Appendix:Pokémon Stadium walkthrough/Section 2: Difference between revisions

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Revision as of 03:05, 25 February 2014

Introduction

Welcome to the Gym Leader Castle. Here you will battle against the eight Pokémon Gyms, the Elite Four, and your Rival.

Basic Information

Each Gym of the Gym Leader Castle is set up with three apprentice trainers and the Gym Leader. At the start of each Gym, you will choose your team of six Pokémon, from prefabricated teams or from Rental Pokémon. In each round, you and the apprentice trainer each will choose three Pokémon to battle with. Each trainer must be defeated to progress to the next. After beating the Gym Leader, the next Gym will become unlocked.

Pewter Gym

Not much of a challenge within the Pewter Gym, as long as you have a good team.

Recommended types: Water, Grass, Flying, Electric.

Round One



Round Two



Round Three



Round Four



Cerulean Gym

Not too much to worry about in this gym. Round Two's trainer does like to lower your Pokémon's accuracy.

Recommended types: Electric, Grass, Fighting, Ground.

Round One



Round Two



Round Three



Round Four



Vermilion Gym

This gym can mostly be beaten with Ground types. However, there are those Pokémon, such as Surge's Pikachu and Raichu, that you need to be careful with.

Recommended types: Ground, Grass.

Round One



Round Two



Round Three



Round Four



Celadon Gym

This gym is a lot more tricky that the previous three. A larger distribution of types among the trainers can make the choice of team members more difficult. Watch out when facing Round Three's Chansey and Parasect. Both love to keep your Pokémon asleep.

Recommended types: Flying, Fighting, Electric, Psychic, Fire.

Round One



Round Two



Round Three



Round Four



Fuchia Gym

The Poison type gym. As its namesake suggests, expect to be poisoned a lot. Koga also likes to lower your Pokémon's accuracy, put them to sleep, and of course, poison them.

Recommended types: Psychic, Ground, Bug, Grass

Round One



Round Two



Round Three



Round Four



Saffron Gym

This gym can be difficult in that Psychic types are powerful. Use caution with Round Three. She likes to confuse and lower the defense level of your Pokémon.

Recommended types: Bug, Psychic, Ground, Flying, Ice

Round One



Round Two



Round Three



Round Four



Cinnabar Gym

A great deal of strategy is recommend for this gym. Round One's trainer loves to use Focus Energy. When facing Round Three, the Pokémon that will actually battle should be send out last, as NERD's first two Pokémon will Explode or Selfdestruct.

Recommended Types: Water, Ground, Fighting, Flying

Round One



Round Two



Round Three



Round Four



Viridian Gym

The final gym. Round Two like to raise his Pokémon's evasiveness. Round Three likes to raise his Pokémon's stats and trap your Pokémon with Wrap and Bind.

Recommended types: Water, Grass, Ice, Fighting

Round One



Round Two



Round Three



Round Four



Elite Four

Now, comes the Elite Four and your Rival. A well balanced and diverse team is recommended, especially because your rival's team is different due to the game that is inserted into the Transfer Pack.

Recommended types: Go diverse; play with your favorites.

Round One



Round Two



Round Three



Round Four



Rival

No game inserted

If no game is inserted:



Red and Blue

If Red or Blue is inserted and the player chose Bulbasaur:



If Red or Blue is inserted and the player chose Charmander:



If Red or Blue is inserted and the player chose Squirtle:



Yellow

If Yellow Version is inserted and Eevee evolved into Vaporeon:



If Yellow Version is inserted and Eevee evolved into Flareon:



If Yellow Version is inserted and Eevee evolved into Jolteon:



Conclusion

Congratulations! You beat the Gym Leader Castle. The team you used will be introduced into the Hall of Fame. Also, you will receive a random prize Pokémon which can be transfered to Pokémon Red, Blue, or Yellow. The starters are at level 5, the Fossil and Dojo Pokémon are at level 20, and Eevee is at level 25.

0001 Bulbasaur Bulbasaur
Grass Poison
0004 Charmander Charmander
Fire
0007 Squirtle Squirtle
Water
0106 Hitmonlee Hitmonlee
Fighting
0107 Hitmonchan Hitmonchan
Fighting
0133 Eevee Eevee
Normal
0138 Omanyte Omanyte
Rock Water
0140 Kabuto Kabuto
Rock Water

Soon, a second round of the Gym Leaders Castle will be unlocked and you can fight new and stronger teams, on a quest to become the Champion.

← Part 1 Introduction and Basic overview
Pokémon Stadium
walkthrough
Stadium Mode Part 3 →
Project Walkthroughs logo.png This article is part of Project Walkthroughs, a Bulbapedia project that aims to write comprehensive step-by-step guides on each Pokémon game.