Kris (Masters): Difference between revisions

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{{missingInfo|1|java}}
{{MastersInfobox
{{MastersInfobox
|type=water
|type=water
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|caption=Kris's model
|caption=Kris's model
|num=10
|num=10
|enva=[[Cherami Leigh]]
|enva=[[Cherami Leigh]]<ref name="Cherami Leigh">[https://twitter.com/suresnips/status/1167253457855766532 Confirmed via RT by Cherami Leigh on Twitter]</ref>
|java=
|java=Kana Asumi<ref>Nintendo DREAM (vol. 329)</ref>
|desc=Utilizing her deep knowledge of Pokémon on her journey, she looks out for all Pokémon and treats them with love. She is known for her kind personality.
|desc=Utilizing her deep knowledge of Pokémon on her {{pkmn|journey}}, she looks out for all Pokémon and treats them with love. She is known for her kind personality.
}}
}}
'''Kris''' (Japanese: '''クリス''' ''Kris'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Kris|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Totodile}}. The sync pair can be obtained through the [[Sync pair#Sync pair scout|sync pair scout]].
'''Kris''' (Japanese: '''クリス''' ''Kris'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Kris (game)|character of the same name]] in the [[core series]] {{pkmn|games}}. She forms a [[sync pair]] with {{p|Totodile}} and its evolutions, {{p|Croconaw}} and {{p|Feraligatr}}. This sync pair was first made available since the game's release. This pair can be raised to {{6EX}} from June 6, 2022.
 
Kris in her [[sygna suit]] forms a sync pair with {{p|Suicune}}. This sync pair was first made available on June 3, 2022 through a limited Master Fair [[sync pair scout]]. This pair can be raised to {{6EX}} from the day it was released.
 
Kris also forms a sync pair with her {{p|Jolteon}}. This pair can be obtained through a limited variety sync pair scout and was first available on November 21, 2022. This pair could be raised to {{6EX}} beginning on March 29, 2023, though this pair lacks an EX style.
 
__TOC__


==Totodile==
==In the games==
Totodile can evolve into Croconaw once it has reached level 30 through its Sync Pair Story ''Totodile's Evolution'', and then into Feraligatr once it has reached level 45 through its Sync Pair Story ''Croconaw's Evolution''.
{{incomplete|section|History & Role in Pokémon Masters EX}}
===History===
Kris has experienced similar events to her [[Kris (game)|core series counterpart]]. While on her {{pkmn|journey}}, Kris encountered a Suicune, and was determined to catch it, but she never did.<ref> Pokémon Center Conversation "A while back, I found a Legendary Pokémon called Suicune and chased it." "If I ever run into Suicune again, I want to show it that I've grown up."</ref><ref> Pokémon Center Conversation "I wish I could show the Suicune I encountered back in Johto what I'm capable of now."</ref> Along her journey Kris caught a Totodile and an Eevee, which she later evolved into a Jolteon due to her struggling against fast Pokémon.<ref> {{DL|Eevee Day Celebration!|Eevee Tales}} "In my case, I struggled a lot with fast Pokémon when I was traveling around Johto. So I thought if my Eevee became Jolteon, she could be really reliable. Jolteon was happy to do so, too!"</ref>
 
{{anchor|Totodile}}
{{anchor|Croconaw}}
{{anchor|Feraligatr}}
 
==Totodile → Croconaw → Feraligatr==
Totodile can evolve into Croconaw once it has reached level 30 through its sync pair story ''Totodile's Evolution'', and then into Feraligatr once it has reached level 45 through its sync pair story ''Croconaw's Evolution''.
{{Masters
{{Masters
|name=Totodile
|name=Totodile
|ndex=158
|ndex=0158
|type=Water
|type=Water
|role=Strike (Physical)
|role=Strike (Physical)
|gender=f
|gender=f
|move1=Water
|move1=Water
|move2=Normal
|base=6
|base=5
|weakness=Grass
|weakness=Grass
|description=Despite the smallness of its body, Totodile's jaws are very powerful. While the Pokémon may think it is just playfully nipping, its bite has enough power to cause serious injury.
|description=Despite the smallness of its body, Totodile's jaws are very powerful. While the Pokémon may think it is just playfully nipping, its bite has enough power to cause serious injury.
|hp=602|atk=229|def=123|spatk=105|spdef=111|spe=274
|hp=650|atk=247|def=132|spatk=114|spdef=120|spe=298
|hp2=702|atk2=269|def2=163|spatk2=145|spdef2=151|spe2=314
|hp2=750|atk2=287|def2=172|spatk2=154|spdef2=160|spe2=338
}}
}}
 
<br>
 
{{Masters
{{Masters
|name=Croconaw
|name=Croconaw
|ndex=159
|ndex=0159
|type=Water
|type=Water
|role=Strike (Physical)
|role=Strike (Physical)
|gender=f
|gender=f
|move1=Water
|move1=Water
|move2=Normal
|base=6
|base=5
|weakness=Grass
|weakness=Grass
|description=Once Croconaw has clamped its jaws on its foe, it will absolutely not let go. Because the tips of its fangs are forked back like barbed fishhooks, they become impossible to remove when they have sunk in.
|description=Once Croconaw has clamped its jaws on its foe, it will absolutely not let go. Because the tips of its fangs are forked back like barbed fishhooks, they become impossible to remove when they have sunk in.
|hp=617|atk=255|def=126|spatk=110|spdef=114|spe=295
|hp=665|atk=276|def=135|spatk=119|spdef=123|spe=319
|hp2=717|atk2=295|def2=166|spatk2=150|spdef2=154|spe2=335
|hp2=765|atk2=316|def2=175|spatk2=159|spdef2=163|spe2=359
}}
}}
 
<br>
 
{{Masters
{{Masters
|name=Feraligatr
|name=Feraligatr
|ndex=160
|ndex=0160
|type=Water
|type=Water
|role=Strike (Physical)
|role=Strike (Physical)
|gender=f
|gender=f
|move1=Water
|move1=Water
|move2=Normal
|base=6
|base=5
|weakness=Grass
|weakness=Grass
|description=Feraligatr intimidates its foes by opening its huge mouth. In battle, it will kick the ground hard with its thick and powerful hind legs to charge at the foe at an incredible speed.
|description=Feraligatr intimidates its foes by opening its huge mouth. In battle, it will kick the ground hard with its thick and powerful hind legs to charge at the foe at an incredible speed.
|hp=640|atk=264|def=131|spatk=119|spdef=118|spe=305
|hp=688|atk=285|def=140|spatk=128|spdef=127|spe=329
|hp2=740|atk2=304|def2=171|spatk2=159|spdef2=158|spe2=345
|hp2=788|atk2=325|def2=180|spatk2=168|spdef2=167|spe2=369
}}
}}
===Availability===
Kris is available in the permanent [[sync pair scout]] pool, and has been since the game's release. Her offering rate was increased in the following [[sync pair scout]]s:
{{MastersAvailability/head|water}}
{{MastersAvailability/entry|Kris Spotlight Scout|November 21 to December 5, 2019}}
{{MastersAvailability/entry|Ethan, Kris, and Lyra Spotlight Scout|September 3 to 17, 2020}}
{{MastersAvailability/entry|Triple Feature Spotlight Scout|June 9 to June 23, 2021}}
{{MastersAvailability/foot|water}}


===Moves===
===Moves===
Line 68: Line 85:
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
|- style="background: #{{water color light}}"
|- style="background: #{{water color light}}"
! style="width: 120px"|Name
! Name
! style="width: 40px"|{{color2|000|Type}}
! {{color2|000|Type}}
! style="width: 40px"|{{color2|000|Damage category|Category}}
! {{color2|000|Damage category|Category}}
! style="width: 40px"|Move gauge
! Move gauge
! style="width: 40px"|Base {{color2|000|Power}}
! Base {{color2|000|Power}}
! style="width: 40px"|Max {{color2|000|Power}}
! Max {{color2|000|Power}}
! style="width: 40px"|{{color2|000|Accuracy}}
! {{color2|000|Accuracy}}
! style="width: 70px"|Target
! Target
! style="width: 160px"|Description
! width=200px | Description
|- style="background:#fff"
|- style="background:#fff"
|{{m|Waterfall}}
|{{m|Waterfall}}
Line 86: Line 103:
|100%
|100%
|An opponent
|An opponent
|Has a small chance of making the target flinch.
|Has a chance (20%) of making the target flinch.
|- style="background:#fff"
|- style="background:#fff"
|[[X Attack]]
|[[X Attack]]
Line 96: Line 113:
|—
|—
|Self
|Self
|Sharply raises the user's Attack.
|Raises the user's Attack by two stat ranks.
|- style="background:#fff"
|- style="background:#fff"
|{{m|Mega Kick}}
|{{m|Mega Kick}}
Line 116: Line 133:
|—
|—
|Self
|Self
|Sharply raises the user's Speed. Makes the user's next attack a sure hit and a critical hit.
|Raises the user's Speed by two stat ranks. Applies the Sure Hit Next effect to the user. Applies the Critical Hit Next effect to the user.
|- style="background: #{{water color light}}"
|- style="background: #{{water color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
Line 128: Line 145:
|—
|—
|An opponent
|An opponent
|No additional effect.
|''(6★ EX effect: Sync moves will target all opposing sync pairs.)''
|-style="background:#fff"
|-style="background:#fff"
|Crystalline {{mcolor|Aqua Tail|000}}
|Crystalline {{mcolor|Aqua Tail|000}}
Line 138: Line 155:
|—
|—
|An opponent
|An opponent
|No additional effect.
|''(6★ EX effect: Sync moves will target all opposing sync pairs.)''
|}
|}


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! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Endurance
|{{sk|Endurance}}
|If the Pokémon enters battle with full HP, allows it to endure a single overwhelming attack with 1 HP left.
|When the user enters battle with full HP, applies the Enduring effect to it.
|-style="background:#fff"
|-style="background:#fff"
|Water Shift
|{{sk|Water Shift}}
|Normal-type moves become Water-type moves.
|Normal-type moves become Water-type moves.
|- style="background: #{{water color light}}"
|- style="background: #{{water color light}}"
! colspan=2 | {{color2|000|Type skill|Type Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Water Strike
|[[File:Theme skill icon type.png|20px|link=]] Water Strike
|Raises allies' Attack and Sp. Atk by 15 when using Water-type attacks.
|Raises allies' Attack and Sp. Atk by 15 when using Water-type attacks.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Johto Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon fashion.png|20px|link=]] Pigtails Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Knowledgeable Strike
|Raises the Attack and Sp. Atk of all allied sync pairs by 3.
|- style="background: #{{water color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 2
|Raises the following discovery level by 2:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal
|}
|}


===Sync Grid===
===Sync grid===
Kris and Totodile's [[sync grid]] is an expanded grid, made available on September 3, 2020.
Kris & Totodile's [[sync grid]] is an expanded grid, made available on September 3, 2020. It was further expanded on November 25, 2022.
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
|- style="background: #{{water color light}}"
|- style="background: #{{water color light}}"
Line 223: Line 257:
| 3
| 3
| 36
| 36
| 1
|-style="background:#fff"
| Attack +20
| Attack +20
| 0
| 5
| 1
|-style="background:#fff"
| Attack +20
| Attack +20
| 0
| 5
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
Line 315: Line 361:
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Waterfall: Move Gauge Refresh 3
| Waterfall: {{sk|Move Gauge Refresh|3}}
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
| 72
| 72
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Waterfall: Aggravation 1
| Waterfall: {{sk|Aggravation|1}}
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
| Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
| 7
| 7
Line 327: Line 373:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Waterfall: Ramming Speed
| Waterfall: {{sk|Ramming Speed}}
| The more the user's Speed has been raised, the more it powers up moves.
| The more the user's Speed has been raised, the more it powers up moves.
| 10
| 10
Line 381: Line 427:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Mega Kick: Move Gauge Refresh 3
| Mega Kick: {{sk|Move Gauge Refresh|3}}
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 6
| 6
| 72
| 72
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| X Attack: MP Refresh 3
| X Attack: {{sk|MP Refresh|3}}
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Pick Up the Pace!: MP Refresh 2
| Pick Up the Pace!: {{sk|MP Refresh|2}}
| Has a moderate chance of restoring one MP of the move used if the move is successful.
| Has a chance (30%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
| 1
| 1
|-style="background:#fff"
|-style="background:#fff"
| Pick Up the Pace!: MP Refresh 2
| Pick Up the Pace!: {{sk|MP Refresh|2}}
| Has a moderate chance of restoring one MP of the move used if the move is successful.
| Has a chance (30%) of restoring one MP of the move used if the move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Pick Up the Pace!: Fleet Feet 1
| Pick Up the Pace!: {{sk|Fleet Feet|1}}
| Raises the user's Speed when a move is successful.
| Raises the user's Speed by one stat rank when a move is successful.
| 7
| 7
| 84
| 84
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Haymaker
| {{sk|Haymaker}}
| The more the user's Attack has been raised, the more it powers up sync moves.
| The more the user's Attack has been raised, the more it powers up sync moves.
| 7
| 7
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| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Dynamic Entry
| {{sk|Dynamic Entry}}
| Makes the user's next attack a sure hit when the Pokémon enters a battle.
| Applies the Sure Hit Next effect to the user when it enters a battle.
| 10
| 10
| 120
| 120
| 2
| 2
|-style="background:#fff"
|-style="background:#fff"
| Build Up
| {{sk|Pinpoint Entry|2}}
| Ensures that the user's next attack will be a critical hit after using a sync move.
| Raises the user’s accuracy by 2 stat ranks when it enters a battle.
| 3
| 36
| 2
|-style="background:#fff"
| {{sk|Critical Focus|1}}
| Raises the user’s critical-hit rate by 1 stat rank when it lands a critical hit.
| 3
| 36
| 2
|-style="background:#fff"
| {{sk|Build Up}}
| Applies the Critical Hit Next effect to the user after using its sync move.
| 8
| 8
| 96
| 96
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| First Aid 4
| {{sk|First Aid|4}}
| Restores a bit of the Pokémon's HP once during battle when the Pokémon is in a pinch.
| Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
| 10
| 10
| 120
| 120
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Power Reserves 2
| {{sk|Power Reserves|2}}
| Powers up moves in a pinch.
| Powers up moves in a pinch.
| 10
| 10
Line 441: Line 499:
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
| Unyielding 2
| {{sk|Unyielding|2}}
| When the user has endured the most recent hit and has 1 HP remaining, has a moderate chance of allowing the user to endure an additional hit.
| When the user's Enduring effect activates and the user has 1 HP remaining, has a chance (30%) of applying the Enduring effect to the user again.
| 12
| 12
| 144
| 144
| 3
|-style="background:#fff"
| {{sk|Super Powered|5}}
| Powers up the user’s moves and sync move that are super effective.
| 5
| 60
| 3
|-style="background:#fff"
| {{sk|Inertia}}
| The more user’s Speed is raised, the more it powers up the user’s sync move.
| 5
| 60
| 3
| 3
|-style="background:#fff"
|-style="background:#fff"
Line 460: Line 530:
|}
|}


==Availability==
==Jolteon==
Kris and her Feraligatr can be battled against in:
{{Masters
* [[List of solo events in Pokémon Masters|Solo event]]: {{DL|List of solo events in Pokémon Masters|Training with Legends}} (July 15 to 28, 2020)
|name=Jolteon
|ndex=0135
|type=Electric
|role=Tech
|gender=f
|move1=Electric
|base=6
|weakness=Ground
|description=Its lungs contain an organ that creates electricity. The crackling sound of electricity can be heard when it exhales.
|hp=625|atk=268|def=179|spatk=390|spdef=179|spe=403
|hp2=725|atk2=308|def2=219|spatk2=430|spdef2=219|spe2=443
}}
 
===Availability===
Kris & Jolteon are exclusive to variety scouts. Their offering rate was increased in the following [[sync pair scout]]s:
{{MastersAvailability/head|electric}}
{{MastersAvailability/entry|Triple Feature Variety Scout|November 21 to December 5, 2022|note=Debut}}
{{MastersAvailability/entry|Triple Feature Variety Scout|November 21 to December 8, 2023}}
{{MastersAvailability/foot|electric}}
 
They were also available on the following sync pair scout banners:
{{MastersAvailability/head|electric}}
{{MastersAvailability/entry|Red Mix Scout|November 1, 2023 to May 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|5★-Select Variety Scout ×11|March 5 to 19, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}}
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/foot|electric}}
 
Kris & Jolteon could also be scouted in the Eevee Day Celebration Ticket Scout available from November 21 to December 15, 2023, which players could receive one ticket for by completing the Eevee Day Celebration Mission Bingo.
 
===Moves===
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
|- style="background: #{{electric color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Thunder Shock}}
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]]
{{statustable|Special}}
|1
|17
|20
|100%
|An opponent
|Has a chance (10%) of leaving the target paralyzed.
|- style="background:#fff"
|{{m|Thunder Wave}}
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]]
{{statustable|Status}}
|2
|—
|—
|90%
|An opponent
|Leaves the target paralyzed.
|- style="background:#fff"
|{{m|Discharge}}
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]]
{{statustable|Special}}
|3
|92
|110
|100%
|All opponents
|Has a chance (30%) of leaving the target paralyzed.
|- style="background:#fff"
|Reviewed and Ready!
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|All allies
|Raises the user’s Sp. Atk by 2 stat ranks. Raises the critical-hit rate of all allied sync pairs by 1 stat rank.
|- style="background: #{{electric color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Jolt of Genius Electric Beam
|{{t|Electric}}<br>[[File:ElectricIC Masters.png|20px]]
{{statustable|Special}}
|—
|200
|240
|—
|An opponent
|This attack’s power increases when the target is paralyzed.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
|- style="background: #{{electric color light}}"
! Name
! Description
|- style="background: #{{electric color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|{{sk|Power Plant}}
|Turns the field of play’s terrain into Electric Terrain after using the user’s sync move.
|-style="background:#fff"
|{{sk|Team Electric Current}}
|Stats cannot be lowered for all allied sync pairs when the terrain is Electric Terrain.
|-style="background:#fff"
|{{sk|Snaring Strike|9}}
|Lowers the target’s evasiveness by 1 stat rank when the user’s Pokémon uses a move targeting that opponent. Lowers the target’s evasiveness by 1 stat rank after using the user’s sync move targeting that opponent.
|- style="background: #{{electric color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Electric Tech
|Raises allies' Attack and Sp. Atk by 12 when using Electric-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Johto Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon fashion.png|20px|link=]] Pigtails Tech
||Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Knowledgeable Tech
||Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|- style="background: #{{electric color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 2
|Raises the following discovery level by 2:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal
|}
 
===Sync grid===
Kris & Jolteon's sync grid is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{electric color}}; border:3px solid #{{electric color dark}}; text-align:center"
|- style="background: #{{electric color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +10
| Defense +10
| 4
| 48
| 2
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +10
| Sp. Atk +10
| 4
| 48
| 2
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Thunder Shock: Power +4
| Thunder Shock: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Thunder Shock: Power +4
| Thunder Shock: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Thunder Shock: Power +4
| Thunder Shock: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Thunder Shock: Power +4
| Thunder Shock: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Thunder Shock: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Thunder Wave: Accuracy +10
| Thunder Wave: Accuracy ↑ +10
| 5
| 60
| 2
|-style="background:#fff"
| Thunder Wave: {{sk|Move Gauge Refresh|2}}
| Has a chance (30%) of charging the user’s move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Discharge: Power +3
| Discharge: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Discharge: Power +3
| Discharge: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Discharge: Power +3
| Discharge: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Discharge: Power +3
| Discharge: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Discharge: Power +3
| Discharge: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Discharge: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Reviewed and Ready!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Lithe}}
| Prevents the user from getting paralyzed.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Sync Cure}}
| Removes all status conditions from the user after using its sync move.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Shock Recovery|1}}
| Restores the user’s HP whenever its Pokémon takes an action when the terrain is Electric Terrain.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Power Induction|5}}
| Powers up the user’s moves when the terrain is Electric Terrain.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Paralysis Synergy|5}}
| Powers up the user’s moves when the target is paralyzed.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Team Evasive Rush|2}}
| Raises the evasiveness of all allied sync pairs by 2 stat ranks after using the user’s sync move.
| 10
| 120
| 2
|-style="background:#fff"
| {{sk|Rejuvenate|6}}
| Charges the user’s move gauge by 6 after using a sync move.
| 8
| 96
| 3
|-style="background:#fff"
| {{sk|Turbo Charge|2}}
| Quickly charges the move gauge when the field is Electric Terrain.
| 8
| 96
| 3
|-style="background:#fff"
| {{sk|Sync Induction|5}}
| Powers up sync moves when the field is Electric Terrain.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Static Shock|5}}
| Powers up the user’s sync move when the target is paralyzed.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Brainpower}}
| The more the user’s Sp. Atk is raised, the more it powers up the user’s sync move.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Disenchanting Strike|9}}
| Lowers the target’s Sp. Atk by 1 stat rank when the user’s Pokémon uses a move targeting that opponent. Lowers the target’s Sp. Atk by 1 stat rank after using the user’s sync move targeting that opponent.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|S-Move: Team HP Recovery (M)|1}}
| Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user’s sync move.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Adrenaline|1}}
| Reduces the sync move countdown by 1 the first time the user’s sync move is used each battle.
| 10
| 120
| 3
|-style="background:#fff"
| Jolt of Genius Electric Beam: Power +25
| Jolt of Genius Electric Beam: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Jolt of Genius Electric Beam: Power +25
| Jolt of Genius Electric Beam: Power ↑ +25
| 5
| 60
| 3
|}
 
==Suicune==
{{MastersInfobox
|type=water
|name=Sygna Suit Kris
|jname=マジコスクリス
|jtrans=Serious Costume Kris
|image=Spr Masters Kris Sygna.png
|size=200px
|caption=Sygna Suit Kris's model
|num=10
|enva=[[Cherami Leigh]]
|java=Kana Asumi
|desc=Kris is in a sygna suit inspired by the power of water. As she explores [[Pasio]] with her current partner, she thinks about the times she spent chasing after Suicune in [[Johto]].
}}
{{Masters
|name=Suicune
|ndex=0245
|type=Water
|role=Support
|exrole=Sprint
|move1=Water
|base=6
|weakness=Grass
|description=Suicune embodies the compassion of a pure spring of water. It runs across the land with gracefulness. This Pokémon has the power to purify dirty water.
|hp=708|atk=158|def=248|spatk=224|spdef=273|spe=294
|hp2=868|atk2=218|def2=288|spatk2=284|spdef2=313|spe2=374
}}
 
===Availability===
Sygna Suit Kris is exclusive to Master Fair scouts. She was available in the following sync pair scout banners:
{{MastersAvailability/head|water}}
{{MastersAvailability/entry|Sygna Suit Kris Master Fair Scout|June 3 to July 14, 2022|note=Debut}}
{{MastersAvailability/entry|Sygna Suit Kris Master Fair Scout|August 16 to September 15, 2023}}
{{MastersAvailability/entry|Sygna Suit Kris Master Fair Scout|September 25 to October 25, 2024|note=EX role received}}
{{MastersAvailability/foot|water}}
 
She was also available in the following sync pair scouts:
{{MastersAvailability/head|water}}
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}}
{{MastersAvailability/foot|water}}
{{-}}
===Moves===
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
|- style="background: #{{water color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Brine}}
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]]
{{statustable|Special}}
|2
|38
|45
|100%
|An opponent
|This attack's power is doubled when the target's remaining HP is at half or below.
|- style="background:#fff"
|Mini [[Potion]] All
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|All allies
|Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
|- style="background:#fff"
|{{m|Rain Dance}}
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]]
{{statustable|Status}}
|2<br>(2 uses)
|—
|—
|—
|Entire field
|Makes the weather rainy.
|- style="background:#fff"
|Spring of Knowledge!
{{typetable|None}}
{{statustable|Status}}
|0<br>(2 uses)
|—
|—
|—
|All allies
|Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. Raises the critical-hit rate of all allied sync pairs by 1 stat rank. In addition, raises the Special Moves ↑ Next effect of all allied sync pairs by 1 rank when the weather is rainy.
|- style="background: #{{water color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Crystal Clear {{mcolor|Surf|000}}
|{{t|Water}}<br>[[File:WaterIC Masters.png|20px]]
{{statustable|Special}}
|—
|250
|300
|—
|An opponent
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''<br>''(EX role effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
|- style="background: #{{water color light}}"
! Name
! Description
|- style="background: #{{water color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|[[File:Master Sync Pair Mark Masters.png|24px|link=]] {{sk|Johto Flag Bearer}}
|Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Johto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
|-style="background:#fff"
|{{sk|Sync Burst|1}}
|Restores 1 MP for the user the first time its sync move is used each battle.
|-style="background:#fff"
|{{sk|Team Mind-Bracing Infliction|4}}
|Raises the Sp. Def of all allied sync pairs by 4 stat ranks the first time the user's Pokémon uses a status move each battle.
|-style="background:#fff"
|{{sk|First Aid|4}}
|Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
|- style="background: #{{water color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Water Support
|Raises the maximum HP of all allied sync pairs by 30.
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Johto Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Main Character Support
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|[[File:Theme skill icon fashion.png|20px|link=]] Sygna Suit Support
|Raises the maximum HP of all allied sync pairs by 6.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Knowledgeable Support
|Raises the maximum HP of all allied sync pairs by 6.
|- style="background: #{{water color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 4 if [[File:Theme skill icon region.png|20px|link=]] Johto theme ×3
|Raises the following discovery level by 4 when a team is formed with 3 or more sync pairs that share the [[File:Theme skill icon region.png|20px|link=]] Johto theme:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal
|}
 
===Sync grid===
Sygna Suit Kris & Suicune's [[sync grid]] is an expanded grid, made available when the sync pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center"
|- style="background: #{{water color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| HP +20
| HP +20
| 4
| 48
| 2
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 7
| 84
| 2
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Brine: Power +4
| Brine: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Brine: Power +4
| Brine: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Brine: Power +4
| Brine: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Brine: Power +4
| Brine: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Brine: Power +4
| Brine: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Brine: {{sk|Move Gauge Refresh|3}}
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| 7
| 84
| 1
|-style="background:#fff"
| Brine: {{sk|Team Stoic|4}}
| Has a chance (50%) of raising the Defense of all allied sync pairs by one stat rank when the user’s Pokémon uses a move.
| 10
| 120
| 3
|-style="background:#fff"
| Rain Dance: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Rain Dance: {{sk|Catalyzing Infliction}}
| Applies the Move Gauge Acceleration effect to the allied field of play when the user’s Pokémon uses a status move.
| 9
| 108
| 3
|-style="background:#fff"
| Mini Potion All: {{sk|MP Refresh|3}}
| Has a chance (40%) of restoring one MP of the user’s move when that move is successful.
| 7
| 84
| 3
|-style="background:#fff"
| Mini Potion All: {{sk|Lockstep|9}}
| Charges the user’s move gauge by one for each allied sync pair on the field when the user’s move is successful. When used in a co-op battle, charges the move gauges of all allied players by one instead when the user’s move is successful.
| 8
| 96
| 2
|-style="background:#fff"
| Mini Potion All: {{sk|Master Healer|1}}
| Increases the amount of HP restored by the user’s healing moves.
| 10
| 120
| 2
|-style="background:#fff"
| Mini Potion All: {{sk|Master Healer|1}}
| Increases the amount of HP restored by the user’s healing moves.
| 10
| 120
| 3
|-style="background:#fff"
| Spring of Knowledge!: {{sk|MP Refresh|2}}
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Spring of Knowledge!: {{sk|Barricade Buddies|1}}
| Raises the Sp. Def of all allied sync pairs by 1 stat rank when the user’s move is successful.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Unflappable}}
| Prevents the user from flinching.
| 5
| 60
| 1
|-style="background:#fff"
| {{sk|Flameproof}}
| Prevents the user from getting burned.
| 5
| 60
| 3
|-style="background:#fff"
| {{sk|Natural Remedy}}
| Removes all status conditions from the user the first time it is inflicted by any status condition each battle.
| 7
| 84
| 2
|-style="background:#fff"
| {{sk|Staggering|2}}
| Has a chance (30%) of making the target flinch when the user’s attack move is successful.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Team Swift Reaction|4}}
| Has a chance (50%) of raising the Speed of all allied sync pairs by one stat rank when the user is hit by an attack move.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Racing Rain|1}}
| Quickly charges the move gauge when the weather is rainy.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Refreshing Rain|1}}
| Restores the user’s HP whenever its Pokémon takes an action while the weather is rainy.
| 8
| 96
| 2
|-style="background:#fff"
| {{sk|Endurance}}
| When the user enters battle with full HP, applies the Enduring effect to it.
| 9
| 108
| 2
|-style="background:#fff"
| {{sk|Team Limited Special Boost|2}}
| Has a chance (30%) of increasing the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user uses a move with a limited number of uses.
| 10
| 120
| 3
|-style="background:#fff"
| {{sk|Team Sync Think|9}}
| Once per battle, increases the Special Moves ↑ Next effect of all allied sync pairs by one rank after using the user’s sync move.
| 10
| 120
| 3
|-style="background:#fff"
| Crystal Clear Surf: Power +25
| Crystal Clear Surf: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Crystal Clear Surf: Power +25
| Crystal Clear Surf: Power ↑ +25
| 5
| 60
| 3
|}
 
==Appearances==
===Battle appearances===
Kris & Feraligatr can be battled against in:
* [[Battle Villa]]: Challenge Kris
* [[Battle Villa]]: Challenge Kris
* [[Battle Rally]] (Area 1-9)
* [[Solo event]]: [[Training with Legends]] (as a side foe; August 28 to September 14, 2020)
* [[Extreme battle event]]: {{DL|Extreme battle event|Trio of Justice}} (June 1 to 16, 2022; August 18 to 28, 2023)
* [[Story event]]: [[Threads of Strength]] (August 30 to October 3, 2022)
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up (2024)}} (as a side foe; September 26 to October 6, 2024)


===Sync Pair Stories===
Sygna Suit Kris & Suicune can be battled against in:
* Extreme battle event: {{DL|Extreme battle event|Regional Top-Tier Challenge}} (as a side foe; September 5 to 19, 2024)
 
===Story appearances===
Kris appears in her normal outfit in the following story areas:
* [[Legendary event]]/[[Legendary Adventures]]: [[Howling Shield of Eternity]]
* [[Villain Arc]]: {{DL|Villain Arc|Johto: Team Rocket's Revival}}
* [[Story event]]s:
** [[Season's Greetings]]
** [[Trials on the Isle]]
** [[A Golden Future]]
** [[Threads of Strength]]
** [[Veevee on Pasio!]]
* [[Solo event]]: [[Pasio Gold Rush]]
* [[Eevee Day Celebration!]]: Eevee Tales
 
Kris appears in her sygna suit in the following story areas:
* [[Villain Arc]]: {{DL|Villain Arc|Johto: Team Rocket's Revival}}
* [[Solo event]]: [[Kris's Worries]]
* [[Story event]]: [[Chase the Northern Wind]]
 
===Sync pair stories===
====Kris & Totodile====
* A Day with Kris
* A Day with Kris
* Totodile's Evolution
=====Evolution=====
* Croconaw's Evolution
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color}}; text-align:center"
! style="background-color:#{{water color light}}; {{roundytl|5px}}" | Name
! style="background-color:#{{water color light}}" | Trainer
! style="background-color:#{{water color light}}" | Pokémon
! style="background-color:#{{water color light}}" | Price
! style="background-color:#{{water color light}}; {{roundytr|5px}}" | First-Time Rewards
|- style="background:#fff"
| Totodile's Evolution
| [[File:VSWhitney Masters.png|80px]]<br>{{mas|Whitney}}
| [[File:Masters0241.png|80px]]<br>{{TP|Whitney|Miltank}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters Evolution Shard.png|40px]]Evolution Shard ×5
| Totodile evolves into Croconaw<br>[[File:Masters Gem.png|40px]]Gems ×30
|- style="background:#fff"
| Croconaw's Evolution
| [[File:VSKaren Masters.png|80px]]<br>{{mas|Karen}}
| [[File:Masters0229 f.png|80px]]<br>{{p|Houndoom}}<br><span style=font-size:80%>Weakness: [[File:FightingIC Masters.png|15px]]</span>
| [[File:Masters Evolution Crystal.png|40px]]Evolution Crystal ×3
| Croconaw evolves into Feraligatr<br>[[File:Masters Gem.png|40px]]Gems ×30
|}
====Sygna Suit Kris & Suicune====
* A Day with Sygna Suit Kris


==Quotes==
==Quotes==
{{main|Kris (game)/Quotes#Pokémon Masters EX}}
{{main|Kris (game)/Quotes#Pokémon Masters EX|Kris (game)/Quotes → Pokémon Masters EX}}


==Gallery==
==Gallery==
===Kris===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color}}; font-size:80%"
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color}}; font-size:80%"
|-
|-
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:VSKris Masters.png|120px]]
| colspan=2 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Dream Team Maker Kris and Totodile.png|x200px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background: #{{water color light}}" colspan=3 | [[File:Masters Dream Team Maker Kris and Totodile.png|x180px]]
| colspan=2 style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Kris Mindscape.png|x200px]]
| style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" colspan=3 | [[File:Kris Mindscape.png|x180px]]
|-
|-
| VS model from<br>Pokémon Masters EX
| colspan=2 | Kris & Totodile on <br>Pokémon Masters EX Dream Team Maker
| colspan=3 | Kris and Totodile on <br>Pokémon Masters EX Dream Team Maker
| colspan=2 | Kris's sync move mindscape<br>({{color2|000|Indigo Plateau}})
| colspan=3 | Kris's sync move mindscape<br>({{color2|000|Indigo Plateau}})
|-
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:VSKris Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Spr Masters Kris 2.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Spr Masters Kris EX.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:VSKris EX Masters.png|80px]]
|-
| VS model<br>(Normal colors)
| 6★ model<br>(Normal colors)
| 6★ model<br>(EX colors)
| VS model<br>(EX colors)
|-
|-
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Kris Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Kris Emote 1 Masters.png|80px]]
| colspan=2 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Kris Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Kris Emote 2 Masters.png|80px]]
| colspan=2 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Kris Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Kris Emote 3 Masters.png|80px]]
| colspan=2 style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Kris Emote 4 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Kris Emote 4 Masters.png|80px]]
|-
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Nice!
| colspan=2 | Trainer emote<br>Watch out!
| Trainer emote<br>Watch out!
| colspan=2 | Trainer emote<br>Let's do this!
| Trainer emote<br>Let's do this!
| colspan=2 | Trainer emote<br>Thanks!
| Trainer emote<br>Thanks!
|}
|}


===Sygna Suit Kris===
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color}}; font-size:80%"
|-
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:VSKris Sygna Masters.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Spr Masters Kris Sygna 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Spr Masters Kris Sygna EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:VSKris Sygna EX Masters.png|120px]]
| style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Kris Sygna Mindscape.png|x200px]]
|-
| VS model<br>(Normal colors)
| 6★ model<br>(Normal colors)
| 6★ model<br>(EX colors)
| VS model<br>(EX colors)
| Sygna Suit Kris's sync move mindscape<br>({{color2|000|Indigo Plateau}})
|-
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Kris Sygna Emote 1 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Kris Sygna Emote 2 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Kris Sygna Emote 3 Masters.png|80px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Kris Sygna Emote 4 Masters.png|80px]]
| rowspan=3 style="{{roundy|5px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Sygna Suit Johto artwork.png|x270px]]
|-
| Trainer emote<br>Nice!
| Trainer emote<br>Watch out!
| Trainer emote<br>Let's do this!
| Trainer emote<br>Thanks!
|-
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 1-Star Team Rocket Attacks.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 2-Star Team Rocket Attacks.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal 3-Star Team Rocket Attacks.png|120px]]
| style="{{roundy|20px}} border:2px solid #{{water color dark}}; background:#{{water color light}}" | [[File:Masters Medal Stronger Together.png|120px]]
|-
| Medal<br>1★ Team Rocket Attacks
| Medal<br>2★ Team Rocket Attacks
| Medal<br>3★ Team Rocket Attacks
| Medal<br>Stronger Together
| Villain Arc Johto (Part 2) artwork<br>by {{color2|000|Megumi Mizutani}}<ref>[https://twitter.com/megtany/status/1535452876360646656?s=20 Tweet about illustrating the second Johto Villain Arc title screen]</ref>
|}
==Trivia==
* All versions of Kris use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include {{mas|Ethan}}, {{mas|Lyra}}, {{mas|Eusine}}, and {{mas|Professor Oak}}.
** Kris also uses special voice-over lines upon winning a battle with Ethan, Lyra, or Eusine in the same team.
* [[Sygna suit|Sygna Suit]] Kris & Suicune were the first Master Fair-exclusive sync pair to have the Support role.
** Unlike the previous Support Master sync pairs (which are obtained through {{mas|Battle Point}}s), Kris has the "Flag Bearer" Master passive {{mas|skill}} instead of the "Teamwork" Master passive skill.
* Kris mentions that she encountered a Suicune in [[Johto]]. This is likely a reference to the one the {{player}} encounters in {{game|Crystal}}. However, it is not the same Suicune that Kris has in this game.<ref> Pokémon Center Conversation "The first time I ever saw a Suicune was in the Johto region. Back then, I thought it would be so wonderful to be able to go on adventures with one... And now I have one by my side."</ref>
===Origin===
Kris's design is based on her appearance in {{game|Crystal}}. Totodile is one of the [[first partner Pokémon]] of [[Johto]] in the [[core series]] games. In addition, {{jo|Marina|Kris's animated series counterpart}} has been depicted with [[Wani-Wani|Totodile]] and its evolutions. Totodile, Croconaw, and Feraligatr's {{mas|Dex}} entries come from {{pkmn|Ruby and Sapphire Versions|Pokémon Ruby and Sapphire}}.
Kris's Jolteon may be based on the {{p|Eevee}} that can be obtained from [[Bill]] at [[Goldenrod City]]. Jolteon's Dex entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}.
Suicune is a [[Legendary Pokémon]] serving as the focus of Pokémon Crystal, in which Kris was introduced, and is required to be pursued throughout Johto during the story before it can be {{pkmn2|caught}} at [[Bell Tower]]. In addition, {{adv|Crystal|Kris's Pokémon Adventures counterpart}} chased after and teamed up with {{DL|Legendary beasts (Adventures)|Suicune}} during the {{pkmn|manga}}. Suicune's Dex entry comes from Pokémon Ruby and Sapphire.
==In other languages==
{| style="float:left"
|-
| style="vertical-align:top" |
''Pick Up the Pace!''
{{langtable
|color={{water color}}|bordercolor={{water color dark}}
|ja=もっと飛ばすわよ ''{{tt|Motto Tobasuwayo|Step on It}}''
|zh_cmn=我要衝了喲! ''{{tt|Wǒ yào chòng le yō!|I'm Rushing In}}
|fr=Le coup de grâce !
|de=Geben wir noch mehr Gas!
|ko=더빨리간다 ''{{tt|Deo Ppalli Ganda|Going Faster}}''
|it=Più veloce!
|es=¡Rauda y directa!
}}
| style="vertical-align:top" |
''Crystalline Aqua Tail''
{{langtable
|color={{water color}}|bordercolor={{water color dark}}
|ja=清き心に導かれし アクアテール ''{{tt|Kiyoki Kokoro ni Michibikareshi Akua Tēru|Purehearted Guidance Aqua Tail}}''
|zh_cmn=純淨心靈之 水流尾 ''{{tt|Chúnjìng Xīnlíng-zhī Shuǐliú Wěi|Purehearted Aqua Tail}}''
|fr=Guide-moi, ô cœur pur ! Hydroqueue !
|de=Nassschweif des kristallklaren Herzens
|ko=맑은 마음에 이끌리는 아쿠아테일 ''{{tt|Malgeun Ma-eum-e Ikkeullineun Akua Teil|Purehearted Guidance Aqua Tail}}''
|it=Idrondata cristallina
|es=Acua Cola Cristalina
}}
|}
{{-}}
{| style="float:left"
|-
| style="vertical-align:top" |
''Reviewed and Ready!''
{{langtable
|color={{electric color}}|bordercolor={{electric color dark}}
|ja=予習はバッチリ! ''{{tt|Yoshū wa batchiri!|Perfectly Prepped!}}''
|zh_cmn=我有好好預習喔! ''{{tt|Wǒ yǒu Hǎohǎo Yùxí ō!|I am Well-Prepared!}}
|fr=Préparation rigoureuse !
|de=Elektrostrahl des Funkenschlags
|ko=완벽하게예습했어! ''{{tt|Wanbyeog Hageyeseuphaess-eo!|Perfectly Prepped!}}''
|it=Preparativi ultimati!
|es=¡Todo listo para la lección!
}}
| style="vertical-align:top" |
''Jolt of Genius Electric Beam ''
{{langtable
|color={{electric color}}|bordercolor={{electric color dark}}
|ja=バチバチひらめく エレクトリックレイ ''{{tt|Bachibachi Hirameku Erekutorikku Rei|Crackling Spark of Inspiration Electric Ray}}''
|zh_cmn=靈光劈哩啪啦閃之 電之光線 ''{{tt|Língguāng Pīlī-Pālā Shǎn zhī Diàn-zhī Guāngxiàn|Crackling Spark of Inspiration Electric Ray}}''
|fr=Ça va crépiter ! Laser Électrik !
|de=Nassschweif des kristallklaren Herzens
|ko=찌릿찌릿 번뜩이는 일렉트릭레이 ''{{tt|Jjiritjjirit Beontteug-ineun Illekteurik Rei|Crackling Spark of Inspiration Electric Ray}}''
|it=Raggio Elettro del lampo di genio
|es=Rayo Eléctrico que Brilla y Chisporrotea
}}
|}
{{-}}
{| style="float:left"
|-
| style="vertical-align:top" |
''Spring of Knowledge!''
{{langtable
|color={{water color}}|bordercolor={{water color dark}}
|ja=勉強の成果よ! ''{{tt|Benkyō no Seika yo!|It's the Result of My Studies!}}''
|zh_cmn=看我的學習成果! ''{{tt|Kàn Wǒde Xuéxí Chéngguǒ!|See the Results of My Studies!}}''
|fr=Les fruits des études !
|de=Lernen macht schlau!
|ko=공부의성과야! ''{{tt|Gongbu-ui Seonggwa ya!|It's the Result of My Studies!}}''
|it=Tutto merito dei miei studi!
|es=¡Manantial de conocimientos!
}}
| style="vertical-align:top" |
''Crystal Clear Surf''
{{langtable
|color={{water color}}|bordercolor={{water color dark}}
|ja=英知の結晶が放つ なみのり ''{{tt|Eichi no Kesshō ga Hanatsu Naminori|Surf Unleashed by the Crystal of Wisdom}}''
|zh_cmn=智慧結晶釋放之 衝浪 ''{{tt|Zhìhuì Jiéjīng Shìfàng zhī Chōnglàng|Surf Unleashed by the Crystal of Wisdom}}''
|fr=L'incarnation du savoir ! Surf !
|de=Surfer des grenzenlosen Wissens
|ko=지혜의 결정이 발하는 파도타기 ''{{tt|Jihye-ui Gyeoljeong-i Balhaneun Pado Tagi|Surf Unleashed by the Crystal of Wisdom}}''
|it=Surf della saggezza cristallina
|es=Surf de la Sabiduría Cristalina
}}
|}
{{-}}
==References==
<references/>
==Related articles==
{{masterscharacters|water}}<br/>
{{masterscharacters|water}}<br/>
{{Project CharacterDex notice}}
{{Project CharacterDex notice}}


[[Category:Masters characters]]
[[Category:Trainers with Legendary Pokémon]]
[[Category:Masters EX characters with an EX style]]
[[Category:Masters EX characters with an alternate outfit]]


[[de:Krista#Pokémon Masters EX]]
[[de:Krista#Pokémon Masters EX]]
[[es:Cristi#Pokémon Masters]]
[[es:Cristi (Masters EX)]]
[[it:Kristy (Masters EX)]]
[[ja:クリス (ポケモンマスターズ)]]
[[zh:克丽丝#Masters]]
[[zh:克丽丝#Masters]]

Latest revision as of 11:14, 8 November 2024

Kris
クリス Kris
Spr Masters Kris.png
Kris's model
No. 10
English voice actor Cherami Leigh[1]
Japanese voice actor Kana Asumi[2]
Description Utilizing her deep knowledge of Pokémon on her journey, she looks out for all Pokémon and treats them with love. She is known for her kind personality.

Kris (Japanese: クリス Kris) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Totodile and its evolutions, Croconaw and Feraligatr. This sync pair was first made available since the game's release. This pair can be raised to Masters EX star.png 6★ EX from June 6, 2022.

Kris in her sygna suit forms a sync pair with Suicune. This sync pair was first made available on June 3, 2022 through a limited Master Fair sync pair scout. This pair can be raised to Masters EX star.png 6★ EX from the day it was released.

Kris also forms a sync pair with her Jolteon. This pair can be obtained through a limited variety sync pair scout and was first available on November 21, 2022. This pair could be raised to Masters EX star.png 6★ EX beginning on March 29, 2023, though this pair lacks an EX style.

In the games

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: History & Role in Pokémon Masters EX

History

Kris has experienced similar events to her core series counterpart. While on her journey, Kris encountered a Suicune, and was determined to catch it, but she never did.[3][4] Along her journey Kris caught a Totodile and an Eevee, which she later evolved into a Jolteon due to her struggling against fast Pokémon.[5]

Totodile → Croconaw → Feraligatr

Totodile can evolve into Croconaw once it has reached level 30 through its sync pair story Totodile's Evolution, and then into Feraligatr once it has reached level 45 through its sync pair story Croconaw's Evolution.

Masters0158.png Masters025W.png Type WaterIC Masters.png Water
Move type WaterIC Masters.png Water
Role Masters Physical Strike.png Strike (Physical)
Base Potential ★★★★★☆EX
Totodile Weakness GrassIC Masters.png Grass
Despite the smallness of its body, Totodile's jaws are very powerful. While the Pokémon may think it is just playfully nipping, its bite has enough power to cause serious injury.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 650 247 132 114 120 298
Lv. 140, Max Potential 750 287 172 154 160 338
Mega Totodile
Lv. 140, Base Potential
Lv. 140, Max Potential


Masters0159.png Masters025W.png Type WaterIC Masters.png Water
Move type WaterIC Masters.png Water
Role Masters Physical Strike.png Strike (Physical)
Base Potential ★★★★★☆EX
Croconaw Weakness GrassIC Masters.png Grass
Once Croconaw has clamped its jaws on its foe, it will absolutely not let go. Because the tips of its fangs are forked back like barbed fishhooks, they become impossible to remove when they have sunk in.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 665 276 135 119 123 319
Lv. 140, Max Potential 765 316 175 159 163 359
Mega Croconaw
Lv. 140, Base Potential
Lv. 140, Max Potential


Masters0160.png Masters025W.png Type WaterIC Masters.png Water
Move type WaterIC Masters.png Water
Role Masters Physical Strike.png Strike (Physical)
Base Potential ★★★★★☆EX
Feraligatr Weakness GrassIC Masters.png Grass
Feraligatr intimidates its foes by opening its huge mouth. In battle, it will kick the ground hard with its thick and powerful hind legs to charge at the foe at an incredible speed.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 688 285 140 128 127 329
Lv. 140, Max Potential 788 325 180 168 167 369
Mega Feraligatr
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Kris is available in the permanent sync pair scout pool, and has been since the game's release. Her offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Kris Spotlight Scout November 21 to December 5, 2019
Ethan, Kris, and Lyra Spotlight Scout September 3 to 17, 2020
Triple Feature Spotlight Scout June 9 to June 23, 2021
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Moves

Kris's Totodile and Croconaw use Water Sync Impact as their sync move. Upon evolution, Feraligatr learns the upgraded Crystalline Aqua Tail.

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Waterfall Water
WaterIC Masters.png
Physical 2 45 54 100% An opponent Has a chance (20%) of making the target flinch.
X Attack None Status 0
(2 uses)
Self Raises the user's Attack by two stat ranks.
Mega Kick Normal
NormalIC Masters.png
Physical 3 167 200 75% An opponent No additional effect.
Pick Up the Pace! None Status 0
(2 uses)
Self Raises the user's Speed by two stat ranks. Applies the Sure Hit Next effect to the user. Applies the Critical Hit Next effect to the user.
Sync moves
Water Sync Impact Water
WaterIC Masters.png
Physical 200 240 An opponent (6★ EX effect: Sync moves will target all opposing sync pairs.)
Crystalline Aqua Tail Water
WaterIC Masters.png
Physical 250 300 An opponent (6★ EX effect: Sync moves will target all opposing sync pairs.)

Skills

Name Description
Passive Skills
Endurance When the user enters battle with full HP, applies the Enduring effect to it.
Water Shift Normal-type moves become Water-type moves.
Theme Skills
Theme skill icon type.png Water Strike Raises allies' Attack and Sp. Atk by 15 when using Water-type attacks.
Theme skill icon region.png Johto Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon Trainer group.png Main Character Strike Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Theme skill icon fashion.png Pigtails Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Theme skill icon other.png Knowledgeable Strike Raises the Attack and Sp. Atk of all allied sync pairs by 3.
Expedition Skills
Masters Fiery Crystal icon.pngFiery ↑ 2 Raises the following discovery level by 2:
Masters Fiery Crystal icon.pngFiery Crystal

Sync grid

Kris & Totodile's sync grid is an expanded grid, made available on September 3, 2020. It was further expanded on November 25, 2022.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 1
HP +20 HP +20 4 48 2
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 2 24 1
Attack +5 Attack +5 3 36 1
Attack +20 Attack +20 0 5 1
Attack +20 Attack +20 0 5 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +20 Defense +20 7 84 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +10 Sp. Def +10 4 48 1
Sp. Def +10 Sp. Def +10 4 48 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +10 Speed +10 4 48 1
Waterfall: Power +5 Waterfall: Power ↑ +5 3 36 1
Waterfall: Power +5 Waterfall: Power ↑ +5 3 36 1
Waterfall: Power +5 Waterfall: Power ↑ +5 3 36 1
Waterfall: Power +5 Waterfall: Power ↑ +5 3 36 2
Waterfall: Power +5 Waterfall: Power ↑ +5 3 36 2
Waterfall: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 1
Waterfall: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 7 84 3
Waterfall: Ramming Speed The more the user's Speed has been raised, the more it powers up moves. 10 120 3
Mega Kick: Power +3 Mega Kick: Power ↑ +3 4 48 1
Mega Kick: Power +3 Mega Kick: Power ↑ +3 4 48 1
Mega Kick: Power +3 Mega Kick: Power ↑ +3 4 48 1
Mega Kick: Power +3 Mega Kick: Power ↑ +3 4 48 2
Mega Kick: Power +3 Mega Kick: Power ↑ +3 4 48 2
Mega Kick: Power +3 Mega Kick: Power ↑ +3 4 48 3
Mega Kick: Accuracy +5 Mega Kick: Accuracy +5 8 96 2
Mega Kick: Accuracy +5 Mega Kick: Accuracy +5 8 96 3
Mega Kick: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 1
X Attack: MP Refresh 3 Has a chance (40%) of restoring one MP of the move used if the move is successful. 7 84 1
Pick Up the Pace!: MP Refresh 2 Has a chance (30%) of restoring one MP of the move used if the move is successful. 7 84 1
Pick Up the Pace!: MP Refresh 2 Has a chance (30%) of restoring one MP of the move used if the move is successful. 7 84 2
Pick Up the Pace!: Fleet Feet 1 Raises the user's Speed by one stat rank when a move is successful. 7 84 2
Haymaker The more the user's Attack has been raised, the more it powers up sync moves. 7 84 2
Dynamic Entry Applies the Sure Hit Next effect to the user when it enters a battle. 10 120 2
Pinpoint Entry 2 Raises the user’s accuracy by 2 stat ranks when it enters a battle. 3 36 2
Critical Focus 1 Raises the user’s critical-hit rate by 1 stat rank when it lands a critical hit. 3 36 2
Build Up Applies the Critical Hit Next effect to the user after using its sync move. 8 96 3
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 3
Power Reserves 2 Powers up moves in a pinch. 10 120 3
Unyielding 2 When the user's Enduring effect activates and the user has 1 HP remaining, has a chance (30%) of applying the Enduring effect to the user again. 12 144 3
Super Powered 5 Powers up the user’s moves and sync move that are super effective. 5 60 3
Inertia The more user’s Speed is raised, the more it powers up the user’s sync move. 5 60 3
Crystalline Aqua Tail: Power +25 Crystalline Aqua Tail: Power ↑ +25 5 60 3
Crystalline Aqua Tail: Power +25 Crystalline Aqua Tail: Power ↑ +25 5 60 3

Jolteon

Masters0135.png Masters025W.png Type ElectricIC Masters.png Electric
Move type ElectricIC Masters.png Electric
Role Masters Tech.png Tech
Base Potential ★★★★★☆EX
Jolteon Weakness GroundIC Masters.png Ground
Its lungs contain an organ that creates electricity. The crackling sound of electricity can be heard when it exhales.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 625 268 179 390 179 403
Lv. 140, Max Potential 725 308 219 430 219 443
Mega Jolteon
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Kris & Jolteon are exclusive to variety scouts. Their offering rate was increased in the following sync pair scouts:

Banner Dates Notes
Triple Feature Variety Scout November 21 to December 5, 2022 Debut
Triple Feature Variety Scout November 21 to December 8, 2023
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

They were also available on the following sync pair scout banners:

Banner Dates Notes
Red Mix Scout November 1, 2023 to May 1, 2024 Available using paid gems only
5★-Select Variety Scout ×11 March 5 to 19, 2024 Available using paid gems only
Blue Mix Scout May 1 to September 1, 2024 Available using paid gems only
Leaf Mix Scout September 1, 2024 to January 1, 2025 Available using paid gems only
Daily Scout Starting September 1, 2024 One scout available daily
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

Kris & Jolteon could also be scouted in the Eevee Day Celebration Ticket Scout available from November 21 to December 15, 2023, which players could receive one ticket for by completing the Eevee Day Celebration Mission Bingo.

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Thunder Shock Electric
ElectricIC Masters.png
Special 1 17 20 100% An opponent Has a chance (10%) of leaving the target paralyzed.
Thunder Wave Electric
ElectricIC Masters.png
Status 2 90% An opponent Leaves the target paralyzed.
Discharge Electric
ElectricIC Masters.png
Special 3 92 110 100% All opponents Has a chance (30%) of leaving the target paralyzed.
Reviewed and Ready! None Status 0
(2 uses)
All allies Raises the user’s Sp. Atk by 2 stat ranks. Raises the critical-hit rate of all allied sync pairs by 1 stat rank.
Sync moves
Jolt of Genius Electric Beam Electric
ElectricIC Masters.png
Special 200 240 An opponent This attack’s power increases when the target is paralyzed.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Skills

Name Description
Passive Skills
Power Plant Turns the field of play’s terrain into Electric Terrain after using the user’s sync move.
Team Electric Current Stats cannot be lowered for all allied sync pairs when the terrain is Electric Terrain.
Snaring Strike 9 Lowers the target’s evasiveness by 1 stat rank when the user’s Pokémon uses a move targeting that opponent. Lowers the target’s evasiveness by 1 stat rank after using the user’s sync move targeting that opponent.
Theme Skills
Theme skill icon type.png Electric Tech Raises allies' Attack and Sp. Atk by 12 when using Electric-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
Theme skill icon region.png Johto Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Theme skill icon Trainer group.png Main Character Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Theme skill icon fashion.png Pigtails Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Theme skill icon other.png Knowledgeable Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Expedition Skills
Masters Soothing Crystal icon.pngSoothing ↑ 2 Raises the following discovery level by 2:
Masters Soothing Crystal icon.pngSoothing Crystal

Sync grid

Kris & Jolteon's sync grid is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +10 Defense +10 4 48 2
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +10 Sp. Atk +10 4 48 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 3 36 1
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 3 36 1
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 3 36 1
Thunder Shock: Power +4 Thunder Shock: Power ↑ +4 3 36 2
Thunder Shock: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 1
Thunder Wave: Accuracy +10 Thunder Wave: Accuracy ↑ +10 5 60 2
Thunder Wave: Move Gauge Refresh 2 Has a chance (30%) of charging the user’s move gauge by one when a move is successful. 7 84 1
Discharge: Power +3 Discharge: Power ↑ +3 3 36 1
Discharge: Power +3 Discharge: Power ↑ +3 3 36 1
Discharge: Power +3 Discharge: Power ↑ +3 3 36 1
Discharge: Power +3 Discharge: Power ↑ +3 3 36 1
Discharge: Power +3 Discharge: Power ↑ +3 3 36 2
Discharge: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 2
Reviewed and Ready!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Lithe Prevents the user from getting paralyzed. 5 60 1
Sync Cure Removes all status conditions from the user after using its sync move. 7 84 2
Shock Recovery 1 Restores the user’s HP whenever its Pokémon takes an action when the terrain is Electric Terrain. 8 96 2
Power Induction 5 Powers up the user’s moves when the terrain is Electric Terrain. 8 96 2
Paralysis Synergy 5 Powers up the user’s moves when the target is paralyzed. 8 96 2
Team Evasive Rush 2 Raises the evasiveness of all allied sync pairs by 2 stat ranks after using the user’s sync move. 10 120 2
Rejuvenate 6 Charges the user’s move gauge by 6 after using a sync move. 8 96 3
Turbo Charge 2 Quickly charges the move gauge when the field is Electric Terrain. 8 96 3
Sync Induction 5 Powers up sync moves when the field is Electric Terrain. 10 120 3
Static Shock 5 Powers up the user’s sync move when the target is paralyzed. 10 120 3
Brainpower The more the user’s Sp. Atk is raised, the more it powers up the user’s sync move. 10 120 3
Disenchanting Strike 9 Lowers the target’s Sp. Atk by 1 stat rank when the user’s Pokémon uses a move targeting that opponent. Lowers the target’s Sp. Atk by 1 stat rank after using the user’s sync move targeting that opponent. 10 120 3
S-Move: Team HP Recovery (M) 1 Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user’s sync move. 10 120 3
Adrenaline 1 Reduces the sync move countdown by 1 the first time the user’s sync move is used each battle. 10 120 3
Jolt of Genius Electric Beam: Power +25 Jolt of Genius Electric Beam: Power ↑ +25 5 60 3
Jolt of Genius Electric Beam: Power +25 Jolt of Genius Electric Beam: Power ↑ +25 5 60 3

Suicune

Sygna Suit Kris
マジコスクリス Serious Costume Kris
Spr Masters Kris Sygna.png
Sygna Suit Kris's model
No. 10
English voice actor Cherami Leigh
Japanese voice actor Kana Asumi
Description Kris is in a sygna suit inspired by the power of water. As she explores Pasio with her current partner, she thinks about the times she spent chasing after Suicune in Johto.
Masters0245.png Masters025W.png Type WaterIC Masters.png Water
Move type WaterIC Masters.png Water
Role Masters Support.png Support
EX Role Masters Sprint.png Sprint
Base Potential ★★★★★☆EX
Suicune Weakness GrassIC Masters.png Grass
Suicune embodies the compassion of a pure spring of water. It runs across the land with gracefulness. This Pokémon has the power to purify dirty water.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 708 158 248 224 273 294
Lv. 140, Max Potential 868 218 288 284 313 374
Mega Suicune
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Sygna Suit Kris is exclusive to Master Fair scouts. She was available in the following sync pair scout banners:

Banner Dates Notes
Sygna Suit Kris Master Fair Scout June 3 to July 14, 2022 Debut
Sygna Suit Kris Master Fair Scout August 16 to September 15, 2023
Sygna Suit Kris Master Fair Scout September 25 to October 25, 2024 EX role received
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.

She was also available in the following sync pair scouts:

Banner Dates Notes
Daily Scout Starting September 1, 2024 One scout available daily
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise.


Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Brine Water
WaterIC Masters.png
Special 2 38 45 100% An opponent This attack's power is doubled when the target's remaining HP is at half or below.
Mini Potion All None Status 0
(2 uses)
All allies Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Rain Dance Water
WaterIC Masters.png
Status 2
(2 uses)
Entire field Makes the weather rainy.
Spring of Knowledge! None Status 0
(2 uses)
All allies Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. Raises the critical-hit rate of all allied sync pairs by 1 stat rank. In addition, raises the Special Moves ↑ Next effect of all allied sync pairs by 1 rank when the weather is rainy.
Sync moves
Crystal Clear Surf Water
WaterIC Masters.png
Special 250 300 An opponent (6★ EX effect: The sync buff is doubled the first time a sync move is used.)
(EX role effect: The first time the user's sync move is used each battle, the sync move countdown is reduced by three.)

Skills

Name Description
Passive Skills
Master Sync Pair Mark Masters.png Johto Flag Bearer Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Johto theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
Sync Burst 1 Restores 1 MP for the user the first time its sync move is used each battle.
Team Mind-Bracing Infliction 4 Raises the Sp. Def of all allied sync pairs by 4 stat ranks the first time the user's Pokémon uses a status move each battle.
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle.
Theme Skills
Theme skill icon region.png Water Support Raises the maximum HP of all allied sync pairs by 30.
Theme skill icon type.png Johto Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon Trainer group.png Main Character Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon fashion.png Sygna Suit Support Raises the maximum HP of all allied sync pairs by 6.
Theme skill icon other.png Knowledgeable Support Raises the maximum HP of all allied sync pairs by 6.
Expedition Skills
Masters Wistful Crystal icon.pngWistful ↑ 4 if Theme skill icon region.png Johto theme ×3 Raises the following discovery level by 4 when a team is formed with 3 or more sync pairs that share the Theme skill icon region.png Johto theme:
Masters Wistful Crystal icon.pngWistful Crystal

Sync grid

Sygna Suit Kris & Suicune's sync grid is an expanded grid, made available when the sync pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +20 HP +20 4 48 2
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 7 84 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Brine: Power +4 Brine: Power ↑ +4 3 36 1
Brine: Power +4 Brine: Power ↑ +4 3 36 1
Brine: Power +4 Brine: Power ↑ +4 3 36 1
Brine: Power +4 Brine: Power ↑ +4 3 36 1
Brine: Power +4 Brine: Power ↑ +4 3 36 2
Brine: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 1
Brine: Team Stoic 4 Has a chance (50%) of raising the Defense of all allied sync pairs by one stat rank when the user’s Pokémon uses a move. 10 120 3
Rain Dance: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 3
Rain Dance: Catalyzing Infliction Applies the Move Gauge Acceleration effect to the allied field of play when the user’s Pokémon uses a status move. 9 108 3
Mini Potion All: MP Refresh 3 Has a chance (40%) of restoring one MP of the user’s move when that move is successful. 7 84 3
Mini Potion All: Lockstep 9 Charges the user’s move gauge by one for each allied sync pair on the field when the user’s move is successful. When used in a co-op battle, charges the move gauges of all allied players by one instead when the user’s move is successful. 8 96 2
Mini Potion All: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. 10 120 2
Mini Potion All: Master Healer 1 Increases the amount of HP restored by the user’s healing moves. 10 120 3
Spring of Knowledge!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Spring of Knowledge!: Barricade Buddies 1 Raises the Sp. Def of all allied sync pairs by 1 stat rank when the user’s move is successful. 10 120 3
Unflappable Prevents the user from flinching. 5 60 1
Flameproof Prevents the user from getting burned. 5 60 3
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Staggering 2 Has a chance (30%) of making the target flinch when the user’s attack move is successful. 8 96 2
Team Swift Reaction 4 Has a chance (50%) of raising the Speed of all allied sync pairs by one stat rank when the user is hit by an attack move. 8 96 2
Racing Rain 1 Quickly charges the move gauge when the weather is rainy. 8 96 2
Refreshing Rain 1 Restores the user’s HP whenever its Pokémon takes an action while the weather is rainy. 8 96 2
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 9 108 2
Team Limited Special Boost 2 Has a chance (30%) of increasing the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user uses a move with a limited number of uses. 10 120 3
Team Sync Think 9 Once per battle, increases the Special Moves ↑ Next effect of all allied sync pairs by one rank after using the user’s sync move. 10 120 3
Crystal Clear Surf: Power +25 Crystal Clear Surf: Power ↑ +25 5 60 3
Crystal Clear Surf: Power +25 Crystal Clear Surf: Power ↑ +25 5 60 3

Appearances

Battle appearances

Kris & Feraligatr can be battled against in:

Sygna Suit Kris & Suicune can be battled against in:

Story appearances

Kris appears in her normal outfit in the following story areas:

Kris appears in her sygna suit in the following story areas:

Sync pair stories

Kris & Totodile

  • A Day with Kris
Evolution
Name Trainer Pokémon Price First-Time Rewards
Totodile's Evolution VSWhitney Masters.png
Whitney
Masters0241.png
Miltank
Weakness: FightingIC Masters.png
Masters Evolution Shard.pngEvolution Shard ×5 Totodile evolves into Croconaw
Masters Gem.pngGems ×30
Croconaw's Evolution VSKaren Masters.png
Karen
Masters0229 f.png
Houndoom
Weakness: FightingIC Masters.png
Masters Evolution Crystal.pngEvolution Crystal ×3 Croconaw evolves into Feraligatr
Masters Gem.pngGems ×30

Sygna Suit Kris & Suicune

  • A Day with Sygna Suit Kris

Quotes

Main article: Kris (game)/Quotes → Pokémon Masters EX

Gallery

Kris

Masters Dream Team Maker Kris and Totodile.png Kris Mindscape.png
Kris & Totodile on
Pokémon Masters EX Dream Team Maker
Kris's sync move mindscape
(Indigo Plateau)
VSKris Masters.png Spr Masters Kris 2.png Spr Masters Kris EX.png VSKris EX Masters.png
VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Kris Emote 1 Masters.png Kris Emote 2 Masters.png Kris Emote 3 Masters.png Kris Emote 4 Masters.png
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!

Sygna Suit Kris

VSKris Sygna Masters.png Spr Masters Kris Sygna 2.png Spr Masters Kris Sygna EX.png VSKris Sygna EX Masters.png Kris Sygna Mindscape.png
VS model
(Normal colors)
6★ model
(Normal colors)
6★ model
(EX colors)
VS model
(EX colors)
Sygna Suit Kris's sync move mindscape
(Indigo Plateau)
Kris Sygna Emote 1 Masters.png Kris Sygna Emote 2 Masters.png Kris Sygna Emote 3 Masters.png Kris Sygna Emote 4 Masters.png Masters Sygna Suit Johto artwork.png
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Masters Medal 1-Star Team Rocket Attacks.png Masters Medal 2-Star Team Rocket Attacks.png Masters Medal 3-Star Team Rocket Attacks.png Masters Medal Stronger Together.png
Medal
1★ Team Rocket Attacks
Medal
2★ Team Rocket Attacks
Medal
3★ Team Rocket Attacks
Medal
Stronger Together
Villain Arc Johto (Part 2) artwork
by Megumi Mizutani[6]

Trivia

  • All versions of Kris use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon). Those Trainers include Ethan, Lyra, Eusine, and Professor Oak.
    • Kris also uses special voice-over lines upon winning a battle with Ethan, Lyra, or Eusine in the same team.
  • Sygna Suit Kris & Suicune were the first Master Fair-exclusive sync pair to have the Support role.
    • Unlike the previous Support Master sync pairs (which are obtained through Battle Points), Kris has the "Flag Bearer" Master passive skill instead of the "Teamwork" Master passive skill.
  • Kris mentions that she encountered a Suicune in Johto. This is likely a reference to the one the player encounters in Pokémon Crystal. However, it is not the same Suicune that Kris has in this game.[7]

Origin

Kris's design is based on her appearance in Pokémon Crystal. Totodile is one of the first partner Pokémon of Johto in the core series games. In addition, Kris's animated series counterpart has been depicted with Totodile and its evolutions. Totodile, Croconaw, and Feraligatr's Dex entries come from Pokémon Ruby and Sapphire.

Kris's Jolteon may be based on the Eevee that can be obtained from Bill at Goldenrod City. Jolteon's Dex entry comes from Pokémon Ultra Sun.

Suicune is a Legendary Pokémon serving as the focus of Pokémon Crystal, in which Kris was introduced, and is required to be pursued throughout Johto during the story before it can be caught at Bell Tower. In addition, Kris's Pokémon Adventures counterpart chased after and teamed up with Suicune during the manga. Suicune's Dex entry comes from Pokémon Ruby and Sapphire.

In other languages

Pick Up the Pace!

Language Title
Japan Flag.png Japanese もっと飛ばすわよ Motto Tobasuwayo
Mandarin Chinese 我要衝了喲! Wǒ yào chòng le yō!
France Flag.png French Le coup de grâce !
Germany Flag.png German Geben wir noch mehr Gas!
Italy Flag.png Italian Più veloce!
South Korea Flag.png Korean 더빨리간다 Deo Ppalli Ganda
Spain Flag.png Spanish ¡Rauda y directa!

Crystalline Aqua Tail

Language Title
Japan Flag.png Japanese 清き心に導かれし アクアテール Kiyoki Kokoro ni Michibikareshi Akua Tēru
Mandarin Chinese 純淨心靈之 水流尾 Chúnjìng Xīnlíng-zhī Shuǐliú Wěi
France Flag.png French Guide-moi, ô cœur pur ! Hydroqueue !
Germany Flag.png German Nassschweif des kristallklaren Herzens
Italy Flag.png Italian Idrondata cristallina
South Korea Flag.png Korean 맑은 마음에 이끌리는 아쿠아테일 Malgeun Ma-eum-e Ikkeullineun Akua Teil
Spain Flag.png Spanish Acua Cola Cristalina


Reviewed and Ready!

Language Title
Japan Flag.png Japanese 予習はバッチリ! Yoshū wa batchiri!
Mandarin Chinese 我有好好預習喔! Wǒ yǒu Hǎohǎo Yùxí ō!
France Flag.png French Préparation rigoureuse !
Germany Flag.png German Elektrostrahl des Funkenschlags
Italy Flag.png Italian Preparativi ultimati!
South Korea Flag.png Korean 완벽하게예습했어! Wanbyeog Hageyeseuphaess-eo!
Spain Flag.png Spanish ¡Todo listo para la lección!

Jolt of Genius Electric Beam

Language Title
Japan Flag.png Japanese バチバチひらめく エレクトリックレイ Bachibachi Hirameku Erekutorikku Rei
Mandarin Chinese 靈光劈哩啪啦閃之 電之光線 Língguāng Pīlī-Pālā Shǎn zhī Diàn-zhī Guāngxiàn
France Flag.png French Ça va crépiter ! Laser Électrik !
Germany Flag.png German Nassschweif des kristallklaren Herzens
Italy Flag.png Italian Raggio Elettro del lampo di genio
South Korea Flag.png Korean 찌릿찌릿 번뜩이는 일렉트릭레이 Jjiritjjirit Beontteug-ineun Illekteurik Rei
Spain Flag.png Spanish Rayo Eléctrico que Brilla y Chisporrotea


Spring of Knowledge!

Language Title
Japan Flag.png Japanese 勉強の成果よ! Benkyō no Seika yo!
Mandarin Chinese 看我的學習成果! Kàn Wǒde Xuéxí Chéngguǒ!
France Flag.png French Les fruits des études !
Germany Flag.png German Lernen macht schlau!
Italy Flag.png Italian Tutto merito dei miei studi!
South Korea Flag.png Korean 공부의성과야! Gongbu-ui Seonggwa ya!
Spain Flag.png Spanish ¡Manantial de conocimientos!

Crystal Clear Surf

Language Title
Japan Flag.png Japanese 英知の結晶が放つ なみのり Eichi no Kesshō ga Hanatsu Naminori
Mandarin Chinese 智慧結晶釋放之 衝浪 Zhìhuì Jiéjīng Shìfàng zhī Chōnglàng
France Flag.png French L'incarnation du savoir ! Surf !
Germany Flag.png German Surfer des grenzenlosen Wissens
Italy Flag.png Italian Surf della saggezza cristallina
South Korea Flag.png Korean 지혜의 결정이 발하는 파도타기 Jihye-ui Gyeoljeong-i Balhaneun Pado Tagi
Spain Flag.png Spanish Surf de la Sabiduría Cristalina


References

  1. Confirmed via RT by Cherami Leigh on Twitter
  2. Nintendo DREAM (vol. 329)
  3. Pokémon Center Conversation "A while back, I found a Legendary Pokémon called Suicune and chased it." "If I ever run into Suicune again, I want to show it that I've grown up."
  4. Pokémon Center Conversation "I wish I could show the Suicune I encountered back in Johto what I'm capable of now."
  5. Eevee Tales "In my case, I struggled a lot with fast Pokémon when I was traveling around Johto. So I thought if my Eevee became Jolteon, she could be really reliable. Jolteon was happy to do so, too!"
  6. Tweet about illustrating the second Johto Villain Arc title screen
  7. Pokémon Center Conversation "The first time I ever saw a Suicune was in the Johto region. Back then, I thought it would be so wonderful to be able to go on adventures with one... And now I have one by my side."

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Project CharacterDex logo.png This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.