From Bulbapedia, the community-driven Pokémon encyclopedia.
|| The picture used in this article is unsatisfactory.|
Reason: Should be replaced with Generation VI images
Please feel free to replace it so it conforms to Bulbapedia conventions.
Spike Cannon (Japanese: とげキャノン Spike Cannon) is a damage-dealing Normal-type multi-strike move introduced in Generation I.
Spike Cannon inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Ignoring the possibility of missing, it will hit 3 times on average, giving it an average power of 60. Although only the first strike can be a critical hit, each successive one will deal the same amount of damage.
Spike Cannon will end immediately if it breaks a substitute. Bide and Counter will only acknowledge the last strike of this move.
All strikes now do damage independently, consequently enabling any of them to be critical.
Spike Cannon may now continue attacking after breaking a substitute.
Pokémon with the Ability Skill Link will always hit five times when using Spike Cannon unless it misses.
Generation V and VI
There is now a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 63.36.
If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.
If the target has Weak Armor, each strike will activate it.
|| A physical attack consisting of two to five consecutive hits. Highly accurate.
|| Fires spikes to hit 2-5 times.
|| Launches sharp spikes that strike 2 to 5 times.
|| Sharp spikes are fired at the foe to strike two to five times.
|| Sharp pins are fired to strike 2 to 5 times.
|| Sharp spikes are fired at the foe to strike two to five times in rapid succession.
| Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
In the anime
In the manga
In the Pokémon Adventures manga
| The user fires a spike or horn at the opponent.
|| First Chapter Used In
|| Cloyster fires the horn on its head at the opponent. A new horn then appears and takes its place.
| Lorelei's Cloyster
In other generations
In other languages