Bisharp (Pokémon): Difference between revisions

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===Learnset===
===Learnset===
Bisharp is available in {{pkmn|Sword and Shield}}.
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh/8|Bisharp|Dark|Steel|5}}
{{learnlist/levelh/9|Bisharp|Dark|Steel|5}}
{{learnlist/level8|1|Metal Burst|Steel|Physical||100|10}}
{{learnlist/level9|1|Metal Claw|Steel|Physical|50|95|35||'''}}
{{learnlist/level8|1|Scratch|Normal|Physical|40|100|35}}
{{learnlist/level9|1|Scratch|Normal|Physical|40|100|35}}
{{learnlist/level8|1|Leer|Normal|Status|—|100|30}}
{{learnlist/level9|1|Leer|Normal|Status|—|100|30}}
{{learnlist/level8|1|Fury Cutter|Bug|Physical|40|95|20}}
{{learnlist/level9|1|Fury Cutter|Bug|Physical|40|95|20}}
{{learnlist/level8|1|Metal Claw|Steel|Physical|50|95|35||'''}}
{{learnlist/level9|1|Metal Burst|Steel|Physical||100|10}}
{{learnlist/level8|15|Torment|Dark|Status|—|100|15}}
{{learnlist/level9|15|Torment|Dark|Status|—|100|15}}
{{learnlist/level8|20|Scary Face|Normal|Status|—|100|10}}
{{learnlist/level9|20|Scary Face|Normal|Status|—|100|10}}
{{learnlist/level8|25|Assurance|Dark|Physical|60|100|10||'''}}
{{learnlist/level9|25|Assurance|Dark|Physical|60|100|10||'''}}
{{learnlist/level8|30|Metal Sound|Steel|Status|—|85|40}}
{{learnlist/level9|30|Metal Sound|Steel|Status|—|85|40}}
{{learnlist/level8|35|Slash|Normal|Physical|70|100|20}}
{{learnlist/level9|35|Slash|Normal|Physical|70|100|20}}
{{learnlist/level8|40|Night Slash|Dark|Physical|70|100|15||'''}}
{{learnlist/level9|40|Night Slash|Dark|Physical|70|100|15||'''}}
{{learnlist/level8|45|Iron Defense|Steel|Status|—|—|15}}
{{learnlist/level9|45|Iron Defense|Steel|Status|—|—|15}}
{{learnlist/level8|50|Laser Focus|Normal|Status|||30}}
{{learnlist/level9|50|Retaliate|Normal|Physical|70|100|5}}
{{learnlist/level8|57|Iron Head|Steel|Physical|80|100|15||'''}}
{{learnlist/level9|57|Iron Head|Steel|Physical|80|100|15||'''}}
{{learnlist/level8|64|Swords Dance|Normal|Status|—|—|20}}
{{learnlist/level9|64|Swords Dance|Normal|Status|—|—|20}}
{{learnlist/level8|71|Guillotine|Normal|Physical|—|30|5}}
{{learnlist/level9|71|Guillotine|Normal|Physical|—|30|5}}
{{learnlist/levelf/8|Bisharp|Dark|Steel|5}}
{{learnlist/levelf/9|Bisharp|Dark|Steel|5}}


====By [[TM]]/[[TR]]====
====By [[TM]]====
{{learnlist/tmh/8|Bisharp|Dark|Steel|5}}
{{learnlist/tmh/9|Bisharp|Dark|Steel|5}}
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm9|TM006|Scary Face|Normal|Status||100|10}}
{{learnlist/tm8|TM14|Thunder Wave|Electric|Status|—|90|20}}
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}
{{learnlist/tm8|TM15|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm9|TM012|Low Kick|Fighting|Physical|—|100|20}}
{{learnlist/tm8|TM16|Screech|Normal|Status||85|40}}
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25||'''}}
{{learnlist/tm8|TM21|Rest|Psychic|Status||—|10}}
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm8|TM23|Thief|Dark|Physical|60|100|25||'''}}
{{learnlist/tm9|TM027|Aerial Ace|Flying|Physical|60|—|20}}
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}
{{learnlist/tm9|TM030|Snarl|Dark|Special|55|95|15||'''}}
{{learnlist/tm8|TM25|Protect|Normal|Status|||10}}
{{learnlist/tm9|TM031|Metal Claw|Steel|Physical|50|95|35||'''}}
{{learnlist/tm8|TM26|Scary Face|Normal|Status||100|10}}
{{learnlist/tm9|TM036|Rock Tomb|Rock|Physical|60|95|15}}
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}
{{learnlist/tm9|TM039|Low Sweep|Fighting|Physical|65|100|20}}
{{learnlist/tm8|TM32|Sandstorm|Rock|Status|—|—|10}}
{{learnlist/tm9|TM043|Fling|Dark|Physical|—|100|10||'''}}
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}
{{learnlist/tm8|TM37|Beat Up|Dark|Physical|—|100|10||'''}}
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm9|TM051|Sandstorm|Rock|Status|—||10}}
{{learnlist/tm8|TM42|Revenge|Fighting|Physical|60|100|10}}
{{learnlist/tm9|TM055|Dig|Ground|Physical|80|100|10}}
{{learnlist/tm8|TM43|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm9|TM057|False Swipe|Normal|Physical|40|100|40}}
{{learnlist/tm8|TM48|Rock Tomb|Rock|Physical|60|95|15}}
{{learnlist/tm9|TM058|Brick Break|Fighting|Physical|75|100|15}}
{{learnlist/tm8|TM57|Payback|Dark|Physical|50|100|10||'''}}
{{learnlist/tm9|TM061|Shadow Claw|Ghost|Physical|70|100|15}}
{{learnlist/tm8|TM58|Assurance|Dark|Physical|60|100|10||'''}}
{{learnlist/tm9|TM062|Foul Play|Dark|Physical|95|100|15||'''}}
{{learnlist/tm8|TM59|Fling|Dark|Physical|—|100|10||'''}}
{{learnlist/tm9|TM065|Air Slash|Flying|Special|75|95|15}}
{{learnlist/tm8|TM65|Shadow Claw|Ghost|Physical|70|100|15}}
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—||10}}
{{learnlist/tm8|TM69|Psycho Cut|Psychic|Physical|70|100|20}}
{{learnlist/tm9|TM081|Grass Knot|Grass|Special||100|20}}
{{learnlist/tm8|TM75|Low Sweep|Fighting|Physical|65|100|20}}
{{learnlist/tm9|TM082|Thunder Wave|Electric|Status||90|20}}
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}
{{learnlist/tm9|TM083|Poison Jab|Poison|Physical|80|100|20}}
{{learnlist/tm8|TM79|Retaliate|Normal|Physical|70|100|5}}
{{learnlist/tm9|TM085|Rest|Psychic|Status|||5}}
{{learnlist/tm8|TM85|Snarl|Dark|Special|55|95|15||'''}}
{{learnlist/tm9|TM087|Taunt|Dark|Status||100|20}}
{{learnlist/tm8|TM94|False Swipe|Normal|Physical|40|100|40}}
{{learnlist/tm9|TM088|Swords Dance|Normal|Status|||20}}
{{learnlist/tm8|TM95|Air Slash|Flying|Special|75|95|15}}
{{learnlist/tm9|TM093|Flash Cannon|Steel|Special|80|100|10||'''}}
{{learnlist/tr|TR00|Swords Dance|Normal|Status|—|—|20}}
{{learnlist/tm9|TM094|Dark Pulse|Dark|Special|80|100|15||'''||'''}}
{{learnlist/tr|TR07|Low Kick|Fighting|Physical||100|20}}
{{learnlist/tm9|TM099|Iron Head|Steel|Physical|80|100|15||'''}}
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}
{{learnlist/tm9|TM104|Iron Defense|Steel|Status|—|—|15}}
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|||10}}
{{learnlist/tm9|TM105|X-Scissor|Bug|Physical|80|100|15}}
{{learnlist/tr|TR37|Taunt|Dark|Status|—|100|20}}
{{learnlist/tm9|TM116|Stealth Rock|Rock|Status|—||20}}
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—||15}}
{{learnlist/tm9|TM134|Reversal|Fighting|Physical|—|100|15}}
{{learnlist/tr|TR57|Poison Jab|Poison|Physical|80|100|20}}
{{learnlist/tm9|TM150|Stone Edge|Rock|Physical|100|80|5}}
{{learnlist/tr|TR58|Dark Pulse|Dark|Special|80|100|15||'''}}
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tr|TR60|X-Scissor|Bug|Physical|80|100|15}}
{{learnlist/tm9|TM158|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tr|TR64|Focus Blast|Fighting|Special|120|70|5}}
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tr|TR74|Iron Head|Steel|Physical|80|100|15||'''}}
{{learnlist/tm9|TM170|Steel Beam|Steel|Special|140|95|5||'''}}
{{learnlist/tr|TR75|Stone Edge|Rock|Physical|100|80|5}}
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}
{{learnlist/tr|TR76|Stealth Rock|Rock|Status|—|—|20}}
{{learnlist/tmf/9|Bisharp|Dark|Steel|5}}
{{learnlist/tr|TR77|Grass Knot|Grass|Special|—|100|20}}
{{learnlist/tr|TR81|Foul Play|Dark|Physical|95|100|15||'''}}
{{learnlist/tr|TR95|Throat Chop|Dark|Physical|80|100|15||'''}}
{{learnlist/tmf/8|Bisharp|Dark|Steel|5}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh/8|Bisharp|Dark|Steel|5}}
{{learnlist/breedh/9|Bisharp|Dark|Steel|5}}
{{learnlist/breed8|{{MSP/8|427|Buneary}}{{MSP/8|428|Lopunny}}{{MSP/8|605|Elgyem}}{{MSP/8|606|Beheeyem}}{{MSP/8|813|Scorbunny}}{{MSP/8|814|Raboot}}<br>{{MSP/8|815|Cinderace}}|Headbutt|Normal|Physical|70|100|15}}
{{learnlist/breed9||Headbutt|Normal|Physical|70|100|15}}
{{learnlist/breed8|{{MSP/8|302|Sableye}}|Mean Look|Normal|Status|—|—|5}}
{{learnlist/breed9||Mean Look|Normal|Status|—|—|5}}
{{learnlist/breed8|{{MSP/8|107|Hitmonchan}}{{MSP/8|237|Hitmontop}}{{MSP/8|122|Mr. Mime}}{{MSP/8|448|Lucario}}{{MSP/8|475|Gallade}}{{MSP/8|539|Sawk}}<br>{{MSP/8|619|Mienfoo}}{{MSP/8|620|Mienshao}}|Quick Guard|Fighting|Status|—|—|15}}
{{learnlist/breed9||Quick Guard|Fighting|Status|—|—|15}}
{{learnlist/breed8|{{MSP/8|122|Mr. Mime}}{{MSP/8|122G|Mr. Mime}}{{MSP/8|866|Mr. Rime}}{{MSP/8|237|Hitmontop}}{{MSP/8|453|Croagunk}}{{MSP/8|454|Toxicroak}}<br>{{MSP/8|859|Impidimp}}{{MSP/8|860|Morgrem}}{{MSP/8|861|Grimmsnarl}}|Sucker Punch|Dark|Physical|70|100|5||'''}}
{{learnlist/breed9||Sucker Punch|Dark|Physical|70|100|5||'''}}
{{learnlist/breedf/8|Bisharp|Dark|Steel|5}}
{{learnlist/breedf/9|Bisharp|Dark|Steel|5}}
 
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh/8|Bisharp|Dark|Steel|5}}
{{learnlist/tutor8|Lash Out|Dark|Physical|75|100|5||'''|no|yes}}
{{learnlist/tutor8|Steel Beam|Steel|Special|140|95|5||'''|yes|no}}
{{learnlist/tutorf/8|Bisharp|Dark|Steel|5}}


====By a prior [[evolution]]====
====By a prior [[evolution]]====
{{learnlist/prevoh/8|Bisharp|Dark|Steel|5}}
{{learnlist/prevoh/9|Bisharp|Dark|Steel|5}}
{{learnlist/prevo8null}}
{{learnlist/prevo9null}}
{{learnlist/prevof/8|Bisharp|Dark|Steel|5}}
{{learnlist/prevof/9|Bisharp|Dark|Steel|5}}
 
====By [[transfer]] from another generation====
{{learnlist/prevgenh/8|Bisharp|Dark|Steel|5}}
{{learnlist/prevgen8|Bisharp|5|Aerial Ace|Flying|Physical|60|—|20|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Bisharp|5|Confide|Normal|Status|—|—|20|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Bisharp|5|Cut|Normal|Physical|50|95|30|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen8|Bisharp|5|Double Team|Normal|Status|—|—|15|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Bisharp|5|Dual Chop|Dragon|Physical|40|90|15|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Bisharp|5|Embargo|Dark|Status|—|100|15|V=yes<!--level,TM-->|VI=yes<!--level,TM-->|VII=yes<!--level,TM-->|x=yes}}
{{learnlist/prevgen8|Bisharp|5|Feint Attack|Dark|Physical|60|—|20||'''|V=yes<!--level-->|VI=yes<!--level-->|VII=yes<!--level-->|x=yes}}
{{learnlist/prevgen8|Bisharp|5|Frustration|Normal|Physical|—|100|20|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Bisharp|5|Hidden Power|Normal|Special|60|100|15|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Bisharp|5|Hone Claws|Dark|Status|—|—|15|V=yes<!--TM-->|VI=yes<!--TM-->}}
{{learnlist/prevgen8|Bisharp|5|Knock Off|Dark|Physical|65|100|20||'''|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Bisharp|5|Magnet Rise|Electric|Status|—|—|10|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Bisharp|5|Power-Up Punch|Fighting|Physical|40|100|20|VI=yes<!--TM-->}}
{{learnlist/prevgen8|Bisharp|5|Pursuit|Dark|Physical|40|100|20||'''|V=yes<!--breed-->|VI=yes<!--breed-->|VII=yes<!--breed-->|x=yes}}
{{learnlist/prevgen8|Bisharp|5|Return|Normal|Physical|—|100|20|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Bisharp|5|Rock Polish|Rock|Status|—|—|20|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Bisharp|5|Rock Smash|Fighting|Physical|40|100|15|V=yes<!--TM-->|VI=yes<!--TM,TM-->}}
{{learnlist/prevgen8|Bisharp|5|Role Play|Psychic|Status|—|—|10|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Bisharp|5|Secret Power|Normal|Physical|70|100|20|VI=yes<!--TM-->|x=yes}}
{{learnlist/prevgen8|Bisharp|5|Snatch|Dark|Status|—|—|10|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->|x=yes}}
{{learnlist/prevgen8|Bisharp|5|Spite|Ghost|Status|—|100|10|V=yes<!--tutor-->|VI=yes<!--tutor-->|VII=yes<!--tutor-->}}
{{learnlist/prevgen8|Bisharp|5|Swagger|Normal|Status|—|85|15|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgen8|Bisharp|5|Toxic|Poison|Status|—|90|10|V=yes<!--TM-->|VI=yes<!--TM-->|VII=yes<!--TM-->}}
{{learnlist/prevgenf/8|Bisharp|Dark|Steel|5}}


===Side game data===
===Side game data===

Revision as of 00:32, 19 November 2022

For Pokémon GO information on this species, see the game's section.
624MS.png #624: Pawniard
Pokémon
#626: Bouffalant 626MS.png
Bisharp
Sword Blade Pokémon
キリキザン
Kirikizan
#625
Bisharp



Images on the Bulbagarden Archives
Type
Dark Steel
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Defiant or Inner Focus Cacophony
Cacophony
Pressure
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
45 (11.9%)
Breeding
Egg Group
Human-Like
Hatch time
20 cycles
Height
5'03" 1.6 m
Bisharp
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
154.3 lbs. 70.0 kg
Bisharp
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
172
Leveling rate
Medium Fast
EV yield
Total: 2
Bisharp
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body12.png
Footprint
F625.png F000.png
{{{form2}}}
Pokédex color
Red
Base friendship
35
External Links

Bisharp (Japanese: キリキザン Kirikizan) is a dual-type Dark/Steel Pokémon introduced in Generation V.

It evolves from Pawniard starting at level 52 and evolves into Kingambit upon leveling up after defeating three Bisharp that lead a pack of Pawniard while holding a Leader's Crest.

Biology

Bisharp is a bipedal, humanoid Pokémon. It has a round, red and black head, similar to a war helmet, topped with a golden, double-headed axe blade with white edges. Its face is primarily yellow with a black outline. The helmet shrouds most of its yellow-and-black face, although its triangular eyes are visible. Resembling shoulder pads, Bisharp's red shoulders project slightly over its arms and have a thin yellow line where they meet its black torso. It has white, metallic hands that resemble gloves, with retractable, blades attached. Encircling its torso are two blades, which create the impression of a ribcage. Its thighs are red and become progressively thinner as they connect to the knee. Both of its feet are metallic and split down the middle, resembling cloven hooves. These hooves are also similar to steel war boots or possibly leggings.

In the wild, Bisharp rules over a pack of Pawniard, and fights other Bisharp to become the alpha of the pack. The loser of these fights is cast out. It is notably pitiless, having no expression when finishing off prey. When hunting, the Pawniard allow the leader Bisharp to perform the finishing blow. Once a Bisharp's head blade is chipped or damaged, it retires from its position as boss. Bisharp keeps a close eye on members of its pack to ensure none of the Pawniard think about betraying it. It is said that only the most outstanding members of the Bisharp tribes evolve into Kingambit. It has violent conflicts with Fraxure over the locations of sharpening stones.

In the anime

Main series

Bisharp in the anime

Major appearances

Bisharp debuted in Search for the Clubultimate! and A Clubsplosion of Excitement!, under the ownership of Georgia, having evolved from Pawniard sometime prior. Georgia used Bisharp against Gail's Druddigon and won before losing to Bianca and her Emboar.

In Team Eevee and the Pokémon Rescue Squad!, Davy used a Bisharp to break ice that was blocking a door.

A Bisharp debuted in From A to Z!, under the ownership of Bryony. It reappeared in Meeting at Terminus Cave!. In both episodes, it was used during Bryony's attempts to capture Squishy, only to be defeated.

In The Legend of the Ninja Hero! and A Festival of Decisions!, Heidayu used a Bisharp to battle Ash's Pikachu and Frogadier, and Sanpei's Greninja during the villagers' rescue operation. It was only defeated when Frogadier evolved. Another Bisharp appeared in the latter episode, under the ownership of the ninja army. It participated in the attack on Ninja Village.

In Finals Not for the Faint-Hearted!, Alain used a Bisharp during the final round of the Lumiose Conference against Ash. It was able to defeat Hawlucha and Goodra before losing to Greninja.

Minor appearances

In Ash and N: A Clash of Ideals!, a Team Plasma Grunt used a Bisharp during Team Plasma's assault on the White Ruins.

In Legend? Go! Friends? Go!, a Trainer's Bisharp participated in a Raid Battle against a Lugia.

In Crowning the Chow Crusher!, a Trainer's Bisharp competed in the Pokémon Grand Eating Contest.

Pokémon Black 2 and White 2 Animated Trailer

Bisharp in the animated trailer

In the Pokémon Black Version 2 and Pokémon White Version 2 Animated Trailer, the Shadow Triad's Bisharp used Protect to defend the Shadow Triad from an Aura Sphere fired by Nate's Lucario. It then escaped with its Trainers.

Pokémon Generations

A soldier's Bisharp appeared in The Redemption, during a fantasy of a story from the past. It was one of the many Pokémon fighting in the great war of Kalos 3,000 years previously.

In the manga

Be the Best! Pokémon B+W

Cheren was seen with a Bisharp in The Birth of the Best Pokémon Trainer!.

Pocket Monsters BW: The Heroes of Fire and Thunder

A Bisharp appeared in A Very Important Thing, under the ownership of the older of two brothers.

Pokémon Adventures

Grimsley has a Bisharp that first appeared with him on Route 4 in Sandstorm, where it helped him play card flip with the workers there.

Bryony has a Bisharp that first appeared in PS578.

Pokémon Journeys: The Series

A Trainer's Bisharp appeared in Legend? Check! Friends? Check!.

Pokémon RéBURST

Fraud, the leader of Great Gavel, has a Bisharp that he can use as his Burst form.

In the TCG

Main article: Bisharp (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation V Unova
BW: #131
Unova
B2W2: #224
Black It leads a group of Pawniard. It battles to become the boss, but will be driven from the group if it loses.
White Bisharp pursues prey in the company of a large group of Pawniard. Then Bisharp finishes off the prey.
Black 2 This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.
White 2
Generation VI Kalos
Mountain #049
Hoenn
#—
X This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.
Y Bisharp pursues prey in the company of a large group of Pawniard. Then Bisharp finishes off the prey.
Omega Ruby This pitiless Pokémon commands a group of Pawniard to hound prey into immobility. It then moves in to finish the prey off.
Alpha Sapphire Bisharp pursues prey in the company of a large group of Pawniard. Then Bisharp finishes off the prey.
Generation VII Alola
USUM: #338
Kanto
#—
This Pokémon has no Pokédex entries in Sun, Moon, Let's Go, Pikachu! and Let's Go, Eevee!‎.
Ultra Sun No matter how strong the Bisharp, it's said that if the blade on its head is chipped, it will retire from its position as the boss.
Ultra Moon It leads a group of Pawniard. Bisharp doesn't even change its expression when it deals the finishing blow to an opponent.
Generation VIII Galar
#247
Galar
Isle of Armor #030
Sinnoh
#—
Hisui
#—
This Pokémon has no Pokédex entries in Brilliant Diamond, Shining Pearl, and Legends: Arceus.
Sword It's accompanied by a large retinue of Pawniard. Bisharp keeps a keen eye on its minions, ensuring none of them even think of double-crossing it.
Shield Violent conflicts erupt between Bisharp and Fraxure over places where sharpening stones can be found.


Game locations

This Pokémon was unavailable prior to Generation V.
Generation V
Black White
Route 11 (dark grass)
Black 2 White 2
Evolve Pawniard
Generation VI
X Y
Trade Jigglypuff in Snowbelle City
Omega Ruby Alpha Sapphire
Trade
Generation VII
Sun Moon
Trade
Ultra Sun Ultra Moon
Route 17
Let's Go Pikachu Let's Go Eevee
Unobtainable
Generation VIII
Sword Shield
Lake of Outrage
Giant's Seat, Motostoke Riverbank (Wanderer)
West Lake Axewell, Giant's Seat, Stony Wilderness, Giant's Mirror, Dusty Bowl, Hammerlocke Hills (Max Raid Battle)
Expansion Pass
Challenge Road, Training Lowlands (Wanderer)
Max Lair (Dynamax Adventure)
Brilliant Diamond Shining Pearl
Unobtainable
Legends: Arceus
Unobtainable


In side games

This Pokémon was unavailable prior to Generation V.
Generation V
Rumble Blast
Factory: World Axle - B2F
PokéPark 2
Arbor Area
Conquest
Evolve Pawniard
MD GTI
Glacier Palace - Great Spire (1F-5F), Rusty Mountain (Gilded Hall), Jaws of the Abyss (Uncharted Road, Gilded Hall), Smoking Mountain (Uncharted Road, Gilded Hall), Poké Forest (6F-10F)
Rumble U
Toy Collection: A Very Chaotic Battle!
Generation VI
Battle Trozei
Pitch-Black Cavern: Stage 4
Shuffle
Expert Stage: Stage EX28
Rumble World
Black Realm: Grim Rendezvous (Canter Boss, Back), Dark Land: Chilling Graveyard (Special)
Generation VII
Rumble Rush
Dragonite Sea, Mimikyu Sea, Mimikyu SeaFinal
Cross-Generation
Masters EX
Sync pair scout (Grimsley's (Kimono))


Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
65
125 - 172 240 - 334
125
117 - 194 229 - 383
100
94 - 167 184 - 328
60
58 - 123 112 - 240
70
67 - 134 130 - 262
70
67 - 134 130 - 262
Total:
490
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
None
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon ½×
Dark ½×
Fairy
None
Notes:

Learnset

By leveling up

Generation IX
Other generations:
V - VI - VII - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Metal Claw Steel Physical 05050 09595% 35
011 Scratch Normal Physical 04040 100100% 35
011 Leer Normal Status 0000 100100% 30
011 Fury Cutter Bug Physical 04040 09595% 20
011 Metal Burst Steel Physical 0000 100100% 10
1515 Torment Dark Status 0000 100100% 15
2020 Scary Face Normal Status 0000 100100% 10
2525 Assurance Dark Physical 06060 100100% 10
3030 Metal Sound Steel Status 0000 08585% 40
3535 Slash Normal Physical 07070 100100% 20
4040 Night Slash Dark Physical 07070 100100% 15
4545 Iron Defense Steel Status 0000 00——% 15
5050 Retaliate Normal Physical 07070 100100% 5
5757 Iron Head Steel Physical 08080 100100% 15
6464 Swords Dance Normal Status 0000 00——% 20
7171 Guillotine Normal Physical 0000 03030% 5
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an Evolution of Bisharp
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation IX
Other generations:
V - VI - VII - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM001Bag TM Normal SV Sprite.png TM001 Take Down Normal Physical 09090 085}}85% 20
TM006Bag TM Normal SV Sprite.png TM006 Scary Face Normal Status 0000 100}}100% 10
TM007Bag TM Normal SV Sprite.png TM007 Protect Normal Status 0000 00—}}—% 10
TM012Bag TM Fighting SV Sprite.png TM012 Low Kick Fighting Physical 0000 100}}100% 20
TM018Bag TM Dark SV Sprite.png TM018 Thief Dark Physical 06060 100}}100% 25
TM025Bag TM Normal SV Sprite.png TM025 Facade Normal Physical 07070 100}}100% 20
TM027Bag TM Flying SV Sprite.png TM027 Aerial Ace Flying Physical 06060 00—}}—% 20
TM030Bag TM Dark SV Sprite.png TM030 Snarl Dark Special 05555 095}}95% 15
TM031Bag TM Steel SV Sprite.png TM031 Metal Claw Steel Physical 05050 095}}95% 35
TM036Bag TM Rock SV Sprite.png TM036 Rock Tomb Rock Physical 06060 095}}95% 15
TM039Bag TM Fighting SV Sprite.png TM039 Low Sweep Fighting Physical 06565 100}}100% 20
TM043Bag TM Dark SV Sprite.png TM043 Fling Dark Physical 0000 100}}100% 10
TM047Bag TM Normal SV Sprite.png TM047 Endure Normal Status 0000 00—}}—% 10
TM050Bag TM Water SV Sprite.png TM050 Rain Dance Water Status 0000 00—}}—% 5
TM051Bag TM Rock SV Sprite.png TM051 Sandstorm Rock Status 0000 00—}}—% 10
TM055Bag TM Ground SV Sprite.png TM055 Dig Ground Physical 08080 100}}100% 10
TM057Bag TM Normal SV Sprite.png TM057 False Swipe Normal Physical 04040 100}}100% 40
TM058Bag TM Fighting SV Sprite.png TM058 Brick Break Fighting Physical 07575 100}}100% 15
TM061Bag TM Ghost SV Sprite.png TM061 Shadow Claw Ghost Physical 07070 100}}100% 15
TM062Bag TM Dark SV Sprite.png TM062 Foul Play Dark Physical 09595 100}}100% 15
TM065Bag TM Flying SV Sprite.png TM065 Air Slash Flying Special 07575 095}}95% 15
TM070Bag TM Normal SV Sprite.png TM070 Sleep Talk Normal Status 0000 00—}}—% 10
TM081Bag TM Grass SV Sprite.png TM081 Grass Knot Grass Special 0000 100}}100% 20
TM082Bag TM Electric SV Sprite.png TM082 Thunder Wave Electric Status 0000 090}}90% 20
TM083Bag TM Poison SV Sprite.png TM083 Poison Jab Poison Physical 08080 100}}100% 20
TM085Bag TM Psychic SV Sprite.png TM085 Rest Psychic Status 0000 00—}}—% 5
TM087Bag TM Dark SV Sprite.png TM087 Taunt Dark Status 0000 100}}100% 20
TM088Bag TM Normal SV Sprite.png TM088 Swords Dance Normal Status 0000 00—}}—% 20
TM093Bag TM Steel SV Sprite.png TM093 Flash Cannon Steel Special 08080 100}}100% 10
TM094Bag TM Dark SV Sprite.png TM094 Dark Pulse Dark Special 08080 100}}100% 15
TM099Bag TM Steel SV Sprite.png TM099 Iron Head Steel Physical 08080 100}}100% 15
TM103Bag TM Normal SV Sprite.png TM103 Substitute Normal Status 0000 00—}}—% 10
TM104Bag TM Steel SV Sprite.png TM104 Iron Defense Steel Status 0000 00—}}—% 15
TM105Bag TM Bug SV Sprite.png TM105 X-Scissor Bug Physical 08080 100}}100% 15
TM116Bag TM Rock SV Sprite.png TM116 Stealth Rock Rock Status 0000 00—}}—% 20
TM134Bag TM Fighting SV Sprite.png TM134 Reversal Fighting Physical 0000 100}}100% 15
TM150Bag TM Rock SV Sprite.png TM150 Stone Edge Rock Physical 100100 080}}80% 5
TM152Bag TM Normal SV Sprite.png TM152 Giga Impact Normal Physical 150150 090}}90% 5
TM158Bag TM Fighting SV Sprite.png TM158 Focus Blast Fighting Special 120120 070}}70% 5
TM163Bag TM Normal SV Sprite.png TM163 Hyper Beam Normal Special 150150 090}}90% 5
TM170Bag TM Steel SV Sprite.png TM170 Steel Beam Steel Special 140140 095}}95% 5
TM171Bag TM Normal SV Sprite.png TM171 Tera Blast Normal Special 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an Evolution or an alternate form of Bisharp
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IX
Other generations:
V - VI - VII - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Headbutt Normal Physical 70 100% 15
Mean Look Normal Status —% 5
Quick Guard Fighting Status —% 15
Sucker Punch Dark Physical 70 100% 5
  • Moves marked with an asterisk (*) must be chain bred onto Bisharp
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an Evolution of Bisharp
  • Click on the generation numbers at the top to see Egg moves from other generations

By a prior evolution

Generation IX
Other generations:
V - VI - VII - VIII
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Bisharp
  • Italic indicates a move that gets STAB only when used by an Evolution of Bisharp
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Rumble Blast
Attack ●●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Rush
Rush625Body.png Walking Speed: 1.42 seconds Base HP: 52
Base Attack: 80 Base Defense: 56 Base Speed: 60
PokéPark 2: Wonders Beyond
PP2625.png Strong: Tepig icon.png Weak: Snivy icon.png
PokéPark Pad entry:
He is too serious and sometimes jumps to conclusions. He loves the Arbor Area and works with pride.
Pokémon Conquest
PCP625.png HP: ★★★ Move: Night Slash
Attack: ★★★★ Ability 1: Parry
Ability 2: Shackle
Ability 3: Inner Focus
Defense: ★★★
Speed: ★★★
Evolves from Pawniard when its Attack is 118 or higher
Range: 3 Perfect Links: Hatsume, Hidetada, and Mitsunari
Pokémon Battle Trozei
Dark
Attack Power: ★★★★★

BT625.png

Pokémon Shuffle
None Shuffle.png
Dark
None Shuffle.png Attack Power: 70 - 130 Raise Max Level.png 15

#331
Shuffle625.png

Rock Break+
Sometimes destroys three breakable-rock disruptions.
Skill Swapper.png Swappable Skill(s): Cross Attack+


Pokémon GO
GO625.png Base HP: 163 Base Attack: 232 Base Defense: 176
Egg Distance: N/A Buddy Distance: 5 km Evolution Requirement: N/A
Fast Attacks: Snarl, Metal Claw
Charged Attacks: Dark Pulse, Iron Head, X-Scissor, Focus Blast

Evolution

624Pawniard.png
Unevolved
Pawniard
 Dark  Steel 
Rare Candy
Level 52
625Bisharp.png
First Evolution
Bisharp
 Dark  Steel 
Leader's Crest
Level up after
defeating three opponent Bisharp
while holding a Leader's Crest
File:Kingambit.png
Second Evolution
Kingambit
 Dark  Steel 


Sprites

This Pokémon was unavailable prior to Generation V.
Generation V
Black White Black 2 White 2
Spr 5b 625.png Spr b 5b 625.png Spr 5b2 625.png Spr b 5b2 625.png
Spr 5b 625 s.png Spr b 5b 625 s.png Spr 5b2 625 s.png Spr b 5b2 625 s.png
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 625.png
Spr b 6x 625.png
Spr 6o 625.png
Spr b 6o 625.png
Spr 6x 625 s.png
Spr b 6x 625 s.png
Spr 6o 625 s.png
Spr b 6o 625 s.png
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Spr 7s 625.png
Spr b 7s 625.png
Spr 7s 625.png
Spr b 7s 625.png
Spr 7s 625 s.png
Spr b 7s 625 s.png
Spr 7s 625 s.png
Spr b 7s 625 s.png
Front Back Front Back
Generation VIII
Sword Shield
Spr 8s 625.png
Spr 8s 625 s.png
625MS.png For other sprites and images, please see Bisharp images on the Bulbagarden Archives.


Trivia

  • No other Pokémon has the same type combination as Bisharp and its evolutionary relatives.
    • The types it has are also the two types that were introduced in Generation II.
    • As Steel resisted Ghost in Generation V, Pawniard and Bisharp are the only Pokémon to have any point had a 4x resistance to Ghost.

Origin

Bisharp looks and acts similar to a traditional Japanese bandit—specifically a leader—with features resembling samurai armor, while its behaviour and bipedal appearance are reminiscent of a soldier. It may also originate from kaijin, humanoid villains found in Japanese monster movies.

Just like its pre-evolved form, Bisharp may also draw some inspirations from a chess piece (in this case, a bishop). Akin to Pawniard evolving into Bisharp, a pawn in chess can be promoted into a bishop piece (among other chess piece classes) if it reaches the opponent's side of the board.

Name origin

Bisharp is a combination of bishop (a piece in chess) and sharp (describing its metal blades). It may also involve to bisect (to cut or split into two), referring to Bisharp's cutting abilities. Its name could also refer to the twin blades on its torso (derived from the numerical prefix bi-, meaning "two" in Latin).

Kirikizan may be a combination of 切り刻む kirikizamu (to mince) and 斬 zan (to cut or slay).

In other languages

Language Title Meaning
Japan Flag.png Japanese キリキザン Kirikizan From 切り刻む kirikizamu and zan
France Flag.png French Scalproie From scalper or scalpel, proie and roi
Spain Flag.png Spanish Bisharp Same as English name
Germany Flag.png German Caesurio From Caesar or caesura and Centurio
Italy Flag.png Italian Bisharp Same as English name
South Korea Flag.png Korean 절각참 Jeolgakcham From 절 (切) jeol, 각 (刻) gak, and 참 (斬) cham
China and Taiwan Flags.png Mandarin Chinese 劈斬司令 / 劈斩司令 Pīzhǎnsīlìng From , 斬 / 斩 zhǎn, and 司令 sīlìng
Hong Kong Flag.png Cantonese Chinese 劈斬司令 Pekjáamsīlihng From pek, jáam, and 司令 sīlihng


External links

624MS.png #624: Pawniard
Pokémon
#626: Bouffalant 626MS.png


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.