Spikes (move)
From Bulbapedia, the community-driven Pokémon encyclopedia.
| Spikes まきびし | |
|---|---|
| The user lays a trap of spikes at the foe's feet. The trap hurts foes that switch into battle. | |
| Battles | |
| Type | Ground |
| Category | Status |
| PP | 20 (max. 32) |
| Power | — |
| Accuracy | —% |
| |
| ??? | |
| Contests | |
| Category | Smart |
| Appeal | 2 ♥♥ |
| Jam | 0 |
| ??? | |
| Super Contests | |
| Category | Smart |
| Appeal | 2 ♥♥ |
| Prevents the Voltage from going up in the same turn. | |
Spikes is a non-damaging Ground-type move introduced in Generation II. It can be increased twice by using Spikes again (up to two times) after the initial Spikes was used. The damage inflicted by switching out will not occur on Flying-types or Pokémon with Levitate. In a double battle, Spikes affects all Pokémon in play. The only way to get rid of Spikes is to use Rapid Spin.
Contents |
Effect
Spikes sets spikes around the target Pokémon. If the target is switched out, the Pokémon switching in will receive damage unless it is a Flying-type or a Pokémon with Levitate.
Learnset
Generation II
By leveling up
Generation III
By leveling up
Generation IV
By leveling up
In other languages
- Spanish: Púas
- German: Stachler
| This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move. |

