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| ==Biology== | | ==Biology== |
| Azelf is a small, gray-blue, fairy-like {{OBP|Pokémon|species}}. It has two tails that each have a red jewel on them. These are, presumably, two of the jewels which complement the [[Red Chain]]. Azelf has a partially cyan face with another red gem encrusted into its forehead. Azelf has a cone-shaped head with elf ear-like protrusions on each side. | | Azelf is a small, gray-blue, fairy-like {{OBP|Pokémon|species}}. It has two tails that each have a red jewel on them. Azelf has a partially cyan face with another red gem encrusted into its forehead. Azelf has a cone-shaped head with elf ear-like protrusions on each side. |
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| Azelf's spirit can leave its body without dying and can return to the body at will. It sleeps at the bottom of a lake to preserve the balance of the world. It can control an individual's will or enter the body of an individual. [[Sinnoh myths|Legends]] say that if Azelf is harmed, it can cause humans to lose all will inside of them, making them completely immobile for all eternity. Azelf is highly feared due it having the power to manipulate the will of foes into its own puppets. It was shown in ''[[DP151|The Needs of the Three!]]'' and ''[[DP152|The Battle Finale of Legend!]]'' that it can teleport itself, as well as other Pokémon and humans. Azelf can be very cautious around people and Pokémon. However, if threatened, it will reveal its bold side. In the past, it has been referred to as the "The Being of Willpower" due to its role in giving humans the determination to face challenges in life. Azelf and the other [[lake guardians]] have the power to calm {{p|Dialga}} or {{p|Palkia}} should the deity be enraged, but not both at once. In {{g|Legends: Arceus}}, Azelf is shown to be [[Talking Pokémon|capable of speech]] via telepathy. | | Azelf's spirit can leave its body without dying and can return to the body at will. It sleeps at the bottom of a lake to preserve the balance of the world. It can control an individual's will or enter the body of an individual. [[Sinnoh myths|Legends]] say that if Azelf is harmed, it can cause humans to lose all will inside of them, making them completely immobile for all eternity. Azelf is highly feared due it having the power to manipulate the will of foes into its own puppets. It was shown in ''[[DP151|The Needs of the Three!]]'' and ''[[DP152|The Battle Finale of Legend!]]'' that it can teleport itself, as well as other Pokémon and humans. Azelf can be very cautious around people and Pokémon. However, if threatened, it will reveal its bold side. In the past, it has been referred to as the "'''Being of Willpower'''" due to its role in giving humans the determination to face challenges in life. Alongside the other [[lake guardians]], Azelf is needed for the creation of a [[Red Chain]], either through gems extracted from its body or through its [[Azelf's Fang|fang]]. Together they're also capable of destroying a Red Chain. They even have the power to calm down {{p|Dialga}} and {{p|Palkia}} should the deities be enraged, but not both at once. In {{g|Legends: Arceus}}, Azelf is shown to be capable of [[Talking Pokémon|speaking the human language]] via telepathy. |
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| Azelf and the other lake guardians are the [[signature move|only known Pokémon]] capable of learning the move {{m|Mystical Power}}. | | Azelf and the other lake guardians are the [[signature move|only known Pokémon]] capable of learning the move {{m|Mystical Power}}. |
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| {{Spritebox/HOME|ndex=0482}} | | {{Spritebox/HOME|ndex=0482}} |
| {{Spritebox/Footer|482|Azelf}} | | {{Spritebox/Footer|482|Azelf}} |
| ==In the anime== | | |
| | ==In animation== |
| | [[File:Azelf anime.png|thumb|250px|Azelf in {{aniseries|PTS}}]] |
| ===Main series=== | | ===Main series=== |
| [[File:Azelf anime.png|thumb|250px|Azelf in the {{pkmn|anime}}]]
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| ====Major appearances==== | | ====Major appearances==== |
| ====={{DL|Lake guardians (anime)|Azelf|Azelf (anime)}}===== | | ====={{DL|Lake guardians (anime)|Azelf|Azelf (anime)}}===== |
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| ==External links== | | ==External links== |
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| {{-}}
| | {{Legendary Pokémon}}{{PokémonPrevNext/Head|type=Psychic}} |
| {{Legendary Pokémon}}<br> | |
| {{PokémonPrevNext/Head|type=Psychic}} | |
| {{PokémonPrevNext/Pokémon|type=Psychic|prevnum=0481|prev=Mesprit|nextnum=0483|next=Dialga}} | | {{PokémonPrevNext/Pokémon|type=Psychic|prevnum=0481|prev=Mesprit|nextnum=0483|next=Dialga}} |
| |} | | |} |
Azelf (Japanese: アグノム Agnome) is a Psychic-type Legendary Pokémon introduced in Generation IV.
It is not known to evolve into or from any other Pokémon.
Along with Uxie and Mesprit, Azelf is a member of the lake guardians, a Legendary trio first discovered in the Sinnoh region. Azelf is known as the Being of Willpower (Japanese: 意思の神 God of Willpower).
Biology
Azelf is a small, gray-blue, fairy-like Pokémon. It has two tails that each have a red jewel on them. Azelf has a partially cyan face with another red gem encrusted into its forehead. Azelf has a cone-shaped head with elf ear-like protrusions on each side.
Azelf's spirit can leave its body without dying and can return to the body at will. It sleeps at the bottom of a lake to preserve the balance of the world. It can control an individual's will or enter the body of an individual. Legends say that if Azelf is harmed, it can cause humans to lose all will inside of them, making them completely immobile for all eternity. Azelf is highly feared due it having the power to manipulate the will of foes into its own puppets. It was shown in The Needs of the Three! and The Battle Finale of Legend! that it can teleport itself, as well as other Pokémon and humans. Azelf can be very cautious around people and Pokémon. However, if threatened, it will reveal its bold side. In the past, it has been referred to as the "Being of Willpower" due to its role in giving humans the determination to face challenges in life. Alongside the other lake guardians, Azelf is needed for the creation of a Red Chain, either through gems extracted from its body or through its fang. Together they're also capable of destroying a Red Chain. They even have the power to calm down Dialga and Palkia should the deities be enraged, but not both at once. In Pokémon Legends: Arceus, Azelf is shown to be capable of speaking the human language via telepathy.
Azelf and the other lake guardians are the only known Pokémon capable of learning the move Mystical Power.
Game data
NPC appearances
Pokédex entries
This Pokémon was unavailable prior to Generation IV.
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Generation IV
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Sinnoh #148
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Johto #—
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Diamond
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Known as "The Being of Willpower." It sleeps at the bottom of a lake to keep the world in balance.
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Pearl
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It is thought that Uxie, Mesprit and Azelf all came from the same egg.
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Platinum
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When Azelf flew, people gained the determination to do things. It was the birth of willpower.
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HeartGold
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This Pokémon is said to have endowed humans with the determination needed to face any of life's difficulties.
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SoulSilver
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Generation V
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Unova #—
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Black
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When Azelf flew, people gained the determination to do things. It was the birth of willpower.
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White
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Black 2
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When Azelf flew, people gained the determination to do things. It was the birth of willpower.
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White 2
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Generation VI
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Kalos #—
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Hoenn #—
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X
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Known as "The Being of Willpower." It sleeps at the bottom of a lake to keep the world in balance.
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Y
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It is thought that Uxie, Mesprit, and Azelf all came from the same egg.
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Omega Ruby
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Known as "The Being of Willpower." It sleeps at the bottom of a lake to keep the world in balance.
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Alpha Sapphire
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It is thought that Uxie, Mesprit, and Azelf all came from the same egg.
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Generation VIII
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Galar #—
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Sinnoh #148
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Hisui #227
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This Pokémon has no Pokédex entries in Sword and Shield.
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Brilliant Diamond
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It is known as the Being of Willpower. It sleeps at the bottom of a lake to keep the world in balance.
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Shining Pearl
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It is thought that Uxie, Mesprit, and Azelf all came from the same egg.
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Legends: Arceus
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The dreaded Being of Willpower. Legends tell of this Pokémon manipulating the will of its adversaries and turning them into puppets of its own.
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Game locations
This Pokémon was unavailable prior to Generation IV.
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In side games
This Pokémon was unavailable prior to Generation IV.
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Generation VIII
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This Pokémon is unavailable in Generation VIII side games.
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Stats
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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75
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135 - 182
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260 - 354
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125
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117 - 194
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229 - 383
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70
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67 - 134
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130 - 262
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125
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117 - 194
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229 - 383
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70
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67 - 134
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130 - 262
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115
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108 - 183
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211 - 361
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Total: 580
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by Azelf
- Italic indicates a move that gets STAB only when used by an Evolution of Azelf
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Azelf
- Italic indicates a move that gets STAB only when used by an Evolution or an alternate form of Azelf
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Azelf
- Bold indicates a move that gets STAB when used by Azelf
- Italic indicates a move that gets STAB only when used by an Evolution of Azelf
- Click on the generation numbers at the top to see Egg moves from other generations
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Side game data
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Pokémon Rumble Rush
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Walking Speed: 2.08 seconds
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Base HP: 54
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Base Attack: 83
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Base Defense: 53
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Base Speed: 70
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Evolution data
Sprites
This Pokémon was unavailable prior to Generation IV.
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In animation
Main series
Major appearances
In Pruning a Passel of Pals!, Azelf's "soul" appeared to Ash, much like what Mesprit did to Dawn.
Azelf physically debuted in The Needs of the Three!, where it was the first to be captured by J and Team Galactic. It was then controlled by Team Galactic to help fulfill its goal. In The Battle Finale of Legend!, after breaking from their control with the help of Ash's Pikachu and Staraptor, it helped in stopping Cyrus's plot to use Dialga and Palkia. It reappeared in Pokémon: The Arceus Chronicles, helping to stop a rampaging Heatran.
Other
In PK21, an Azelf, Mesprit, and Uxie served Pikachu and his friends some apples.
Minor appearances
In Pokémon Mystery Dungeon: Explorers of Sky - Beyond Time & Darkness, an Azelf, along with the other members of its trio, were the protectors of the Time Gear.
A silhouetted Azelf appeared in a fantasy in Healing the Healer!.
Pokédex entries
Episode
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Pokémon
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Source
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Entry
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JNS02
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Azelf
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Goh's Rotom Phone
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Azelf, the Willpower Pokémon. A Psychic type. Azelf is called "The Being of Willpower." It is said to have given people the strength of mind to deal with life's difficulties.
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GOTCHA!
An Azelf briefly appeared as a silhouette in GOTCHA!.
In the manga
Pocket Monsters DP
Azelf appeared in PMDP13 along with the other members of the lake guardians.
Pokémon Adventures
- Main article: Lake guardians (Adventures) → Azelf
In the Diamond & Pearl arc, Azelf was to be captured as part of Team Galactic's plans. Commander Saturn led the operation to capture Azelf, and succeeded; despite the resistance of Pearl. Azelf connected with Pearl the most, as he had great determination; Pearl had been at the center of Lake Valor and saw Azelf on his last visit there. It first appeared in Tackling Tangrowth.
Pokémon Diamond and Pearl Adventure!
Along with Uxie and Mesprit, Azelf was captured by Team Galactic to create the Red Chain so that they can control the legendary Dialga. It was eventually freed and helped stop Dialga by breaking the Red Chain. It first appeared in The Legendary Pokémon, Captured.
Pokémon Mystery Dungeon: Blazing Exploration Team
Azelf appeared in BET2.
In the TCG
- Main article: Azelf (TCG)
Other appearances
On the Spear Pillar stage, occasionally the lake guardians make cameo appearances during the fight; however, they do nothing.
Trophy information
A Willpower Pokémon. Born from the same Egg as Uxie and Mesprit, this Pokémon maintains the balance of things in the world from the bottom of Lake Valor. Some say that anyone who injures it will become unable to perform any kind of action after seven days. It wields many strong attacks, like the devastating Last Resort. It can also protect itself from sleep attacks with Uproar.
Azelf appears as a Spirit alongside Mesprit and Uxie.
Trivia
Origin
Azelf seems to be based on a pixie or a fairy, although its Japanese name suggests that it is a gnome. The lake guardians could possibly have originated from the Imperial Regalia of Japan, which are also called the Three Sacred Treasures. Azelf would be the Kusanagi, which embodies valor. Additionally, it may draw inspiration from Thrones—one of the three highest ranking angel classes in Christianity—also known as the "valiant ones."
Name origin
Azelf may be a combination of A of the acronym UMA (Unidentified Mysterious Animal, wasei-eigo for cryptid) and elf. It may also involve the pronoun us, as well as azure.
Agnome may be a combination of A of the acronym UMA (Unidentified Mysterious Animal, wasei-eigo for cryptid) and gnome.
In other languages
Language
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Title
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Meaning
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Japanese
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アグノム Agnome
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From A of the acronym UMA and gnome
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French
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Créfadet
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From création and farfadet
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Spanish
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Azelf
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Same as English name
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German
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Tobutz
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From tu and Butzemann
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Italian
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Azelf
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Same as English name
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Korean
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아그놈 Agnome
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Transcription of Japanese name
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Mandarin Chinese
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亞克諾姆 / 亚克诺姆 Yǎkènuòmǔ / Yàkènuòmǔ
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Transcription of Japanese name
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Cantonese Chinese
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亞克諾姆 Ahāknohkmóuh
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Mandarin-based transcription of Japanese name
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More languages
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Hindi
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मयपरी Maypari
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From रहस्यमय rahasyamay and परी pari
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Thai
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อักนอม Aknom
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Transcription of Japanese name
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See also
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.
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