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Bone Club ホネこんぼう Bone Club
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| Battles
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Target
| Foe
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Foe
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Foe
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| Self
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Ally
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Ally
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| May affect anyone adjacent to the user
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| Availability
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| Contests
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| Super Contests
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Bone Club (Japanese: ホネこんぼう Bone Club) is a damage-dealing Ground-type move introduced in Generation I. It is one of the signature moves of the Cubone evolutionary line.
Effect
Bone Club inflicts damage and has a 10% chance of causing the target to flinch. Bone Club cannot cause a target with a substitute to flinch.
Description
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This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: XD description.
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| Games
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Description
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| StadStad2
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A physical attack using a bone as a club. If it connects, it may cause the target to flinch.
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| GSC
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An attack that may cause flinching.
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| RSE
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Clubs the foe with a bone. May cause flinching.
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| FRLG
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The foe is clubbed with a bone held in hand. It may make the foe flinch.
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| Colo.XD
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Clubs target with a bone. May cause flinching.
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| DPPtHGSS
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The user clubs the foe with a bone. It may also make the target flinch.
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| BWB2W2
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The user clubs the target with a bone. It may also make the target flinch.
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Learnset
| #
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Pokémon
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Type
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Level
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| I
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II
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III
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IV
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V
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| 104
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Cubone
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Ground
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Ground
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--
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10
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9
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9
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7
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7
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| 105
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Marowak
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Ground
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Ground
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--
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10
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--, 9
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--, 9
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--, 7
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--, 7
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Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
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In the anime
In the manga
In the Pokémon Adventures manga
In other generations
In other languages