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| {{Spindata/GO|col=6|type=Water|ndex=226 | | {{Spindata/GO|col=6|type=Water|ndex=226 |
| |egg=10 | | |hatch=N/A |
| |buddy=5 | | |buddy=5 |
| |candy=Mantine | | |candy=Mantine |
| |hatch=10 km
| |
| |evolution=N/A | | |evolution=N/A |
| |stamina=130 | | |stamina=163 |
| |attack=148 | | |attack=148 |
| |defense=260 | | |defense=226 |
| |fast={{m|Bubble}}, {{m|Wing Attack}}, {{m|Bullet Seed}}{{tt|*|From Feburary 1, 2019 onward}} | | |fast={{m|Bubble}}, {{m|Wing Attack}}, {{m|Bullet Seed}}{{tt|*|From Feburary 1, 2019 onward}} |
| |special={{m|Water Pulse}}, {{m|Ice Beam}}, {{m|Aerial Ace}}, {{m|Bubble Beam}}{{tt|*|From September 27, 2019 onward}} | | |special={{m|Water Pulse}}, {{m|Ice Beam}}, {{m|Aerial Ace}}, {{m|Bubble Beam}}{{tt|*|From September 27, 2019 onward}} |
Mantine (Japanese: マンタイン Mantain) is a dual-type Water/Flying Pokémon introduced in Generation II.
It evolves from Mantyke when leveled up with a Remoraid in the party.
Biology
Mantine is a large, manta ray-like Pokémon with wide fins and two ring-shaped marks on its back. Its back is a dark blue with a jagged outline on its wings. It has a streamer-like tail and long "antennae". Two pairs of gills are visible on its gray underside, as well as a pair of beady eyes and a small mouth. Generally, it is pictured with a Remoraid attached to the underside of one wing, much like a cleaner fish. Mantine can fly 300 feet into the air if it builds up enough speed, in a similar manner to how real-life manta rays breach the surface. Mantine is mostly docile. It thrives in open seas.
In Alola, many surfers ride waves and travel between islands on the backs of Mantine. This has made it an icon in the region, being featured on souvenir postcards and posters.
In the anime
Major appearances
A Mantine appeared in the Where Are You Going, Eevee? segment at the end of A Haunted House for Everyone!, where it befriended a wild Eevee. By the Where Are You Going, Eevee? segment at the end of Don't Ignore the Small Stufful!, Mantine delivered Eevee to Melemele Island of the Alola region, bade farewell to it, and headed back out to sea.
Other
Mantine debuted in Spell of the Unown: Entei as one of the illusory Pokémon created by Molly Hale thanks to the power of the Unown. Molly used it as her second Pokémon in her battle against Misty, where it faced off against Staryu. The outcome of the battle was left unknown.
Mantine made its main series debut in Mantine Overboard!, where it was seen protecting the Silver Wing.
A Mantine appeared in Just Add Water, under the ownership of Dorian, owner of the unofficial Coastline Gym. It was used to attack Team Rocket, defeating them with Bubble Beam. It was later used to battle Misty's Corsola, but it lost.
Brock's mother, Lola, owns a Mantine, which was used in her battle against Brock's Onix in A Family That Battles Together Stays Together!. It soon lost despite having the type advantage. Mantine reappeared in a fantasy in Grating Spaces!.
Multiple Mantine appeared in Pokémon Ranger and the Temple of the Sea. Jack Walker used his Capture Styler on one of the Mantine passing by him, so it could help Jack get away from The Phantom during the beginning of the movie. They briefly reappeared in a montage in The Rise of Darkrai, which chronicled the preceding nine movies.
A Mantine appeared in Steamboat Willies!, under the ownership of an old man who owned a ship. It helped Ash and Dawn save the ship from falling off a waterfall. This Mantine was bigger than usual.
A Mantine appeared in The Road to Humilau!, under the ownership of Marlon. It battled Cameron's Ferrothorn during a Gym battle and defeated it, but later lost to Cameron's Samurott.
Multiple Mantine appeared in Alola, Alola!. They were used by Ash, his classmates, and Misty to travel to Treasure Island. They were later captured by Team Rocket before being freed through the efforts of Ash and the others.
Minor appearances
A Mantine in the anime, with a
Remoraid attached
A Mantine appeared in Snorlax Snowman.
Two Mantine appeared in Pokémon Heroes: Latios & Latias. One escorted Latias over to Ash and his friends' boat with the help of two Chinchou, while the other was under the ownership of a competitor in the Tour de Alto Mare.
A Mantine appeared in the opening sequence of Destiny Deoxys.
A Mantine appeared in The Relicanth Really Can.
A Mantine owned by a Coordinator appeared in May, We Harley Drew'd Ya!, with a Remoraid attached to it.
A Mantine appeared in Following A Maiden's Voyage!.
Multiple Mantine made brief cameo appearances in Giratina and the Sky Warrior.
A Mantine appeared in a flashback in Bucking the Treasure Trend!, where Buck used it to swim underwater.
A Mantine appeared in the opening sequence of Zoroark: Master of Illusions.
A Mantine appeared in Going for the Gold!, where it was among the Pokémon seen in the Ambrette Aquarium.
A Mantine appeared in We Know Where You're Going, Eevee!.
Pokédex entries
Episode
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Pokémon
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Source
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Entry
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EP214
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Mantine
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Ash's Pokédex
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Mantine, the Kite Pokémon. Mantine swims about the ocean majestically, and may fly out of the water if it builds up enough speed.
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In the manga
In the Pokémon Adventures manga
Gold caught a Mantine and nicknamed him Tibo in Lively Lugia II. It was then used in his attempt to defeat Lugia, wherein it was powered by the Remoraid Gold received for flight transport.
A Mantine appeared in The Last Battle XIII as one of the Pokémon sent to participate in the fight in Ilex Forest.
A Mantine was one of the aquarium Pokémon seen in Archie's collection in Stick This in Your Craw, Crawdaunt I.
In Lemme at 'Em, Lapras!, Noland gives Emerald one of his Mantine from the Battle Factory.
Multiple Mantine appeared in PS541.
A Poké Ride Mantine appeared in Shipwreck and "Oh, What Sharp Teeth You Have, Bruxish!", where it was used by Professor Burnet.
A Poké Ride Mantine appeared in a fantasy in PASM17.
A Poké Ride Mantine appeared in a flashback in PASM30.
In the TCG
- Main article: Mantine (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation II.
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Generation II
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Johto #197
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Gold
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As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers.
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Silver
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Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.
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Crystal
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It swims along freely, eating things that swim into its mouth. Its whole body is very coarse.
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Stadium 2
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As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers.
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Generation III
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Hoenn #—
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Kanto #—
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Ruby
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On sunny days, schools of Mantine can be seen elegantly leaping over the sea's waves. This Pokémon is not bothered by the Remoraid that hitches rides.
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Sapphire
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Emerald
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On sunny days, schools of Mantine can be seen elegantly leaping over the waves. It is not bothered by the Remoraid that hitches rides.
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FireRed
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Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.
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LeafGreen
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As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers.
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Generation IV
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Sinnoh #141
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Johto #202
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Diamond
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When the waves are calm, one may encounter a swarm of Mantine swimming as if they are in flight.
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Pearl
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It swims elegantly, mindless of Remoraid hitching on to its broad fins. It has a docile nature.
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Platinum
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While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps.
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HeartGold
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As it majestically swims, it doesn't care if Remoraid attach to it for scavenging its leftovers.
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SoulSilver
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Swimming freely in open seas, it may fly out of the water and over the waves if it builds up enough speed.
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Generation V
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Unova B2W2: #234
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Black
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While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps.
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White
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Black 2
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If it builds up enough speed swimming, it can fly over 300 feet out of the water from the surface of the ocean.
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White 2
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Generation VI
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Kalos Coastal #140
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Hoenn #—
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X
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If it builds up enough speed swimming, it can fly over 300 feet out of the water from the surface of the ocean.
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Y
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While elegantly swimming in the sea, it ignores Remoraid that cling to its fins seeking food scraps.
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Omega Ruby
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On sunny days, schools of Mantine can be seen elegantly leaping over the sea's waves. This Pokémon is not bothered by the Remoraid that hitches rides.
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Alpha Sapphire
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Game locations
This Pokémon was unavailable prior to Generation II.
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In side games
This Pokémon was unavailable prior to Generation II.
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Generation II
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This Pokémon is unavailable in Generation II side games.
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Mantine will not appear in Pokémon Mystery Dungeon: Blue Rescue Team until a rescue mission involving it has been completed, using a Wonder Mail code such as the following:
- 4 ? ? N 2 2 ... ? ? Q 6 J
- H 3 ? ♂ 8 4 7 0 J N ? W
- Objective: Escort Kirlia to Mantine on floor 3 of Tiny Woods.
In events
Stats
Base stats
Generation II-VI
Stat
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Range
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At Lv. 50
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At Lv. 100
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65
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125 - 172
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240 - 334
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40
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40 - 101
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76 - 196
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70
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67 - 134
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130 - 262
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80
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76 - 145
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148 - 284
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140
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130 - 211
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256 - 416
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70
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67 - 134
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130 - 262
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Total: 465
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Generation VII
Stat
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Range
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At Lv. 50
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At Lv. 100
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85
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145 - 192
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280 - 374
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40
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40 - 101
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76 - 196
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70
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67 - 134
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130 - 262
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80
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76 - 145
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148 - 284
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140
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130 - 211
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256 - 416
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70
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67 - 134
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130 - 262
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Total: 485
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an Evolution of Mantine
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an Evolution of Mantine
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Mantine in Generation VII
- Moves marked with a dagger (†) can only be bred onto Mantine if it hatches as a Mantyke, and cannot be obtained otherwise.
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Mantine in that game.
- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an Evolution of Mantine
- Click on the generation numbers at the top to see Egg moves from other generations
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- A black or white abbreviation in a colored box indicates that Mantine can be tutored the move in that game
- A colored abbreviation in a white box indicates that Mantine cannot be tutored the move in that game
- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an Evolution of Mantine
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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- Bold indicates a move that gets STAB when used by Mantine
- Italic indicates a move that gets STAB only when used by an Evolution of Mantine
- Click on the generation numbers at the top to see moves from other generations
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Side game data
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Pokémon Ranger
Group:
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Poké Assist:
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Field move:
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None
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Loops: 8
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Min. exp.: N/A
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Max. exp.: N/A
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Browser entry R-116
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Mantine leaps out of the water, then charges with its massive body.
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Pokémon Ranger: Guardian Signs
Group:
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Poké Assist: (present)
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Field move: (present)
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(Cut ×4)
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Not available in the past.
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Browser entry R-063
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It attacks by spitting bubbles that make Pokémon Slowed.
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Evolution
Sprites
This Pokémon was unavailable prior to Generation II.
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Trivia
- Despite the fact that Mantine evolve from Mantyke in the presence of a Remoraid, Remoraid has not been present on any of Mantine's sprites in the main series of games since Generation IV, in which this evolution method was introduced. This may be due to fact that the Remoraid used for evolution doesn't disappear after Mantine evolves from Mantyke.
Origin
Mantine is similar to a manta ray, with some kite-like aspects. Its flying type seems to be a reference to flying rays, known as such due to their propensity for breaching. Since Remoraid, a Pokémon based on a rifle, often attaches itself to the undersides of Mantine's wings, Mantine may also be based on a fighter plane.
Name origin
Mantine may be a combination of manta and marine or brine.
Mantain may be a combination of manta and Tyne (pronounced tain).
In other languages
Language
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Title
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Meaning
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Japanese
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マンタイン Mantain
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From manta and marine or brine
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French
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Démanta
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From démon and manta
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Spanish
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Mantine
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Same as English name
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German
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Mantax
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From Manta and Maximum
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Italian
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Mantine
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Same as English name
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Korean
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만타인 Mantine
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Transliteration of its Japanese name
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Mandarin Chinese
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巨翅飛魚 / 巨翅飞鱼 Jùchìfēiyú
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From 巨翅 jùchì and 飛魚 / 飞鱼 fēiyú
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Cantonese Chinese
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巨翅飛魚 Geuihchifēiyùh
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From 巨翅 geuihchi and 飛魚 fēiyùh
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More languages
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Hindi
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मैनटाइन Mantine
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Transcription of English name
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Russian
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Мантин Mantin
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Transcription of English name
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Related articles
External links
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This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.
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