette Forme respectively. | |||
{| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | |||
|- style="background: #{{psychic color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
{| class="roundy" style="margin:auto; background:#{{ | |||
! | |||
! | |||
! | |||
! | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | |{{m|Relic Song}} of Wonder | ||
| [[File: | |{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | ||
| | {{statustable|Special}} | ||
| | |2 | ||
| | |100 | ||
|120 | |||
|— | |||
|All opponents | |||
|Activation Condition: When the user is not in a pinch. Deactivation Condition: When the user is in a pinch.<br>Never misses. Has a chance (30%) of putting the target to sleep. Raises the critical-hit rate of all allied sync pairs by 1 stat rank. Raises one of the following stats of all allied sync pairs by 2 stat ranks at random: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (The same stat is raised for all allied sync pairs.) | |||
|- style="background:#fff" | |||
|[[Potion]] | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|An ally | |||
|Restores an ally's HP by approximately 40% of its maximum HP. | |||
|- style="background:#fff" | |- style="background:#fff" | ||
| | |{{m|Sing}} | ||
| [[File: | |{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | ||
| [[File: | {{statustable|Status}} | ||
| | |1 | ||
| | |— | ||
| | |— | ||
|45% | |||
|An opponent | |||
|Puts the target to sleep.<br>''(Aria Forme)'' | |||
|- style="background:#fff" | |||
|{{m|Teeter Dance}} | |||
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | |||
{{statustable|Status}} | |||
|2 | |||
|— | |||
|— | |||
|100% | |||
|All opponents | |||
|Leaves the target confused.<br>''(Pirouette Forme)'' | |||
|- style="background:#fff" | |||
|Ode to Glory! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the Speed of all allied sync pairs by 2 stat ranks. Increases the Special Moves ↑ Next effect of all allied sync pairs by 2 ranks when the user is in Aria Forme. Increases the Physical Moves ↑ Next effect of all allied sync pairs by 2 ranks when the user is in Pirouette Forme. | |||
|- style="background: #{{psychic color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Sepia Memories {{mcolor|Relic Song|000}} | |||
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|— | |||
|300 | |||
|360 | |||
|— | |||
|An opponent | |||
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''<br>''(EX role effect: The first time the user’s sync move is used each battle, the sync move countdown is reduced by three.)'' | |||
|} | |||
== | ===Skills=== | ||
{{ | {| class="roundy" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | ||
|- style="background: #{{psychic color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{psychic color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|[[File:Master Sync Pair Mark Masters.png|24px|link=]] Unova Flag Bearer | |||
|Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Unova theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.) | |||
|-style="background:#fff" | |||
|Relic Nostalgia | |||
|Switches between Aria Forme and Pirouette Forme when the user's attack move or sync move which includes Relic Song in its name is successful. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by 1 rank when the user changes forms while it is on the field of play. | |||
|-style="background:#fff" | |||
|Psychic Performance | |||
|Normal-type moves and sync moves become Psychic type. Raises the user's Sp. Def by 1 stat rank when its move targeting an opponent is successful.<br>''(Aria Forme)'' | |||
|-style="background:#fff" | |||
|Fighting Performance | |||
|Normal-type moves and sync moves become Fighting type. Raises the user's Defense by 1 stat rank when its move targeting an opponent is successful.<br>''(Pirouette Forme)'' | |||
|-style="background:#fff" | |||
|Entrancing Melody | |||
|Lowers the target's Psychic Type Rebuff by 1 rank the first time the user uses a move targeting the opponent each battle when it is in Aria Forme. Lowers the target's Fighting Type Rebuff by 1 rank the first time the user uses a move targeting the opponent each battle when it is in Pirouette Forme. | |||
|- style="background: #{{psychic color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Psychic Support | |||
|Raises the maximum HP of all allied sync pairs by 30. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Unova Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Champion Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Unova Adventurer Support | |||
|Raises the maximum HP of all allied sync pairs by 6. | |||
|- style="background: #{{psychic color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 2 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | |||
|} | |||
===Sync grid=== | |||
Rosa (Champion) & Meloetta's sync grid is an expanded grid, made available since the sync pair was first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{psychic color}}; border:3px solid #{{psychic color dark}}; text-align:center" | |||
|- style="background: #{{psychic color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Relic Song of Wonder: Power +3 | |||
| Relic Song of Wonder: Power ↑ +3 | |||
| | |||
|ko=선물이 가득 담긴 회전부리 ''{{tt|Seonmuri Gadeuk Damgin Hoejeonburi|Full of Presents Drill Peck}}'' | |ko=선물이 가득 담긴 회전부리 ''{{tt|Seonmuri Gadeuk Damgin Hoejeonburi|Full of Presents Drill Peck}}'' | ||
|it=Perforbecco millestrenne | |it=Perforbecco millestrenne | ||
|es=Pico Taladro Generoso | |es=Pico Taladro Generoso | ||
}} | }} | ||
</div> | |||
{{-}} | </div> | ||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Gift of Gratitude!'' | ''Gift of Gratitude!'' | ||
{{langtable | {{langtable | ||
|color={{grass color}}|bordercolor={{grass color dark}} | |color={{grass color}}|bordercolor={{grass color dark}} | ||
|ja=感謝の気持ちです! ''{{tt|Kansha no Kimochi desu!|I'm Grateful!}}'' | |ja=感謝の気持ちです! ''{{tt|Kansha no Kimochi desu!|I'm Grateful!}}'' | ||
|zh_cmn=這是我的一點謝意! ''{{tt|Zhè shì Wǒ de Yīdiǎn Xièyì!|Here's my Thanks!}}'' | |zh_cmn=這是我的一點謝意! ''{{tt|Zhè shì Wǒ de Yīdiǎn Xièyì!|Here's my Thanks!}}'' | ||
|fr=Merci du fond du cœur ! | |fr=Merci du fond du cœur ! | ||
|de=Ich zeige meine Dankbarkeit! | |de=Ich zeige meine Dankbarkeit! | ||
|it=Con tanti ringraziamenti! | |it=Con tanti ringraziamenti! | ||
|ko=감사의마음이에요! ''{{tt|Gamsa-ui Ma-eum-ieyo!|I'm Grateful!}}'' | |ko=감사의마음이에요! ''{{tt|Gamsa-ui Ma-eum-ieyo!|I'm Grateful!}}'' | ||
|es=¡Gracias por todo! | |es=¡Gracias por todo! | ||
}} | }} | ||
</div> | |||
''Grass Beam of Gratitude'' | <div style="display: inline-block;"> | ||
{{langtable | ''Grass Beam of Gratitude'' | ||
|color={{grass color}}|bordercolor={{grass color dark}} | {{langtable | ||
|ja=メイっぱいありがとうの グラスレイ ''{{tt|Mei-ppai Arigatō no Gurasu Rei|Rosa-bundant Gratitude Grass Ray}}'' | |color={{grass color}}|bordercolor={{grass color dark}} | ||
|zh_cmn=依鳴驚人的感謝之 草之光線 ''{{tt|Yīmíng Jīngrén de Gǎnxiè zhī Cǎo | |ja=メイっぱいありがとうの グラスレイ ''{{tt|Mei-ppai Arigatō no Gurasu Rei|Rosa-bundant Gratitude Grass Ray}}'' | ||
|fr=Abondance de gratitude ! Laser Plante ! | |zh_cmn=依鳴驚人的感謝之 草之光線 ''{{tt|Yīmíng Jīngrén de Gǎnxiè zhī Cǎo zhī Guāngxiàn|Rosa-mazing Gratitude Grass Ray}}'' | ||
|de=Pflanzenstrahl der Wertschätzung | |fr=Abondance de gratitude ! Laser Plante ! | ||
|ko=감사함을 가득 담은 그래스레이 ''{{tt|Gamsa-ham-eul Gadeuk Dam-eun Geuraeseu Rei|Abundant Gratitude Grass Ray}}'' | |de=Pflanzenstrahl der Wertschätzung | ||
|it=Raggio Erba per ringraziare tanto | |ko=감사함을 가득 담은 그래스레이 ''{{tt|Gamsa-ham-eul Gadeuk Dam-eun Geuraeseu Rei|Abundant Gratitude Grass Ray}}'' | ||
|es=Rayo Planta Llenito de Gratitud | |it=Raggio Erba per ringraziare tanto | ||
}} | |es=Rayo Planta Llenito de Gratitud | ||
|} | }} | ||
{{-}} | </div> | ||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Relic Song of Wonder'' | |||
{{langtable | |||
|color={{psychic color}}|bordercolor={{psychic color dark}} | |||
|ja=詠嘆のいにしえのうた ''{{tt|Eitan no Inishie no Uta|Relic Song of Exclamation}}'' | |||
|zh_cmn=詠歎之古老之歌 ''{{tt|Yǒngtàn zhī Gǔlǎo zhī Gē|Relic Song of Exclamation}}'' | |||
|fr=Chant Antique de l'émerveillement | |||
|de=Urgesang der Begeisterung | |||
|it=Cantoantico commovente | |||
|ko=영탄의옛노래 ''{{tt|Yeongtan-ui Yennorae|Relic Song of Exclamation}}'' | |||
|es=Canto Arcaico Impresionanci | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Ode to Glory!'' | |||
{{langtable | |||
|color={{psychic color}}|bordercolor={{psychic color dark}} | |||
|ja=栄光の賛歌 ''{{tt|Eikō no Sanka|Hymn of Glory}}'' | |||
|zh_cmn=榮耀的讚歌 ''{{tt|Róngyào de Zàngē|Hymn of Glory}}'' | |||
|fr=Hymne à la gloire ! | |||
|de=Hymne des Ruhms | |||
|ko=영광의찬가 ''{{tt|Yeong-gwang-ui Changa|Hymn of Glory}}'' | |||
|it=Inno alla gloria | |||
|es=¡Himno a la gloria! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Sepia Memories Relic Song'' | |||
{{langtable | |||
|color={{psychic color}}|bordercolor={{psychic color dark}} | |||
|ja=セピア色の記憶がよみがえる いにしえのうた ''{{tt|Sepia-iro no Kioku ga Yomigaeru Inishie no Uta|Relic Song Awakening Sepia Memories}}'' | |||
|zh_cmn=喚醒泛黃回憶之 古老之歌 ''{{tt|Huànxǐng Fànhuáng Huíyì zhī Gǔlǎo zhī Gē|Relic Song Awakening Sepia Memories}}'' | |||
|fr=Souvenirs couleur sépia ! Chant Antique ! | |||
|de=Urgesang der tiefen Erinnerung | |||
|ko=세피아색 기억이 되살아나 옛노래 ''{{tt|Sepia-saek Gieok-i Doesar-ana Yennorae|Relic Song Awakening Sepia Memories}}'' | |||
|it=Cantoantico dei ricordi sfocati | |||
|es=Canto Arcaico de Cálidos Recuerdos | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | |||
==References== | |||
<references /> | |||
{{Champions|Psychic}} | |||
{{masterscharacters|grass}}<br/> | {{masterscharacters|grass}}<br/> | ||
{{Project CharacterDex notice}} | {{Project CharacterDex notice}} | ||
Line 2,090: | Line 2,801: | ||
[[Category:Actors]] | [[Category:Actors]] | ||
[[Category:Trainers with Mythical Pokémon]] | [[Category:Trainers with Mythical Pokémon]] | ||
[[Category:Masters EX characters with an EX | [[Category:Masters EX characters with an EX style]] | ||
[[Category:Masters EX characters with an alternate outfit]] | [[Category:Masters EX characters with an alternate outfit]] | ||
[[de:Rosy#Pokémon Masters EX]] | [[de:Rosy#Pokémon Masters EX]] | ||
[[es:Nanci | [[es:Nanci (Masters EX)]] | ||
[[it:Rina (Masters EX)]] | [[it:Rina (Masters EX)]] | ||
[[ja:メイ (ポケモンマスターズ)]] | [[ja:メイ (ポケモンマスターズ)]] | ||
[[zh:鳴依#Masters]] | [[zh:鳴依#Masters]] |
Revision as of 05:00, 22 September 2024
Rosa メイ Mei | |
Rosa's model | |
No. | 39 |
---|---|
English voice actor | Kayli Mills[1] |
Japanese voice actor | Aki Toyosaki[2] |
Description | This high-spirited young lady likes to stand out and has a strong sense of justice. Her dream is to have many battles with Trainers all over the world. |
Rosa (Japanese: メイ Mei) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Snivy and its evolutions, Servine and Serperior. The sync pair is obtained after defeating Rosa during the events of Chapter 1 of the Main Story. The pair's potential can be upgraded to 6★ EX from August 28, 2020, which unlocks Rosa's EX style.
Rosa is also available in her holiday attire partnered alongside Delibird. The pair could be obtained through a limited-time seasonal sync pair scout and was first available on December 12, 2019. This pair's potential can be upgraded to 6★ EX beginning on November 16, 2020.
Rosa is also available in her special costume, partnered alongside Shaymin. The sync pair can be obtained through a limited sync pair scout and was first available on September 15, 2022. The pair's potential can be upgraded to 6★ EX from when the pair was first released.
Rosa also forms a sync pair with her Dewott. This pair can be obtained by reaching Friendship Level 100 with Rosa in the Trainer Lodge. This pair can be raised to 6★ EX beginning on March 29, 2023, though this pair lacks an EX style.
Rosa in her Neo Champion attire forms a sync pair with Meloetta, which is capable of changing between its Aria and Pirouette Formes. This pair can be obtained through a Master Fair sync pair scout beginning on December 25, 2023. This pair can be raised to 6★ EX since it first released.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
Rosa has experienced similar events to her core series counterpart as the player character.
Snivy → Servine → Serperior
Snivy can evolve into Servine once it has reached level 30 through its sync pair story Snivy's Evolution, and then into Serperior once it has reached level 45 through its sync pair story Servine's Evolution.
Type | Grass | ||||||
---|---|---|---|---|---|---|---|
Move type | Grass | ||||||
Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Snivy ♀ | Weakness | Flying | |||||
Being exposed to sunlight makes its movements swifter. It uses vines more adeptly than its hands. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 632 | 90 | 202 | 112 | 231 | 188 | |
Lv. 140, Max Potential | 732 | 130 | 242 | 152 | 271 | 228 |
Type | Grass | ||||||
---|---|---|---|---|---|---|---|
Move type | Grass | ||||||
Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Servine ♀ | Weakness | Flying | |||||
It moves along the ground as if sliding. Its swift movements befuddle its foes, and it then attacks with a vine whip. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 663 | 92 | 206 | 115 | 252 | 192 | |
Lv. 140, Max Potential | 763 | 132 | 246 | 155 | 292 | 232 |
Type | Grass | ||||||
---|---|---|---|---|---|---|---|
Move type | Grass | ||||||
Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Serperior ♀ | Weakness | Flying | |||||
It only gives its all against strong opponents who are not fazed by the glare from Serperior's noble eyes. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 723 | 95 | 212 | 120 | 280 | 198 | |
Lv. 140, Max Potential | 823 | 135 | 252 | 160 | 320 | 238 |
Availability
Rosa is teamed up with by completing Chapter 1 of the PML Arc.
Moves
Rosa's Snivy and Servine use Grass Sync Beam as their sync move. Upon evolution, Serperior learns the upgraded Shoot for the Stars Leaf Storm.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Energy Ball | Grass |
Special | 2 | 49 | 58 | 100% | An opponent | Has a chance (10%) of lowering the target's Sp. Def by 1 stat rank. |
X Sp. Atk All | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. |
Time to Energize! | None | Status | 0 (2 uses) |
— | — | — | All allies | Charges the user's move gauge by 3 for each allied sync pair on the field. When used in a co-op battle, charges the move gauges of all allied players by 3 instead. |
Giga Drain | Grass |
Special | 3 | 91 | 109 | 100% | An opponent | The more damage dealt to the target, the more it restores the user's HP. |
Sync moves | ||||||||
Grass Sync Beam | Grass |
Special | — | 200 | 240 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Shoot for the Stars Leaf Storm | Grass |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Stalwart | Sp. Def cannot be lowered. |
Theme Skills | |
Grass Support | Raises the maximum HP of all allied sync pairs by 30. |
Unova Support | Raises the maximum HP of all allied sync pairs by 4. |
Main Character Support | Raises the maximum HP of all allied sync pairs by 4. |
Pigtails Support | Raises the maximum HP of all allied sync pairs by 6. |
Unova Adventurer Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Wistful ↑ 2 | Raises the following discovery level by 2: • Wistful Crystal |
Sync grid
Rosa & Snivy's sync grid is an expanded grid, made available since February 10, 2020.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +20 | HP +20 | 5 | 60 | 2 |
HP +20 | HP +20 | 6 | 72 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 1 |
Sp. Atk +20 | Sp. Atk +20 | 10 | 120 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Sp. Def +10 | Sp. Def +10 | 6 | 72 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +10 | Speed +10 | 3 | 36 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Energy Ball: Power +4 | Energy Ball: Power ↑ +4 | 2 | 24 | 1 |
Energy Ball: Power +4 | Energy Ball: Power ↑ +4 | 2 | 24 | 1 |
Energy Ball: Power +4 | Energy Ball: Power ↑ +4 | 3 | 36 | 1 |
Energy Ball: Power +4 | Energy Ball: Power ↑ +4 | 3 | 36 | 2 |
Energy Ball: Power +4 | Energy Ball: Power ↑ +4 | 3 | 36 | 3 |
Energy Ball: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 3 |
Energy Ball: On a Roll 1 | Raises the chance of lowering stat values with the additional effects of moves. | 7 | 84 | 1 |
Giga Drain: Power +3 | Giga Drain: Power ↑ +3 | 2 | 24 | 1 |
Giga Drain: Power +3 | Giga Drain: Power ↑ +3 | 2 | 24 | 1 |
Giga Drain: Power +3 | Giga Drain: Power ↑ +3 | 3 | 36 | 1 |
Giga Drain: Power +3 | Giga Drain: Power ↑ +3 | 3 | 36 | 1 |
Giga Drain: Power +3 | Giga Drain: Power ↑ +3 | 3 | 36 | 1 |
Giga Drain: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Giga Drain: Master Healer 2 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
X Sp. Atk All: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
X Sp. Atk All: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 3 |
Time to Energize!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Time to Energize!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Time to Energize!: Selfless | Makes opponents target the user for a short time when the user's move is successful while in a pinch. | 5 | 60 | 2 |
Power Flux 5 | The fuller the move gauge when moves are selected, the more this powers up moves. | 10 | 120 | 1 |
Solar Flare 5 | Powers up the user's sync move when the weather is sunny. | 5 | 60 | 1 |
Solar Flare 5 | Powers up the user's sync move when the weather is sunny. | 5 | 60 | 3 |
Solar Shield | Status conditions cannot be inflicted on the user when the weather is sunny. | 7 | 84 | 3 |
Speeding Sun 2 | Quickly charges the move gauge when the weather is sunny. | 10 | 120 | 3 |
On the Ropes 3 | Reduces damage when the user is hit by a physical attack move while in a pinch. | 10 | 120 | 3 |
Shoot for the Stars Leaf Storm: Power +25 | Shoot for the Stars Leaf Storm: Power ↑ +25 | 5 | 60 | 3 |
Shoot for the Stars Leaf Storm: Power +25 | Shoot for the Stars Leaf Storm: Power ↑ +25 | 5 | 60 | 3 |
Dewott
Type | Water | ||||||
---|---|---|---|---|---|---|---|
Move type | Water | ||||||
Role | Tech | ||||||
Base Potential | ★★★★☆☆EX | ||||||
Dewott ♂ | Weakness | Electric | |||||
Strict training is how it learns its flowing double-scalchop technique. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 549 | 356 | 147 | 307 | 149 | 300 | |
Lv. 140, Max Potential | 629 | 396 | 187 | 347 | 189 | 340 |
Availability
Rosa & Dewott can be teamed up with by raising Rosa to friendship level 100 in the Trainer Lodge.
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Aqua Jet | Water |
Physical | 0 (3 uses) |
75 | 90 | 100% | An opponent | No additional effect. |
X Attack | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Attack by 2 stat ranks. |
Razor Shell | Water |
Physical | 3 | 103 | 123 | 95% | An opponent | Has a chance (50%) of lowering the target's Defense by 1 stat rank. |
Let It Flow! | None | Status | 0 (1 use) |
— | — | — | Allied side | Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's accuracy by 1 stat rank. Raises the user's critical-hit rate by 3 stat ranks. |
Sync moves | ||||||||
Entirely Exuberant Water Impact | Water |
Physical | — | 200 | 240 | — | An opponent | The more the target's Defense is lowered, the greater the power of this attack. (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Vigilance | Protects the user against critical hits. |
On a Roll 1 | Raises the chance of lowering stat values with the additional effects of moves. |
Power Reserves 4 | Powers up the user's moves when in a pinch. |
Theme Skills | |
Water Tech | Raises allies' Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Unova Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Main Character Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Pigtails Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Unova Adventurer Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 2 | Raises the following discovery level by 2: • Soothing Crystal |
Sync grid
The sync grid for Rosa & Dewott is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +10 | Attack +10 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Aqua Jet: Power +3 | Aqua Jet: Power ↑ +3 | 3 | 36 | 1 |
Aqua Jet: Power +3 | Aqua Jet: Power ↑ +3 | 3 | 36 | 1 |
Aqua Jet: Power +3 | Aqua Jet: Power ↑ +3 | 3 | 36 | 1 |
Aqua Jet: Power +3 | Aqua Jet: Power ↑ +3 | 3 | 36 | 1 |
Aqua Jet: Power +3 | Aqua Jet: Power ↑ +3 | 3 | 36 | 2 |
Aqua Jet: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Aqua Jet: Unfortuitous 4 | Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 8 | 96 | 2 |
Razor Shell: Power +3 | Razor Shell: Power ↑ +3 | 3 | 36 | 1 |
Razor Shell: Power +3 | Razor Shell: Power ↑ +3 | 3 | 36 | 1 |
Razor Shell: Power +3 | Razor Shell: Power ↑ +3 | 3 | 36 | 1 |
Razor Shell: Power +3 | Razor Shell: Power ↑ +3 | 3 | 36 | 2 |
Razor Shell: Power +3 | Razor Shell: Power ↑ +3 | 3 | 36 | 2 |
Razor Shell: Accuracy +5 | Razor Shell: Accuracy ↑ +5 | 3 | 36 | 1 |
Razor Shell: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
X Attack: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
X Attack: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Let It Flow!: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Let It Flow!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Headstrong | Attack cannot be lowered. | 5 | 60 | 1 |
Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
Double Down 3 | Powers up sync moves that are super effective. | 9 | 108 | 2 |
Sync Emergency 5 | Powers up the user's sync move when in a pinch. | 8 | 96 | 3 |
Endurance | When the user enters battle with full HP, applies the Enduring effect to it. | 8 | 96 | 3 |
Insult to Injury | The more the target's Defense is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
Staggering 1 | Has a chance (20%) of making the target flinch when the user's attack move against it is successful. | 10 | 120 | 3 |
Quick Combo 3 | Has a chance (40%) of restoring one MP for the user's moves with a quick move effect tag when its attack move is successful. | 10 | 120 | 3 |
Entirely Exuberant Water Impact: Power +25 | Entirely Exuberant Water Impact: Power ↑ +25 | 5 | 60 | 3 |
Entirely Exuberant Water Impact: Power +25 | Entirely Exuberant Water Impact: Power ↑ +25 | 5 | 60 | 3 |
Entirely Exuberant Water Impact: Power +25 | Entirely Exuberant Water Impact: Power ↑ +25 | 5 | 60 | 3 |
Entirely Exuberant Water Impact: Power +25 | Entirely Exuberant Water Impact: Power ↑ +25 | 5 | 60 | 3 |
Delibird
Rosa (Holiday 2019) メイ(19シーズン) Mei (2019 Season) | |
Rosa's model (Holiday 2019) | |
No. | 39 |
---|---|
English voice actor | Kayli Mills |
Japanese voice actor | Aki Toyosaki |
Description | Dressed head to toe for warm hospitality during the holiday season, Rosa and Delibird deliver joy and cheer to all of their friends. |
Type | Flying | ||||||
---|---|---|---|---|---|---|---|
Move type | Flying | ||||||
Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Delibird ♀ | Weakness | Steel | |||||
It shares its food with people who are stranded. Because Delibird is omnivorous, sometimes it gives those people bug Pokémon. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 618 | 186 | 232 | 117 | 203 | 245 | |
Lv. 140, Max Potential | 718 | 226 | 272 | 157 | 243 | 285 |
Availability
Rosa (Holiday 2019) is exclusive to seasonal scouts. Her offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Seasonal Scout A | December 12, 2019 to January 1, 2020 | Debut |
Rosa & Siebold Seasonal Scout | November 16 to 30, 2020 | Sync grid expanded; 6★ EX unlocked |
Super Spotlight Seasonal Scout | September 3 to 10, 2021 | |
Super Spotlight Seasonal Scout | December 22, 2021 to January 5, 2022 | |
Super Spotlight Seasonal Scout | December 19, 2022 to January 5, 2023 | |
Super Spotlight Seasonal Scout | December 19, 2023 to January 2, 2024 | |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
She was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
5★-Guaranteed Seasonal Scout | December 22, 2021 to January 5, 2022 | Could only be used once |
5★-Select Seasonal Scout ×11 | August 22 to September 4, 2022 | Available using paid gems only |
5★-Select Seasonal Scout ×11 C | August 23 to September 7, 2023 | Available using paid gems only |
Red Mix Scout | November 1, 2023 to May 1, 2024 | Available using paid gems only |
Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
5★-Select Seasonal Scout ×11 C | August 25 to September 4, 2024 | Available using paid gems only |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Aerial Ace | Flying |
Physical | 2 | 45 | 54 | 100% | An opponent | Never misses. |
X Attack All | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Attack of all allied sync pairs by 2 stat ranks. |
All the Presents! | None | Status | 0 (2 uses) |
— | — | — | Allied side | Applies the Move Gauge Acceleration effect to the allied field of play. Raises the Speed of all allied sync pairs by 1 stat rank. Raises one of the following stats of all allied sync pairs by 2 stat ranks at random: Attack, Defense, Sp. Atk, Sp. Def, accuracy, or evasiveness. |
Drill Peck | Flying |
Physical | 3 | 100 | 120 | 100% | An opponent | No additional effect. |
Sync moves | ||||||||
Special Delivery Drill Peck | Flying |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Wide Awake | Prevents the user from falling asleep. |
Snow Shelter | Protects the user from damage from a hailstorm. |
Healing Hail 1 | Restores the user's HP whenever its Pokémon takes an action during a hailstorm. |
Theme Skills | |
Flying Support | Raises the maximum HP of all allied sync pairs by 30. |
Unova Support | Raises the maximum HP of all allied sync pairs by 4. |
Cape Support | Raises the maximum HP of all allied sync pairs by 6. |
Seasonal Outfit Support | Raises the maximum HP of all allied sync pairs by 6. |
Cook Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Wistful ↑ 2 | Raises the following discovery level by 2: • Wistful Crystal |
Sync grid
Rosa (Holiday 2019) & Delibird's sync grid is an expanded grid, made available on November 16, 2020.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
HP +50 | HP +50 | 10 | 120 | 3 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +10 | Attack +10 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 3 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +20 | Speed +20 | 7 | 84 | 3 |
Aerial Ace: Power +4 | Aerial Ace: Power ↑ +4 | 3 | 36 | 1 |
Aerial Ace: Power +4 | Aerial Ace: Power ↑ +4 | 3 | 36 | 1 |
Aerial Ace: Power +4 | Aerial Ace: Power ↑ +4 | 3 | 36 | 1 |
Aerial Ace: Power +4 | Aerial Ace: Power ↑ +4 | 3 | 36 | 1 |
Aerial Ace: Power +4 | Aerial Ace: Power ↑ +4 | 3 | 36 | 2 |
Aerial Ace: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Aerial Ace: Mad Strength 4 | Has a chance (50%) of raising the user's Attack by one stat rank when one of its attack moves is successful. | 8 | 96 | 3 |
Drill Peck: Power +3 | Drill Peck: Power ↑ +3 | 4 | 48 | 1 |
Drill Peck: Power +3 | Drill Peck: Power ↑ +3 | 4 | 48 | 1 |
Drill Peck: Power +3 | Drill Peck: Power ↑ +3 | 4 | 48 | 1 |
Drill Peck: Power +3 | Drill Peck: Power ↑ +3 | 4 | 48 | 2 |
Drill Peck: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
X Attack All: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
All the Presents!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
All the Presents!: Shared Fortune 2 | Raises one of the following stats of all allied sync pairs by 2 stat ranks at random when the user's move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 8 | 96 | 3 |
Hasty Hail 2 | Quickly charges the move gauge during a hailstorm. | 7 | 84 | 2 |
Stoic 4 | Has a chance (50%) of raising the user's Defense by one stat rank after its Pokémon uses a move. | 8 | 96 | 2 |
Power Flux 3 | The fuller the move gauge when moves are selected, the more this powers up moves. | 8 | 96 | 2 |
Ice Shell | The user's Defense increases 50% during a hailstorm. | 8 | 96 | 2 |
Team Speedy Entry 1 | Raises the Speed of all allied sync pairs by 1 stat rank when the user enters a battle. | 8 | 96 | 2 |
Hail Rally 1 | Has a chance (20%) of raising the critical-hit rate of all allied sync pairs by one stat rank when the user's Pokémon uses a move during a hailstorm. | 10 | 120 | 3 |
Revenge Boost 4 | Has a chance (50%) of charging the user's move gauge by one when the user is hit by an attack move. | 10 | 120 | 3 |
Cold Front | Causes a hailstorm the first time the user enters the battle each battle. | 15 | 180 | 3 |
Special Delivery Drill Peck: Power +25 | Special Delivery Drill Peck: Power ↑ +25 | 5 | 60 | 3 |
Special Delivery Drill Peck: Power +25 | Special Delivery Drill Peck: Power ↑ +25 | 5 | 60 | 3 |
Shaymin (Sky Forme)
Rosa (Special Costume) メイ (スペシャル) Mei (Special) | |
Rosa's model (Special Costume) | |
No. | 39 |
---|---|
English voice actor | Kayli Mills |
Japanese voice actor | Aki Toyosaki |
Description | Rosa is wearing a special costume. She is the tourism ambassador of Pasio, and with Shaymin, she warmly welcomes visitors who come to Pasio. |
Type | Grass | ||||||
---|---|---|---|---|---|---|---|
Move type | Grass | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Shaymin | Weakness | Poison | |||||
It can dissolve toxins in the air to instantly transform ruined land into a lush field of flowers. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 674 | 224 | 191 | 312 | 191 | 476 | |
Lv. 140, Max Potential | 774 | 264 | 231 | 352 | 231 | 516 |
Availability
Rosa (Special Costume) is exclusive to costume scouts. Her offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Rosa Costume Scout | September 15 to October 1, 2022 | Debut |
Rosa Costume Scout | September 10 to 24, 2023 | |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
She was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Red Mix Scout | November 1, 2023 to May 1, 2024 | Available using paid gems only |
Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
5★-Select Costume Scout ×11 B | September 6 to 20, 2024 | Available using paid gems only |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Sweet Scent | Normal |
Status | 2 | — | — | 100% | All opponents | Lowers the target's evasiveness by 2 stat ranks. |
Potion | None | Status | 0 (2 uses) |
— | — | — | An ally | Restores an ally's HP by approximately 40% of its maximum HP. |
Seed Flare | Grass |
Special | 4 | 185 | 222 | 85% | An opponent | Has a chance (40%) of lowering the target's Sp. Def by 2 stat ranks. |
Gift of Gratitude! | None | Status | 2 (1 use) |
— | — | — | All allies | Raises the user's Sp. Atk by 4 stat ranks. Raises the user's accuracy and critical-hit rate by 2 stat ranks. Raises the critical-hit rate of all allied sync pairs by 1 stat rank. |
Sync moves | ||||||||
Grass Beam of Gratitude | Grass |
Special | — | 200 | 240 | — | An opponent | The more the target's Sp. Def is lowered, the greater the power of this attack. (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
On a Roll 1 | Raises the chance of lowering stat values with the additional effects of moves. |
Shuddering Snarl 9 | Lowers the target's Sp. Atk by 2 stat ranks when the user's Pokémon uses a move targeting that opponent. |
Power Loving | The more the target's stats are lowered, the more it powers up the user's moves. |
Theme Skills | |
Grass Tech | Raises allies' Attack and Sp. Atk by 12 when using Grass-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Unova Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Main Character Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Special Costume Tech | Raises the Attack and Sp. Atk of all allies by 2. Raises the maximum HP of all allies by 2. |
Expedition Skills | |
Soothing ↑ 2 | Raises the following discovery level by 2: • Soothing Crystal |
Sync grid
Rosa (Special Costume) & Shaymin's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Sweet Scent: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Sweet Scent: Twofer 9 | Applies the Free Move Next effect to the user when its Pokémon uses a move. | 10 | 120 | 3 |
Seed Flare: Power +2 | Seed Flare: Power ↑ +2 | 3 | 36 | 1 |
Seed Flare: Power +2 | Seed Flare: Power ↑ +2 | 3 | 36 | 1 |
Seed Flare: Power +2 | Seed Flare: Power ↑ +2 | 3 | 36 | 1 |
Seed Flare: Power +2 | Seed Flare: Power ↑ +2 | 3 | 36 | 1 |
Seed Flare: Power +2 | Seed Flare: Power ↑ +2 | 3 | 36 | 2 |
Seed Flare: Accuracy +5 | Seed Flare: Accuracy ↑ +5 | 3 | 36 | 1 |
Seed Flare: Accuracy +10 | Seed Flare: Accuracy ↑ +10 | 5 | 60 | 2 |
Seed Flare: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Seed Flare: On a Roll 1 | Raises the chance of lowering stat values with the additional effects of moves. | 8 | 96 | 2 |
Seed Flare: Mind Games 9 | Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. | 9 | 108 | 3 |
Potion: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Potion: Friend Mend 9 | When a move targeting an allied sync pair (excluding field effects) is successful, removes all status conditions from the allied sync pair affected by the move. | 8 | 96 | 3 |
Potion: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 2 |
Potion: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
Gift of Gratitude!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 1 |
Flameproof | Prevents the user from getting burned. | 5 | 60 | 1 |
Acuity | Accuracy cannot be lowered. | 5 | 60 | 1 |
Mind Swell 2 | Has a chance (30%) of raising the user's Sp. Atk by one stat rank when its Pokémon uses a move. | 8 | 96 | 2 |
Grassy Cushion 2 | Reduces damage when the user is hit by an attack move while the terrain is Grassy Terrain. | 9 | 108 | 2 |
Turbo Turf 2 | Quickly charges the move gauge when the terrain is Grassy Terrain. | 9 | 108 | 2 |
Superduper Effective 3 | Powers up moves that are super effective. | 10 | 120 | 3 |
Devastation | The more the target's Sp. Atk is lowered, the more it powers up the user's sync move. | 10 | 120 | 3 |
Easy Target | The more the target's evasiveness is lowered, the more it powers up the user's sync move. | 10 | 120 | 3 |
Grass Beam of Gratitude: Power +25 | Grass Beam of Gratitude: Power ↑ +25 | 5 | 60 | 3 |
Grass Beam of Gratitude: Power +25 | Grass Beam of Gratitude: Power ↑ +25 | 5 | 60 | 3 |
Meloetta (Aria Forme ↔ Pirouette Forme)
Rosa (Champion) メイ(チャンピオン) Mei (Champion) | |
Rosa's model | |
No. | 39 |
---|---|
English voice actor | Kayli Mills |
Japanese voice actor | Aki Toyosaki |
Description | Rosa is dressed in an outfit honoring her earned title: Neo Champion of Pasio. She performs perfectly in sync with Meloetta. |
Type | Psychic | ||||||
---|---|---|---|---|---|---|---|
Move type | Psychic | ||||||
Role | Support | ||||||
EX Role | Sprint | ||||||
Base Potential | ★★★★★☆EX | ||||||
Meloetta | Weakness | Bug | |||||
The melodies sung by Meloetta have the power to make Pokémon that hear them happy or sad. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 679 | 224 | 311 | 254 | 314 | 359 | |
Lv. 140, Max Potential | 839 | 284 | 351 | 314 | 354 | 439 |
Type | Fighting | ||||||
---|---|---|---|---|---|---|---|
Move type | Fighting | ||||||
Role | Support | ||||||
EX Role | Sprint | ||||||
Base Potential | ★★★★★☆EX | ||||||
Meloetta | Weakness | Flying | |||||
The melodies sung by Meloetta have the power to make Pokémon that hear them happy or sad. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 679 | 224 | 311 | 254 | 314 | 359 | |
Lv. 140, Max Potential | 839 | 284 | 351 | 314 | 354 | 439 |
Availability
Rosa (Champion) is exclusive to Master Fair scouts. She was available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Rosa Master Fair Scout | December 25, 2023 to January 29, 2024 | Debut |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
She was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Daily Scout | Starting September 1, 2024 | One scout available daily |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Meloetta starts the battle in Aria Forme. Due to its passive skills, Meloetta's Normal-type moves and sync move become Psychic-type or Fighting-type when it is in Aria Forme or Pirouette Forme respectively.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Relic Song of Wonder | Normal |
Special | 2 | 100 | 120 | — | All opponents | Activation Condition: When the user is not in a pinch. Deactivation Condition: When the user is in a pinch. Never misses. Has a chance (30%) of putting the target to sleep. Raises the critical-hit rate of all allied sync pairs by 1 stat rank. Raises one of the following stats of all allied sync pairs by 2 stat ranks at random: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (The same stat is raised for all allied sync pairs.) |
Potion | None | Status | 0 (2 uses) |
— | — | — | An ally | Restores an ally's HP by approximately 40% of its maximum HP. |
Sing | Normal |
Status | 1 | — | — | 45% | An opponent | Puts the target to sleep. (Aria Forme) |
Teeter Dance | Normal |
Status | 2 | — | — | 100% | All opponents | Leaves the target confused. (Pirouette Forme) |
Ode to Glory! | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Speed of all allied sync pairs by 2 stat ranks. Increases the Special Moves ↑ Next effect of all allied sync pairs by 2 ranks when the user is in Aria Forme. Increases the Physical Moves ↑ Next effect of all allied sync pairs by 2 ranks when the user is in Pirouette Forme. |
Sync moves | ||||||||
Sepia Memories Relic Song | Normal |
Special | — | 300 | 360 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) (EX role effect: The first time the user’s sync move is used each battle, the sync move countdown is reduced by three.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Unova Flag Bearer | Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Unova theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.) |
Relic Nostalgia | Switches between Aria Forme and Pirouette Forme when the user's attack move or sync move which includes Relic Song in its name is successful. Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by 1 rank when the user changes forms while it is on the field of play. |
Psychic Performance | Normal-type moves and sync moves become Psychic type. Raises the user's Sp. Def by 1 stat rank when its move targeting an opponent is successful. (Aria Forme) |
Fighting Performance | Normal-type moves and sync moves become Fighting type. Raises the user's Defense by 1 stat rank when its move targeting an opponent is successful. (Pirouette Forme) |
Entrancing Melody | Lowers the target's Psychic Type Rebuff by 1 rank the first time the user uses a move targeting the opponent each battle when it is in Aria Forme. Lowers the target's Fighting Type Rebuff by 1 rank the first time the user uses a move targeting the opponent each battle when it is in Pirouette Forme. |
Theme Skills | |
Psychic Support | Raises the maximum HP of all allied sync pairs by 30. |
Unova Support | Raises the maximum HP of all allied sync pairs by 4. |
Main Character Support | Raises the maximum HP of all allied sync pairs by 4. |
Champion Support | Raises the maximum HP of all allied sync pairs by 4. |
Unova Adventurer Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Wistful ↑ 2 | Raises the following discovery level by 2: • Wistful Crystal |
Sync grid
Rosa (Champion) & Meloetta's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Relic Song of Wonder: Power +3 | Relic Song of Wonder: Power ↑ +3 | 3 | 36 | 1 |
Relic Song of Wonder: Power +3 | Relic Song of Wonder: Power ↑ +3 | 3 | 36 | 1 |
Relic Song of Wonder: Power +3 | Relic Song of Wonder: Power ↑ +3 | 3 | 36 | 1 |
Relic Song of Wonder: Power +3 | Relic Song of Wonder: Power ↑ +3 | 3 | 36 | 1 |
Relic Song of Wonder: Power +3 | Relic Song of Wonder: Power ↑ +3 | 3 | 36 | 2 |
Relic Song of Wonder: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Sing: Accuracy +10 | Sing: Accuracy ↑ +10 | 5 | 60 | 1 |
Sing: Accuracy +10 | Sing: Accuracy ↑ +10 | 5 | 60 | 1 |
Sing: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Teeter Dance: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Potion: Friend Mend 9 | When a move targeting an allied sync pair (excluding field effects) is successful, removes all status conditions from the allied sync pair affected by the move. | 7 | 84 | 2 |
Potion: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Potion: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Potion: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 2 |
Potion: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
Ode to Glory!: MP Refresh 1 | Has a chance (20%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Ode to Glory!: Precision Pals 1 | Raises the accuracy of all allied sync pairs by 1 stat rank when the user's move is successful. | 7 | 84 | 2 |
Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 1 |
Curative Confusion 1 | Restores the user's HP when its attack move is successful against a confused opponent. | 7 | 84 | 2 |
Charging Infliction 2 | Charges the user's move gauge by 2 when its Pokémon uses a status move. | 7 | 84 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
Go Viral 9 | When the user's status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs. | 10 | 120 | 3 |
T-Move: Team Phys & Spec Boost ↑1 Once 9 | Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by 1 rank when the user's Trainer uses a move. This effect can activate only once per battle. | 10 | 120 | 3 |
Team Stoic 9 | Raises the Defense of all allied sync pairs by one stat rank when the user's Pokémon uses a move. | 10 | 120 | 3 |
Force Field 9 | Raises the Sp. Def of all allied sync pairs by one stat rank when the user's Pokémon uses a move. | 10 | 120 | 3 |
Team Sharp Entry 1 | Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 3 |
Easy Pickings 9 | Lowers one of the target's following stats by one stat rank at random when the user's attack move is successful against a confused opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 3 |
Sepia Memories Relic Song: Power +25 | Sepia Memories Relic Song: Power ↑ +25 | 5 | 60 | 3 |
Sepia Memories Relic Song: Power +25 | Sepia Memories Relic Song: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Battle appearances
Rosa & Snivy can be battled against in:
- PML Arc: Chapter 1: New Adventure, New Goal
- Sync pair story: Rowlet's Evolution
- Story event: Two Champions (as a side foe; December 26, 2019 to January 22, 2020; May 25 to June 8, 2021)
Rosa & Servine can be battled against in:
- Sync pair story: Bayleef's Evolution
Rosa & Serperior can be battled against in:
- EX Plaza: EX Challenge: Rosa
- Battle Rally (Area 1–9)
- Solo event: Training with Legends (August 28 to September 14, 2020)
- Story event: Hearts United (August 28 to September 30, 2021; December 26, 2022 to January 11, 2023)
- Pokémon Masters Day: Special Pika-Challenge! (March 25, 2022; November 25, 2022)
- Extreme battle event: Battle Unova's Best! (November 2 to 14, 2022)
- Gear event: Normal-Type Gear Event (as a side foe; February 16 to March 1, 2024)
- Costume event: Infamous Pokéstar Villains (as a side foe; April 30 to May 17, 2024)
Rosa (Holiday 2019) & Delibird can be battled against in:
- Story event: A Special Present (December 24, 2019)
- Daily Battle: Heartwarming Presents (as a side foe; December 24, 2022)
Rosa (Special Costume) & Shaymin can be battled against in:
- Story event: Festive Sun and Moon (as a side foe; August 28 to October 2, 2024)
Rosa (Champion) & Meloetta can be battled against in:
- Special battle event: Take on a serious Rosa! (December 25, 2023 to January 14, 2024)
Story appearances
Rosa appears in her normal outfit in the following story areas:
- PML Arc:
- Chapter 1: New Adventure, New Goal
- Chapter 2: New Friends, New Foes
- Chapter 4: From Bud to Blossom
- Chapter 5: The High-Flying Girl
- Chapter 6: A Telling Aura
- Chapter 9: The Beauty of Friendship
- Chapter 10: A Matter of Pride
- Interlude 1: Brock's Grit
- Chapter 19: Rematch vs. Lear!
- Chapter 21: Face the Fight!
- Chapter 22: Rival Face-Off!
- Chapter 24: A Shining Spotlight
- Chapter 26: The Future Is Now!
- Chapter 27: The Quarterfinals
- Chapter 28: Change of Heart
- Chapter 29: Semifinal Showdown
- Chapter 30: The Road to Victory
- Villain Arc:
- Champion Stadium: Victory Road
- Story events:
- Costume events:
- Solo event: Pasio Gold Rush
- Special event: Blazing Battle with Ash
- Neo Champions: A Touching Sepia-Toned Song
- Sync pair stories:
- A Day with Nita
- A Day with Sygna Suit N
- Bayleef's Evolution
- Rowlet's Evolution
Rosa appears in her holiday outfit in the following story areas:
Rosa appears in her special costume in the following story areas:
Rosa appears in her Champion outfit in the following story areas:
Sync pair stories
Rosa & Snivy
- A Day with Rosa
Evolution
Name | Trainer | Pokémon | Price | First-Time Rewards |
---|---|---|---|---|
Snivy's Evolution | Brycen |
Zoroark Weakness: |
Evolution Shard ×5 | Snivy evolves into Servine Gems ×30 |
Servine's Evolution | Brock |
Onix Weakness: |
Evolution Crystal ×3 | Servine evolves into Serperior Gems ×30 |
Rosa (Holiday 2019) & Delibird
- A Day with Rosa
Rosa (Special Costume) & Shaymin
- Pasio Tourism Ambassador!
- Guiding with All My Heart!
- Someone's Missing
- The Strongest Guide
- Delivering Gratitude
Rosa (Champion) & Meloetta
- A Day with Rosa
Quotes
- Main article: Rosa (game)/Quotes → Pokémon Masters EX
In animation
Pokémon Masters Animated Trailer
Rosa appeared in the Pokémon Masters Animated Trailer, where she joined Scottie and Brock in a journey across Pasio. In a forest, the trio came across Erika, a Beauty, and a Lass; and battled their Vileplume, Lotad, and Whimsicott, respectively. After Brock's Onix was ensnared in Whimsicott's Leech Seed, Rosa ordered her Snivy to free it. Snivy was then injured by Lotad's Energy Ball, but Brock healed it with a Potion. Rosa's group soon came out victorious, after which Erika joined them on their journey.
Pokémon
Snivy is Rosa's only known Pokémon. Alongside Scottie's Pikachu and Brock's Onix, it battled Erika's Vileplume, as well as a Beauty's Lotad and a Lass's Whimsicott. After freeing Onix from Whimsicott's Leech Seed, Snivy was injured by Lotad's Energy Ball, but Brock healed it with a Potion.
Snivy's only known move is Leaf Tornado.
Gallery
Rosa
Artwork of Rosa & Snivy in Pokémon Masters EX |
Rosa & Snivy on Pokémon Masters EX Dream Team Maker |
Key art from Pokémon Masters | |||
6★ model (Normal colors) | VS model (Normal colors) | 6★ model (EX colors) | VS model (EX colors) | Rosa Plushie decoration for the Trainer Lodge | |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Key artwork of Rosa & Serperior | Title screen artwork |
Artwork with N and Professor Sycamore by Peron |
Trainer Lodge Friend Snapshot | Trainer Lodge Story Snapshot | Trainer Lodge artwork | ||
Artwork of Chapter 1: New Adventure, New Goal by May |
Rosa's sync move mindscape (Unova) |
Rosa (Holiday 2019)
Rosa (Holiday 2019) & Delibird on Pokémon Masters EX Dream Team Maker |
Rosa's sync move mindscape (Holiday 2019) |
Season's Greetings artwork by Touyarokii | ||
6★ model (Normal colors) | VS model (Normal colors) | 6★ model (EX colors) | VS model (EX colors) | Happy Holidays artwork by MONO-Land |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Focus on the Shining Shot! artwork by Shiro Kikuya[3] |
Rosa (Special Costume)
6★ model (Normal colors) | VS model (Normal colors) | 6★ model (EX colors) | VS model (EX colors) | Rosa's sync move mindscape (Centra City) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Trainer Lodge Friend Snapshot |
Medal 1★ Super Tour Guide Rosa |
Medal 2★ Super Tour Guide Rosa |
Medal 3★ Super Tour Guide Rosa |
Medal Wholehearted Thank-You! |
Super Tour Guide Rosa artwork by Inamori Ryusa |
Rosa (Champion)
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Rosa's sync move mindscape (Unova) |
Artwork with Hatsune Miku[4] |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | ||
Medal 1★ A Touching Sepia-Toned Song |
Medal 2★ A Touching Sepia-Toned Song |
Medal 3★ A Touching Sepia-Toned Song |
Medal Touching Song and Dance |
Artwork with Nate | Artwork of Rosa and Meloetta |
Trivia
- Rosa is based on the player character of Pokémon Black 2 and White 2, as her mom worked at a Pokémon Center, and she is from the same hometown as Hugh.
- Rosa is the only female protagonist-based Trainer in Pokémon Masters EX who wears her debuting outfit without carrying her accompanying bag or similar accessory.
- When Rosa (Holiday 2019) & Delibird were released, there were two known bugs involving the pair. When Auto Mode was on while Rosa (Holiday 2019) & Delibird were on the team, the move gauge would fill faster than intended. Additionally, when using their All the Presents! move in co-op, the move gauge acceleration effect would not always be applied to the allied field of play. These issues were resolved in version 1.6.0, and all players received 50 non-paid Gems as compensation.[5]
- As revealed in the Trainer Lodge, Rosa wants to become a famous actress at Pokéstar Studios.
- All versions of Rosa use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Hilbert, Hilda, Cheren, Bianca, Nate, Hugh, Alder, N, Colress, Brycen-Man, and Bellelba.
- Rosa also uses special voice-over lines upon winning a battle with Hilbert, Hilda, Cheren, Bianca, Nate, Hugh, N, Colress, Brycen-Man, or Bellelba in the same team.
- She is tied with Nate for the character with the most special voice-over lines, having lines upon teaming up with eleven different Trainers and lines upon winning with ten different Trainers.
- Rosa (Champion) & Meloetta were the first sync pair to have a Sprint EX role.
- During the event A Touching Sepia-Toned Song, Rosa reveals that her Meloetta learned how to use Relic Song at Café Sonata, like how the move is learned in the Unova-based core series games.
Origin
Rosa's design is based on her appearance in Pokémon Black 2 and White 2. Snivy is one of the first partner Pokémon of Unova in the core series games. As the player's partner in Battle Subway, Servine is Rosa's signature Pokémon if the player chooses Tepig as their first partner Pokémon in Pokémon Black 2 and White 2. In addition, Rosa is depicted with a Serperior in the Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer. Snivy and Serperior's Dex entries come from Pokémon Black 2 and White 2, and Servine's Dex entry comes from Pokémon Black.
Dewott is the evolved form of Oshawott, one of the first partner Pokémon of Unova in the core series games. As the player's partner in Battle Subway, Dewott is Rosa's signature Pokémon if the player chooses Snivy as their first partner Pokémon in Pokémon Black 2 and White 2. Dewott's Dex entry comes from Pokémon Black.
Rosa is not seen to own a Delibird outside this game. Delibird's Dex entry comes from Pokémon Ultra Sun.
Rosa is not seen to own a Shaymin outside this game. Shaymin's Dex entry comes from Pokémon Pearl.
Meloetta is an event-exclusive Mythical Pokémon that was introduced in Generation V, just like Rosa was. Meloetta's Dex entry comes from Pokémon Black 2 and White 2.
In other languages
Time to Energize!
|
Shoot for the Stars Leaf Storm
|
Let It Flow!
|
Entirely Exuberant Water Impact
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All the Presents!
|
Special Delivery Drill Peck
|
Gift of Gratitude!
|
Grass Beam of Gratitude
|
Relic Song of Wonder
|
Ode to Glory!
|
Sepia Memories Relic Song
|
References
Pokémon Champions | |
---|---|
Core series | Blue • Lance • Red • Steven • Wallace • Cynthia • Alder • Iris • Diantha • Trace • Leon • Mustard • Peony • Nemona • Geeta • Kieran • Drayton • Most player characters |
Masters EX | Blue • Lance • Red • Steven • Cynthia • Alder • Iris • Diantha • Leon • Scottie • Bettie • Ash • Nemona • Geeta • Calem • Serena • Hop • Marnie • Bede • Leaf • Nate • Rosa • Silver • Cheren • Bianca |
Other spin-offs |
Ronald (TCG GB) • Mark (TCG GB) • Mint (TCG GB) • Glenn (Pokkén) • Master Rosé (Duel) |
Animated series | Lance • Cynthia • Wallace • Alder • Diantha • Steven • Ash Ketchum • Leon • Iris • Nemona • Geeta |
Other animation | Blue (Origins) • Red (Origins) • Calem (Generations) • Celestine (PttP) • Edgar Troy (PttP) • Ava (PttP) • Boy (POKÉTOON) |
Adventures | Professor Oak • Red • Sidney • Phoebe • Glacia • Drake • Steven • Wallace • Cynthia • Alder • Iris • Diantha • Leon • Mustard • Peony • Nemona • Geeta |
Other manga | Shigeru (Zensho) • Satoshi (Zensho) • Rald (Battle Frontier) |
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |