Piers (Masters): Difference between revisions
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{{MastersInfobox | {{MastersInfobox | ||
|type=dark | |type=dark | ||
|name=Piers | |name=<span style="color:#FFF">Piers</span> | ||
|jname=ネズ | |jname=<span style="color:#FFF">ネズ</span> | ||
|jtrans=Nezu | |jtrans=<span style="color:#FFF">Nezu</span> | ||
|image=Spr Masters Piers.png | |image=Spr Masters Piers.png | ||
|size=200px | |size=200px | ||
Line 12: | Line 12: | ||
|desc=This [[Galar]] [[Gym Leader]] who loves {{type|Dark}} Pokémon is also a well-known singer and songwriter. Many of his fans were charmed by his melancholic vocal quality. | |desc=This [[Galar]] [[Gym Leader]] who loves {{type|Dark}} Pokémon is also a well-known singer and songwriter. Many of his fans were charmed by his melancholic vocal quality. | ||
}} | }} | ||
'''Piers''' (Japanese: '''ネズ''' ''Nezu'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Piers|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Obstagoon}}. The sync pair can be obtained through the [[ | '''Piers''' (Japanese: '''ネズ''' ''Nezu'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Piers|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Obstagoon}}. The sync pair can be obtained through the [[sync pair scout]], starting from February 18, 2021. The pair's potential can be upgraded to {{6EX}} since it was first released, which unlocks Piers's EX style. | ||
Piers in his [[sygna suit]] forms a sync pair with {{form|Toxtricity|Low Key Form}} {{p|Toxtricity}}. This pair can be obtained through a Poké Fair sync pair scout beginning on November 2, 2023. This pair can be raised to {{6EX}} since it first released. | |||
==In the games== | |||
{{incomplete|section|History & Role in Pokémon Masters EX}} | |||
==Obstagoon== | ==Obstagoon== | ||
Raising this sync pair to 6★ EX will unlock Song Key 08001, which allows "Battle! (Piers) (Pokémon Masters EX Version)" to be played in the {{mas|Jukebox}}. | |||
{{Masters | {{Masters | ||
|name=Obstagoon | |name=Obstagoon | ||
|ndex= | |ndex=0862 | ||
|type=Dark | |type=Dark | ||
|role=Support | |role=Support | ||
Line 25: | Line 32: | ||
|weakness=Fighting | |weakness=Fighting | ||
|description=Its voice is staggering in volume. Obstagoon has a tendency to take on a threatening posture and shout—this move is known as Obstruct. | |description=Its voice is staggering in volume. Obstagoon has a tendency to take on a threatening posture and shout—this move is known as Obstruct. | ||
|hp= | |hp=645|atk=336|def=276|spatk=224|spdef=227|spe=228 | ||
|hp2= | |hp2=745|atk2=376|def2=316|spatk2=264|spdef2=267|spe2=268 | ||
}} | }} | ||
===Availability=== | |||
Piers is available in the permanent [[sync pair scout]] pool. His offering rate was increased in the following sync pair scouts: | |||
{{MastersAvailability/head|dark}} | |||
{{MastersAvailability/entry|Piers Spotlight Scout|February 18 to March 11, 2021|note=Debut}} | |||
{{MastersAvailability/entry|Piers Spotlight Scout|May 17 to 29, 2021}} | |||
{{MastersAvailability/foot|dark}} | |||
===Moves=== | ===Moves=== | ||
Line 60: | Line 74: | ||
|— | |— | ||
|All allies | |All allies | ||
| | |Raises the critical-hit rate of all allied sync pairs by two stat ranks. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|Shout My Name! | |Shout My Name! | ||
Line 70: | Line 84: | ||
|— | |— | ||
|All allies | |All allies | ||
|Charges the move gauges of all allied sync pairs by two. | |Charges the move gauges of all allied sync pairs by two for each allied sync pair on the field. When used in a co-op battle, charges the move gauges of all allied players by two instead. Applies the Enduring effect to the user. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m|Obstruct}} | |{{m|Obstruct}} | ||
Line 80: | Line 94: | ||
|— | |— | ||
|Self | |Self | ||
|The user takes up a defensive posture. Using this move again will make the user leave this defensive posture. No other actions can be taken when in this defensive posture. Nullifies an attack move that targets the user while it is in this defensive posture, then the user leaves the defensive posture. If the move was a physical attack move, | |The user takes up a defensive posture. Using this move again will make the user leave this defensive posture. No other actions can be taken when in this defensive posture. Nullifies an attack move that targets the user while it is in this defensive posture, then the user leaves the defensive posture. If the move was a physical attack move, lowers the Defense of the target that used it by two stat ranks. | ||
|- style="background: #{{dark color light}}" | |- style="background: #{{dark color light}}" | ||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
Line 92: | Line 106: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|(6★ EX | |''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)'' | ||
|} | |} | ||
Line 103: | Line 117: | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Hunker Down 9 | |{{sk|Hunker Down|9}} | ||
|Raises the | |Raises the user's Defense by one stat rank when it nullifies an opponent's move while in a defensive posture. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Hold Fast 9 | |{{sk|Hold Fast|9}} | ||
|Raises the | |Raises the user's Sp. Def by one stat rank when it nullifies an opponent's move while in a defensive posture. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Team Riposte 9 | |{{sk|Team Riposte|9}} | ||
|Raises the Attack of all allied sync pairs when the user nullifies an | |Raises the Attack of all allied sync pairs by one stat rank when the user nullifies an opponent's move while in a defensive posture. | ||
|- style="background: #{{dark color light}}" | |- style="background: #{{dark color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Dark Support | |[[File:Theme skill icon type.png|20px|link=]] Dark Support | ||
|Raises the maximum HP of all allied sync pairs by 30. | |Raises the maximum HP of all allied sync pairs by 30. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Galar Support | |[[File:Theme skill icon region.png|20px|link=]] Galar Support | ||
|Raises the maximum HP of all allied sync pairs by 4. | |Raises the maximum HP of all allied sync pairs by 4. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Gym Leader Support | |[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Support | ||
|Raises the maximum HP of all allied sync pairs by 4. | |Raises the maximum HP of all allied sync pairs by 4. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Artistic Support | |[[File:Theme skill icon other.png|20px|link=]] Artistic Support | ||
|Raises the maximum HP of all allied sync pairs by 6. | |Raises the maximum HP of all allied sync pairs by 6. | ||
|- style="background: #{{dark color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1 | |||
|Raises the following discovery levels by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | |||
|} | |} | ||
===Sync | ===Sync grid=== | ||
Piers | Piers & Obstagoon's [[sync grid]] is an expanded grid, made available since the sync pair was first released. | ||
{| class="roundy sortable" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{dark color}}; border:3px solid #{{dark color dark}}; text-align:center" | ||
|- style="background: #{{dark color light}}" | |- style="background: #{{dark color light}}" | ||
Line 317: | Line 336: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Night Slash: Move Gauge Refresh 3 | | Night Slash: {{sk|Move Gauge Refresh|3}} | ||
| Has a | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Obstruct: Move Gauge Refresh 3 | | Obstruct: {{sk|Move Gauge Refresh|3}} | ||
| Has a | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Obstruct: MP Refresh 2 | | Obstruct: {{sk|MP Refresh|2}} | ||
| Has a | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Obstruct: MP Refresh 2 | | Obstruct: {{sk|MP Refresh|2}} | ||
| Has a | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Dire Hit All +: MP Refresh 2 | | Dire Hit All +: {{sk|MP Refresh|2}} | ||
| Has a | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Shout My Name!: MP Refresh 3 | | Shout My Name!: {{sk|MP Refresh|3}} | ||
| Has a | | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Unbending | | {{sk|Unbending}} | ||
| Defense cannot be lowered. | | Defense cannot be lowered. | ||
| 4 | | 4 | ||
Line 359: | Line 378: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Stalwart | | {{sk|Stalwart}} | ||
| Sp. Def cannot be lowered. | | Sp. Def cannot be lowered. | ||
| 4 | | 4 | ||
Line 365: | Line 384: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| On the Ropes 3 | | {{sk|On the Ropes|3}} | ||
| Reduces damage when the | | Reduces damage when the user is hit by a physical attack move while in a pinch. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Outrun 3 | | {{sk|Outrun|3}} | ||
| Quickly charges the move gauge when the | | Quickly charges the move gauge when the user is affected by a status condition. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Power Reserves 3 | | {{sk|Power Reserves|3}} | ||
| Powers up moves in a pinch. | | Powers up the user's moves when in a pinch. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Block and Heal 1 | | {{sk|Block and Heal|1}} | ||
| Has a | | Has a chance (20%) of restoring the user's HP by approximately 20% of its maximum HP when the user nullifies an opponent's move while in a defensive posture. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Block and Lunge 1 | | {{sk|Block and Lunge|1}} | ||
| Has a | | Has a chance (20%) of reducing the user's sync move countdown by one when the user nullifies an opponent's move while in a defensive posture. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Critical Strike 1 | | {{sk|Critical Strike|1}} | ||
| Powers up attacks | | Powers up the user's attacks when they become critical hits. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Unyielding 3 | | {{sk|Unyielding|3}} | ||
| When the user | | When the user's Enduring effect activates and the user has 1 HP remaining, has a chance (40%) of applying the Enduring effect to the user again. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Gritty 5 | | {{sk|Gritty|5}} | ||
| Powers up moves | | Powers up the user's moves when it is affected by a status condition. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
Line 426: | Line 445: | ||
|} | |} | ||
==Availability== | {{anchor|Toxtricity}} | ||
===Sync | ==Toxtricity (Low Key Form)== | ||
{{MastersInfobox | |||
|type=electric | |||
|name=Sygna Suit Piers | |||
|jname=マジコスネズ | |||
|jtrans=Serious Costume Nezu | |||
|image=Spr Masters Piers Sygna.png | |||
|size=200px | |||
|caption=Sygna Suit Piers's model | |||
|num=117 | |||
|enva=Aleks Le | |||
|java=Kishō Taniyama | |||
|desc=Piers is wearing a sygna suit. His melancholy aura has deepened ever since Low Key Form Toxtricity became his partner Pokémon. | |||
}} | |||
Raising this sync pair to 6★ EX will unlock Song Key 08016, which allows "Decisive Battle! (Piers) (Pokémon Masters EX Version)" to be played in the {{mas|Jukebox}}. | |||
{{Masters | |||
|name=Toxtricity | |||
|ndex=0849L | |||
|gender=m | |||
|type=Electric | |||
|role=Strike (Special) | |||
|exrole=Support | |||
|move1=Electric | |||
|move2=Poison | |||
|base=6 | |||
|weakness=Psychic | |||
|description=It has an electrical organ on its chest. While generating electricity, it fills its surroundings with what sounds like the strumming of a bass guitar. | |||
|hp=650|atk=307|def=135|spatk=336|spdef=135|spe=351 | |||
|hp2=810|atk2=347|def2=215|spatk2=376|spdef2=215|spe2=391 | |||
}} | |||
===Availability=== | |||
Sygna Suit Piers is exclusive to Poké Fair scouts. His offering rate was increased in the following [[sync pair scout]]s: | |||
{{MastersAvailability/head|electric}} | |||
{{MastersAvailability/entry|Sygna Suit Piers Poké Fair Scout|November 2 to 20, 2023|note=Debut}} | |||
{{MastersAvailability/foot|electric}} | |||
He was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|electric}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}} | |||
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (C)|February 28 to March 26, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}} | |||
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}} | |||
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|September 2 to 30, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/foot|electric}} | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center" | |||
|- style="background: #{{electric color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Thunder}} | |||
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|3 | |||
|124 | |||
|148 | |||
|70% | |||
|An opponent | |||
|Never misses when the weather is rainy. Has a chance (30%) of leaving the target paralyzed. | |||
|- style="background:#fff" | |||
|{{m|Sludge Bomb}} | |||
|{{t|Poison}}<br>[[File:PoisonIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|3 | |||
|92 | |||
|110 | |||
|100% | |||
|An opponent | |||
|Has a chance (30%) of leaving the target poisoned. | |||
|- style="background:#fff" | |||
|Sorrowful Echoes {{m|Overdrive}} | |||
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|4 | |||
|180 | |||
|216 | |||
|100% | |||
|All opponents | |||
|Activation Condition: When weather, terrain, or zone effects are activated. Deactivation Condition: When all weather, terrain, and zone effects are cleared.<br>The power of this move is not lowered even if there are multiple targets. Decreases the amount of move gauge slots needed to use this move by 2 when the zone is a Poison Zone. This attack’s power increases 20% when the target is affected by a status condition. | |||
|- style="background:#fff" | |||
|The Show Begins! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|Allied side | |||
|Turns the field of play’s zone into a Poison Zone. (A Poison Zone powers up Poison-type attacks.) Raises the user’s Sp. Atk and critical-hit rate by 2 stat ranks. | |||
|- style="background: #{{electric color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Lightning and Blues {{mcolor|Overdrive|000}} | |||
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|— | |||
|250 | |||
|300 | |||
|— | |||
|An opponent | |||
|''(6★ EX effect: Sync moves will target all opposing sync pairs.)''<br>''(EX role effect: The sync buff is doubled the first time a sync move is used.)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center" | |||
|- style="background: #{{electric color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{electric color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|Low-Key Melancholy | |||
|Turns the field of play’s terrain into Electric Terrain the first time the user’s attack move is successful each battle. Extends the duration of Electric Terrain when the terrain turns into Electric Terrain while the user is on the field. | |||
|-style="background:#fff" | |||
|{{sk|Poisonous Acceleration|3}} | |||
|Quickly charges the move gauge when the zone is a Poison Zone. | |||
|-style="background:#fff" | |||
|{{sk|Piercing Blows}} | |||
|Grants all of the following effects when the user is attacking: Ignores the target’s passive skills that would reduce the damage of attacks. Ignores the target’s passive skills that would protect the target against a critical hit. Ignores the target’s Enduring effect. | |||
|- style="background: #{{electric color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Electric Strike | |||
|Raises allies' Attack and Sp. Atk by 15 when using Electric-type attacks. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Galar Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Sygna Suit Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Artistic Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3. | |||
|- style="background: #{{electric color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 1 [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 1 | |||
|Raises the following discovery levels by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | |||
|} | |||
===Sync grid=== | |||
The sync grid for Sygna Suit Piers & Toxtricity is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center" | |||
|- style="background: #{{electric color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +10 | |||
| Sp. Atk +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thunder: Power +3 | |||
| Thunder: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thunder: Power +3 | |||
| Thunder: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thunder: Power +3 | |||
| Thunder: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thunder: Power +3 | |||
| Thunder: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Thunder: Accuracy +10 | |||
| Thunder: Accuracy ↑ +10 | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| Thunder: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sludge Bomb: Power +3 | |||
| Sludge Bomb: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sludge Bomb: Power +3 | |||
| Sludge Bomb: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sludge Bomb: Power +3 | |||
| Sludge Bomb: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sludge Bomb: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sludge Bomb: {{sk|Power Induction|5}} | |||
| Powers up the user’s moves when the terrain is Electric Terrain. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sorrowful Echoes Overdrive: Power +3 | |||
| Sorrowful Echoes Overdrive: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sorrowful Echoes Overdrive: Power +3 | |||
| Sorrowful Echoes Overdrive: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sorrowful Echoes Overdrive: Power +3 | |||
| Sorrowful Echoes Overdrive: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| The Show Begins!: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| The Show Begins!: {{sk|Precision|1}} | |||
| Raises the user’s accuracy by 1 stat rank when its move is successful. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| The Show Begins: {{sk|Super Preparation|9}} | |||
| Applies the Supereffective ↑ Next effect to the user when its move is successful. | |||
| 9 | |||
| 108 | |||
| 4 | |||
|-style="background:#fff" | |||
| {{sk|Dauntless}} | |||
| Sp. Atk cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Antitoxin}} | |||
| Prevents the user from getting poisoned or badly poisoned. | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Lithe}} | |||
| Prevents the user from getting paralyzed. | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Poison Zone: HP Recovery|1}} | |||
| Restores the user’s HP whenever its Pokémon takes an action when the zone is a Poison Zone. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Turbo Charge|2}} | |||
| Quickly charges the move gauge when the field is Electric Terrain. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Electrorepulsion|3}} | |||
| Reduces damage when the user is hit by an attack move while the terrain is Electric Terrain. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Electric Terrain Extension|2}} | |||
| Extends the duration of Electric Terrain when the terrain turns into Electric Terrain while the user is on the field. | |||
| 7 | |||
| 108 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Poison Zone: Moves ↑|3}} | |||
| Powers up the user’s moves when the zone is a Poison Zone. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Poison Zone: S-Moves ↑|9}} | |||
| Powers up the user’s sync move when the zone is a Poison Zone. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Hit Status Cond Opp: Free Move Next 4 | |||
| Has a chance (50%) of applying the Free Move Next effect to the user when its attack move is successful against targets that are affected by a status condition. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Sharp Entry|1}} | |||
| Raises the user’s critical-hit rate by 1 stat rank when it enters a battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Conductive Sync}} | |||
| Turns the field of play’s terrain into Electric Terrain the first time the user’s sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Hostile Environment|2}} | |||
| Raises the chance of inflicting status conditions with the additional effects of moves. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Head Start|1}} | |||
| Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle. | |||
| 10 | |||
| 120 | |||
| 4 | |||
|-style="background:#fff" | |||
| {{sk|Dirty Sync|6}} | |||
| Powers up the user’s sync move against targets that are affected by a status condition. | |||
| 7 | |||
| 84 | |||
| 5 | |||
|-style="background:#fff" | |||
| Ally Sets WTZ: Special Boost ↑1 9 | |||
| Increases the user’s Special Moves ↑ Next effect by 1 rank when an ally activates a weather, terrain, or zone effect. | |||
| 10 | |||
| 120 | |||
| 5 | |||
|-style="background:#fff" | |||
| Lightning and Blues Overdrive: Power +25 | |||
| Lightning and Blues Overdrive: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Lightning and Blues Overdrive: Power +25 | |||
| Lightning and Blues Overdrive: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Lightning and Blues Overdrive: Power +25 | |||
| Lightning and Blues Overdrive: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Lightning and Blues Overdrive: Power +25 | |||
| Lightning and Blues Overdrive: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Other Pokémon== | |||
===Given away=== | |||
During the [[Who's the Best Singer?]] [[story event]], {{mas|Roxie}} reveals that she received her {{p|Toxtricity}} from Piers as a {{p|Toxel}}. | |||
{| style="float:left; width: 96px" | |||
|- | |||
| {{ActivePoké|Roxie|Toxel|HOME0848.png|electric|poison|size=100px|link=Roxie (Masters)#Toxtricity (Amped Form)}} ♀ | |||
|}{{-}} | |||
==Appearances== | |||
===Battle appearances=== | |||
Piers & Obstagoon can be battled against in: | |||
* [[Battle Rally]] (Area 1-9) | |||
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up}} (as a side foe; August 8 to 28, 2021) | |||
* [[Story event]]: [[Gather Up! Dream Duo!]] (January 1 to 18, 2023; January 4 to 20, 2024) | |||
* [[Extreme battle event]]: {{DL|Extreme battle event|Show the Best Teamwork!}} (March 2 to 21, 2023) | |||
===Story appearances=== | |||
Piers appears in his normal outfit in the following story areas: | |||
* [[Legendary event]]/[[Legendary Adventures]]: [[Howling Shield of Eternity]] | |||
* [[Villain Arc]]: | |||
** {{DL|Villain Arc|Galar: A Millennium into the Future}} | |||
** {{DL|Villain Arc|Final Chapter: Where Ideals Cross Paths}} | |||
* [[Story event]]s: | |||
** [[Champion Time]] | |||
** [[Sweet Shenanigans]] | |||
** [[Pasio Friendiversary]] | |||
* [[Solo event]]: [[Yell and Dream]] | |||
* [[Time trial event]]: {{DL|Time trial event|Eternal Rivals}} | |||
* [[Costume event]]: [[Emmet's Party Prep—Heart and Soul]] | |||
* [[Neo Champions]]: [[Fight for the Future Together]] | |||
* [[Academy Founding Chapter]]: [[Let's Make a School on Pasio]] | |||
* Sync pair story: A Day with {{DL|Marnie (Masters)|Moltres (Galarian Form)|Marnie (Champion)}} | |||
Piers appears in his sygna suit in the following story areas: | |||
* [[Story event]]s: | |||
** [[Who's the Best Singer?]] | |||
** [[Festive Sun and Moon]] | |||
===Sync pair stories=== | |||
====Piers & Obstagoon==== | |||
* A Day with Piers | * A Day with Piers | ||
====Sygna Suit Piers & Toxtricity==== | |||
* A Day with Sygna Suit Piers | |||
==Quotes== | ==Quotes== | ||
{{main|Piers/Quotes#Pokémon Masters EX}} | {{main|Piers/Quotes#Pokémon Masters EX|Piers/Quotes → Pokémon Masters EX}} | ||
==Gallery== | ==Gallery== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color}}; font-size:80%" | ===Piers=== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color}}; font-size:80%; color:white" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Spr Masters Piers 2.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:VSPiers Masters.png|x120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Spr Masters Piers EX.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:VSPiers EX Masters.png|x120px]] | |||
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Piers Mindscape.png|x280px]] | |||
|- | |||
| 6★ model<br>(Normal colors) | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Piers Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Piers Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Piers Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{dark color dark}}; background:#{{dark color light}}" | [[File:Piers Emote 4 Masters.png|80px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
| Piers's sync move mindscape<br>({{color2|FFF|Spikemuth#Spikemuth Gym|Spikemuth Gym}}) | |||
|} | |||
===Sygna Suit Piers=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color}}; font-size:80%" | |||
|- | |- | ||
| | | style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:VSPiers Sygna Masters.png|120px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Spr Masters Piers Sygna 2.png|x150px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Spr Masters Piers Sygna EX.png|x150px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:VSPiers Sygna EX Masters.png|120px]] | ||
| | | style="{{roundy|5px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Piers Sygna Mindscape.png|x200px]] | ||
|- | |- | ||
| | | VS model<br>(Normal colors) | ||
| | | 6★ model<br>(Normal colors) | ||
| 6★ model<br>(EX colors) | |||
| | | VS model<br>(EX colors) | ||
| | | Sygna Suit Piers's sync move mindscape<br>({{color2|000|Spikemuth#Spikemuth Gym|Spikemuth Gym}}) | ||
|- | |- | ||
| | | style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Piers Sygna Emote 1 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Piers Sygna Emote 2 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Piers Sygna Emote 3 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}" | [[File:Piers Sygna Emote 4 Masters.png|80px]] | ||
|- | |- | ||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; width:120px" | [[File:Masters Medal 1-Star Whos the Best Singer.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; width:120px" | [[File:Masters Medal 2-Star Whos the Best Singer.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; width:120px" | [[File:Masters Medal 3-Star Whos the Best Singer.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}; width:120px" | [[File:Masters Medal Jamming High & Low.png|120px]] | |||
|- | |||
| Medal<br>1★ Who's the Best Singer? | |||
| Medal<br>2★ Who's the Best Singer? | |||
| Medal<br>3★ Who's the Best Singer? | |||
| Medal<br>Jamming High & Low | |||
|} | |} | ||
==Trivia== | ==Trivia== | ||
* Piers shares his Japanese voice actor, Kishō Taniyama, with his counterpart from the [[Pokémon: Twilight Wings]] miniseries. | * Piers shares his Japanese voice actor, Kishō Taniyama, with his counterpart from the [[Pokémon: Twilight Wings]] miniseries. | ||
* Excluding {{sync|Grimsley|Liepard}}, whose banner had to be ended early and restarted to fix a glitch, Piers & Obstagoon are the sync pair with the shortest gap between their initial run and first rerun, at 88 days. | |||
* All versions of Piers use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include {{mas|Hop}}, {{mas|Marnie}}, {{mas|Raihan}}, {{mas|Roxie}}, and {{mas|Ryuki}}. | |||
** Piers also uses special voice-over lines upon winning a battle with Hop, Marnie, Raihan, or Roxie in the same team. | |||
===Origin=== | ===Origin=== | ||
Piers's design is based on his appearance in {{g|Sword and Shield}}. Obstagoon's Dex entry comes from | Piers's design is based on his appearance in {{g|Sword and Shield}}. Obstagoon is Piers's signature Pokémon in the [[core series]] games. Obstagoon's {{mas|Dex}} entry comes from Pokémon Sword. | ||
Low Key Form Toxtricity is one of the Pokémon that Piers uses in [[Wyndon Stadium/Champion tournaments|Champion tournaments]] and in the [[Galarian Star Tournament]]. Low Key Form Toxtricity's Dex entry comes from Pokémon Shield. | |||
==In other languages== | ==In other languages== | ||
<div> | |||
<div style="display: inline-block;"> | |||
''Shout My Name!'' | ''Shout My Name!'' | ||
{{langtable | {{langtable | ||
|color={{dark color}}|bordercolor={{dark color dark}} | |color={{dark color}}|bordercolor={{dark color dark}}|textcolor=fff | ||
|ja=名前を呼んでくれ! ''{{tt|Namae o Yondekure!|Shout My Name!}}'' | |ja=名前を呼んでくれ! ''{{tt|Namae o Yondekure!|Shout My Name!}}'' | ||
|zh_cmn=呼喊我的名字! ''{{tt|Hūhǎn Wǒde Míngzì!|Shout My Name!}}'' | |zh_cmn=呼喊我的名字! ''{{tt|Hūhǎn Wǒde Míngzì!|Shout My Name!}}'' | ||
Line 480: | Line 1,073: | ||
|es=¡Intimidando, que es gerundio! | |es=¡Intimidando, que es gerundio! | ||
}} | }} | ||
</div> | |||
<div style="display: inline-block;"> | |||
''No Encores Throat Chop'' | ''No Encores Throat Chop'' | ||
{{langtable | {{langtable | ||
|color={{dark color}}|bordercolor={{dark color dark}} | |color={{dark color}}|bordercolor={{dark color dark}}|textcolor=fff | ||
|ja=とっておきのナンバー! じごくづき ''{{tt|Totteoki no Nanbā! Jigoku Zuki|Reserved Number! Throat Chop}}'' | |ja=とっておきのナンバー! じごくづき ''{{tt|Totteoki no Nanbā! Jigoku Zuki|Reserved Number! Throat Chop}}'' | ||
|zh_cmn=這可是我壓箱的一首歌!之 地獄突刺 ''{{tt|Zhè kěshì Wǒ Yāxiāng-de Yī Shǒu Gē! zhī Dìyù Tūcì|Here's A Number I Had Saved Just for This! Throat Chop}} | |zh_cmn=這可是我壓箱的一首歌!之 地獄突刺 ''{{tt|Zhè kěshì Wǒ Yāxiāng-de Yī Shǒu Gē! zhī Dìyù Tūcì|Here's A Number I Had Saved Just for This! Throat Chop}} | ||
Line 492: | Line 1,086: | ||
|es=Golpe Mordaza con Temazo | |es=Golpe Mordaza con Temazo | ||
}} | }} | ||
|} | </div> | ||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Sorrowful Echoes Overdrive'' | |||
{{langtable | |||
|color={{electric color}}|bordercolor={{electric color dark}} | |||
|ja=哀響オーバードライブ ''{{tt|Aikyō Ōbādoraibu|Mournful Overdrive}}'' | |||
|zh_cmn=哀響破音 ''{{tt|Āixiǎng Pòyīn|Mournful Overdrive}}'' | |||
|fr=Overdrive de l'écho mélancolique | |||
|de=Overdrive des betrübten Echos | |||
|ko=슬픔의오버드라이브 ''{{tt|Seulpeum-ui Obeodeuraibeu|Overdrive of Sadness}}'' | |||
|it=Overdrive malinconico | |||
|es=Amplificador con Ecos de Tristeza | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''The Show Begins'' | |||
{{langtable | |||
|color={{electric color}}|bordercolor={{electric color dark}} | |||
|ja=ライブの始まりだ! ''{{tt|Raibu no hajimarida!|The Live Show Begins!}}'' | |||
|zh_cmn=演唱會開始! ''{{tt|Yǎnchàng huì Kāishǐ!|The Live Show Begins!}}'' | |||
|fr=Que le show commence ! | |||
|de=Die Show fängt an! | |||
|ko=라이브시작이다! ''{{tt|Raibeu Sijag-ida!|The Live Show Begins!}}'' | |||
|it=Inizia lo spettacolo! | |||
|es=¡Aquí va mi último temazo! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Lightning and Blues Overdrive'' | |||
{{langtable | |||
|color={{electric color}}|bordercolor={{electric color dark}} | |||
|ja=青い電撃と哀愁の オーバードライブ ''{{tt|Aoi Dengeki to Aishū no Ōbādoraibu|Overdrive of Blue Shock and Sorrow}}'' | |||
|zh_cmn=藍光電擊奏響多愁善感之 破音 ''{{tt|Lánguāng Diànjí Zòuxiǎng Duōchóushàngǎn zhī Pòyīn|Overdrive of Blue Shock Melancholy}}'' | |||
|fr=Spleen bleu électrique ! Overdrive ! | |||
|de=Overdrive der trübsinnigen blauen Blitze | |||
|ko=푸른 전격과 애수의 오버드라이브 ''{{tt|Pureun Jeongyeok-gwa Aesu-ui Obeodeuraibeu|Overdrive of Blue Shock and Sorrow}}'' | |||
|it=Overdrive mesto: scarica elettrica azzurra | |||
|es=Amplificador del Peso de mi Melancolía | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | {{-}} | ||
Line 498: | Line 1,135: | ||
<references/> | <references/> | ||
==Related articles== | |||
{{Team Yell}} | {{Team Yell}} | ||
{{Boss|dark}} | |||
{{masterscharacters|dark}}<br/> | {{masterscharacters|dark}}<br/> | ||
{{Project CharacterDex notice}} | {{Project CharacterDex notice}} | ||
Line 508: | Line 1,146: | ||
[[Category:Dark-type Trainers]] | [[Category:Dark-type Trainers]] | ||
[[Category:Musicians (characters)]] | [[Category:Musicians (characters)]] | ||
[[Category:Masters EX characters with an EX | [[Category:Masters EX characters with an EX style]] | ||
[[Category:Masters EX characters with an alternate outfit]] | |||
[[de:Nezz#Pokémon Masters EX]] | [[de:Nezz#Pokémon Masters EX]] |
Latest revision as of 23:47, 30 September 2024
Piers ネズ Nezu | |
Piers's model | |
No. | 117 |
---|---|
English voice actor | Aleks Le[1] |
Japanese voice actor | Kishō Taniyama[2] |
Description | This Galar Gym Leader who loves Dark-type Pokémon is also a well-known singer and songwriter. Many of his fans were charmed by his melancholic vocal quality. |
Piers (Japanese: ネズ Nezu) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Obstagoon. The sync pair can be obtained through the sync pair scout, starting from February 18, 2021. The pair's potential can be upgraded to 6★ EX since it was first released, which unlocks Piers's EX style.
Piers in his sygna suit forms a sync pair with Low Key Form Toxtricity. This pair can be obtained through a Poké Fair sync pair scout beginning on November 2, 2023. This pair can be raised to 6★ EX since it first released.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
Obstagoon
Raising this sync pair to 6★ EX will unlock Song Key 08001, which allows "Battle! (Piers) (Pokémon Masters EX Version)" to be played in the Jukebox.
Type | Dark | ||||||
---|---|---|---|---|---|---|---|
Move type | Dark | ||||||
Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Obstagoon ♂ | Weakness | Fighting | |||||
Its voice is staggering in volume. Obstagoon has a tendency to take on a threatening posture and shout—this move is known as Obstruct. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 645 | 336 | 276 | 224 | 227 | 228 | |
Lv. 140, Max Potential | 745 | 376 | 316 | 264 | 267 | 268 |
Availability
Piers is available in the permanent sync pair scout pool. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Piers Spotlight Scout | February 18 to March 11, 2021 | Debut |
Piers Spotlight Scout | May 17 to 29, 2021 | |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Night Slash | Dark |
Physical | 2 | 40 | 48 | 100% | An opponent | Critical hits land more easily. |
Dire Hit All + | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the critical-hit rate of all allied sync pairs by two stat ranks. |
Shout My Name! | None | Status | 0 (2 uses) |
— | — | — | All allies | Charges the move gauges of all allied sync pairs by two for each allied sync pair on the field. When used in a co-op battle, charges the move gauges of all allied players by two instead. Applies the Enduring effect to the user. |
Obstruct | Dark |
Status | 2 (2 uses) |
— | — | — | Self | The user takes up a defensive posture. Using this move again will make the user leave this defensive posture. No other actions can be taken when in this defensive posture. Nullifies an attack move that targets the user while it is in this defensive posture, then the user leaves the defensive posture. If the move was a physical attack move, lowers the Defense of the target that used it by two stat ranks. |
Sync moves | ||||||||
No Encores Throat Chop | Dark |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Hunker Down 9 | Raises the user's Defense by one stat rank when it nullifies an opponent's move while in a defensive posture. |
Hold Fast 9 | Raises the user's Sp. Def by one stat rank when it nullifies an opponent's move while in a defensive posture. |
Team Riposte 9 | Raises the Attack of all allied sync pairs by one stat rank when the user nullifies an opponent's move while in a defensive posture. |
Theme Skills | |
Dark Support | Raises the maximum HP of all allied sync pairs by 30. |
Galar Support | Raises the maximum HP of all allied sync pairs by 4. |
Gym Leader Support | Raises the maximum HP of all allied sync pairs by 4. |
Artistic Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Fiery ↑ 1 Wistful ↑ 1 | Raises the following discovery levels by 1: • Fiery Crystal • Wistful Crystal |
Sync grid
Piers & Obstagoon's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +10 | Attack +10 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Defense +20 | Defense +20 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +20 | Sp. Def +20 | 7 | 84 | 3 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Night Slash: Power +3 | Night Slash: Power ↑ +3 | 4 | 48 | 1 |
Night Slash: Power +3 | Night Slash: Power ↑ +3 | 4 | 48 | 1 |
Night Slash: Power +3 | Night Slash: Power ↑ +3 | 4 | 48 | 2 |
Night Slash: Power +3 | Night Slash: Power ↑ +3 | 4 | 48 | 2 |
Night Slash: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Obstruct: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Obstruct: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
Obstruct: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Dire Hit All +: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
Shout My Name!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
Unbending | Defense cannot be lowered. | 4 | 48 | 1 |
Stalwart | Sp. Def cannot be lowered. | 4 | 48 | 1 |
On the Ropes 3 | Reduces damage when the user is hit by a physical attack move while in a pinch. | 10 | 120 | 2 |
Outrun 3 | Quickly charges the move gauge when the user is affected by a status condition. | 7 | 84 | 3 |
Power Reserves 3 | Powers up the user's moves when in a pinch. | 8 | 96 | 3 |
Block and Heal 1 | Has a chance (20%) of restoring the user's HP by approximately 20% of its maximum HP when the user nullifies an opponent's move while in a defensive posture. | 8 | 96 | 3 |
Block and Lunge 1 | Has a chance (20%) of reducing the user's sync move countdown by one when the user nullifies an opponent's move while in a defensive posture. | 10 | 120 | 3 |
Critical Strike 1 | Powers up the user's attacks when they become critical hits. | 10 | 120 | 3 |
Unyielding 3 | When the user's Enduring effect activates and the user has 1 HP remaining, has a chance (40%) of applying the Enduring effect to the user again. | 10 | 120 | 3 |
Gritty 5 | Powers up the user's moves when it is affected by a status condition. | 10 | 120 | 3 |
No Encores Throat Chop: Power +25 | No Encores Throat Chop: Power ↑ +25 | 5 | 60 | 3 |
No Encores Throat Chop: Power +25 | No Encores Throat Chop: Power ↑ +25 | 5 | 60 | 3 |
Toxtricity (Low Key Form)
Sygna Suit Piers マジコスネズ Serious Costume Nezu | |
Sygna Suit Piers's model | |
No. | 117 |
---|---|
English voice actor | Aleks Le |
Japanese voice actor | Kishō Taniyama |
Description | Piers is wearing a sygna suit. His melancholy aura has deepened ever since Low Key Form Toxtricity became his partner Pokémon. |
Raising this sync pair to 6★ EX will unlock Song Key 08016, which allows "Decisive Battle! (Piers) (Pokémon Masters EX Version)" to be played in the Jukebox.
Type | Electric | ||||||
---|---|---|---|---|---|---|---|
Move types | Electric / Poison | ||||||
Role | Strike (Special) | ||||||
EX Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Toxtricity ♂ | Weakness | Psychic | |||||
It has an electrical organ on its chest. While generating electricity, it fills its surroundings with what sounds like the strumming of a bass guitar. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 650 | 307 | 135 | 336 | 135 | 351 | |
Lv. 140, Max Potential | 810 | 347 | 215 | 376 | 215 | 391 |
Availability
Sygna Suit Piers is exclusive to Poké Fair scouts. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Sygna Suit Piers Poké Fair Scout | November 2 to 20, 2023 | Debut |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
He was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
5★-Select Poké Fair Scout ×15 (A) | December 31, 2023 to January 31, 2024 | Available using paid gems only; began at 15:00 UTC |
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | February 19 to March 25, 2024 | Players could obtain up to 10 tickets for this scout |
5★-Select Poké Fair Scout ×15 (C) | February 28 to March 26, 2024 | Available using paid gems only |
Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
72 Hours Only! Champion Stadium Hard Level Celebration Scout | Starting July 31, 2024 | Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1) |
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | August 18 to September 22, 2024 | Players could obtain up to 10 tickets for this scout |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
5★-Select Poké Fair Scout ×15 (A) | September 2 to 30, 2024 | Available using paid gems only |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Thunder | Electric |
Special | 3 | 124 | 148 | 70% | An opponent | Never misses when the weather is rainy. Has a chance (30%) of leaving the target paralyzed. |
Sludge Bomb | Poison |
Special | 3 | 92 | 110 | 100% | An opponent | Has a chance (30%) of leaving the target poisoned. |
Sorrowful Echoes Overdrive | Electric |
Special | 4 | 180 | 216 | 100% | All opponents | Activation Condition: When weather, terrain, or zone effects are activated. Deactivation Condition: When all weather, terrain, and zone effects are cleared. The power of this move is not lowered even if there are multiple targets. Decreases the amount of move gauge slots needed to use this move by 2 when the zone is a Poison Zone. This attack’s power increases 20% when the target is affected by a status condition. |
The Show Begins! | None | Status | 0 (2 uses) |
— | — | — | Allied side | Turns the field of play’s zone into a Poison Zone. (A Poison Zone powers up Poison-type attacks.) Raises the user’s Sp. Atk and critical-hit rate by 2 stat ranks. |
Sync moves | ||||||||
Lightning and Blues Overdrive | Electric |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: Sync moves will target all opposing sync pairs.) (EX role effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Low-Key Melancholy | Turns the field of play’s terrain into Electric Terrain the first time the user’s attack move is successful each battle. Extends the duration of Electric Terrain when the terrain turns into Electric Terrain while the user is on the field. |
Poisonous Acceleration 3 | Quickly charges the move gauge when the zone is a Poison Zone. |
Piercing Blows | Grants all of the following effects when the user is attacking: Ignores the target’s passive skills that would reduce the damage of attacks. Ignores the target’s passive skills that would protect the target against a critical hit. Ignores the target’s Enduring effect. |
Theme Skills | |
Electric Strike | Raises allies' Attack and Sp. Atk by 15 when using Electric-type attacks. |
Galar Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Gym Leader Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Sygna Suit Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Artistic Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 1 Soothing ↑ 1 | Raises the following discovery levels by 1: • Fiery Crystal • Soothing Crystal |
Sync grid
The sync grid for Sygna Suit Piers & Toxtricity is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Thunder: Power +3 | Thunder: Power ↑ +3 | 3 | 36 | 1 |
Thunder: Power +3 | Thunder: Power ↑ +3 | 3 | 36 | 1 |
Thunder: Power +3 | Thunder: Power ↑ +3 | 3 | 36 | 1 |
Thunder: Power +3 | Thunder: Power ↑ +3 | 3 | 36 | 2 |
Thunder: Accuracy +10 | Thunder: Accuracy ↑ +10 | 5 | 60 | 1 |
Thunder: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 1 |
Sludge Bomb: Power +3 | Sludge Bomb: Power ↑ +3 | 3 | 36 | 1 |
Sludge Bomb: Power +3 | Sludge Bomb: Power ↑ +3 | 3 | 36 | 1 |
Sludge Bomb: Power +3 | Sludge Bomb: Power ↑ +3 | 3 | 36 | 2 |
Sludge Bomb: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
Sludge Bomb: Power Induction 5 | Powers up the user’s moves when the terrain is Electric Terrain. | 8 | 96 | 2 |
Sorrowful Echoes Overdrive: Power +3 | Sorrowful Echoes Overdrive: Power ↑ +3 | 3 | 36 | 1 |
Sorrowful Echoes Overdrive: Power +3 | Sorrowful Echoes Overdrive: Power ↑ +3 | 3 | 36 | 1 |
Sorrowful Echoes Overdrive: Power +3 | Sorrowful Echoes Overdrive: Power ↑ +3 | 3 | 36 | 2 |
The Show Begins!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 3 |
The Show Begins!: Precision 1 | Raises the user’s accuracy by 1 stat rank when its move is successful. | 8 | 96 | 2 |
The Show Begins: Super Preparation 9 | Applies the Supereffective ↑ Next effect to the user when its move is successful. | 9 | 108 | 4 |
Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 1 |
Antitoxin | Prevents the user from getting poisoned or badly poisoned. | 5 | 60 | 2 |
Lithe | Prevents the user from getting paralyzed. | 5 | 60 | 2 |
Poison Zone: HP Recovery 1 | Restores the user’s HP whenever its Pokémon takes an action when the zone is a Poison Zone. | 8 | 96 | 2 |
Turbo Charge 2 | Quickly charges the move gauge when the field is Electric Terrain. | 9 | 108 | 2 |
Electrorepulsion 3 | Reduces damage when the user is hit by an attack move while the terrain is Electric Terrain. | 9 | 108 | 2 |
Electric Terrain Extension 2 | Extends the duration of Electric Terrain when the terrain turns into Electric Terrain while the user is on the field. | 7 | 108 | 3 |
Poison Zone: Moves ↑ 3 | Powers up the user’s moves when the zone is a Poison Zone. | 10 | 120 | 3 |
Poison Zone: S-Moves ↑ 9 | Powers up the user’s sync move when the zone is a Poison Zone. | 10 | 120 | 3 |
Hit Status Cond Opp: Free Move Next 4 | Has a chance (50%) of applying the Free Move Next effect to the user when its attack move is successful against targets that are affected by a status condition. | 10 | 120 | 3 |
Sharp Entry 1 | Raises the user’s critical-hit rate by 1 stat rank when it enters a battle. | 10 | 120 | 3 |
Conductive Sync | Turns the field of play’s terrain into Electric Terrain the first time the user’s sync move is used each battle. | 10 | 120 | 3 |
Hostile Environment 2 | Raises the chance of inflicting status conditions with the additional effects of moves. | 10 | 120 | 3 |
Head Start 1 | Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle. | 10 | 120 | 4 |
Dirty Sync 6 | Powers up the user’s sync move against targets that are affected by a status condition. | 7 | 84 | 5 |
Ally Sets WTZ: Special Boost ↑1 9 | Increases the user’s Special Moves ↑ Next effect by 1 rank when an ally activates a weather, terrain, or zone effect. | 10 | 120 | 5 |
Lightning and Blues Overdrive: Power +25 | Lightning and Blues Overdrive: Power ↑ +25 | 5 | 60 | 2 |
Lightning and Blues Overdrive: Power +25 | Lightning and Blues Overdrive: Power ↑ +25 | 5 | 60 | 2 |
Lightning and Blues Overdrive: Power +25 | Lightning and Blues Overdrive: Power ↑ +25 | 5 | 60 | 3 |
Lightning and Blues Overdrive: Power +25 | Lightning and Blues Overdrive: Power ↑ +25 | 5 | 60 | 3 |
Other Pokémon
Given away
During the Who's the Best Singer? story event, Roxie reveals that she received her Toxtricity from Piers as a Toxel.
Toxel ♀ |
Appearances
Battle appearances
Piers & Obstagoon can be battled against in:
- Battle Rally (Area 1-9)
- Daily Type Rotation: Type Team-Up (as a side foe; August 8 to 28, 2021)
- Story event: Gather Up! Dream Duo! (January 1 to 18, 2023; January 4 to 20, 2024)
- Extreme battle event: Show the Best Teamwork! (March 2 to 21, 2023)
Story appearances
Piers appears in his normal outfit in the following story areas:
- Legendary event/Legendary Adventures: Howling Shield of Eternity
- Villain Arc:
- Story events:
- Solo event: Yell and Dream
- Time trial event: Eternal Rivals
- Costume event: Emmet's Party Prep—Heart and Soul
- Neo Champions: Fight for the Future Together
- Academy Founding Chapter: Let's Make a School on Pasio
- Sync pair story: A Day with Marnie (Champion)
Piers appears in his sygna suit in the following story areas:
Sync pair stories
Piers & Obstagoon
- A Day with Piers
Sygna Suit Piers & Toxtricity
- A Day with Sygna Suit Piers
Quotes
- Main article: Piers/Quotes → Pokémon Masters EX
Gallery
Piers
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) | |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Piers's sync move mindscape (Spikemuth Gym) |
Sygna Suit Piers
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Sygna Suit Piers's sync move mindscape (Spikemuth Gym) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | |
Medal 1★ Who's the Best Singer? |
Medal 2★ Who's the Best Singer? |
Medal 3★ Who's the Best Singer? |
Medal Jamming High & Low |
Trivia
- Piers shares his Japanese voice actor, Kishō Taniyama, with his counterpart from the Pokémon: Twilight Wings miniseries.
- Excluding Grimsley & Liepard, whose banner had to be ended early and restarted to fix a glitch, Piers & Obstagoon are the sync pair with the shortest gap between their initial run and first rerun, at 88 days.
- All versions of Piers use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Hop, Marnie, Raihan, Roxie, and Ryuki.
- Piers also uses special voice-over lines upon winning a battle with Hop, Marnie, Raihan, or Roxie in the same team.
Origin
Piers's design is based on his appearance in Pokémon Sword and Shield. Obstagoon is Piers's signature Pokémon in the core series games. Obstagoon's Dex entry comes from Pokémon Sword.
Low Key Form Toxtricity is one of the Pokémon that Piers uses in Champion tournaments and in the Galarian Star Tournament. Low Key Form Toxtricity's Dex entry comes from Pokémon Shield.
In other languages
Shout My Name!
|
No Encores Throat Chop
|
Sorrowful Echoes Overdrive
|
The Show Begins
|
Lightning and Blues Overdrive
|
References
- ↑ Aleks Le on Twitter
- ↑ Pokémon Masters EX Twitter (Japanese)
Related articles
Team Yell | |
Spikemuth | |
Captain | Related |
---|---|
Piers (Masters) | Marnie (Masters) |
Lower members | |
Team Yell Grunts • Spikemuth Gym Trainers |
Villainous team leaders | |
---|---|
Core series | Giovanni • Maxie • Archie • Cyrus • N • Ghetsis • Colress • Lysandre • Guzma • Piers • Cassiopeia |
Side series | Gonzap • Evice • Greevil |
Ranger series | Gordor • Blake Hall • Kincaid • Societea |
Masters EX | Giovanni • Guzma • Cyrus • N • Lysandre • Piers • Ghetsis • Maxie • Archie • Colress • Paulo • Penny |
Other games |
Biruritchi • Baron Phobos • Munna • Dark Rust • Don Roger • Giovanni |
Animated series | Giovanni • Madame Boss • Maxie • Archie • Cyrus • Ghetsis • Lysandre • Guzma • Piers • Gibeon |
Adventures | Giovanni • Masked Man • Maxie • Archie • Cyrus • N • Ghetsis • Colress • Lysandre • Guzma • Piers |
Other manga | Fraud • Meja |
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |