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Miracle Eye (Japanese: ミラクルアイ Miracle Eye) is a non-damaging Psychic-type move introduced in Generation IV.
Miracle Eye causes accuracy checks against the target to ignore changes to the target's evasion stat stages if its evasion stat stage is greater than 0. If Miracle Eye's target is a Dark-type Pokémon, it also removes the target's immunity to Psychic-type moves. Miracle Eye's effect ends when the target switches out.
Miracle Eye bypasses accuracy checks to always hit its target, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.
Generation V onwards
Miracle Eye can now be reflected with Magic Coat.
Miracle Eye will now fail if used against a Pokémon already under its effect.
Miracle Eye can also be used as part of a Contest Spectacular combination, causing a one-hit knockout move to give an extra three appeal points if used in the next turn.
If powered up by a Psychium Z into Z-Miracle Eye, the user's Special Attack stat raises one stage.
|| Enables the user to hit a Ghost type with any type of move. It also enables the user to hit an evasive foe.
|| Enables the user to hit a Dark type with any type of move. It also enables the user to hit an evasive foe.
|| Enables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit.
| Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.
In other games
|| It resets an enemy's evasiveness. Dark types can be hit by moves that would have no effect.*|
It resets an enemy's boosted evasiveness. If the enemy is Dark type, it also causes the Miracle Eye status condition, which allows Psychic-type moves to hit the enemy.*
In the manga
In the Pokémon Adventures manga
In other generations
Core series games
Spin-off series games
- In Pokémon Diamond and Pearl, the move description erroneously states that using Miracle Eye allows the user to hit a Ghost type with any type of move.
In other languages