Revenge リベンジ Revenge
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| An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn.
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| Battles
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Target
| Foe
| Foe
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| Self
| Ally
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| May affect anyone but the user
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| Availability
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| Contests
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| Super Contests
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Revenge (Japanese: リベンジ Revenge) is a damage-dealing Fighting-type move introduced in Generation III.
Effect
Generation III
Revenge deals damage. If the user takes damage in the same turn, Revenge's power is doubled to 120. Revenge is affected by the user's and target's speed stat and therefore the user must be slower than the target in order to take damage in the same turn or must be hit by an increased priority attack.
Revenge deals damage and is a decreased priority move, causing the user to attack after other Pokémon that are using ordinary priority moves. Otherwise, it is exactly the same as Generation III.
Pokémon Mystery Dungeon
Similar to bide, the user will store energy for a few turns and then release the energy to inflict damage, the amount of damage equals to the amount the user received during the "charging". The move will fail if the opposing Pokémon doesn't attack, if the user is under certain statuses like sleep or paralyze, or if the user faints.
Learnset
Generation III
Generation IV
By leveling up
In the anime
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| Taking a hit
| Heracross
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| The user takes a hit from its opponent's attack before striking.
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| Pokémon
| Method
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| User
| First Episode Used In
| Notes
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Heracross
| Heracross gets hit by the opponent's attack, then it flies at the opponent and hits it with its horn.
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| Conway's Heracross
| Smells Like Team Spirit!
| Debut
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Trivia
- Despite being a normal priority move in Generation III, Revenge always strikes last.
In other languages
- Spanish: Desquite
- French: Vendetta
- Dutch: Wraak
- German: Vergeltung
- Italian: Vendetta