Hypno (Japanese: スリーパー Sleeper) is a Psychic-type Pokémon introduced in Generation I.
It evolves from Drowzee starting at level 26.
Biology
Hypno is a bipedal, humanoid Pokémon that has yellow skin. It has triangular ears with brown interiors, sleepy looking eyes, and a large nose. On its neck, it has a ruff of white fur, which is longer on the female. Hypno has five fingers on each hand and holds a pendulum in its left. The pendulum resembles a flat, silver ring and is used for hypnotism. Hypno is never seen without it. It has three toes on each foot, which also have a pink pad on the undersides.
Hypno is able to put people to sleep by swinging its pendulum. It is known to reside away from humans and on less traveled roads. If anyone comes by, Hypno will hypnotize them and eat their dreams. It carries away people having good dreams and is even known to have stolen a child at one point. However, in the Alola region, it preys primarily on Komala. While it awaits its prey, it polishes its pendulum.
In the anime
Major appearances
Hypno debuted in Hypno's Naptime. The members of the Pokémon Lover's Club of HopHopHop Town were using Hypno and Drowzee to help them with their sleeping problems. However, the "Sleep Waves" from Hypno were also causing children to act like Pokémon and draining the energy from the Pokémon in the local Pokémon Center. Drowzee eventually managed to fix this problem.
A Hypno appeared in Playing with Fire, under the ownership of Harrison. He used it against Ash during the Silver Conference, and it was able to defeat Totodile before losing to Snorlax.
A Hypno appeared in Fear Factor Phony as a resident of an abandoned mining colony.
A Hypno appeared in Mission: Total Recall!, under the ownership of Faba, who attempted to use it to wipe Lillie's memories. Gladion prevented this from happening by defeating it with his Silvally. It has since made further appearances in the Sun & Moon series.
Minor appearances
A Hypno appeared in The Power of One.
A Hypno appeared in The Psychic Sidekicks! as one of the Pokémon living in Len Town.
A Hypno appeared in Beauty and the Breeder, under the ownership of a Pokémon Breeder participating in a Pokémon breeding competition.
A Hypno appeared in Ariados, Amigos, under the ownership of Mickey. Seen at the Pokémon Jujitsu Academy, it was used during his battle with Ralph, where it was defeated by Houndour.
A Coordinator's Hypno appeared in Spontaneous Combusken!, where it participated in the Chrysanthemum Island Pokémon Contest.
Pokédex entries
Episode
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Pokémon
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Source
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Entry
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EP027
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Hypno
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Ash's Pokédex
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Hypno, a Hypnosis Pokémon. It carries a pendulum-like device and performs hypnotic attacks.
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In the manga
In the Darkrai Mission Story: Pokémon Ranger Vatonage - the Comic manga
A Hypno appeared in Altru Inc. Mystery.
A Hypno appeared in Team Dim Sun as one of the Pokémon Heath controlled.
In the Pokémon Adventures manga
Hypno debuted in The Coming of Slowpoke (Eventually) as one of the Pokémon of Al of the Team Rocket trio that attempted to recapture S.S. Anne.
A Hypno appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.
A Hypno belonging to the Battle Factory appeared in Interesting Interactions Involving Illumise.
The Battle Factory rented a Hypno, which was stolen by Guile Hideout in Lemme at 'Em, Lapras!.
A Hypno appeared in The Final Battle VI, under the ownership of the Battle Factory. It was stolen alongside a Tangela.
A Hypno appeared in Unleashing the Incredible Z-Move.
Faba's Hypno first appeared in Shipwreck and "Oh, What Sharp Teeth You Have, Bruxish!".
A Hypno belonging to the Aether Foundation appeared in a flashback in PASM25.
In the Pokémon Gold & Silver: The Golden Boys manga
Eusine owns a Hypno, as seen in Farewell To Pikachu?!.
In the Pokémon Gotta Catch 'Em All manga
A Hypno appeared in GDZ32.
In the Pokémon Pocket Monsters manga
Sabrina signed up her Hypno to perform on stage at the No. 1 Pokémon competition in Aim to be the No. 1 Pokémon!.
In the TCG
- Main article: Hypno (TCG)
Merchandise
Hypno was one of the first four Pokémon designs revealed when the Pokémon 151 brand was first announced. The shirt design features an image of Hypno swinging its pendulum from the left side of the shirt.
Game data
Pokédex entries
Generation I
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Kanto #097
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Red(ENG)
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When it locks eyes with an enemy, it will use a mix of PSI moves such as Hypnosis and Confusion.
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Blue
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Yellow
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Avoid eye contact if you come across one. It will try to put you to sleep by using its pendulum.
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Stadium
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If you lock eyes with it, it will try to hypnotize you. It is best to close your eyes quickly before you get hypnotized.
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Generation II
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Johto #088
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Gold
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When it is very hungry, it puts humans it meets to sleep, then it feasts on their dreams.
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Silver
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Always holding a pendulum that it rocks at a steady rhythm, it causes drowsiness in anyone nearby.
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Crystal
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The longer it swings its pendulum, the longer the effects of its hypnosis last.
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Stadium 2
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When it is very hungry, it puts humans it meets to sleep, then it feasts on their dreams.
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Generation III
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Hoenn #—
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Kanto #097
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Ruby
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Hypno holds a pendulum in its hand. The arcing movement and glitter of the pendulum lull the foe into a deep state of hypnosis. While this Pokémon searches for prey, it polishes the pendulum.
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Sapphire
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Emerald
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The arcing movement and glitter of the pendulum in a Hypno's hand lull the foe into deep hypnosis. While searching for prey, it polishes the pendulum.
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FireRed
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It carries a pendulum-like device. There once was an incident in which it took away a child it hypnotized.
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LeafGreen
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When it locks eyes with an enemy, it will use a mix of PSI moves such as Hypnosis and Confusion.
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Generation IV
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Sinnoh #—
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Johto #088
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Diamond
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Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.
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Pearl
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Platinum
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HeartGold
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When it is very hungry, it puts humans it meets to sleep, then it feasts on their dreams.
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SoulSilver
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Always holding a pendulum that it swings at a steady rhythm, it causes drowsiness in anyone nearby.
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Generation V
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Unova #—
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Black
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Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.
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White
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Black 2
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Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.
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White 2
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Generation VI
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Kalos #—
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Hoenn #—
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X
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It carries a pendulum-like device. There once was an incident in which it took away a child it hypnotized.
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Y
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Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.
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Omega Ruby
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Hypno holds a pendulum in its hand. The arcing movement and glitter of the pendulum lull the foe into a deep state of hypnosis. While this Pokémon searches for prey, it polishes the pendulum.
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Alpha Sapphire
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Generation VII
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Alola SM: #055
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Alola USUM: #067
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Kanto #097
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Sun
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While it is an extremely dangerous Pokémon, people who are in need of a good, sound sleep call it their savior.
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Moon
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As a matter of course, it makes anyone it meets fall asleep and has a taste of their dreams. Anyone having a good dream, it carries off.
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Ultra Sun
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In Alola, Komala is Hypno's main target. It rarely harms people.
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Ultra Moon
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There are some Hypno that assist doctors with patients who can't sleep at night in hospitals.
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Let's Go Pikachu
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Avoid eye contact if you come across one. It will try to put you to sleep by using its pendulum.
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Let's Go Eevee
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Game locations
In side games
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Generation II
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This Pokémon is unavailable in Generation II side games.
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Held items
Stats
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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85
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145 - 192
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280 - 374
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73
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70 - 137
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135 - 269
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70
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67 - 134
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130 - 262
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73
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70 - 137
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135 - 269
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115
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108 - 183
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211 - 361
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67
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64 - 130
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125 - 256
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Total: 483
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
- This Pokémon's Special base stat in Generation I was 115.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by Hypno
- Italic indicates a move that gets STAB only when used by an evolution of Hypno
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Hypno
- Italic indicates a move that gets STAB only when used by an evolution of Hypno
- Click on the generation numbers at the top to see TM moves from other generations
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- Bold indicates a move that gets STAB when used by Hypno
- Italic indicates a move that gets STAB only when used by an evolution of Hypno
- Click on the generation numbers at the top to see moves from other generations
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- Bold indicates a move that gets STAB when used by Hypno
- Italic indicates a move that gets STAB only when used by an evolution of Hypno
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Hypno
- Italic indicates a move that gets STAB only when used by an evolution of Hypno
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Hypno in Generation VII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Hypno in that game.
- Bold indicates a move that gets STAB when used by Hypno
- Italic indicates a move that gets STAB only when used by an evolution of Hypno
- Click on the generation numbers at the top to see Egg moves from other generations
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- A black or white abbreviation in a colored box indicates that Hypno can be tutored the move in that game
- A colored abbreviation in a white box indicates that Hypno cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Hypno
- Italic indicates a move that gets STAB only when used by an evolution of Hypno
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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- Bold indicates a move that gets STAB when used by Hypno
- Italic indicates a move that gets STAB only when used by an evolution of Hypno
- Click on the generation numbers at the top to see moves from other generations
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TCG-only moves
Side game data
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Pokémon Ranger
Group:
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Poké Assist:
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Field move:
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None
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Loops: 9
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Min. exp.: 54
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Max. exp.: 68
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Browser entry R-091
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When Hypno spreads its arms wide, it is preparing to attack with psychic waves.
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Evolution
Sprites
Trivia
- Hypno's Red, Blue, and LeafGreen Pokédex entries make reference to it using "PSI moves", possibly indicating an early name for the Psychic type in English.
Origin
Hypno is based on a tapir, hypnotist, and baku, or dream eater spirit, of Japanese mythology. It also looks similar to a proboscis monkey. Hypno's long, hooked nose and white frill could also be based on a vulture, such as Rüppell's vulture. Aspects of Hypno's behavior also resemble various fairies, goblins, bogeymen, and other supernatural entities in European folklore.
Name origin
Hypno is a shortening of hypnosis. It could also be derived from Hypnos (Greek: Ὕπνος Sleep), the personification of sleep in Greek mythology.
Sleeper is literally sleeper, one who sleeps.
In other languages
Language
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Title
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Meaning
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Japanese
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スリーパー Sleeper
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From sleeper
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French
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Hypnomade
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From hypnose and nomade
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Spanish
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Hypno
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Same as English name
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German
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Hypno
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Same as English name
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Italian
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Hypno
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Same as English name
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Korean
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슬리퍼 Slliper
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Similar to Japanese name; from sleeper
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Mandarin Chinese
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素利拍 Sùlìpāi
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Transliteration of Japanese name
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Cantonese Chinese
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催眠獸 Chēuimìhnsau
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Literally "Hypnotizing beast"
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More languages
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Hebrew
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היפנו Hipno
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Transcription of English name
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Hindi
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हिप्नो Hypno
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Transcription of English name
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Russian
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Гипно Gipno
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From English name, and гипноз hypnosis
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External links