Leaf (Masters): Difference between revisions
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Leaf also forms a sync pair with her {{p|Clefable}}. This pair can be obtained by reaching Friendship Level 100 with Leaf in the [[Trainer Lodge]] beginning on August 30, 2023. This pair can be raised to {{6EX}} from September 1, 2023, though this pair lacks an EX style. | Leaf also forms a sync pair with her {{p|Clefable}}. This pair can be obtained by reaching Friendship Level 100 with Leaf in the [[Trainer Lodge]] beginning on August 30, 2023. This pair can be raised to {{6EX}} from September 1, 2023, though this pair lacks an EX style. | ||
Leaf also forms a sync pair with {{p|Blastoise}}, which is capable of [[Dynamax]]ing. This pair was first made available through a Mix sync pair scout beginning on September 1, 2024. This pair can be raised to {{6EX}} since it first released, though this pair lacks an EX style. | |||
==In the games== | ==In the games== | ||
{{incomplete|section|History & Role in Pokémon Masters EX}} | {{incomplete|section|History & Role in Pokémon Masters EX}} | ||
===History=== | ===History=== | ||
Leaf has experienced similar events to her [[Leaf (game)|core series counterpart]]. Leaf | Leaf has experienced similar events to her [[Leaf (game)|core series counterpart]]. Leaf received her [[first partner Pokémon]], {{p|Bulbasaur}}, from {{mas|Professor Oak}} and left [[Pallet Town]] at the same time as {{mas|Red}} and {{mas|Blue}}. While on her {{pkmn|journey}}, Leaf searched all over [[Mt. Moon]] in hopes of finding a {{p|Clefairy}}.<ref>{{DL|Special event|Metronome Day}} "I used to search all over Mt. Moon in Kanto, hoping to find a Clefairy..."</ref> She also had a [[Gym]] battle with {{mas|Misty}}.<ref>{{DL|Special sync pair event|Misty & Psyduck}} "I think you were wearing that same swimsuit when we battled at your Gym in Kanto, right"</ref> At one point she tried to catch a wild {{p|Snorlax}} blocking the road, but she failed.<ref>Sync pair story: A Day with Red "I was so jealous when I heard Red caught Snorlax..." "I wasn't strong enough to catch him at the time."</ref> While in [[Saffron City]], Leaf gave {{OBP|Copycat|character}} a [[Poké Doll]].<ref>Pokémon Center Conversation "I have a really funny friend back in Kanto. She copies everything I say and repeats it back to me. Weird, huh! She's a bit of a strange cookie, but after I gave her a Poké Doll, the two of us became really good friends!"</ref> While she was traveling through Kanto, she caught {{p|Moltres}}.<ref>Sync pair story: A Day with Leaf (Champion) "Moltres and I became partners while I was traveling through Kanto."</ref> She has also traveled through the [[Sevii Islands]], where she met a man who gave her a [[Nugget]].<ref>[[Pasio Gold Rush]] "I met him when I was traveling around the Sevii Islands!"</ref> At some point Leaf caught an Eevee, and a Clefable. | ||
{{-}} | {{-}} | ||
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{{MastersAvailability/head|normal}} | {{MastersAvailability/head|normal}} | ||
{{MastersAvailability/entry|Leaf Spotlight Scout|January 22 to February 6, 2020|note=Debut}} | {{MastersAvailability/entry|Leaf Spotlight Scout|January 22 to February 6, 2020|note=Debut}} | ||
{{MastersAvailability/entry|Leaf and Gladion Spotlight Scout|April 5 to 17, 2021}} | {{MastersAvailability/entry|Leaf and Gladion Spotlight Scout|April 5 to 17, 2021|note=Sync grid expanded and 6★ EX unlocked}} | ||
{{MastersAvailability/foot|normal}} | {{MastersAvailability/foot|normal}} | ||
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! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Benefactor | |{{sk|Benefactor}} | ||
|Transfers this sync pair's stat increases to the sync pair that will switch in when this sync pair switches out. | |Transfers this sync pair's stat increases to the sync pair that will switch in when this sync pair switches out. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Impervious | |{{sk|Impervious}} | ||
|Stats cannot be lowered. | |Stats cannot be lowered. | ||
|- style="background: #{{normal color light}}" | |- style="background: #{{normal color light}}" | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Tackle: Staggering 2 | | Tackle: {{sk|Staggering|2}} | ||
| Has a chance (30%) of making the target flinch when an attack is successful. | | Has a chance (30%) of making the target flinch when an attack is successful. | ||
| 8 | | 8 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Tackle: Stoic 1 | | Tackle: {{sk|Stoic|1}} | ||
| Has a chance (20%) of raising the Pokémon's Defense by 1 stat rank after it uses a move. | | Has a chance (20%) of raising the Pokémon's Defense by 1 stat rank after it uses a move. | ||
| 10 | | 10 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Tackle: Move Gauge Refresh 9 | | Tackle: {{sk|Move Gauge Refresh|9}} | ||
| Charges the user's move gauge by one when a move is successful. | | Charges the user's move gauge by one when a move is successful. | ||
| 8 | | 8 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potion: MP Refresh 2 | | Potion: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the move used if the move is successful. | | Has a chance (30%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potion: MP Refresh 2 | | Potion: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the move used if the move is successful. | | Has a chance (30%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potion: Friend Mend 9 | | Potion: {{sk|Friend Mend|9}} | ||
| When a move targeting an allied sync pair (excluding field effects) is successful, removes all status conditions from the allied sync pair affected by the move. | | When a move targeting an allied sync pair (excluding field effects) is successful, removes all status conditions from the allied sync pair affected by the move. | ||
| 8 | | 8 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potion: Master Healer 2 | | Potion: {{sk|Master Healer|2}} | ||
| Increases the amount of HP restored by the user's healing moves. | | Increases the amount of HP restored by the user's healing moves. | ||
| 7 | | 7 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Let's Go!: MP Refresh 2 | | Let's Go!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the move used if the move is successful. | | Has a chance (30%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Let's Go!: MP Refresh 2 | | Let's Go!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the move used if the move is successful. | | Has a chance (30%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Let's Go!: Barricade Buddies 1 | | Let's Go!: {{sk|Barricade Buddies|1}} | ||
| Raises the Sp. Def of all allied sync pairs by 1 stat rank when a move is successful. | | Raises the Sp. Def of all allied sync pairs by 1 stat rank when a move is successful. | ||
| 10 | | 10 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Let's Go!: Berserk Bunch 1 | | Let's Go!: {{sk|Berserk Bunch|1}} | ||
| Raises the Attack of all allied sync pairs by 1 stat rank when the | | Raises the Attack of all allied sync pairs by 1 stat rank when the user's move is successful. | ||
| 3 | | 3 | ||
| 36 | | 36 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Let's Go!: All Ramped Up 1 | | Let's Go!: {{sk|All Ramped Up|1}} | ||
| Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the | | Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user's move is successful. | ||
| 3 | | 3 | ||
| 36 | | 36 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Let's Go!: Critical Squad 1 | | Let's Go!: {{sk|Critical Squad|1}} | ||
| Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the | | Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user's move is successful. | ||
| 5 | | 5 | ||
| 60 | | 60 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Iron Tail: Move Gauge Refresh 3 | | Iron Tail: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Iron Tail: On a Roll 1 | | Iron Tail: {{sk|On a Roll|1}} | ||
| Raises the chance of lowering stat values with the additional effects of moves. | | Raises the chance of lowering stat values with the additional effects of moves. | ||
| 8 | | 8 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Debut Damage Reduction (Physical) | | {{sk|Debut Damage Reduction (Physical)}} | ||
| Applies the Physical Damage Reduction effect to the allied field of play the first time the user enters a battle each battle. | | Applies the Physical Damage Reduction effect to the allied field of play the first time the user enters a battle each battle. | ||
| 5 | | 5 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Endurance | | {{sk|Endurance}} | ||
| If the Pokémon enters battle with full HP, applies the Enduring effect to it. | | If the Pokémon enters battle with full HP, applies the Enduring effect to it. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Power Flux 5 | | {{sk|Power Flux|5}} | ||
| The fuller the move gauge, the more this powers up moves. | | The fuller the move gauge, the more this powers up moves. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|S-Move: HP Recovery (M)|1}} | ||
| Restores the user's HP by approximately 20% of its maximum HP after using a sync move. | | Restores the user's HP by approximately 20% of its maximum HP after using a sync move. | ||
| 10 | | 10 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Adrenaline 1 | | {{sk|Adrenaline|1}} | ||
| Reduces the sync move countdown by one when a sync move is used for the first time. | | Reduces the sync move countdown by one when a sync move is used for the first time. | ||
| 12 | | 12 | ||
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|base=4EX | |base=4EX | ||
|weakness=Steel | |weakness=Steel | ||
|description=It | |description=It can't help but hear a pin drop from over half a mile away, so it lives deep in the mountains where there aren't many people or Pokémon. | ||
|hp=611|atk=176|def=210|spatk=176|spdef=210|spe=224 | |hp=611|atk=176|def=210|spatk=176|spdef=210|spe=224 | ||
|hp2=691|atk2=216|def2=250|spatk2=216|spdef2=250|spe2=264 | |hp2=691|atk2=216|def2=250|spatk2=216|spdef2=250|spe2=264 | ||
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|— | |— | ||
|Self | |Self | ||
|Restores the | |Restores the user's HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m|Disarming Voice}} | |{{m|Disarming Voice}} | ||
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|Never misses. | |Never misses. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|Hit | |Hit 'Em with Love! | ||
{{typetable|None}} | {{typetable|None}} | ||
{{statustable|Status}} | {{statustable|Status}} | ||
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! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Healthy Healing | |{{sk|Healthy Healing}} | ||
|Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | |Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Charging Infliction 1 | |{{sk|Charging Infliction|1}} | ||
|Charges the | |Charges the user's move gauge by 1 when its Pokémon uses a status move. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Escape Artist | |{{sk|Escape Artist}} | ||
|Prevents the user from becoming trapped. | |Prevents the user from becoming trapped. | ||
|- style="background: #{{fairy color light}}" | |- style="background: #{{fairy color light}}" | ||
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| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Metronome: Move Gauge Refresh 3 | | Metronome: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Metronome: Shifty Striker 4 | | Metronome: {{sk|Shifty Striker|4}} | ||
| Has a chance (50%) of raising the | | Has a chance (50%) of raising the user's evasiveness by one stat rank when its Pokémon uses a move. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Metronome: Healing Superhit 9 | | Metronome: {{sk|Healing Superhit|9}} | ||
| Restores the | | Restores the user's HP by approximately 20% of its maximum HP when its move is super effective. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Metronome: Super Countdown 9 | | Metronome: {{sk|Super Countdown|9}} | ||
| Reduces the | | Reduces the user's sync move countdown by one when its move is super effective. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Metronome: Stoic 4 | | Metronome: {{sk|Stoic|4}} | ||
| Has a chance (50%) of raising the | | Has a chance (50%) of raising the user's Defense by one stat rank when its Pokémon uses a move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Metronome: Acumen 4 | | Metronome: {{sk|Acumen|4}} | ||
| Has a chance (50%) of raising the | | Has a chance (50%) of raising the user's Sp. Def by one stat rank when its Pokémon uses a move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Moonlight: Move Gauge Refresh 3 | | Moonlight: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Moonlight: MP Refresh 2 | | Moonlight: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Moonlight: Master Healer 1 | | Moonlight: {{sk|Master Healer|1}} | ||
| Increases the amount of HP restored by the | | Increases the amount of HP restored by the user's healing moves. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Disarming Voice: Move Gauge Refresh 3 | | Disarming Voice: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Disarming Voice: Flabbergast 4 | | Disarming Voice: {{sk|Flabbergast|4}} | ||
| Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. | | Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. | ||
| 8 | | 8 | ||
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| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Disarming Voice: Satisfied Snicker 9 | | Disarming Voice: {{sk|Satisfied Snicker|9}} | ||
| Lowers the | | Lowers the target's Sp. Atk by 1 stat rank when the user's attack move against the target is successful. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hit | | Hit 'Em with Love!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hit | | Hit 'Em with Love!: {{sk|Precision Pals|1}} | ||
| Raises the accuracy of all allied sync pairs by 1 stat rank when the | | Raises the accuracy of all allied sync pairs by 1 stat rank when the user's move is successful. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hit | | Hit 'Em with Love!: {{sk|Full-Bracing Command|9}} | ||
| Raises the | | Raises the user's Defense and Sp. Def by 1 stat rank when its Trainer uses a move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Antitoxin | | {{sk|Antitoxin}} | ||
| Prevents the user from getting poisoned or badly poisoned. | | Prevents the user from getting poisoned or badly poisoned. | ||
| 5 | | 5 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Flameproof | | {{sk|Flameproof}} | ||
| Prevents the user from getting burned. | | Prevents the user from getting burned. | ||
| 5 | | 5 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Dragon Guard | | {{sk|Dragon Guard}} | ||
| Reduces damage when the user is attacked by Dragon-type moves. | | Reduces damage when the user is attacked by Dragon-type moves. | ||
| 9 | | 9 | ||
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| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | {{sk|S-Move: Team HP Recovery (M)|1}} | ||
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the | | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
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|} | |} | ||
==Blastoise== | |||
== | |||
{{Masters | {{Masters | ||
|name= | |name=Blastoise | ||
|ndex=0009 | |||
|ndex= | |||
|gender=f | |gender=f | ||
|role= | |type=Water | ||
|move1= | |role=Field | ||
|exrole=Strike (Special) | |||
|move1=Water | |||
|base=6 | |base=6 | ||
|weakness= | |weakness=Grass | ||
|description= | |description=Blastoise has water spouts that protrude from its shell. The water spouts are very accurate. They can shoot bullets of water with enough accuracy to strike empty cans from a distance of over 160 feet. | ||
|hp= | |hp=684|atk=336|def=187|spatk=336|spdef=187|spe=284 | ||
|hp2= | |hp2=844|atk2=416|def2=227|spatk2=416|spdef2=227|spe2=324 | ||
}} | |||
}} | |||
===Availability=== | ===Availability=== | ||
Leaf & Blastoise are exclusive to Mix scouts. Their offering rate was increased in the following [[sync pair scout]]s: | |||
{{MastersAvailability/head| | {{MastersAvailability/head|water}} | ||
{{MastersAvailability/entry| | {{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Debut; available using paid gems only}} | ||
{{MastersAvailability/foot|water}} | |||
{{MastersAvailability/foot| | |||
===Moves=== | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{ | {| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | ||
|- style="background: #{{ | |- style="background:#{{water color light}}" | ||
! Name | ! Name | ||
! {{color2|000|Type}} | ! {{color2|000|Type}} | ||
Line 974: | Line 941: | ||
! width=200px | Description | ! width=200px | Description | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m| | |{{m|Water Pulse}} | ||
|{{t| | |{{t|Water}}<br>[[File:WaterIC Masters.png|20px]] | ||
{{statustable| | {{statustable|Special}} | ||
|2 | |2 | ||
| | |47 | ||
| | |56 | ||
| | |100% | ||
| | |An opponent | ||
| | |Has a chance (20%) of leaving the target confused. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|[[Potion]] | |[[Potion]] | ||
{{typetable|None}} | {{typetable|None}} | ||
{{statustable|Status}} | {{statustable|Status}} | ||
|0 | |0 (2 uses) | ||
|— | |— | ||
|— | |— | ||
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|Restores an ally's HP by approximately 40% of its maximum HP. | |Restores an ally's HP by approximately 40% of its maximum HP. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | |Can't Get Enough! | ||
{{typetable|None}} | {{typetable|None}} | ||
{{statustable|Status}} | {{statustable|Status}} | ||
|0 | |0 (1 use) | ||
|— | |— | ||
|— | |— | ||
|— | |— | ||
| | |An ally | ||
| | |Applies the Move Gauge Acceleration effect to the allied field of play. Raises an ally's Defense by 4 stat ranks. Applies the Enduring effect to an ally. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m| | |Full Blast {{m|Hydro Cannon}} | ||
|{{t| | |{{t|Water}}<br>[[File:WaterIC Masters.png|20px]] | ||
{{statustable|Special}} | {{statustable|Special}} | ||
| | |2 | ||
| | |180 | ||
| | |216 | ||
| | |100% | ||
| | |All opponents | ||
| | |Activation Condition: When the weather turns rainy. Deactivation Condition: When the weather condition is no longer rainy.<br>Lowers the target's Attack and Sp. Atk by 1 stat rank. The power of this move is not lowered even if there are multiple targets. | ||
|- style="background: #{{ | |- style="background:#{{water color light}}" | ||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | |Kaboom Kaboom Water Beam | ||
|{{t| | |{{t|Water}}<br>[[File:WaterIC Masters.png|20px]] | ||
{{statustable|Special}} | {{statustable|Special}} | ||
|— | |— | ||
|160 | |250 | ||
|192 | |300 | ||
|— | |— | ||
|An opponent | |An opponent | ||
|Become Mega Venusaur until the end of battle. This move's power increases when the target is poisoned or badly poisoned.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)'' | |''(6★ EX effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.<br>• Rain)''<br>''(EX role effect: Sync moves will target all opposing sync pairs.)'' | ||
|} | |- style="background:#{{water color light}}" | ||
! colspan=9 | {{color2|000|Max Move|Max moves}} | |||
===Skills=== | |- style="background:#fff" | ||
{| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center" | |{{m|Max Geyser}}{{tt|*|Replaces Water Pulse}} | ||
|- style="background: #{{grass color light}}" | |{{t|Water}}<br>[[File:WaterIC Masters.png|20px]] | ||
! Name | {{statustable|Special}} | ||
! Description | |— | ||
|- style="background: #{{grass color light}}" | |400 | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |480 | ||
|— | |||
|An opponent | |||
|Makes the weather rainy. | |||
|- style="background:#fff" | |||
|{{m|Max Geyser}}{{tt|*|Replaces Full Blast Hydro Cannon}} | |||
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|— | |||
|400 | |||
|480 | |||
|— | |||
|An opponent | |||
|Makes the weather rainy. | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | |||
|- style="background:#{{water color light}}" | |||
! Name | |||
! Description | |||
|- style="background:#{{water color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|Kanto Journey Legacy | |||
|The user's moves never miss. Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves, sync move, or max moves. | |||
|-style="background:#fff" | |||
|Entry: Sp. Atk ↑ & Sp. Def ↑ 4 | |||
|Raises the user's Sp. Atk and Sp. Def by 4 stat ranks when it enters a battle. | |||
|-style="background:#fff" | |||
|{{sk|Mind Games|9}} | |||
|Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. | |||
|- style="background:#{{water color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Water Field | |||
|Raises the maximum HP of all allied sync pairs by 12.<br>Raises the Speed of all allied sync pairs by 12. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Kanto Field | |||
|Raises the maximum HP of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Field | |||
|Raises the maximum HP of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Field | |||
|Raises the maximum HP of all allied sync pairs by 1.<br>Raises the Speed of all allied sync pairs by 1. | |||
|- style="background: #{{water color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 2 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | |||
|} | |||
===Sync grid=== | |||
The sync grid for Leaf & Blastoise is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | |||
|- style="background:#{{water color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Water Pulse: Power +4 | |||
| Water Pulse: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Water Pulse: Power +4 | |||
| Water Pulse: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Water Pulse: Power +4 | |||
| Water Pulse: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Water Pulse: Power +4 | |||
| Water Pulse: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Water Pulse: Power +4 | |||
| Water Pulse: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Water Pulse: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when its move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Water Pulse: {{sk|Aggravation|2}} | |||
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Full Blast Hydro Cannon: Power +3 | |||
| Full Blast Hydro Cannon: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Full Blast Hydro Cannon: Power +3 | |||
| Full Blast Hydro Cannon: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Full Blast Hydro Cannon: Power +3 | |||
| Full Blast Hydro Cannon: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Full Blast Hydro Cannon: Power +3 | |||
| Full Blast Hydro Cannon: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Full Blast Hydro Cannon: Power +3 | |||
| Full Blast Hydro Cannon: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Full Blast Hydro Cannon: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when its move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Potion: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| Potion: {{sk|Master Healer|1}} | |||
| Increases the amount of HP restored by the user's healing moves. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| Can't Get Enough!: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Racing Rain|2}} | |||
| Quickly charges the move gauge when the weather is rainy. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Rain Gear|2}} | |||
| Reduces damage when the user is hit by an attack move while the weather is rainy. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Rainy Immunity}} | |||
| Status conditions cannot be inflicted on the user when the weather is rainy. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Witty Hit|4}} | |||
| Has a chance (50%) of raising the user's Sp. Atk by one stat rank when its attack move is successful. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|MAX Double Down|3}} | |||
| Powers up the user's max moves that are super effective. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Raging Rain|3}} | |||
| Powers up the user's moves when the weather is rainy. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|MAX Countdown|2}} | |||
| Reduces the user's sync move countdown by 2 after using its max move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Shower Power|5}} | |||
| Powers up the user's sync move when the weather is rainy. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Brainpower}} | |||
| The more the user's Sp. Atk is raised, the more it powers up the user's sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| S-Move/Max Move: Special Boost ↑2 9 | |||
| Increases the user's Special Moves ↑ Next effect by 2 ranks after using its sync move or max move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Mind Games|9}} | |||
| Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Kaboom Kaboom Water Beam: Power +25 | |||
| Kaboom Kaboom Water Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Kaboom Kaboom Water Beam: Power +25 | |||
| Kaboom Kaboom Water Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
{{anchor|Mega Venusaur}} | |||
==Venusaur== | |||
{{MastersInfobox | |||
|type=grass | |||
|name=Sygna Suit Leaf | |||
|jname=マジコスリーフ | |||
|jtrans=Serious Costume Leaf | |||
|image=Spr Masters Leaf Sygna.png | |||
|size=200px | |||
|caption=Sygna Suit Leaf's model | |||
|num=76 | |||
|enva=Michelle Marie | |||
|java=Yuka Otsubo | |||
|desc=Leaf's sygna suit has a sporty look. Together with her trusted partner, Venusaur, she has pledged to fight with all her strength to protect her friends. | |||
}} | |||
{{Masters | |||
|name=Venusaur | |||
|name2=Mega Venusaur | |||
|name2link=Mega Evolution (Masters) | |||
|ndex=0003 f | |||
|ndex2=0003M | |||
|type=Grass | |||
|gender=f | |||
|role=Tech | |||
|move1=Grass | |||
|base=6 | |||
|weakness=Psychic | |||
|description=There is a large flower on Venusaur's back. The flower is said to take on vivid colors if it gets plenty of nutrition and sunlight. The flower's aroma soothes the emotions of people. | |||
|hp=728|atk=268|def=244|spatk=268|spdef=244|spe=166 | |||
|hp2=828|atk2=308|def2=284|spatk2=308|spdef2=284|spe2=206 | |||
|mega=1 | |||
|hp3=728|atk3=268|def3=244|spatk3=321|spdef3=292|spe3=166 | |||
|hp4=828|atk4=308|def4=284|spatk4=369|spdef4=340|spe4=206 | |||
}} | |||
===Availability=== | |||
Sygna Suit Leaf is exclusive to Poké Fair scouts. Her offering rate was increased in the following [[sync pair scout]]s: | |||
{{MastersAvailability/head|grass}} | |||
{{MastersAvailability/entry|Sygna Suit Leaf Poké Fair Scout|August 28 to September 28, 2020|note=Debut; began at 09:00 UTC}} | |||
{{MastersAvailability/entry|Triple Feature Poké Fair Scout|December 17, 2020 to January 1, 2021}} | |||
{{MastersAvailability/entry|Triple Feature Poké Fair Scout 72 Hours Only!|Starting July 28, 2021|note=Available for 72 hours after logging in with version 2.11.0}} | |||
{{MastersAvailability/entry|Sygna Suit Leaf Poké Fair Scout|December 9, 2022 to January 1, 2023|note=Vertical sync grid expansion received}} | |||
{{MastersAvailability/entry|Double Feature Poké Fair Scout|January 9 to 23, 2024|note=Only Grass-type sync pairs could be recruited}} | |||
{{MastersAvailability/foot|grass}} | |||
She was also available on the following sync pair scout banners: | |||
{{MastersAvailability/head|grass}} | |||
{{MastersAvailability/entry|5★-Select Special Poké Fair Scout|August 28 to September 16, 2021|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|One-Time-Only 5★-Select Scout|February 24, 2022 to present|note=Players can obtain one ticket for this scout by completing {{mas|Victory Road}}}} | |||
{{MastersAvailability/entry|New Year's Poké Fair Ticket Scout|January 1 to 23, 2023|note=Players could obtain up to 23 tickets for this scout}} | |||
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (B)|December 31, 2023 to January 31, 2024|note=Available using paid gems only; began at 15:00 UTC}} | |||
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|February 19 to March 25, 2024|note=Players could obtain up to 10 tickets for this scout}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (A)|February 28 to March 26, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|72 Hours Only! Champion Stadium Hard Level Celebration Scout|Starting July 31, 2024|note=Available for 72 hours after unlocking [[Champion Stadium]] (Hard Lv. 1)}} | |||
{{MastersAvailability/entry|Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs)|August 18 to September 22, 2024|note=Players could obtain up to 10 tickets for this scout}} | |||
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/entry|5★-Select Poké Fair Scout ×15 (B)|September 3 to 30, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/foot|grass}} | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center" | |||
|- style="background: #{{grass color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Razor Leaf}} | |||
|{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|43 | |||
|51 | |||
|95% | |||
|All opponents | |||
|Critical hits land more easily. | |||
|- style="background:#fff" | |||
|[[Potion]] | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|An ally | |||
|Restores an ally's HP by approximately 40% of its maximum HP. | |||
|- style="background:#fff" | |||
|Mega Healing! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(1 use) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Reduces the user's sync move countdown by 1. If the user's Venusaur has Mega Evolved, reduces the user's sync move countdown by 2. When used in a co-op battle, reduces the sync move countdown of all allied players instead. Applies the Gradual Healing effect to all allied sync pairs. | |||
|- style="background:#fff" | |||
|{{m|Frenzy Plant}} | |||
|{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|4 | |||
|178 | |||
|213 | |||
|90% | |||
|An opponent | |||
|No additional effect. | |||
|- style="background: #{{grass color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Tenacious {{mcolor|Frenzy Plant|000}} | |||
|{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|— | |||
|160 | |||
|192 | |||
|— | |||
|An opponent | |||
|Become Mega Venusaur until the end of battle. This move's power increases when the target is poisoned or badly poisoned.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center" | |||
|- style="background: #{{grass color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{grass color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|{{sk|Venomous|4}} | |||
|Has a chance (50%) of leaving the target badly poisoned when a move targeting an opponent is successful.<br>''(Only before Mega Evolving)'' | |||
|-style="background:#fff" | |||
|{{sk|Sundering|9}} | |||
|Lowers the target's Defense or Sp. Def—or both—by one stat rank when a move targeting an opponent is successful. | |||
|-style="background:#fff" | |||
|{{sk|Adrenaline|2}} | |||
|Reduces the sync move countdown by two when a sync move is used for the first time. | |||
|-style="background:#fff" | |||
|{{sk|Potent Toxin|2}} | |||
|Increases the amount of damage the target takes from being poisoned or badly poisoned.<br>''(Only after Mega Evolving)'' | |||
|- style="background: #{{grass color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Grass Tech | |||
|Raises allies' Attack and Sp. Atk by 12 when using Grass-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Kanto Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Sygna Suit Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Pallet Town Tech | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |||
|- style="background: #{{grass color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 1 per [[File:Theme skill icon region.png|20px|link=]] Kanto theme | |||
|Raises the following discovery level by the number of sync pairs that share the [[File:Theme skill icon region.png|20px|link=]] Kanto theme:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | |||
|} | |||
===Sync grid=== | |||
Sygna Suit Leaf & Venusaur's [[sync grid]] is an expanded grid, made available on August 28, 2020. It was further expanded on December 9, 2022. | |||
{| class="roundy sortable" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center" | |||
|- style="background: #{{grass color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | HP +10 | ||
| | | HP +10 | ||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | HP +10 | ||
| | | HP +10 | ||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | HP +10 | ||
| | | HP +10 | ||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Attack +5 | ||
| | | Attack +5 | ||
| | | 0 | ||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Attack +5 | ||
| | | Attack +5 | ||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Attack +5 | ||
| | | Attack +5 | ||
| 4 | |||
| 48 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Defense +5 | ||
| | | Defense +5 | ||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Defense +10 | ||
| | | Defense +10 | ||
| | | 4 | ||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Atk +5 | ||
| | | Sp. Atk +5 | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Atk +5 | ||
| | | Sp. Atk +5 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Atk +5 | ||
| | | Sp. Atk +5 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Atk +5 | ||
| | | Sp. Atk +5 | ||
| 3 | | 3 | ||
| 36 | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Atk +20 | ||
| | | Sp. Atk +20 | ||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Sp. Def +10 | ||
| | | Sp. Def +10 | ||
| 4 | |||
| 48 | |||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +5 | ||
| | | Speed +5 | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +5 | ||
| Speed +5 | |||
| | |||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Speed +5 | ||
| | | Speed +5 | ||
| 2 | | 2 | ||
| 24 | | 24 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Razor Leaf: Power +3 | ||
| | | Razor Leaf: Power ↑ +3 | ||
| 3 | | 3 | ||
| 36 | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Razor Leaf: Power +3 | ||
| | | Razor Leaf: Power ↑ +3 | ||
| | | 3 | ||
| | | 36 | ||
| | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Razor Leaf: Power +3 | ||
| | | Razor Leaf: Power ↑ +3 | ||
| | | 3 | ||
| | | 36 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | Razor Leaf: Power +3 | ||
| Razor Leaf: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
| | |||
| | |||
| | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| Razor Leaf: Power +3 | | Razor Leaf: Power +3 | ||
Line 1,203: | Line 1,675: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Razor Leaf: | | Razor Leaf: {{sk|Move Gauge Refresh|3}} | ||
| | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| | | 6 | ||
| | | 72 | ||
| | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Razor Leaf: | | Razor Leaf: {{sk|Critical Strike|2}} | ||
| | | Powers up attacks if they become critical hits. | ||
| 10 | |||
| 120 | |||
| Powers up attacks if they become critical hits. | |||
| 10 | |||
| 120 | |||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 1,275: | Line 1,723: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Frenzy Plant: Move Gauge Refresh 4 | | Frenzy Plant: {{sk|Move Gauge Refresh|4}} | ||
| Has a chance (50%) of charging the user's move gauge by one when a move is successful. | | Has a chance (50%) of charging the user's move gauge by one when a move is successful. | ||
| 6 | | 6 | ||
Line 1,281: | Line 1,729: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Frenzy Plant: Discombobulate 4 | | Frenzy Plant: {{sk|Discombobulate|4}} | ||
| Has a chance (50%) of lowering the target's accuracy by 1 stat rank when an attack is successful. | | Has a chance (50%) of lowering the target's accuracy by 1 stat rank when an attack is successful. | ||
| 10 | | 10 | ||
Line 1,287: | Line 1,735: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potion: MP Refresh 3 | | Potion: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the move used if the move is successful. | | Has a chance (40%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
Line 1,293: | Line 1,741: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potion: Master Healer 2 | | Potion: {{sk|Master Healer|2}} | ||
| Increases the amount of HP restored by the user's healing moves. | | Increases the amount of HP restored by the user's healing moves. | ||
| 10 | | 10 | ||
Line 1,299: | Line 1,747: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Mega Healing!: MP Refresh 3 | | Mega Healing!: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the move used if the move is successful. | | Has a chance (40%) of restoring one MP of the move used if the move is successful. | ||
| 7 | | 7 | ||
Line 1,305: | Line 1,753: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Toxic Power 1 | | {{sk|Toxic Power|1}} | ||
| Powers up the | | Powers up the user's moves when the target is poisoned or badly poisoned. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Pinpoint Entry 1 | | {{sk|Pinpoint Entry|1}} | ||
| Raises the | | Raises the user's accuracy by 1 stat rank when it enters a battle. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potent Toxin 2 | | {{sk|Potent Toxin|2}} | ||
| Increases the amount of damage the target takes from being poisoned or badly poisoned. | | Increases the amount of damage the target takes from being poisoned or badly poisoned. | ||
| 10 | | 10 | ||
Line 1,323: | Line 1,771: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Toxic Power 5 | | {{sk|Toxic Power|5}} | ||
| Powers up moves when the target is poisoned or badly poisoned. | | Powers up moves when the target is poisoned or badly poisoned. | ||
| 10 | | 10 | ||
Line 1,329: | Line 1,777: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Speeding Sun 2 | | {{sk|Speeding Sun|2}} | ||
| Quickly charges the move gauge when the weather is sunny. | | Quickly charges the move gauge when the weather is sunny. | ||
| 7 | | 7 | ||
Line 1,335: | Line 1,783: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Healing Sun 1 | | {{sk|Healing Sun|1}} | ||
| Restores the Pokémon's HP whenever it takes an action while the weather is sunny. | | Restores the Pokémon's HP whenever it takes an action while the weather is sunny. | ||
| 7 | | 7 | ||
Line 1,341: | Line 1,789: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hem In 2 | | {{sk|Hem In|2}} | ||
| Has a chance (30%) of lowering the target's evasiveness by 1 stat rank when an attack is successful. | | Has a chance (30%) of lowering the target's evasiveness by 1 stat rank when an attack is successful. | ||
| 8 | | 8 | ||
Line 1,347: | Line 1,795: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| HP Advantage 4 | | {{sk|HP Advantage|4}} | ||
| The more HP the user has remaining, the more it powers up moves. | | The more HP the user has remaining, the more it powers up moves. | ||
| 10 | | 10 | ||
Line 1,353: | Line 1,801: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Discourage 1 | | {{sk|Discourage|1}} | ||
| Lowers the Sp. Atk of all opposing sync pairs when the Pokémon enters a battle. | | Lowers the Sp. Atk of all opposing sync pairs when the Pokémon enters a battle. | ||
| 10 | | 10 | ||
Line 1,359: | Line 1,807: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Relentless | | {{sk|Relentless}} | ||
| The more the target's Defense has been lowered, the more this powers up sync moves. | | The more the target's Defense has been lowered, the more this powers up sync moves. | ||
| 8 | | 8 | ||
Line 1,365: | Line 1,813: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Venomous 2 | | {{sk|Venomous|2}} | ||
| Has a chance (30%) of leaving the target badly poisoned when the | | Has a chance (30%) of leaving the target badly poisoned when the user's move targeting that opponent is successful. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 4 | | 4 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Toxic Freebie 4 | | {{sk|Toxic Freebie|4}} | ||
| Has a chance (50%) of applying the Free Move Next effect to the user when the | | Has a chance (50%) of applying the Free Move Next effect to the user when the user's attack move is successful against a poisoned or badly poisoned opponent. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 4 | | 4 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Noxious Hit 9 | | {{sk|Noxious Hit|9}} | ||
| Lowers the | | Lowers the target's Attack and Sp. Atk by 1 stat rank when the user's attack move is successful against a poisoned or badly poisoned opponent. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 5 | | 5 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Power Play | | {{sk|Power Play}} | ||
| The more the | | The more the target's stats are lowered, the more it powers up the user's sync move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
Line 1,434: | Line 1,882: | ||
{{MastersAvailability/head|fire}} | {{MastersAvailability/head|fire}} | ||
{{MastersAvailability/entry|Leaf Master Fair Scout|August 30 to October 7, 2023|note=Debut}} | {{MastersAvailability/entry|Leaf Master Fair Scout|August 30 to October 7, 2023|note=Debut}} | ||
{{MastersAvailability/foot|fire}} | |||
She was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|fire}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/foot|fire}} | {{MastersAvailability/foot|fire}} | ||
{{-}} | {{-}} | ||
Line 1,458: | Line 1,911: | ||
|100% | |100% | ||
|All opponents | |All opponents | ||
|Lowers the | |Lowers the target's Defense by 1 stat rank. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|[[Potion]] | |[[Potion]] | ||
Line 1,468: | Line 1,921: | ||
|— | |— | ||
|An ally | |An ally | ||
|Restores an | |Restores an ally's HP by approximately 40% of its maximum HP. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|Fiery Wings {{m|Flare Blitz}} | |Fiery Wings {{m|Flare Blitz}} | ||
Line 1,478: | Line 1,931: | ||
|100% | |100% | ||
|An opponent | |An opponent | ||
|Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the | |Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent's field of play. Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent's field of play.<br>Removes the frozen condition from the user. If the target's stats are lowered, the amount of decrease is doubled. Makes the weather sunny the first time this attack move is successful each battle. Has a chance (10%) of leaving the target burned. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|Glory of the Flame! | |Glory of the Flame! | ||
Line 1,488: | Line 1,941: | ||
|— | |— | ||
|Self | |Self | ||
|Raises the | |Raises the user's Attack and Sp. Atk by 6 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. | ||
|- style="background: #{{fire color light}}" | |- style="background: #{{fire color light}}" | ||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
Line 1,500: | Line 1,953: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|The more the | |The more the target's stats are lowered, the greater the power of this attack.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''<br>''(EX role effect: The sync buff is doubled the first time a sync move is used.)'' | ||
|} | |} | ||
Line 1,515: | Line 1,968: | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Love of Pallet | |Love of Pallet | ||
|Lowers the | |Lowers the target's Attack, Sp. Atk, and Sp. Def by 1 stat rank when the user's Pokémon uses a status move targeting that opponent. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Sky-Illuminating White Blaze | |Sky-Illuminating White Blaze | ||
|Lowers the | |Lowers the target's Fire Type Rebuff by 1 rank the first time the user's Pokémon uses a status move targeting the opponent each battle. This effect can activate only once per battle. Lowers the target's Fire Type Rebuff by 1 rank the first time the user's sync move targeting the opponent is successful each battle. This effect can activate only once per battle. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Team Solar Immunity | |Team Solar Immunity | ||
Line 1,676: | Line 2,129: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Leer: Move Gauge Refresh 3 | | Leer: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Leer: Flabbergast 4 | | Leer: {{sk|Flabbergast|4}} | ||
| Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. | | Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. | ||
| 8 | | 8 | ||
Line 1,688: | Line 2,141: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Leer: | | Leer: {{sk|Afflicter's Fervor|1}} | ||
| Reduces the sync move countdown by 1 the first time the | | Reduces the sync move countdown by 1 the first time the user's Pokémon uses a status move each battle. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
Line 1,724: | Line 2,177: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Fiery Wings Flare Blitz: Move Gauge Refresh 3 | | Fiery Wings Flare Blitz: {{sk|Move Gauge Refresh|3}} | ||
| Has a chance (40%) of charging the | | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potion: MP Refresh 3 | | Potion: {{sk|MP Refresh|3}} | ||
| Has a chance (40%) of restoring one MP of the | | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Potion: Master Healer 1 | | Potion: {{sk|Master Healer|1}} | ||
| Increases the amount of HP restored by the | | Increases the amount of HP restored by the user's healing moves. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Glory of the Flame!: MP Refresh 2 | | Glory of the Flame!: {{sk|MP Refresh|2}} | ||
| Has a chance (30%) of restoring one MP of the | | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | ||
| 7 | | 7 | ||
| 84 | | 84 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Flameproof | | {{sk|Flameproof}} | ||
| Prevents the user from getting burned. | | Prevents the user from getting burned. | ||
| 5 | | 5 | ||
Line 1,754: | Line 2,207: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Headstrong | | {{sk|Headstrong}} | ||
| Attack cannot be lowered. | | Attack cannot be lowered. | ||
| 5 | | 5 | ||
Line 1,760: | Line 2,213: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Dauntless | | {{sk|Dauntless}} | ||
| Sp. Atk cannot be lowered. | | Sp. Atk cannot be lowered. | ||
| 5 | | 5 | ||
Line 1,766: | Line 2,219: | ||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Quick Cure | | {{sk|Quick Cure}} | ||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | ||
| 7 | | 7 | ||
Line 1,772: | Line 2,225: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Mighty Affliction 2 | | {{sk|Mighty Affliction|2}} | ||
| Has a chance (30%) of increasing the | | Has a chance (30%) of increasing the user's Physical Moves ↑ Next effect by 1 rank when its Pokémon uses a status move. | ||
| 8 | | 8 | ||
| 96 | | 96 | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Hostile Environment 4 | | {{sk|Hostile Environment|4}} | ||
| Raises the chance of inflicting status conditions with the additional effects of moves. | | Raises the chance of inflicting status conditions with the additional effects of moves. | ||
| 8 | | 8 | ||
Line 1,784: | Line 2,237: | ||
| 2 | | 2 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Insult to Injury | | {{sk|Insult to Injury}} | ||
| The more the | | The more the target's Defense is lowered, the more it powers up the user's moves. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Power Play | | {{sk|Power Play}} | ||
| The more the | | The more the target's stats are lowered, the more it powers up the user's sync move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Drought Alert 3 | | {{sk|Drought Alert|3}} | ||
| Extends the duration of sunny weather when the weather turns sunny while the user is on the field. | | Extends the duration of sunny weather when the weather turns sunny while the user is on the field. | ||
| 10 | | 10 | ||
Line 1,802: | Line 2,255: | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Solar Sync | | {{sk|Solar Sync}} | ||
| Makes the weather sunny the first time the | | Makes the weather sunny the first time the user's sync move is used each battle. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
| 3 | | 3 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
| Catalytic Acceleration | | {{sk|Catalytic Acceleration}} | ||
| Applies the Move Gauge Acceleration effect to the allied field of play after using the | | Applies the Move Gauge Acceleration effect to the allied field of play after using the user's sync move. | ||
| 10 | | 10 | ||
| 120 | | 120 | ||
Line 1,848: | Line 2,301: | ||
* [[PML Arc]]: {{DL|PML Arc|Chapter 30: The Road to Victory}} (as a side foe) | * [[PML Arc]]: {{DL|PML Arc|Chapter 30: The Road to Victory}} (as a side foe) | ||
* [[Champion Stadium]]: {{mas|Victory Road}} (as a side foe) | * [[Champion Stadium]]: {{mas|Victory Road}} (as a side foe) | ||
* [[Battle Rally]] (as a side foe; Area | * [[Battle Rally]] (as a side foe; Area 1–9) | ||
* [[Story event]]: [[We Should Battle!]] (as a side foe; August 8 to 28, 2023) | * [[Story event]]: [[We Should Battle!]] (as a side foe; August 8 to 28, 2023) | ||
Leaf (Champion) & Moltres can be battled against in: | Leaf (Champion) & Moltres can be battled against in: | ||
* [[Battle Rally]] (Area | * [[Battle Rally]] (Area 1–9) | ||
* [[Champion Stadium]]: [[Pasio Special Stadium]] ({{type|Water}} weakness; December 21, 2023 to January 4, 2023) | * [[Champion Stadium]]: [[Pasio Special Stadium]] ({{type|Water}} weakness; December 21, 2023 to January 4, 2023) | ||
* [[Extreme battle event]]: {{DL|Extreme battle event|Regional Top-Tier Challenge}} (as a side foe; September 9 to 19, 2024) | |||
===Story appearances=== | ===Story appearances=== | ||
Leaf appears in her normal outfit in the following story areas: | Leaf appears in her normal outfit in the following story areas: | ||
* [[PML Arc]]: | * [[PML Arc]]: | ||
** {{DL|PML Arc|Chapter 23: Hearts Connected by Fashion}} | ** {{DL|PML Arc|Chapter 23: Hearts Connected by Fashion}} | ||
** {{DL|PML Arc|Chapter 30: The Road to Victory}} | ** {{DL|PML Arc|Chapter 30: The Road to Victory}} | ||
Line 1,864: | Line 2,318: | ||
** [[Veevee on Pasio!]] | ** [[Veevee on Pasio!]] | ||
** [[Let's Go in Search of Wonder]] | ** [[Let's Go in Search of Wonder]] | ||
** [[Festive Sun and Moon]] | |||
* [[Special sync pair event]]: {{DL|Special sync pair event|Misty & Psyduck}} | * [[Special sync pair event]]: {{DL|Special sync pair event|Misty & Psyduck}} | ||
* [[Solo event]]: [[Pasio Gold Rush]] | * [[Solo event]]: [[Pasio Gold Rush]] | ||
* [[Special event]]s: | * [[Special event]]s: | ||
** {{DL|Special event|Blazing Battle with Ash}} | ** {{DL|Special event|Blazing Battle with Ash}} | ||
** {{DL|Special event|Metronome Day}} | ** {{DL|Special event|Metronome Day}} | ||
* [[Trainer Files]]: | * [[Trainer Files]]: [[Kanto Elite Four (Part 2)]] (flashback) | ||
* [[Neo Champions]]: [[Three Trainers, Three Minds]] | * [[Neo Champions]]: [[Three Trainers, Three Minds]] | ||
* [[Time trial event]]: [[Let's Go for Number One!]] | * [[Time trial event]]: [[Let's Go for Number One!]] | ||
* Sync pair stories: | * Sync pair stories: | ||
** A Day with {{DL|Red (Masters)|Snorlax|Red}} | ** A Day with {{DL|Red (Masters)|Snorlax|Red}} | ||
** A Day with {{DL|Blue (Masters)|Aerodactyl|Blue (Classic)}} | ** A Day with {{DL|Blue (Masters)|Aerodactyl|Blue (Classic)}} | ||
Line 1,899: | Line 2,354: | ||
==Gallery== | ==Gallery== | ||
===Leaf=== | ===Leaf=== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color}}; font-size:80% | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color}}; font-size:80%" | ||
|- | |- | ||
| colspan=2 style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Masters Dream Team Maker Leaf and Eevee.png|x200px]] | | colspan=2 style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Masters Dream Team Maker Leaf and Eevee.png|x200px]] | ||
Line 1,907: | Line 2,362: | ||
|- | |- | ||
| colspan=2 | Leaf & Eevee on <br>Pokémon Masters EX Dream Team Maker | | colspan=2 | Leaf & Eevee on <br>Pokémon Masters EX Dream Team Maker | ||
| colspan=2 | Leaf's sync move mindscape<br>({{color2| | | colspan=2 | Leaf's sync move mindscape<br>({{color2|000|Kanto}}) | ||
| Trainer Lodge Friend Snapshot | | Trainer Lodge Friend Snapshot | ||
|- | |- | ||
Line 1,920: | Line 2,375: | ||
| 6★ model<br>(EX colors) | | 6★ model<br>(EX colors) | ||
| VS model<br>(EX colors) | | VS model<br>(EX colors) | ||
| Comic of {{color2| | | Comic of {{color2|000|Nemona (Masters)|Nemona}} meeting {{color2|000|Red (Masters)|Red}}<br>by me_Genzo<ref name="me_Genzo">[https://twitter.com/me_Genzo/status/1689461141452607488 Tweet about illustrating the Nemona comics]</ref> | ||
|- | |- | ||
| style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Leaf Emote 1 Masters.png|80px]] | | style="{{roundy|20px}} border:2px solid #{{normal color dark}}; background:#{{normal color light}}" | [[File:Leaf Emote 1 Masters.png|80px]] | ||
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| Trainer emote<br>Thanks! | | Trainer emote<br>Thanks! | ||
| Trainer Lodge Story Snapshot | | Trainer Lodge Story Snapshot | ||
| Decorative Leaf Plushie for the {{color2| | | Decorative Leaf Plushie for the {{color2|000|Trainer Lodge}} | ||
|} | |} | ||
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* The name of Leaf's [[List of moves in Pokémon Masters EX#List of Trainer moves|Trainer move]] is a reference to the title of {{pkmn|Let's Go, Pikachu! and Let's Go, Eevee!|Pokémon Let's Go, Eevee!}}. | * The name of Leaf's [[List of moves in Pokémon Masters EX#List of Trainer moves|Trainer move]] is a reference to the title of {{pkmn|Let's Go, Pikachu! and Let's Go, Eevee!|Pokémon Let's Go, Eevee!}}. | ||
* Sygna Suit Leaf & Venusaur were the first fair-exclusive {{type|Grass}} sync pair. | * Sygna Suit Leaf & Venusaur were the first fair-exclusive {{type|Grass}} sync pair. | ||
* Sygna Suit Leaf & Venusaur are one of only two sync pairs whose debut scout did not begin at 06:00 UTC, the other being {{sync|Nemona|Pawmot}}. | |||
* Leaf is the only Trainer in [[Pokémon Masters EX]] to use both a Z-Move and [[Mega Evolution]]. | * Leaf is the only Trainer in [[Pokémon Masters EX]] to use both a Z-Move and [[Mega Evolution]]. | ||
* Leaf was the one who gave {{OBP|Copycat|character}} her [[Poké Doll]], as revealed in a conversation in the Pokémon Center. | * Leaf was the one who gave {{OBP|Copycat|character}} her [[Poké Doll]], as revealed in a conversation in the Pokémon Center. | ||
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===Origin=== | ===Origin=== | ||
Leaf's design is based on her appearance in {{game|FireRed and LeafGreen|s}}. Leaf's Eevee may be based on the Eevee that can be obtained in [[Celadon Condominiums|Celadon Mansion]]. Eevee's Dex entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}. | Leaf's design is based on her appearance in {{game|FireRed and LeafGreen|s}}. Leaf's Eevee may be based on the Eevee that can be obtained in [[Celadon Condominiums|Celadon Mansion]]. Eevee's {{mas|Dex}} entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}. | ||
Leaf's {{adv|Green|Pokémon Adventures counterpart}} is depicted with a Clefable. In addition, {{ga|Green}}, a character similar to Leaf, uses a Clefable in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]. Clefable's Dex entry comes from Pokémon Ultra Sun. | Leaf's {{adv|Green|Pokémon Adventures counterpart}} is depicted with a Clefable. In addition, {{ga|Green}}, a character similar to Leaf, uses a Clefable in [[Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]. Clefable's Dex entry comes from Pokémon Ultra Sun. | ||
Blastoise is the final [[evolution]] of {{p|Squirtle}}, one of the [[first partner Pokémon]] of [[Kanto]] in the [[core series]] games. Leaf's Pokémon Adventures counterpart is depicted with a [[Blasty|Blastoise]]. In addition, Green, a character similar to Leaf, uses a Blastoise as her signature Pokémon in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. Blastoise's Dex entry comes from {{pkmn|Ruby and Sapphire Versions|Pokémon Ruby and Sapphire}}. | |||
Venusaur is the final evolution of {{p|Bulbasaur}}, one of the first partner Pokémon of Kanto in the core series games. Venusaur's Dex entry comes from Pokémon Ruby and Sapphire. | |||
Moltres is a [[Legendary Pokémon]] that can be caught at [[Mt. Ember]] in Pokémon FireRed and LeafGreen. In addition, Leaf's [[Pokémon Adventures]] counterpart is depicted with a {{DL|Legendary birds (Adventures)|Moltres}}. Moltres's Dex entry comes from Pokémon Ruby and Sapphire. | Moltres is a [[Legendary Pokémon]] that can be caught at [[Mt. Ember]] in Pokémon FireRed and LeafGreen. In addition, Leaf's [[Pokémon Adventures]] counterpart is depicted with a {{DL|Legendary birds (Adventures)|Moltres}}. Moltres's Dex entry comes from Pokémon Ruby and Sapphire. | ||
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</div> | </div> | ||
<div style="display: inline-block;"> | <div style="display: inline-block;"> | ||
''Endless Possibilities Extreme Evoboost'' | ''Endless Possibilities Extreme Evoboost'' | ||
{{langtable | |||
|color={{normal color}}|bordercolor={{normal color dark}} | |||
|ja=追い求める可能性の ナインエボルブースト ''{{tt|Oimotomeru Kanōsei no Nain Eboru Būsuto|Pursuit of Possibilities Extreme Evoboost}}'' | |||
|zh_cmn=追求可能性之 九彩昇華齊聚頂 ''{{tt|Zhuīqiú Kěnéngxìng zhī Jiǔcǎi Shēnghuá Qíjùdǐng|Pursuit of Possibilities Extreme Evoboost}}'' | |||
|fr=Possibilités infinies ! Neuf pour Un ! | |||
|de=Potenzial der Macht der Neun | |||
|ko=가능성을 추구하는 나인이볼부스트 ''{{tt|Ganeungseong-eul Chuguhaneun Nain Ibol Buseuteu|Pursuit of Possibilities Extreme Evoboost}}'' | |||
|it=Potenziamento Eevolutivo dell'anelito | |||
|es=Posibilidades a la Novena Potencia | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Hit 'Em with Love!'' | |||
{{langtable | |||
|color={{fairy color}}|bordercolor={{fairy color dark}} | |||
|ja=大好きをぶつける! ''{{tt|Daisuki o Butsukeru!|Hit Them with Love!}}'' | |||
|zh_cmn=釋放最愛! ''{{tt|Shìfàng Zuì'ài!|Unleash My Love!}}'' | |||
|fr=Le pouvoir des sentiments ! | |||
|de=Liebe trotzt allem! | |||
|ko=애정을부딪칠거야! ''{{tt|Aejeong-eulbuditchilgeoya!|Hit Them with Love!}}'' | |||
|it=Un affetto travolgente! | |||
|es=¡Os mando mucho amor! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Rarely Seen Fairy Beam'' | |||
{{langtable | |||
|color={{fairy color}}|bordercolor={{fairy color dark}} | |||
|ja=めったにみられない フェアリーレイ ''{{tt|Metta ni Mirarenai Fearī Rei|Rarely Seen Fairy Ray}}'' | |||
|zh_cmn=鮮少現身之 妖精光線 ''{{tt|Xiānshǎo Xiànshēn zhī Yāojing Guāngxiàn|Rarely Seen Fairy Ray}}'' | |||
|fr=Un Pokémon très rare ! Laser Fée ! | |||
|de=Feenstrahl der zaghaften Scheu | |||
|ko=좀처럼 볼 수 없는 페어리레이 ''{{tt|Jomcheoreom Bol Su Eomneun Peeori Rei|Rarely Seen Fairy Ray}}'' | |||
|it=Raggio Folletto molto raro a vedersi | |||
|es=Rayo Hada Muy Raro de Ver | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Can't Get Enough!'' | |||
{{langtable | {{langtable | ||
|color={{ | |color={{water color}}|bordercolor={{water color dark}} | ||
|ja= | |ja=たまらない……! ''{{tt|Tamaranai...!|Can't Help Myself...!}}'' | ||
|zh_cmn= | |zh_cmn=欲罷不能……! ''{{tt|Yùbàbùnéng...!|Can't Help Myself...!}}'' | ||
|fr= | |fr=J'adore ces moments-là ! | ||
|de= | |de=Aaah, ich hab euch sooo lieb! | ||
|ko= | |ko=참을수없어...! ''{{tt|Cham-eul su Eopseo...!|Can't Help Myself...!}}'' | ||
|it= | |it=No, vabbè...! | ||
|es= | |es=Ains... ¡Si es que me encanta! | ||
}} | }} | ||
</div> | </div> | ||
<div style="display: inline-block;"> | <div style="display: inline-block;"> | ||
'' | ''Full Blast Hydro Cannon'' | ||
{{langtable | {{langtable | ||
|color={{ | |color={{water color}}|bordercolor={{water color dark}} | ||
|ja= | |ja=フルハイドロカノン ナインエボルブースト ''{{tt|Furu Haidoro Kanon|Full Hydro Cannon}}'' | ||
|zh_cmn= | |zh_cmn=全力加農水炮 ''{{tt|Quánlì Jiānóng Shuǐ Pào|Full-Powered Hydro Cannon}}'' | ||
|fr= | |fr=Hydroblast à pleine puissance | ||
|de= | |de=Aquahaubitze der vollen Wucht | ||
|ko= | |ko=풀하이드로캐논 ''{{tt|Pul Haideuro Kaenon|Full Hydro Cannon}}'' | ||
|it= | |it=Idrocannone totale | ||
|es= | |es=Hidrocañón a Tope | ||
}} | }} | ||
</div> | </div> | ||
<div style="display: inline-block;"> | <div style="display: inline-block;"> | ||
'' | ''Kaboom Kaboom Water Beam '' | ||
{{langtable | {{langtable | ||
|color={{ | |color={{water color}}|bordercolor={{water color dark}} | ||
|ja= | |ja=ドカン! と撃ち抜く ウォーターレイ ''{{tt|Dokan! to Uchinuku Wōtā Rei|Booming Piercing Water Ray}}'' | ||
|zh_cmn= | |zh_cmn=轟隆貫穿之 水之光線 ''{{tt|Hōnglóng Guànchuān zhī Shuǐ zhī Guāngxiàn|Booming Piercing Water Ray}}'' | ||
|fr= | |fr=Voilà un jet qui va tout transpercer ! Laser Eau ! | ||
|de= | |de=Wasserstrahl der enormen Durchschlagskraft | ||
|ko= | |ko=뻥! 하고 꿰뚫는 워터레이 ''{{tt|Ppeong! Hago Kkwettulleun Woteo Rei|Booming Piercing Water Ray}}'' | ||
|it=Raggio | |it=Raggio Acqua che perfora persino l'acciaio | ||
|es=Rayo | |es=Rayo Agua que Abre Boquetes en Montañas | ||
}} | }} | ||
</div> | </div> | ||
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<references/> | <references/> | ||
==Related articles== | |||
{{Champions|fire}} | {{Champions|fire}} | ||
{{masterscharacters|normal}}<br/> | {{masterscharacters|normal}}<br/> | ||
Line 2,186: | Line 2,686: | ||
[[Category:Trainers with Key Stones]] | [[Category:Trainers with Key Stones]] | ||
[[Category:Trainers with Z-Rings]] | [[Category:Trainers with Z-Rings]] | ||
[[Category:Trainers with Dynamax Bands]] | |||
[[Category:Trainers with Legendary Pokémon]] | [[Category:Trainers with Legendary Pokémon]] | ||
[[Category:Masters EX characters with an EX | [[Category:Masters EX characters with an EX style]] | ||
[[Category:Masters EX characters with an alternate outfit]] | [[Category:Masters EX characters with an alternate outfit]] | ||
Latest revision as of 00:49, 23 September 2024
Leaf リーフ Leaf | |
Leaf's model | |
No. | 76 |
---|---|
English voice actor | Michelle Marie[1] |
Japanese voice actor | Yuka Otsubo[2] |
Description | This cheerful and friendly Trainer has an insatiable sense of adventure and absolute confidence in her battling skills. |
Leaf (Japanese: リーフ Leaf) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series. She forms a sync pair with Eevee. This sync pair was first made available on January 22, 2020. This pair can be raised to 6★ EX from April 5, 2021.
Leaf in her sygna suit forms a sync pair with Venusaur, which is capable of Mega Evolving. This sync pair was first made available on August 28, 2020. This pair can be raised to 6★ EX from the day it was released.
Leaf in her Neo Champion attire forms a sync pair with Moltres. This pair can be obtained through a limited Master Fair sync pair scout beginning on August 30, 2023. This pair can be raised to 6★ EX from the day is was released.
Leaf also forms a sync pair with her Clefable. This pair can be obtained by reaching Friendship Level 100 with Leaf in the Trainer Lodge beginning on August 30, 2023. This pair can be raised to 6★ EX from September 1, 2023, though this pair lacks an EX style.
Leaf also forms a sync pair with Blastoise, which is capable of Dynamaxing. This pair was first made available through a Mix sync pair scout beginning on September 1, 2024. This pair can be raised to 6★ EX since it first released, though this pair lacks an EX style.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
History
Leaf has experienced similar events to her core series counterpart. Leaf received her first partner Pokémon, Bulbasaur, from Professor Oak and left Pallet Town at the same time as Red and Blue. While on her journey, Leaf searched all over Mt. Moon in hopes of finding a Clefairy.[3] She also had a Gym battle with Misty.[4] At one point she tried to catch a wild Snorlax blocking the road, but she failed.[5] While in Saffron City, Leaf gave Copycat a Poké Doll.[6] While she was traveling through Kanto, she caught Moltres.[7] She has also traveled through the Sevii Islands, where she met a man who gave her a Nugget.[8] At some point Leaf caught an Eevee, and a Clefable.
Eevee
Type | Normal | ||||||
---|---|---|---|---|---|---|---|
Move types | Normal / Steel | ||||||
Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Eevee ♂ | Weakness | Fighting | |||||
The question of why only Eevee has such unstable genes has still not been solved. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 700 | 202 | 232 | 158 | 233 | 245 | |
Lv. 140, Max Potential | 800 | 242 | 272 | 198 | 273 | 285 |
Availability
Leaf is available in the permanent sync pair scout pool. Her offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Leaf Spotlight Scout | January 22 to February 6, 2020 | Debut |
Leaf and Gladion Spotlight Scout | April 5 to 17, 2021 | Sync grid expanded and 6★ EX unlocked |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Tackle | Normal |
Physical | 1 | 25 | 30 | 100% | An opponent | No additional effect. |
Potion | None | Status | 0 (2 uses) |
— | — | — | An ally | Restores an ally's HP by approximately 40% of its maximum HP. |
Iron Tail | Steel |
Physical | 3 | 132 | 158 | 75% | An opponent | Has a chance (30%) of lowering the target's Defense by one stat rank. |
Let's Go! | None | Status | 0 (2 uses) |
— | — | — | All allies | Charges the user's move gauge by two for each allied sync pair on the field. When used in a co-op battle, charges the move gauges of all allied players by two instead. Raises the user's attack by two stat ranks. |
Sync moves | ||||||||
Endless Possibilities Extreme Evoboost | Normal |
Status | — | — | — | — | All allies | Charges the user's move gauge by its current move level. Raises the Attack, Defense, Sp Atk., Sp. Def, Speed, and accuracy of all allied sync pairs by two stat ranks. (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Benefactor | Transfers this sync pair's stat increases to the sync pair that will switch in when this sync pair switches out. |
Impervious | Stats cannot be lowered. |
Theme Skills | |
Normal Support | Raises the maximum HP of all allied sync pairs by 30. |
Kanto Support | Raises the maximum HP of all allied sync pairs by 4. |
Main Character Support | Raises the maximum HP of all allied sync pairs by 4. |
Pallet Town Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Wistful ↑ 2 | Raises the following discovery level by 2: • Wistful Crystal |
Sync grid
Leaf & Eevee's sync grid was expanded on April 5, 2021. It was further expanded on November 25, 2023.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
HP +20 | HP +20 | 4 | 48 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +20 | Defense +20 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +20 | Sp. Def +20 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Tackle: Power 4 | Tackle: Power ↑ 4 | 3 | 36 | 1 |
Tackle: Power 4 | Tackle: Power ↑ 4 | 3 | 36 | 1 |
Tackle: Power 4 | Tackle: Power ↑ 4 | 3 | 36 | 2 |
Tackle: Power 4 | Tackle: Power ↑ 4 | 3 | 36 | 1 |
Tackle: Power 4 | Tackle: Power ↑ 4 | 3 | 36 | 2 |
Tackle: Power 4 | Tackle: Power ↑ 4 | 3 | 36 | 1 |
Tackle: Power 4 | Tackle: Power ↑ 4 | 3 | 36 | 2 |
Tackle: Staggering 2 | Has a chance (30%) of making the target flinch when an attack is successful. | 8 | 96 | 2 |
Tackle: Stoic 1 | Has a chance (20%) of raising the Pokémon's Defense by 1 stat rank after it uses a move. | 10 | 120 | 2 |
Tackle: Move Gauge Refresh 9 | Charges the user's move gauge by one when a move is successful. | 8 | 96 | 3 |
Potion: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
Potion: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 3 |
Potion: Friend Mend 9 | When a move targeting an allied sync pair (excluding field effects) is successful, removes all status conditions from the allied sync pair affected by the move. | 8 | 96 | 2 |
Potion: Master Healer 2 | Increases the amount of HP restored by the user's healing moves. | 7 | 84 | 3 |
Let's Go!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
Let's Go!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 3 |
Let's Go!: Barricade Buddies 1 | Raises the Sp. Def of all allied sync pairs by 1 stat rank when a move is successful. | 10 | 120 | 2 |
Let's Go!: Berserk Bunch 1 | Raises the Attack of all allied sync pairs by 1 stat rank when the user's move is successful. | 3 | 36 | 2 |
Let's Go!: All Ramped Up 1 | Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user's move is successful. | 3 | 36 | 2 |
Let's Go!: Critical Squad 1 | Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user's move is successful. | 5 | 60 | 3 |
Iron Tail: Power 3 | Iron Tail: Power ↑ 3 | 4 | 48 | 1 |
Iron Tail: Power 3 | Iron Tail: Power ↑ 3 | 4 | 48 | 1 |
Iron Tail: Power 3 | Iron Tail: Power ↑ 3 | 4 | 48 | 1 |
Iron Tail: Power 3 | Iron Tail: Power ↑ 3 | 4 | 48 | 2 |
Iron Tail: Power 3 | Iron Tail: Power ↑ 3 | 4 | 48 | 2 |
Iron Tail: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Iron Tail: On a Roll 1 | Raises the chance of lowering stat values with the additional effects of moves. | 8 | 96 | 3 |
Debut Damage Reduction (Physical) | Applies the Physical Damage Reduction effect to the allied field of play the first time the user enters a battle each battle. | 5 | 60 | 3 |
Endurance | If the Pokémon enters battle with full HP, applies the Enduring effect to it. | 10 | 120 | 3 |
Power Flux 5 | The fuller the move gauge, the more this powers up moves. | 10 | 120 | 3 |
S-Move: HP Recovery (M) 1 | Restores the user's HP by approximately 20% of its maximum HP after using a sync move. | 10 | 120 | 3 |
Adrenaline 1 | Reduces the sync move countdown by one when a sync move is used for the first time. | 12 | 144 | 3 |
Clefable
Type | Fairy | ||||||
---|---|---|---|---|---|---|---|
Move type | Fairy | ||||||
Role | Support | ||||||
Base Potential | ★★★★☆☆EX | ||||||
Clefable ♀ | Weakness | Steel | |||||
It can't help but hear a pin drop from over half a mile away, so it lives deep in the mountains where there aren't many people or Pokémon. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 611 | 176 | 210 | 176 | 210 | 224 | |
Lv. 140, Max Potential | 691 | 216 | 250 | 216 | 250 | 264 |
Availability
Leaf & Clefable can be teamed up with by scouting Leaf and raising her to friendship level 100 in the Trainer Lodge.
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Metronome | Normal |
Status | 1 | — | — | — | An opponent | Uses one of several moves at random. |
Moonlight | Fairy |
Status | 2 (2 uses) |
— | — | — | Self | Restores the user's HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm. |
Disarming Voice | Fairy |
Special | 2 | 45 | 54 | — | All opponents | Never misses. |
Hit 'Em with Love! | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Attack and Sp. Atk of all allied sync pairs by 2 stat ranks. |
Sync moves | ||||||||
Rarely Seen Fairy Beam | Fairy |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Healthy Healing | Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. |
Charging Infliction 1 | Charges the user's move gauge by 1 when its Pokémon uses a status move. |
Escape Artist | Prevents the user from becoming trapped. |
Theme Skills | |
Fairy Support | Raises the maximum HP of all allied sync pairs by 30. |
Kanto Support | Raises the maximum HP of all allied sync pairs by 4. |
Main Character Support | Raises the maximum HP of all allied sync pairs by 4. |
Pallet Town Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Wistful ↑ 2 | Raises the following discovery level by 2: • Wistful Crystal |
Sync grid
Leaf & Clefable's sync grid is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Metronome: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Metronome: Shifty Striker 4 | Has a chance (50%) of raising the user's evasiveness by one stat rank when its Pokémon uses a move. | 8 | 96 | 2 |
Metronome: Healing Superhit 9 | Restores the user's HP by approximately 20% of its maximum HP when its move is super effective. | 10 | 120 | 2 |
Metronome: Super Countdown 9 | Reduces the user's sync move countdown by one when its move is super effective. | 10 | 120 | 2 |
Metronome: Stoic 4 | Has a chance (50%) of raising the user's Defense by one stat rank when its Pokémon uses a move. | 10 | 120 | 3 |
Metronome: Acumen 4 | Has a chance (50%) of raising the user's Sp. Def by one stat rank when its Pokémon uses a move. | 10 | 120 | 3 |
Moonlight: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Moonlight: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Moonlight: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
Disarming Voice: Power +4 | Disarming Voice: Power ↑ +4 | 3 | 36 | 1 |
Disarming Voice: Power +4 | Disarming Voice: Power ↑ +4 | 3 | 36 | 1 |
Disarming Voice: Power +4 | Disarming Voice: Power ↑ +4 | 3 | 36 | 1 |
Disarming Voice: Power +4 | Disarming Voice: Power ↑ +4 | 3 | 36 | 2 |
Disarming Voice: Power +4 | Disarming Voice: Power ↑ +4 | 3 | 36 | 2 |
Disarming Voice: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Disarming Voice: Flabbergast 4 | Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. | 8 | 96 | 3 |
Disarming Voice: Satisfied Snicker 9 | Lowers the target's Sp. Atk by 1 stat rank when the user's attack move against the target is successful. | 10 | 120 | 3 |
Hit 'Em with Love!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Hit 'Em with Love!: Precision Pals 1 | Raises the accuracy of all allied sync pairs by 1 stat rank when the user's move is successful. | 8 | 96 | 2 |
Hit 'Em with Love!: Full-Bracing Command 9 | Raises the user's Defense and Sp. Def by 1 stat rank when its Trainer uses a move. | 10 | 120 | 3 |
Antitoxin | Prevents the user from getting poisoned or badly poisoned. | 5 | 60 | 2 |
Flameproof | Prevents the user from getting burned. | 5 | 60 | 2 |
Dragon Guard | Reduces damage when the user is attacked by Dragon-type moves. | 9 | 108 | 2 |
S-Move: Team HP Recovery (M) 1 | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | 10 | 120 | 3 |
Rarely Seen Fairy Beam: Power +25 | Rarely Seen Fairy Beam: Power ↑ +25 | 5 | 60 | 3 |
Rarely Seen Fairy Beam: Power +25 | Rarely Seen Fairy Beam: Power ↑ +25 | 5 | 60 | 3 |
Blastoise
Type | Water | ||||||
---|---|---|---|---|---|---|---|
Move type | Water | ||||||
Role | Field | ||||||
EX Role | Strike (Special) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Blastoise ♀ | Weakness | Grass | |||||
Blastoise has water spouts that protrude from its shell. The water spouts are very accurate. They can shoot bullets of water with enough accuracy to strike empty cans from a distance of over 160 feet. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 684 | 336 | 187 | 336 | 187 | 284 | |
Lv. 140, Max Potential | 844 | 416 | 227 | 416 | 227 | 324 |
Availability
Leaf & Blastoise are exclusive to Mix scouts. Their offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Debut; available using paid gems only |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Water Pulse | Water |
Special | 2 | 47 | 56 | 100% | An opponent | Has a chance (20%) of leaving the target confused. |
Potion | None | Status | 0 (2 uses) | — | — | — | An ally | Restores an ally's HP by approximately 40% of its maximum HP. |
Can't Get Enough! | None | Status | 0 (1 use) | — | — | — | An ally | Applies the Move Gauge Acceleration effect to the allied field of play. Raises an ally's Defense by 4 stat ranks. Applies the Enduring effect to an ally. |
Full Blast Hydro Cannon | Water |
Special | 2 | 180 | 216 | 100% | All opponents | Activation Condition: When the weather turns rainy. Deactivation Condition: When the weather condition is no longer rainy. Lowers the target's Attack and Sp. Atk by 1 stat rank. The power of this move is not lowered even if there are multiple targets. |
Sync moves | ||||||||
Kaboom Kaboom Water Beam | Water |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time. • Rain) (EX role effect: Sync moves will target all opposing sync pairs.) |
Max moves | ||||||||
Max Geyser* | Water |
Special | — | 400 | 480 | — | An opponent | Makes the weather rainy. |
Max Geyser* | Water |
Special | — | 400 | 480 | — | An opponent | Makes the weather rainy. |
Skills
Name | Description |
---|---|
Passive Skills | |
Kanto Journey Legacy | The user's moves never miss. Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves, sync move, or max moves. |
Entry: Sp. Atk ↑ & Sp. Def ↑ 4 | Raises the user's Sp. Atk and Sp. Def by 4 stat ranks when it enters a battle. |
Mind Games 9 | Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. |
Theme Skills | |
Water Field | Raises the maximum HP of all allied sync pairs by 12. Raises the Speed of all allied sync pairs by 12. |
Kanto Field | Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Main Character Field | Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Pallet Town Field | Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Expedition Skills | |
Soothing ↑ 2 | Raises the following discovery level by 2: • Soothing Crystal |
Sync grid
The sync grid for Leaf & Blastoise is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 1 |
Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 1 |
Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 1 |
Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 1 |
Water Pulse: Power +4 | Water Pulse: Power ↑ +4 | 3 | 36 | 2 |
Water Pulse: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
Water Pulse: Aggravation 2 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 8 | 96 | 2 |
Full Blast Hydro Cannon: Power +3 | Full Blast Hydro Cannon: Power ↑ +3 | 3 | 36 | 1 |
Full Blast Hydro Cannon: Power +3 | Full Blast Hydro Cannon: Power ↑ +3 | 3 | 36 | 1 |
Full Blast Hydro Cannon: Power +3 | Full Blast Hydro Cannon: Power ↑ +3 | 3 | 36 | 1 |
Full Blast Hydro Cannon: Power +3 | Full Blast Hydro Cannon: Power ↑ +3 | 3 | 36 | 1 |
Full Blast Hydro Cannon: Power +3 | Full Blast Hydro Cannon: Power ↑ +3 | 3 | 36 | 2 |
Full Blast Hydro Cannon: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
Potion: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Potion: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 2 |
Can't Get Enough!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Racing Rain 2 | Quickly charges the move gauge when the weather is rainy. | 8 | 96 | 2 |
Rain Gear 2 | Reduces damage when the user is hit by an attack move while the weather is rainy. | 9 | 108 | 2 |
Rainy Immunity | Status conditions cannot be inflicted on the user when the weather is rainy. | 9 | 108 | 2 |
Witty Hit 4 | Has a chance (50%) of raising the user's Sp. Atk by one stat rank when its attack move is successful. | 9 | 108 | 2 |
MAX Double Down 3 | Powers up the user's max moves that are super effective. | 8 | 96 | 3 |
Raging Rain 3 | Powers up the user's moves when the weather is rainy. | 10 | 120 | 3 |
MAX Countdown 2 | Reduces the user's sync move countdown by 2 after using its max move. | 10 | 120 | 3 |
Shower Power 5 | Powers up the user's sync move when the weather is rainy. | 10 | 120 | 3 |
Brainpower | The more the user's Sp. Atk is raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
S-Move/Max Move: Special Boost ↑2 9 | Increases the user's Special Moves ↑ Next effect by 2 ranks after using its sync move or max move. | 10 | 120 | 3 |
Mind Games 9 | Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. | 10 | 120 | 3 |
Kaboom Kaboom Water Beam: Power +25 | Kaboom Kaboom Water Beam: Power ↑ +25 | 5 | 60 | 3 |
Kaboom Kaboom Water Beam: Power +25 | Kaboom Kaboom Water Beam: Power ↑ +25 | 5 | 60 | 3 |
Venusaur
Sygna Suit Leaf マジコスリーフ Serious Costume Leaf | |
Sygna Suit Leaf's model | |
No. | 76 |
---|---|
English voice actor | Michelle Marie |
Japanese voice actor | Yuka Otsubo |
Description | Leaf's sygna suit has a sporty look. Together with her trusted partner, Venusaur, she has pledged to fight with all her strength to protect her friends. |
Type | Grass | ||||||
---|---|---|---|---|---|---|---|
Move type | Grass | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Venusaur ♀ ↔ Mega Venusaur ♀ | Weakness | Psychic | |||||
There is a large flower on Venusaur's back. The flower is said to take on vivid colors if it gets plenty of nutrition and sunlight. The flower's aroma soothes the emotions of people. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 728 | 268 | 244 | 268 | 244 | 166 | |
Lv. 140, Max Potential | 828 | 308 | 284 | 308 | 284 | 206 | |
Mega Venusaur | |||||||
Lv. 140, Base Potential | 728 | 268 | 244 | 321 | 292 | 166 | |
Lv. 140, Max Potential | 828 | 308 | 284 | 369 | 340 | 206 |
Availability
Sygna Suit Leaf is exclusive to Poké Fair scouts. Her offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Sygna Suit Leaf Poké Fair Scout | August 28 to September 28, 2020 | Debut; began at 09:00 UTC |
Triple Feature Poké Fair Scout | December 17, 2020 to January 1, 2021 | |
Triple Feature Poké Fair Scout 72 Hours Only! | Starting July 28, 2021 | Available for 72 hours after logging in with version 2.11.0 |
Sygna Suit Leaf Poké Fair Scout | December 9, 2022 to January 1, 2023 | Vertical sync grid expansion received |
Double Feature Poké Fair Scout | January 9 to 23, 2024 | Only Grass-type sync pairs could be recruited |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
She was also available on the following sync pair scout banners:
Banner | Dates | Notes |
---|---|---|
5★-Select Special Poké Fair Scout | August 28 to September 16, 2021 | Available using paid gems only |
One-Time-Only 5★-Select Scout | February 24, 2022 to present | Players can obtain one ticket for this scout by completing Victory Road |
New Year's Poké Fair Ticket Scout | January 1 to 23, 2023 | Players could obtain up to 23 tickets for this scout |
Red Mix Scout | November 1, 2023 to May 1, 2024 | Available using paid gems only |
5★-Select Poké Fair Scout ×15 (B) | December 31, 2023 to January 31, 2024 | Available using paid gems only; began at 15:00 UTC |
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | February 19 to March 25, 2024 | Players could obtain up to 10 tickets for this scout |
5★-Select Poké Fair Scout ×15 (A) | February 28 to March 26, 2024 | Available using paid gems only |
Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
72 Hours Only! Champion Stadium Hard Level Celebration Scout | Starting July 31, 2024 | Available for 72 hours after unlocking Champion Stadium (Hard Lv. 1) |
Fair-exclusive pairs included! 10-Pair Scout (Max 100 Pairs) | August 18 to September 22, 2024 | Players could obtain up to 10 tickets for this scout |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
5★-Select Poké Fair Scout ×15 (B) | September 3 to 30, 2024 | Available using paid gems only |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Razor Leaf | Grass |
Physical | 2 | 43 | 51 | 95% | All opponents | Critical hits land more easily. |
Potion | None | Status | 0 (2 uses) |
— | — | — | An ally | Restores an ally's HP by approximately 40% of its maximum HP. |
Mega Healing! | None | Status | 0 (1 use) |
— | — | — | All allies | Reduces the user's sync move countdown by 1. If the user's Venusaur has Mega Evolved, reduces the user's sync move countdown by 2. When used in a co-op battle, reduces the sync move countdown of all allied players instead. Applies the Gradual Healing effect to all allied sync pairs. |
Frenzy Plant | Grass |
Special | 4 | 178 | 213 | 90% | An opponent | No additional effect. |
Sync moves | ||||||||
Tenacious Frenzy Plant | Grass |
Special | — | 160 | 192 | — | An opponent | Become Mega Venusaur until the end of battle. This move's power increases when the target is poisoned or badly poisoned. (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Venomous 4 | Has a chance (50%) of leaving the target badly poisoned when a move targeting an opponent is successful. (Only before Mega Evolving) |
Sundering 9 | Lowers the target's Defense or Sp. Def—or both—by one stat rank when a move targeting an opponent is successful. |
Adrenaline 2 | Reduces the sync move countdown by two when a sync move is used for the first time. |
Potent Toxin 2 | Increases the amount of damage the target takes from being poisoned or badly poisoned. (Only after Mega Evolving) |
Theme Skills | |
Grass Tech | Raises allies' Attack and Sp. Atk by 12 when using Grass-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Kanto Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Sygna Suit Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Pallet Town Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 1 per Kanto theme | Raises the following discovery level by the number of sync pairs that share the Kanto theme: • Soothing Crystal |
Sync grid
Sygna Suit Leaf & Venusaur's sync grid is an expanded grid, made available on August 28, 2020. It was further expanded on December 9, 2022.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 3 | 36 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 4 | 48 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 3 | 36 | 1 |
Sp. Atk +20 | Sp. Atk +20 | 8 | 96 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Razor Leaf: Power +3 | Razor Leaf: Power ↑ +3 | 3 | 36 | 1 |
Razor Leaf: Power +3 | Razor Leaf: Power ↑ +3 | 3 | 36 | 1 |
Razor Leaf: Power +3 | Razor Leaf: Power ↑ +3 | 3 | 36 | 1 |
Razor Leaf: Power +3 | Razor Leaf: Power ↑ +3 | 3 | 36 | 1 |
Razor Leaf: Power +3 | Razor Leaf: Power ↑ +3 | 3 | 36 | 1 |
Razor Leaf: Power +3 | Razor Leaf: Power ↑ +3 | 3 | 36 | 1 |
Razor Leaf: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Razor Leaf: Critical Strike 2 | Powers up attacks if they become critical hits. | 10 | 120 | 2 |
Frenzy Plant: Power +3 | Frenzy Plant: Power ↑ +3 | 4 | 48 | 1 |
Frenzy Plant: Power +3 | Frenzy Plant: Power ↑ +3 | 4 | 48 | 1 |
Frenzy Plant: Power +3 | Frenzy Plant: Power ↑ +3 | 4 | 48 | 2 |
Frenzy Plant: Power +3 | Frenzy Plant: Power ↑ +3 | 4 | 48 | 2 |
Frenzy Plant: Power +3 | Frenzy Plant: Power ↑ +3 | 4 | 48 | 2 |
Frenzy Plant: Accuracy +10 | Frenzy Plant: Accuracy ↑ +10 | 7 | 84 | 1 |
Frenzy Plant: Move Gauge Refresh 4 | Has a chance (50%) of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Frenzy Plant: Discombobulate 4 | Has a chance (50%) of lowering the target's accuracy by 1 stat rank when an attack is successful. | 10 | 120 | 3 |
Potion: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Potion: Master Healer 2 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
Mega Healing!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
Toxic Power 1 | Powers up the user's moves when the target is poisoned or badly poisoned. | 7 | 84 | 2 |
Pinpoint Entry 1 | Raises the user's accuracy by 1 stat rank when it enters a battle. | 7 | 84 | 2 |
Potent Toxin 2 | Increases the amount of damage the target takes from being poisoned or badly poisoned. | 10 | 120 | 2 |
Toxic Power 5 | Powers up moves when the target is poisoned or badly poisoned. | 10 | 120 | 3 |
Speeding Sun 2 | Quickly charges the move gauge when the weather is sunny. | 7 | 84 | 2 |
Healing Sun 1 | Restores the Pokémon's HP whenever it takes an action while the weather is sunny. | 7 | 84 | 3 |
Hem In 2 | Has a chance (30%) of lowering the target's evasiveness by 1 stat rank when an attack is successful. | 8 | 96 | 3 |
HP Advantage 4 | The more HP the user has remaining, the more it powers up moves. | 10 | 120 | 3 |
Discourage 1 | Lowers the Sp. Atk of all opposing sync pairs when the Pokémon enters a battle. | 10 | 120 | 3 |
Relentless | The more the target's Defense has been lowered, the more this powers up sync moves. | 8 | 96 | 3 |
Venomous 2 | Has a chance (30%) of leaving the target badly poisoned when the user's move targeting that opponent is successful. | 8 | 96 | 4 |
Toxic Freebie 4 | Has a chance (50%) of applying the Free Move Next effect to the user when the user's attack move is successful against a poisoned or badly poisoned opponent. | 10 | 120 | 4 |
Noxious Hit 9 | Lowers the target's Attack and Sp. Atk by 1 stat rank when the user's attack move is successful against a poisoned or badly poisoned opponent. | 10 | 120 | 5 |
Power Play | The more the target's stats are lowered, the more it powers up the user's sync move. | 10 | 120 | 5 |
Tenacious Frenzy Plant: Power +25 | Tenacious Frenzy Plant: Power ↑ +25 | 5 | 60 | 3 |
Tenacious Frenzy Plant: Power +25 | Tenacious Frenzy Plant: Power ↑ +25 | 5 | 60 | 3 |
Moltres
Leaf (Champion) リーフ(チャンピオン) Leaf (Champion) | |
Leaf's model (Champion) | |
No. | 76 |
---|---|
English voice actor | Michelle Marie |
Japanese voice actor | Yuka Otsubo |
Description | Leaf is dressed in an outfit honoring her earned title: Neo Champion of Pasio. With Moltres at her side, she lets her love for Pokémon burn. |
Type | Fire | ||||||
---|---|---|---|---|---|---|---|
Move type | Fire | ||||||
Role | Tech | ||||||
EX Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Moltres | Weakness | Water | |||||
Moltres is a legendary bird Pokémon that has the ability to control fire. If this Pokémon is injured, it is said to dip its body in the molten magma of a volcano to burn and heal itself. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 679 | 370 | 185 | 370 | 176 | 336 | |
Lv. 140, Max Potential | 839 | 410 | 265 | 410 | 256 | 376 |
Availability
Leaf (Champion) is exclusive to Master Fair scouts. She was available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Leaf Master Fair Scout | August 30 to October 7, 2023 | Debut |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
She was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Daily Scout | Starting September 1, 2024 | One scout available daily |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Leer | Normal |
Status | 1 | — | — | 100% | All opponents | Lowers the target's Defense by 1 stat rank. |
Potion | None | Status | 0 (2 uses) |
— | — | — | An ally | Restores an ally's HP by approximately 40% of its maximum HP. |
Fiery Wings Flare Blitz | Fire |
Physical | 3 | 150 | 180 | 100% | An opponent | Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent's field of play. Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent's field of play. Removes the frozen condition from the user. If the target's stats are lowered, the amount of decrease is doubled. Makes the weather sunny the first time this attack move is successful each battle. Has a chance (10%) of leaving the target burned. |
Glory of the Flame! | None | Status | 0 (1 use) |
— | — | — | Self | Raises the user's Attack and Sp. Atk by 6 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. |
Sync moves | ||||||||
Burning Love Fire Blast | Fire |
Special | — | 200 | 240 | — | An opponent | The more the target's stats are lowered, the greater the power of this attack. (6★ EX effect: Sync move power will be multiplied by 1.5.) (EX role effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Kanto Pride | Powers up the physical attack moves of all allied sync pairs by 20%. Reduces physical attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Kanto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.) |
Love of Pallet | Lowers the target's Attack, Sp. Atk, and Sp. Def by 1 stat rank when the user's Pokémon uses a status move targeting that opponent. |
Sky-Illuminating White Blaze | Lowers the target's Fire Type Rebuff by 1 rank the first time the user's Pokémon uses a status move targeting the opponent each battle. This effect can activate only once per battle. Lowers the target's Fire Type Rebuff by 1 rank the first time the user's sync move targeting the opponent is successful each battle. This effect can activate only once per battle. |
Team Solar Immunity | When the weather is sunny, status conditions cannot be inflicted on any allied sync pairs and prevents all allies from flinching, becoming confused, or becoming trapped. |
Theme Skills | |
Fire Tech | Raises allies' Attack and Sp. Atk by 12 when using Fire-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Kanto Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Main Character Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Champion Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Pallet Town Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 2 | Raises the following discovery level by 2: • Soothing Crystal |
Sync grid
Leaf (Champion) & Moltres's sync grid is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +10 | Attack +10 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Leer: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Leer: Flabbergast 4 | Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. | 8 | 96 | 2 |
Leer: Afflicter's Fervor 1 | Reduces the sync move countdown by 1 the first time the user's Pokémon uses a status move each battle. | 10 | 120 | 3 |
Fiery Wings Flare Blitz: Power +3 | Fiery Wings Flare Blitz: Power ↑ +3 | 3 | 36 | 1 |
Fiery Wings Flare Blitz: Power +3 | Fiery Wings Flare Blitz: Power ↑ +3 | 3 | 36 | 1 |
Fiery Wings Flare Blitz: Power +3 | Fiery Wings Flare Blitz: Power ↑ +3 | 3 | 36 | 1 |
Fiery Wings Flare Blitz: Power +3 | Fiery Wings Flare Blitz: Power ↑ +3 | 3 | 36 | 2 |
Fiery Wings Flare Blitz: Power +3 | Fiery Wings Flare Blitz: Power ↑ +3 | 3 | 36 | 2 |
Fiery Wings Flare Blitz: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Potion: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Potion: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 2 |
Glory of the Flame!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
Flameproof | Prevents the user from getting burned. | 5 | 60 | 1 |
Headstrong | Attack cannot be lowered. | 5 | 60 | 1 |
Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 1 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Mighty Affliction 2 | Has a chance (30%) of increasing the user's Physical Moves ↑ Next effect by 1 rank when its Pokémon uses a status move. | 8 | 96 | 2 |
Hostile Environment 4 | Raises the chance of inflicting status conditions with the additional effects of moves. | 8 | 96 | 2 |
Insult to Injury | The more the target's Defense is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
Power Play | The more the target's stats are lowered, the more it powers up the user's sync move. | 10 | 120 | 3 |
Drought Alert 3 | Extends the duration of sunny weather when the weather turns sunny while the user is on the field. | 10 | 120 | 3 |
Solar Sync | Makes the weather sunny the first time the user's sync move is used each battle. | 10 | 120 | 3 |
Catalytic Acceleration | Applies the Move Gauge Acceleration effect to the allied field of play after using the user's sync move. | 10 | 120 | 3 |
Burning Love Fire Blast: Power +25 | Burning Love Fire Blast: Power ↑ +25 | 5 | 60 | 2 |
Burning Love Fire Blast: Power +25 | Burning Love Fire Blast: Power ↑ +25 | 5 | 60 | 2 |
Burning Love Fire Blast: Power +25 | Burning Love Fire Blast: Power ↑ +25 | 5 | 60 | 3 |
Burning Love Fire Blast: Power +25 | Burning Love Fire Blast: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Battle appearances
Leaf & Eevee can be battled against in:
- Eevee Day Celebration!: Three Eevee Tales (November 21 to December 5, 2022)
- Eevee Day Celebration!: Eevee Tales (November 21 to December 8, 2023)
Sygna Suit Leaf & Venusaur can be battled against in:
- PML Arc: Chapter 30: The Road to Victory (as a side foe)
- Champion Stadium: Victory Road (as a side foe)
- Battle Rally (as a side foe; Area 1–9)
- Story event: We Should Battle! (as a side foe; August 8 to 28, 2023)
Leaf (Champion) & Moltres can be battled against in:
- Battle Rally (Area 1–9)
- Champion Stadium: Pasio Special Stadium (Water-type weakness; December 21, 2023 to January 4, 2023)
- Extreme battle event: Regional Top-Tier Challenge (as a side foe; September 9 to 19, 2024)
Story appearances
Leaf appears in her normal outfit in the following story areas:
- PML Arc:
- Story events:
- Special sync pair event: Misty & Psyduck
- Solo event: Pasio Gold Rush
- Special events:
- Trainer Files: Kanto Elite Four (Part 2) (flashback)
- Neo Champions: Three Trainers, Three Minds
- Time trial event: Let's Go for Number One!
- Sync pair stories:
- A Day with Red
- A Day with Blue (Classic)
- A Day with Sygna Suit Kris
Leaf appears in her sygna suit in the following story areas:
- PML Arc: Chapter 30: The Road to Victory
- Champion Stadium: Victory Road
- Solo event: Training with Legends
- Story event: We Should Battle!
Leaf appears in her Champion outfit in the following story areas:
Sync pair stories
Leaf & Eevee
- A Day with Leaf
Sygna Suit Leaf & Venusaur
- A Day with Sygna Suit Leaf
Leaf (Champion) & Moltres
- A Day with Leaf
Quotes
- Main article: Leaf (game)/Quotes → Pokémon Masters EX
Gallery
Leaf
Leaf & Eevee on Pokémon Masters EX Dream Team Maker |
Leaf's sync move mindscape (Kanto) |
Trainer Lodge Friend Snapshot | |||
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Comic of Nemona meeting Red by me_Genzo[9] | |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Trainer Lodge Story Snapshot | Decorative Leaf Plushie for the Trainer Lodge |
Sygna Suit Leaf
Sygna Suit Leaf & Venusaur on Pokémon Masters EX Dream Team Maker |
Sygna Suit Leaf's sync move mindscape (Victory Road) |
Artwork with Red and Blue | |||
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (Normal colors) |
VS model (EX colors) | ||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | ||
Medal 1★ Training with Legends |
Medal 2★ Training with Legends |
Medal 3★ Training with Legends |
Medal Pride of Legends |
Victory Road artwork |
Leaf (Champion)
6★ model (Normal colors) | VS model (Normal colors) | 6★ model (EX colors) | VS model (EX colors) | Leaf's sync move mindscape (Kanto) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
4th Anniversary title screen artwork |
Medal 1★ Three Trainers, Three Minds |
Medal 2★ Three Trainers, Three Minds |
Medal 3★ Three Trainers, Three Minds |
Medal Pallet's Colorful Strength |
Trainer Lodge Friend Snapshot |
Trivia
- Leaf & Eevee were the first sync pair whose sync move is a status move.
- Leaf & Eevee were the first non-Alolan sync pair (excluding the player character with Solgaleo) whose sync move is based on a Z-Move.
- The name of Leaf's Trainer move is a reference to the title of Pokémon Let's Go, Eevee!.
- Sygna Suit Leaf & Venusaur were the first fair-exclusive Grass-type sync pair.
- Sygna Suit Leaf & Venusaur are one of only two sync pairs whose debut scout did not begin at 06:00 UTC, the other being Nemona & Pawmot.
- Leaf is the only Trainer in Pokémon Masters EX to use both a Z-Move and Mega Evolution.
- Leaf was the one who gave Copycat her Poké Doll, as revealed in a conversation in the Pokémon Center.
- In Red's sync pair story, Leaf mentions that she tried and failed to catch the Snorlax in Kanto that Red later caught.
- Leaf & Eevee were the last 5★ sync pair in the general sync pair scout pool to have their sync grid expanded, excluding sync pairs released after April 5, 2021, the date of Leaf & Eevee's sync grid expansion.
- Leaf's appearance in the Victory Road could be a reference to the player character becoming Champion in Pokémon FireRed and LeafGreen.
- All versions of Leaf use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Red, Elaine, Chase, Blue, and Professor Oak.
- Leaf also uses special voice-over lines upon winning a battle with Red, Elaine, Chase, or Blue in the same team.
- In her Champion outfit's sync pair story, Leaf reveals that she caught her Moltres in Kanto.
- Leaf's Clefable may have been originally caught at Mt. Moon as a Clefairy. In the special event Metronome Day, Leaf says she used to search all over Mt. Moon in Kanto, in hopes of finding a Clefairy.
Origin
Leaf's design is based on her appearance in Pokémon FireRed and LeafGreen. Leaf's Eevee may be based on the Eevee that can be obtained in Celadon Mansion. Eevee's Dex entry comes from Pokémon Ultra Sun.
Leaf's Pokémon Adventures counterpart is depicted with a Clefable. In addition, Green, a character similar to Leaf, uses a Clefable in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. Clefable's Dex entry comes from Pokémon Ultra Sun.
Blastoise is the final evolution of Squirtle, one of the first partner Pokémon of Kanto in the core series games. Leaf's Pokémon Adventures counterpart is depicted with a Blastoise. In addition, Green, a character similar to Leaf, uses a Blastoise as her signature Pokémon in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. Blastoise's Dex entry comes from Pokémon Ruby and Sapphire.
Venusaur is the final evolution of Bulbasaur, one of the first partner Pokémon of Kanto in the core series games. Venusaur's Dex entry comes from Pokémon Ruby and Sapphire.
Moltres is a Legendary Pokémon that can be caught at Mt. Ember in Pokémon FireRed and LeafGreen. In addition, Leaf's Pokémon Adventures counterpart is depicted with a Moltres. Moltres's Dex entry comes from Pokémon Ruby and Sapphire.
In other languages
Let's Go!
|
Endless Possibilities Extreme Evoboost
|
Hit 'Em with Love!
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Rarely Seen Fairy Beam
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Can't Get Enough!
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Full Blast Hydro Cannon
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Kaboom Kaboom Water Beam
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Mega Healing!
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Tenacious Frenzy Plant
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Fiery Wings Flare Blitz
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Glory of the Flame!
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Burning Love Fire Blast
|
References
- ↑ Michelle Marie on Twitter
- ↑ Yuka Ōtsubo on Twitter
- ↑ Metronome Day "I used to search all over Mt. Moon in Kanto, hoping to find a Clefairy..."
- ↑ Misty & Psyduck "I think you were wearing that same swimsuit when we battled at your Gym in Kanto, right"
- ↑ Sync pair story: A Day with Red "I was so jealous when I heard Red caught Snorlax..." "I wasn't strong enough to catch him at the time."
- ↑ Pokémon Center Conversation "I have a really funny friend back in Kanto. She copies everything I say and repeats it back to me. Weird, huh! She's a bit of a strange cookie, but after I gave her a Poké Doll, the two of us became really good friends!"
- ↑ Sync pair story: A Day with Leaf (Champion) "Moltres and I became partners while I was traveling through Kanto."
- ↑ Pasio Gold Rush "I met him when I was traveling around the Sevii Islands!"
- ↑ Tweet about illustrating the Nemona comics
Related articles
Pokémon Champions | |
---|---|
Core series | Blue • Lance • Red • Steven • Wallace • Cynthia • Alder • Iris • Diantha • Trace • Leon • Mustard • Peony • Nemona • Geeta • Kieran • Drayton • Most player characters |
Masters EX | Blue • Lance • Red • Steven • Cynthia • Alder • Iris • Diantha • Leon • Scottie • Bettie • Ash • Nemona • Geeta • Calem • Serena • Hop • Marnie • Bede • Leaf • Nate • Rosa • Silver • Cheren • Bianca |
Other spin-offs |
Ronald (TCG GB) • Mark (TCG GB) • Mint (TCG GB) • Glenn (Pokkén) • Master Rosé (Duel) |
Animated series | Lance • Cynthia • Wallace • Alder • Diantha • Steven • Ash Ketchum • Leon • Iris • Nemona • Geeta |
Other animation | Blue (Origins) • Red (Origins) • Calem (Generations) • Celestine (PttP) • Edgar Troy (PttP) • Ava (PttP) • Boy (POKÉTOON) |
Adventures | Professor Oak • Red • Sidney • Phoebe • Glacia • Drake • Steven • Wallace • Cynthia • Alder • Iris • Diantha • Leon • Mustard • Peony • Nemona • Geeta |
Other manga | Shigeru (Zensho) • Satoshi (Zensho) • Rald (Battle Frontier) |
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |