Reflect (move): Difference between revisions

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===Generation II and on===
===Generation II and on===
Reflect will be in effect for 5 turns and will halve damage taken from physical moves. Reflect will disappear after 5 turns or when the opponent uses {{m|Brick Break}}.
Reflect will be in effect for 5 turns and will halve damage taken from physical moves. Reflect will disappear after 5 turns or when the opponent uses {{m|Brick Break}} or {{m|Shadow Shed}} in [[Pokémon XD]].


===Generation IV===
===Generation IV===

Revision as of 19:19, 7 June 2008

Reflect
リフレクター Reflector
[[File:|center]]
Type  Psychic
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Smart
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Smart
Appeal  0  
Jamming  0  

Reflect (Japanese: リフレクター Reflector) is a non-damaging Template:Type2 move introduced in Generation I.

Effect

Generation I

Reflect doubles the user's Defense when the opponent damages the user with a physical move.

Reflect will fail if the user is already under its effect. The effect of Reflect is ignored by self-inflicted confusion damage and critical hits. If Reflect causes the user's defense to reach 1024 or higher at any time during battle calculations, it will be reduced mod 1024.

Generation II and on

Reflect will be in effect for 5 turns and will halve damage taken from physical moves. Reflect will disappear after 5 turns or when the opponent uses Brick Break or Shadow Shed in Pokémon XD.

Generation IV

A new held item, the Light Clay, increases the duration of the holder's Reflect, as well as that of the similar move Light Screen, by three turns.

In the anime

An invisible wall is put in front of the Pokémon, an almost indestructible defense move that when it's surpassed its breaks in little pieces like a glass breaking. Basically it cut an attack damage in half, the move also lasts several turns even if the Pokémon is changed.

Pokémon

Magcargo. The move is created when its eyes turns light blue and its wall is flexible.

Alakazam. The invisible wall is created when it crosses its spoons.

Xatu. The wall is created when its eyes turns light blue and it opens its wings, when it closes it, the wall disappeared.

Learnset

Generation III

By leveling up

Generation IV

By leveling up

By TM33

By breeding

In other languages

  • French: Protection
  • German: Reflektor
  • Spanish: Reflejo
  • Italian: Riflesso


Template:Project MoveDex notice

Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
Generation III TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation III HMs
0102030405060708RSE
Generation IV TMs
0102030405060708091011121314151617181920212223
2425262728293031323334353637383940414243444546
4748495051525354555657585960616263646566676869
7071727374757677787980818283848586878889909192
Generation IV HMs
01020304 • 05 (DPPtHGSS) • 060708