Janine (Masters): Difference between revisions
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{{MastersInfobox | {{MastersInfobox | ||
|type=poison | |type=poison | ||
|name=Janine | |name=<span style="color:#FFF">Janine</span> | ||
|jname=アンズ | |jname=<span style="color:#FFF">アンズ</span> | ||
|jtrans=Anzu | |jtrans=<span style="color:#FFF">Anzu</span> | ||
|image=Spr Masters Janine.png | |image=Spr Masters Janine.png | ||
|size=200px | |size=200px | ||
Line 13: | Line 13: | ||
|desc={{mas|Koga}}'s daughter and a ninja [[Gym Leader]], she uses Poison-type Pokémon out of respect for her father. She also likes to argue like him from time to time. | |desc={{mas|Koga}}'s daughter and a ninja [[Gym Leader]], she uses Poison-type Pokémon out of respect for her father. She also likes to argue like him from time to time. | ||
}} | }} | ||
'''Janine''' (Japanese: '''アンズ''' ''Anzu'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Janine|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Ariados}}. The sync pair can be obtained | '''Janine''' (Japanese: '''アンズ''' ''Anzu'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Janine|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Ariados}}. This sync pair was first made available since the game's release. The pair's potential can be upgraded to {{6EX}} from September 25, 2024, which unlocks Janine's EX style. | ||
Janine also forms a sync pair with her {{p|Crobat}}. This pair can be obtained by exchanging a {{mas|Battle Point|BP Sync Pair Voucher}} and was first made available on August 28, 2022. This pair could be raised to {{6EX}} beginning on March 29, 2023, though this pair lacks an EX style. | |||
==In the games== | |||
{{incomplete|section|History & Role in Pokémon Masters EX}} | |||
==Ariados== | ==Ariados== | ||
{{Masters | {{Masters | ||
|name=Ariados | |name=Ariados | ||
|ndex= | |ndex=0168 | ||
|gender=f | |gender=f | ||
|type=Poison | |type=Poison | ||
|role=Tech | |role=Tech | ||
|move1=Poison | |move1=Poison | ||
|base= | |base=3EX | ||
|weakness=Fire | |weakness=Fire | ||
|description=Every night, it wanders around in search of prey, whose movements it restrains by spewing threads before it bites into them with its fangs. | |description=Every night, it wanders around in search of prey, whose movements it restrains by spewing threads before it bites into them with its fangs. | ||
|hp= | |hp=523 | ||
|atk= | |atk=242 | ||
|def= | |def=189 | ||
|spatk= | |spatk=144 | ||
|spdef= | |spdef=184 | ||
|spe= | |spe=269 | ||
|hp2= | |hp2=643 | ||
|atk2= | |atk2=302 | ||
|def2= | |def2=249 | ||
|spatk2= | |spatk2=204 | ||
|spdef2= | |spdef2=244 | ||
|spe2= | |spe2=329 | ||
}} | }} | ||
===Availability=== | |||
Janine is available in the permanent [[sync pair scout]] pool, and has been since the game's release. | |||
===Moves=== | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center" | ||
|- style="background: #{{poison color light}}" | |- style="background: #{{poison color light}}" | ||
! | ! Name | ||
! | ! {{color2|000|Type}} | ||
! | ! {{color2|000|Damage category|Category}} | ||
! | ! Move gauge | ||
! | ! Base {{color2|000|Power}} | ||
! | ! Max {{color2|000|Power}} | ||
! | ! {{color2|000|Accuracy}} | ||
! | ! Target | ||
! | ! width=200px | Description | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m|Cross Poison}} | |{{m|Cross Poison}} | ||
Line 61: | Line 69: | ||
|100% | |100% | ||
|An opponent | |An opponent | ||
|Critical hits land more easily. Has a | |Critical hits land more easily. Has a chance (10%) of leaving the target poisoned. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|[[Dire Hit]] + | |[[Dire Hit]] + | ||
Line 71: | Line 79: | ||
|— | |— | ||
|Self | |Self | ||
| | |Raises the user's critical-hit rate by two stat ranks. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|{{m|Venom Drench}} | |{{m|Venom Drench}} | ||
Line 81: | Line 89: | ||
|100% | |100% | ||
|All opponents | |All opponents | ||
|Lowers the target's Attack, Sp. Atk and Speed if the target is poisoned or badly poisoned. Fails if the target is not poisoned or badly poisoned. | |Lowers the target's Attack, Sp. Atk and Speed by one stat rank if the target is poisoned or badly poisoned. Fails if the target is not poisoned or badly poisoned. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|Move Like the Wind! | |Move Like the Wind! | ||
Line 91: | Line 99: | ||
|— | |— | ||
|Self | |Self | ||
| | |Raises the user's Speed and evasiveness by two stat ranks. | ||
|- style="background: #{{poison color light}}" | |- style="background: #{{poison color light}}" | ||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
Line 103: | Line 111: | ||
|— | |— | ||
|An opponent | |An opponent | ||
| | |This move's power increases when the target is poisoned or badly poisoned.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)'' | ||
|} | |} | ||
Line 114: | Line 122: | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Hostile Environment 1 | |{{sk|Hostile Environment|1}} | ||
|Raises the chance of inflicting status conditions with the additional effects of moves. | |Raises the chance of inflicting status conditions with the additional effects of moves. | ||
|- style="background: #{{poison color light}}" | |- style="background: #{{poison color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Poison Tech | |[[File:Theme skill icon type.png|20px|link=]] Poison Tech | ||
|Raises allies' Attack and Sp. Atk by 12 when using Poison-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12. | |Raises allies' Attack and Sp. Atk by 12 when using Poison-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Kanto Tech | |[[File:Theme skill icon region.png|20px|link=]] Kanto Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Gym Leader Tech | |[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Scarf Tech | |[[File:Theme skill icon fashion.png|20px|link=]] Scarf Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Ninja Family Tech | |[[File:Theme skill icon other.png|20px|link=]] Ninja Family Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | ||
|- style="background: #{{poison color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1 | |||
|Raises the following discovery levels by 1:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | |||
|} | |||
===Sync grid=== | |||
The [[sync grid]] for Janine & Ariados is an expanded grid, made available on December 25, 2022. | |||
{| class="roundy sortable" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center" | |||
|- style="background: #{{poison color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +20 | |||
| Defense +20 | |||
| 7 | |||
| 74 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +20 | |||
| Sp. Def +20 | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Cross Poison: Power +3 | |||
| Cross Poison: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Cross Poison: Power +3 | |||
| Cross Poison: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Cross Poison: Power +3 | |||
| Cross Poison: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Cross Poison: Power +3 | |||
| Cross Poison: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Cross Poison: Power +3 | |||
| Cross Poison: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Cross Poison: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Cross Poison: {{sk|Discombobulate|2}} | |||
| Has a chance (30%) of lowering the target's accuracy by one stat rank when the user's attack move against it is successful. | |||
| 9 | |||
| 108 | |||
| 3 | |||
|-style="background:#fff" | |||
| Venom Drench: {{sk|Move Gauge Refresh|2}} | |||
| Has a chance (30%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Venom Drench: {{sk|Move Gauge Refresh|4}} | |||
| Has a chance (50%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Dire Hit +: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Move Like the Wind!: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Move Like the Wind!: {{sk|Hit and Heal|9}} | |||
| Applies the Gradual Healing effect to the user when its move is successful. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| Move Like the Wind!: {{sk|Pep Rally|1}} | |||
| Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Antitoxin}} | |||
| Prevents the user from getting poisoned or badly poisoned. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Wide Awake}} | |||
| Prevents the user from falling asleep. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Quick Cure}} | |||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Critical Strike|1}} | |||
| Powers up the user's attacks when they become critical hits. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Agile Entry|1}} | |||
| Raises the user's evasiveness by 1 stat rank when it enters a battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Hostile Environment|3}} | |||
| Raises the chance of inflicting status conditions with the additional effects of moves. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Hostile Environment|5}} | |||
| Raises the chance of inflicting status conditions with the additional effects of moves. | |||
| 9 | |||
| 108 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Quick Tempo}} | |||
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Virulent Toxin|5}} | |||
| Powers up the user's sync move when the target is poisoned or badly poisoned. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Safety Tether}} | |||
| Applies the Enduring effect to the user the first time its sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Ninja Spirit Cross Poison: Power +25 | |||
| Ninja Spirit Cross Poison: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Ninja Spirit Cross Poison: Power +25 | |||
| Ninja Spirit Cross Poison: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Ninja Spirit Cross Poison: Power +25 | |||
| Ninja Spirit Cross Poison: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Ninja Spirit Cross Poison: Power +25 | |||
| Ninja Spirit Cross Poison: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Crobat== | |||
{{Masters | |||
|name=Crobat | |||
|ndex=0169 | |||
|type=Poison | |||
|role=Support | |||
|gender=f | |||
|move1=Poison | |||
|base=4EX | |||
|weakness=Electric | |||
|description=Its fangs are so sharp, if it bites you in the dark and sucks your blood, you won't notice any pain or realize you've been bitten. | |||
|hp=587|atk=190|def=208|spatk=190|spdef=212|spe=346 | |||
|hp2=667|atk2=230|def2=248|spatk2=230|spdef2=252|spe2=386 | |||
}} | |||
===Availability=== | |||
Janine & Crobat can be teamed up with by exchanging a BP Sync Pair Voucher in the shop, beginning on August 28, 2022. | |||
===Moves=== | |||
{| class="roundy" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center" | |||
|- style="background: #{{poison color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Poison Fang}} | |||
|{{t|Poison}}<br>[[File:PoisonIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|34 | |||
|40 | |||
|100% | |||
|An opponent | |||
|Has a chance (50%) of leaving the target badly poisoned. | |||
|- style="background:#fff" | |||
|[[X Attack]] All | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the Attack of all allied sync pairs by 2 stat ranks. | |||
|- style="background:#fff" | |||
|{{m|Venoshock}} | |||
|{{t|Poison}}<br>[[File:PoisonIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|2 | |||
|42 | |||
|50 | |||
|100% | |||
|An opponent | |||
|This move's power is doubled when the target is poisoned or badly poisoned. | |||
|- style="background:#fff" | |||
|See Through THIS! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|All allies | |||
|Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. Raises the Speed and evasiveness of all allied sync pairs by 1 stat rank. | |||
|- style="background: #{{poison color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Shadow-Slinking Poison Beam | |||
|{{t|Poison}}<br>[[File:PoisonIC Masters.png|20px]] | |||
{{statustable|Special}} | |||
|— | |||
|250 | |||
|300 | |||
|— | |||
|An opponent | |||
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center" | |||
|- style="background: #{{poison color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{poison color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|{{sk|Fast-Track|4}} | |||
|Has a chance (50%) of raising the user's Speed by one stat rank after its Pokémon uses a move. | |||
|-style="background:#fff" | |||
|{{sk|S-Move: HP Recovery (M)|1}} | |||
|Restores the user's HP by approximately 20% of its maximum HP after using its sync move. | |||
|-style="background:#fff" | |||
|{{sk|Unflappable}} | |||
|Prevents the user from flinching. | |||
|- style="background: #{{poison color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Poison Support | |||
|Raises the maximum HP of all allied sync pairs by 30. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Kanto Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon Trainer group.png|20px|link=]] Gym Leader Support | |||
|Raises the maximum HP of all allied sync pairs by 4. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Scarf Support | |||
|Raises the maximum HP of all allied sync pairs by 6. | |||
|- style="background: #{{poison color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 1 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 1 | |||
|Raises the following discovery levels by 1:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | |||
|} | |} | ||
===Sync | ===Sync grid=== | ||
Janine & Crobat's sync grid is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center" | {| class="roundy sortable" style="margin:auto; background:#{{poison color}}; border:3px solid #{{poison color dark}}; text-align:center" | ||
|- style="background: #{{poison color light}}" | |- style="background: #{{poison color light}}" | ||
Line 149: | Line 576: | ||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 159: | Line 592: | ||
| Attack +5 | | Attack +5 | ||
| Attack +5 | | Attack +5 | ||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | | 0 | ||
| 5 | | 5 | ||
Line 165: | Line 604: | ||
| Defense +5 | | Defense +5 | ||
| Defense +5 | | Defense +5 | ||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +10 | |||
| Defense +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | | 0 | ||
| 5 | | 5 | ||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | | 1 | ||
|-style="background:#fff" | |-style="background:#fff" | ||
Line 174: | Line 637: | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +10 | |||
| Sp. Def +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| Speed +5 | | Speed +5 | ||
Line 180: | Line 661: | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Poison Fang: Power +4 | |||
| Poison Fang: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Poison Fang: Power +4 | |||
| Poison Fang: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Poison Fang: Power +4 | |||
| Poison Fang: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Poison Fang: Power +4 | |||
| Poison Fang: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Poison Fang: {{sk|Move Gauge Refresh|1}} | |||
| Has a chance (20%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Poison Fang: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Venoshock: Power +4 | |||
| Venoshock: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Venoshock: Power +4 | |||
| Venoshock: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Venoshock: Power +4 | |||
| Venoshock: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Venoshock: Power +4 | |||
| Venoshock: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Venoshock: {{sk|Move Gauge Refresh|1}} | |||
| Has a chance (20%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Venoshock: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| X Attack All: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| X Attack All: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| See Through THIS!: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| See Through THIS!: {{sk|MP Refresh|3}} | |||
| Has a chance (40%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Fast Runner}} | |||
| Evasiveness cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Antitoxin}} | |||
| Prevents the user from getting poisoned or badly poisoned. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Unbending}} | |||
| Defense cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Haste}} | |||
| Speed cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Quick Cure}} | |||
| Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Speedy Entry|1}} | |||
| Raises the user's Speed by 1 stat rank when it enters a battle. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Ramming Speed}} | |||
| The more the user's Speed is raised, the more it powers up the user's moves. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Ground Guard}} | |||
| Reduces damage when the user is attacked by Ground-type moves. | |||
| 9 | |||
| 108 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|First Aid|4}} | |||
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Shifty Squad|2}} | |||
| Has a chance (30%) of raising the evasiveness of all allied sync pairs by one stat rank when the user's Pokémon uses a move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Offensive Defense|2}} | |||
| Has a chance (30%) of raising the user's Defense by one stat rank when its attack move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Team Sharp Entry|1}} | |||
| Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Catalyst}} | |||
| Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Shadow-Slinking Poison Beam: Power +25 | |||
| Shadow-Slinking Poison Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Shadow-Slinking Poison Beam: Power +25 | |||
| Shadow-Slinking Poison Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |} | ||
== | ==Appearances== | ||
Janine | ===Battle appearances=== | ||
* [[Pokémon Masters EX/Main Story|Chapter 16: Ninja Kin]] | Janine & Ariados can be battled against in: | ||
* [[EX Plaza]] EX Challenge: Janine | * [[PML Arc]]: {{DL|PML Arc|Chapter 16: Ninja Kin}} (as a side foe) | ||
* [[ | * {{pkmn|Masters EX/Main Story (Co-op)|Main Story (Co-op)}}: {{DL|Pokémon Masters EX/Main Story (Co-op)|Chapter 16: Ninja Kin}} | ||
* [[Training area]]: {{DL|Training area|Sync Orb Area|Sync Orb Drill}} (since 1.12.0 update) | |||
* [[EX Plaza]]: EX Challenge: Janine | |||
* [[Pokémon Masters Day]]: Special Pika-Challenge! ({{DL|Pokémon Masters Day/2022|August 25, 2022}}; {{DL|Pokémon Masters Day/2023|September 25, 2023}}; {{DL|Pokémon Masters Day|August 25, 2024}}) | |||
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up (2023)}} (as a side foe; August 16 to 28, 2023) | |||
===Sync | Janine & Crobat can be battled against in: | ||
* [[Battle Rally]] (Area 1-9) | |||
* [[Story event]]: [[The Electrifying Influencer]] (January 12 to February 1, 2024) | |||
===Story appearances=== | |||
Janine appears in her normal outfit in the following story areas: | |||
* [[PML Arc]]: | |||
** {{DL|PML Arc|Chapter 16: Ninja Kin}} | |||
** {{DL|PML Arc|Chapter 30: The Road to Victory}} | |||
* [[Villain Arc]]: {{DL|Villain Arc|Johto: Team Rocket's Revival}} | |||
* [[Story event]]s: | |||
** [[Family Ties]] | |||
** [[Season's Greetings]] | |||
** [[The Electrifying Influencer]] | |||
** [[Victor's Cooking Class!]] | |||
* [[Costume event]]: [[Poké War Games]] | |||
* [[Find the Ditto impostors!]] | |||
* [[Trainer Files]]: [[Elegant Flying-Type Pokémon]] | |||
===Sync pair stories=== | |||
====Janine & Ariados==== | |||
* A Day with Janine | * A Day with Janine | ||
Line 195: | Line 898: | ||
==Gallery== | ==Gallery== | ||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color}}; font-size:80%" | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color}}; font-size:80%; color:white" | ||
|- | |- | ||
| colspan="2" style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Masters Dream Team Maker Janine and Ariados.png|x180px]] | |||
| colspan="2" style="{{roundy|5px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Janine Mindscape.png|x180px]] | |||
|- | |||
| colspan="2" | Janine & Ariados on<br>Pokémon Masters EX Dream Team Maker | |||
| colspan="2" | Janine's sync move mindscape<br>({{color2|FFF|Fuchsia Gym}}) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Spr Masters Janine 2.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:VSJanine Masters.png|120px]] | | style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:VSJanine Masters.png|120px]] | ||
| style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background: #{{poison color light}}" | | style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Spr Masters Janine EX.png|120px]] | ||
| style="{{roundy| | | style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:VSJanine EX Masters.png|120px]] | ||
|- | |- | ||
| VS model | | 6★ model<br>(Normal colors) | ||
| | | VS model<br>(Normal colors) | ||
| | | 6★ model<br>(EX colors) | ||
| VS model<br>(EX colors) | |||
|- | |- | ||
| style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Janine Emote 1 Masters.png|80px]] | | style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Janine Emote 1 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Janine Emote 2 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Janine Emote 3 Masters.png|80px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{poison color dark}}; background:#{{poison color light}}" | [[File:Janine Emote 4 Masters.png|80px]] | ||
|- | |- | ||
| Trainer emote<br>Nice! | | Trainer emote<br>Nice! | ||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
|} | |||
==Trivia== | |||
* Despite having the [[File:Theme skill icon region.png|20px|link=]] [[Kanto]] theme skill, Janine is listed among [[Johto]] characters on the sync pair story list. | |||
* Janine's Crobat shares its attacking moves with {{mas|Koga|her father's}} Crobat. | |||
* Janine received her {{DL|6★ EX|EX style}} exactly one year after her father Koga received his. | |||
===Origin=== | |||
Janine's design is based on her appearance in {{game|HeartGold and SoulSilver|s}}. Janine uses Ariados during her [[Gym]] battle with the {{player}} in the [[Johto]]-based [[core series]] games. Ariados's {{mas|Dex}} entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}. | |||
Crobat is Janine's signature Pokémon in the core series games. Crobat's Dex entry comes from Pokémon Ultra Sun. | |||
==In other languages== | |||
{| style="float:left" | |||
|- | |||
| style="vertical-align:top" | | |||
''Move Like the Wind!'' | |||
{{langtable | |||
|color={{poison color}}|bordercolor={{poison color dark}}|textcolor=fff | |||
|ja=風よりもはやく! ''{{tt|Kaze yori mo Hayaku!|Faster than Wind!}}'' | |||
|zh_cmn=比風還快! ''{{tt|Bǐ Fēng hái Kuài!|Faster than Wind!}}'' | |||
|fr=Rapide comme le vent ! | |||
|de=Schneller als der Wind! | |||
|ko=바람보다빠르게! ''{{tt|Baram Boda Ppareuge!|Faster than Wind!}}'' | |||
|it=Più veloce del vento! | |||
|es=¡Más rápidos que el viento! | |||
}} | |||
| style="vertical-align:top" | | |||
''Ninja Spirit Cross Poison'' | |||
{{langtable | |||
|color={{poison color}}|bordercolor={{poison color dark}}|textcolor=fff | |||
|ja=受け継いだ忍ぶ心の クロスポイズン ''{{tt|Uketsuida Shinobu Kokoro no Kurosu Poizun|Inherited Ninja Spirit Cross Poison}}'' | |||
|zh_cmn=繼承忍術心法之 十字毒刃 ''{{tt|Jìchéng Rěnshù Xīnfǎ zhī Shízì Dúrèn|Inherited Ninjutsu Spirit Cross Poison}}'' | |||
|fr=Technique secrète de Papa ! Poison-Croix ! | |||
|de=Giftstreich der Ninja-Nachfahrin | |||
|ko=시노비 정신을 계승한 크로스포이즌 ''{{tt|Sinobi Jeongsineul Gyeseunghan Keuroseu Poijeun|Inherited Shinobi Spirit Cross Poison}}'' | |||
|it=Velenocroce dell'eredità ninja | |||
|es=Veneno X de Alma Ninja | |||
}} | |||
|} | |||
{{-}} | |||
{| style="float:left" | |||
|- | |||
| style="vertical-align:top" | | |||
''See Through THIS! '' | |||
{{langtable | |||
|color={{poison color}}|bordercolor={{poison color dark}}|textcolor=fff | |||
|ja=みやぶれる? ''{{tt|Miyabureru?|Can You See Through?}}'' | |||
|zh_cmn=你能看穿嗎? ''{{tt|Nǐ Néng Kànchuān ma?|Can You See Through?}}'' | |||
|fr=Est-ce que tu peux voir ça ? | |||
|de=Lass es uns rausfinden! | |||
|ko=간파할수있겠니? ''{{tt|Ganpahalsu-itgenni?|Can You See Through?}}'' | |||
|it=Riuscirete a vederci? | |||
|es=¡A través de las Sombras! | |||
}} | |||
| style="vertical-align:top" | | |||
''Shadow-Slinking Poison Beam '' | |||
{{langtable | |||
|color={{poison color}}|bordercolor={{poison color dark}}|textcolor=fff | |||
|ja=音もなく闇夜を駆ける ポイズンレイ ''{{tt|Oto mo Naku Yamiyo o Kakeru Poizun Rei|Silent Night Flight Poison Ray}}'' | |||
|zh_cmn=無聲夜翔之 毒之光線 ''{{tt|Wúshēng Yèxiáng zhī Dú-zhī Guāngxiàn|Silent Night Flight Poison Ray}}'' | |||
|fr=Vol nocturne silencieux ! Laser Poison ! | |||
|de=Giftstrahl des geräuschlosen Fluges | |||
|ko=소리 없이 암야를 달리는 포이즌레이 ''{{tt|Soli eopsi Amya-reul Dallineun Poijeun Rei|Silent Night Flight Poison Ray}}'' | |||
|it=Raggio Veleno che vola nella notte | |||
|es=Rayo Veneno Silencioso en la Oscuridad | |||
}} | |||
|} | |} | ||
{{-}} | |||
==References== | ==References== | ||
Line 225: | Line 1,004: | ||
[[Category:Poison-type Trainers]] | [[Category:Poison-type Trainers]] | ||
[[Category:Ninjas]] | [[Category:Ninjas]] | ||
[[Category:Masters EX characters with an EX style]] | |||
[[de:Janina#Pokémon Masters EX]] | [[de:Janina#Pokémon Masters EX]] | ||
[[es:Sachiko | [[es:Sachiko (Masters EX)]] | ||
[[it:Nina (Masters EX)]] | [[it:Nina (Masters EX)]] | ||
[[ja:アンズ (ポケモンマスターズ)]] | |||
[[zh:阿杏#Masters]] | [[zh:阿杏#Masters]] |
Latest revision as of 04:57, 10 October 2024
の | This article is missing information on this character's English voice actor. You can help by adding this information. |
Janine アンズ Anzu | |
Janine's model | |
No. | 15 |
---|---|
English voice actor | Unknown |
Japanese voice actor | Riho Sugiyama[1] |
Description | Koga's daughter and a ninja Gym Leader, she uses Poison-type Pokémon out of respect for her father. She also likes to argue like him from time to time. |
Janine (Japanese: アンズ Anzu) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Ariados. This sync pair was first made available since the game's release. The pair's potential can be upgraded to 6★ EX from September 25, 2024, which unlocks Janine's EX style.
Janine also forms a sync pair with her Crobat. This pair can be obtained by exchanging a BP Sync Pair Voucher and was first made available on August 28, 2022. This pair could be raised to 6★ EX beginning on March 29, 2023, though this pair lacks an EX style.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
Ariados
Type | Poison | ||||||
---|---|---|---|---|---|---|---|
Move type | Poison | ||||||
Role | Tech | ||||||
Base Potential | ★★★☆☆☆EX | ||||||
Ariados ♀ | Weakness | Fire | |||||
Every night, it wanders around in search of prey, whose movements it restrains by spewing threads before it bites into them with its fangs. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 523 | 242 | 189 | 144 | 184 | 269 | |
Lv. 140, Max Potential | 643 | 302 | 249 | 204 | 244 | 329 |
Availability
Janine is available in the permanent sync pair scout pool, and has been since the game's release.
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Cross Poison | Poison |
Physical | 2 | 38 | 45 | 100% | An opponent | Critical hits land more easily. Has a chance (10%) of leaving the target poisoned. |
Dire Hit + | None | Status | 0 (2 uses) | — | — | — | Self | Raises the user's critical-hit rate by two stat ranks. |
Venom Drench | Poison |
Status | 2 | — | — | 100% | All opponents | Lowers the target's Attack, Sp. Atk and Speed by one stat rank if the target is poisoned or badly poisoned. Fails if the target is not poisoned or badly poisoned. |
Move Like the Wind! | None | Status | 0 (2 uses) | — | — | — | Self | Raises the user's Speed and evasiveness by two stat ranks. |
Sync moves | ||||||||
Ninja Spirit Cross Poison | Poison |
Physical | — | 200 | 240 | — | An opponent | This move's power increases when the target is poisoned or badly poisoned. (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Hostile Environment 1 | Raises the chance of inflicting status conditions with the additional effects of moves. |
Theme Skills | |
Poison Tech | Raises allies' Attack and Sp. Atk by 12 when using Poison-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Kanto Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Gym Leader Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Scarf Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Ninja Family Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 1 Wistful ↑ 1 | Raises the following discovery levels by 1: • Soothing Crystal • Wistful Crystal |
Sync grid
The sync grid for Janine & Ariados is an expanded grid, made available on December 25, 2022.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +20 | Defense +20 | 7 | 74 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +20 | Sp. Def +20 | 7 | 84 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Cross Poison: Power +3 | Cross Poison: Power ↑ +3 | 3 | 36 | 1 |
Cross Poison: Power +3 | Cross Poison: Power ↑ +3 | 3 | 36 | 1 |
Cross Poison: Power +3 | Cross Poison: Power ↑ +3 | 3 | 36 | 1 |
Cross Poison: Power +3 | Cross Poison: Power ↑ +3 | 3 | 36 | 1 |
Cross Poison: Power +3 | Cross Poison: Power ↑ +3 | 3 | 36 | 2 |
Cross Poison: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Cross Poison: Discombobulate 2 | Has a chance (30%) of lowering the target's accuracy by one stat rank when the user's attack move against it is successful. | 9 | 108 | 3 |
Venom Drench: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Venom Drench: Move Gauge Refresh 4 | Has a chance (50%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Dire Hit +: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Move Like the Wind!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Move Like the Wind!: Hit and Heal 9 | Applies the Gradual Healing effect to the user when its move is successful. | 9 | 108 | 2 |
Move Like the Wind!: Pep Rally 1 | Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
Antitoxin | Prevents the user from getting poisoned or badly poisoned. | 5 | 60 | 1 |
Wide Awake | Prevents the user from falling asleep. | 5 | 60 | 1 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Critical Strike 1 | Powers up the user's attacks when they become critical hits. | 7 | 84 | 2 |
Agile Entry 1 | Raises the user's evasiveness by 1 stat rank when it enters a battle. | 7 | 84 | 2 |
Hostile Environment 3 | Raises the chance of inflicting status conditions with the additional effects of moves. | 7 | 84 | 2 |
Hostile Environment 5 | Raises the chance of inflicting status conditions with the additional effects of moves. | 9 | 108 | 3 |
Quick Tempo | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 10 | 120 | 3 |
Virulent Toxin 5 | Powers up the user's sync move when the target is poisoned or badly poisoned. | 10 | 120 | 3 |
Safety Tether | Applies the Enduring effect to the user the first time its sync move is used each battle. | 10 | 120 | 3 |
Ninja Spirit Cross Poison: Power +25 | Ninja Spirit Cross Poison: Power ↑ +25 | 5 | 60 | 3 |
Ninja Spirit Cross Poison: Power +25 | Ninja Spirit Cross Poison: Power ↑ +25 | 5 | 60 | 3 |
Ninja Spirit Cross Poison: Power +25 | Ninja Spirit Cross Poison: Power ↑ +25 | 5 | 60 | 3 |
Ninja Spirit Cross Poison: Power +25 | Ninja Spirit Cross Poison: Power ↑ +25 | 5 | 60 | 3 |
Crobat
Type | Poison | ||||||
---|---|---|---|---|---|---|---|
Move type | Poison | ||||||
Role | Support | ||||||
Base Potential | ★★★★☆☆EX | ||||||
Crobat ♀ | Weakness | Electric | |||||
Its fangs are so sharp, if it bites you in the dark and sucks your blood, you won't notice any pain or realize you've been bitten. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 587 | 190 | 208 | 190 | 212 | 346 | |
Lv. 140, Max Potential | 667 | 230 | 248 | 230 | 252 | 386 |
Availability
Janine & Crobat can be teamed up with by exchanging a BP Sync Pair Voucher in the shop, beginning on August 28, 2022.
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Poison Fang | Poison |
Physical | 2 | 34 | 40 | 100% | An opponent | Has a chance (50%) of leaving the target badly poisoned. |
X Attack All | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Attack of all allied sync pairs by 2 stat ranks. |
Venoshock | Poison |
Special | 2 | 42 | 50 | 100% | An opponent | This move's power is doubled when the target is poisoned or badly poisoned. |
See Through THIS! | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. Raises the Speed and evasiveness of all allied sync pairs by 1 stat rank. |
Sync moves | ||||||||
Shadow-Slinking Poison Beam | Poison |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Fast-Track 4 | Has a chance (50%) of raising the user's Speed by one stat rank after its Pokémon uses a move. |
S-Move: HP Recovery (M) 1 | Restores the user's HP by approximately 20% of its maximum HP after using its sync move. |
Unflappable | Prevents the user from flinching. |
Theme Skills | |
Poison Support | Raises the maximum HP of all allied sync pairs by 30. |
Kanto Support | Raises the maximum HP of all allied sync pairs by 4. |
Gym Leader Support | Raises the maximum HP of all allied sync pairs by 4. |
Scarf Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Soothing ↑ 1 Wistful ↑ 1 | Raises the following discovery levels by 1: • Soothing Crystal • Wistful Crystal |
Sync grid
Janine & Crobat's sync grid is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Poison Fang: Power +4 | Poison Fang: Power ↑ +4 | 3 | 36 | 1 |
Poison Fang: Power +4 | Poison Fang: Power ↑ +4 | 3 | 36 | 1 |
Poison Fang: Power +4 | Poison Fang: Power ↑ +4 | 3 | 36 | 1 |
Poison Fang: Power +4 | Poison Fang: Power ↑ +4 | 3 | 36 | 2 |
Poison Fang: Move Gauge Refresh 1 | Has a chance (20%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Poison Fang: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Venoshock: Power +4 | Venoshock: Power ↑ +4 | 3 | 36 | 1 |
Venoshock: Power +4 | Venoshock: Power ↑ +4 | 3 | 36 | 1 |
Venoshock: Power +4 | Venoshock: Power ↑ +4 | 3 | 36 | 1 |
Venoshock: Power +4 | Venoshock: Power ↑ +4 | 3 | 36 | 1 |
Venoshock: Move Gauge Refresh 1 | Has a chance (20%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Venoshock: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
X Attack All: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
X Attack All: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
See Through THIS!: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
See Through THIS!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Fast Runner | Evasiveness cannot be lowered. | 5 | 60 | 1 |
Antitoxin | Prevents the user from getting poisoned or badly poisoned. | 5 | 60 | 1 |
Unbending | Defense cannot be lowered. | 5 | 60 | 2 |
Haste | Speed cannot be lowered. | 5 | 60 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Speedy Entry 1 | Raises the user's Speed by 1 stat rank when it enters a battle. | 9 | 108 | 2 |
Ramming Speed | The more the user's Speed is raised, the more it powers up the user's moves. | 8 | 96 | 3 |
Ground Guard | Reduces damage when the user is attacked by Ground-type moves. | 9 | 108 | 3 |
First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 3 |
Shifty Squad 2 | Has a chance (30%) of raising the evasiveness of all allied sync pairs by one stat rank when the user's Pokémon uses a move. | 10 | 120 | 3 |
Offensive Defense 2 | Has a chance (30%) of raising the user's Defense by one stat rank when its attack move is successful. | 10 | 120 | 3 |
Team Sharp Entry 1 | Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 3 |
Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | 10 | 120 | 3 |
Shadow-Slinking Poison Beam: Power +25 | Shadow-Slinking Poison Beam: Power ↑ +25 | 5 | 60 | 3 |
Shadow-Slinking Poison Beam: Power +25 | Shadow-Slinking Poison Beam: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Battle appearances
Janine & Ariados can be battled against in:
- PML Arc: Chapter 16: Ninja Kin (as a side foe)
- Main Story (Co-op): Chapter 16: Ninja Kin
- Training area: Sync Orb Drill (since 1.12.0 update)
- EX Plaza: EX Challenge: Janine
- Pokémon Masters Day: Special Pika-Challenge! (August 25, 2022; September 25, 2023; August 25, 2024)
- Daily Type Rotation: Type Team-Up (2023) (as a side foe; August 16 to 28, 2023)
Janine & Crobat can be battled against in:
- Battle Rally (Area 1-9)
- Story event: The Electrifying Influencer (January 12 to February 1, 2024)
Story appearances
Janine appears in her normal outfit in the following story areas:
- PML Arc:
- Villain Arc: Johto: Team Rocket's Revival
- Story events:
- Costume event: Poké War Games
- Find the Ditto impostors!
- Trainer Files: Elegant Flying-Type Pokémon
Sync pair stories
Janine & Ariados
- A Day with Janine
Quotes
- Main article: Janine/Quotes → Pokémon Masters EX
Gallery
Janine & Ariados on Pokémon Masters EX Dream Team Maker |
Janine's sync move mindscape (Fuchsia Gym) | ||
6★ model (Normal colors) |
VS model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Trivia
- Despite having the Kanto theme skill, Janine is listed among Johto characters on the sync pair story list.
- Janine's Crobat shares its attacking moves with her father's Crobat.
- Janine received her EX style exactly one year after her father Koga received his.
Origin
Janine's design is based on her appearance in Pokémon HeartGold and SoulSilver. Janine uses Ariados during her Gym battle with the player in the Johto-based core series games. Ariados's Dex entry comes from Pokémon Ultra Sun.
Crobat is Janine's signature Pokémon in the core series games. Crobat's Dex entry comes from Pokémon Ultra Sun.
In other languages
Move Like the Wind!
|
Ninja Spirit Cross Poison
|
See Through THIS!
|
Shadow-Slinking Poison Beam
|
References
- ↑ Riho Sugiyama on Twitter (Japanese)
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |