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Pokémon Emerald Version

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Pokémon Emerald Version
Emerald EN boxart.jpg
Pokémon Emerald Version's boxart, featuring Rayquaza.
Basic info
Platform: Game Boy Advance
Category: RPG
Players: up to 5
Connectivity: Game Link Cable, Wireless Adapter, e-Reader
Developer: Game Freak
Publisher: Nintendo
Part of: Generation III core series
CERO: 全年齢 (all ages)
ACB: G8+
GRB: Not applicable
Release dates
Japan: September 16, 2004[1]
North America: May 1, 2005[2]
Australia: June 9, 2005
Europe: October 21, 2005[3]
South Korea: Unreleased
Japanese: Poké
English: Poké
Emerald JP boxart.png
Boxart of Pocket Monsters Emerald.
StrategyWiki has more about this subject:

Pokémon Emerald Version (Japanese: ポケットモンスターエメラルド Pocket Monsters Emerald) is a sister game to Pokémon Ruby and Sapphire, and is the fifth and final Generation III core series game. Like its predecessor, Pokémon Crystal, it added many features not present in the earlier paired versions. It was released in Japan on September 16, 2004, in North America on May 1, 2005, in Australia on June 9, 2005 and in Europe on October 21, 2005.

It was the second highest-selling video game of 2005 in North America. It was also the third best-selling game for the Game Boy Advance, losing to the other Generation III games, Pokémon Ruby and Sapphire and Pokémon FireRed and LeafGreen.


The Hoenn region is unstable — Rayquaza has awakened! Your skills as a Trainer will be challenged like they've never been challenged before as you try to maintain balance between Kyogre & Groudon. Prove your skill by earning Badges & gaining access to Battle Frontier — the front line of Pokémon battling that offers a whole new level of competition. Never-before-experienced battles await you!

  • The third adventure with new episodes in the Hoenn region!
  • Tons of new features, including surprising plot twists and changes to where and how often you can catch certain Pokémon!
  • Use the Game Boy Advance Wireless Adapter to trade & battle between Pokémon Emerald and Pokémon FireRed and LeafGreen versions.
  • Expand your collection when you trade with a friend. Using a Game Boy Advance Game Link™, link up with Pokémon Ruby & Sapphire, Pokémon FireRed & LeafGreen, or connect with Pokémon Colosseum using a Nintendo GameCube® Game Boy Advance cable. See instruction booklet for more details.

Changes from Ruby and Sapphire

Aesthetic changes

  • Vigoroth move boxes into Brendan's or May's house instead of Machoke (though the cries are not changed in the Japanese version due to an oversight, but this was corrected in the localizations), while a Zigzagoon replaces the Poochyena chasing Professor Birch.
  • The first Pokémon Trainer fought aside from the rival has a Poochyena instead of a Zigzagoon.
  • Animated Pokémon front sprites return for the first time since Pokémon Crystal. This feature was defined as standard for the core series Pokémon games ever since. Emerald is also the first game to have animated back sprites.
  • The cave floor design has slightly changed.
  • Every Gym has received at least a slight renovation due to the addition of Trainers for the option of Double Battles. Some of these Gyms received complete overhauls in their designs, such as the Mossdeep Gym, which was given a new, rearranged puzzle that the player must navigate through. All Gyms now have the Badge mounted on the wall behind the Leader.
  • The color of the Champion's room at the Elite Four was recolored from its original shade of purple to blue.
  • The text and required actions in Sealed Chamber have changed slightly.
  • The legendary Pokémon battle intros include a different animation before moving into the battle scene. This animation involves the body patterns of the weather trio and the legendary golems's braille eye patterns.
  • A young girl now blocks Route 101 instead of a young boy.

Storyline changes

  • Both Team Magma and Team Aqua are featured as the villainous teams, each stirring trouble at different stages in the game. The objective of each team, to awaken Groudon and Kyogre, respectively, is eventually fulfilled.
  • Rayquaza is prominent plot-wise, awakened in order to stop the destructive battle between Groudon and Kyogre. It is the one out of the three ancient Pokémon that can be captured prior to the Elite Four challenge, while still at the same place and at the same high level as in Ruby and Sapphire.

Gameplay changes

  • Groudon and Kyogre are captured at new locations and at higher levels.
  • The entrances to the Team Magma and Team Aqua Hideouts are not sealed after defeating the Elite Four.
  • The Pokémon roaming across Hoenn, Latias or Latios, can be selected right after beating the Elite Four. The one that is not selected is available on Southern Island, requiring the promotional Eon Ticket.
  • The Regis' puzzles are somewhat different, though the same in principle.
  • Wireless linking with Union Room, as in Pokémon FireRed and LeafGreen.
  • Multi Battles are available outside link-cable battling. Featured in the Battle Tower with a computer player (or, using the Wireless Adapter, a human player), as well as at the Space Center stage of the game, battling alongside Steven.
  • Double Battles are more common as different Trainers can team up if the player is able to be spotted by two Trainers at once.
  • Gym Leaders may be rebattled in Double Battles, with new Pokémon on their teams that are not regularly found in Hoenn.
  • The Trainer's Eyes in the PokéNav is replaced by Match Call, which integrated a calling system similar to the Pokégear cellphone.
  • Chikorita, Cyndaquil, or Totodile may be acquired from Professor Birch after obtaining every Pokémon in the Hoenn Pokédex.
  • Deoxys is in its Speed Forme.
  • New field effects for Abilities.
    • Abilities have a role in breeding as Magma Armor and Flame Body hurry up the hatching process if a Pokémon which has either Ability is in the party.
  • New item list for Pickup; Pokémon pick up items based on the Pokémon's level.
  • Having a female Pokémon or Ditto of the breeding pair hold an Everstone grants a 50% chance of passing down their nature to the hatched Pokémon when breeding.
  • Raising friendship and lowering effort values with certain Berries.
  • The Mystery Gift system from Pokémon FireRed and LeafGreen is added, and relies on the e-Reader in Japan or on the Game Boy Advance Wireless Adapter overseas. The Enigma Berry is thus obtained through Mystery Gift, unlike in Ruby and Sapphire, which used the Mystery Events system. The latter is also present in the Japanese version but it is absent from the localizations.
  • Pokémon Contests are all held in Lilycove City.
  • Unlike Ruby and Sapphire, trade restrictions between games are in place. Trading with Ruby and Sapphire as well as with another Emerald only allows trading of Pokémon indigenous to Hoenn while the player possesses only the country's regional Pokédex, while the National Pokédex is required to trade with FireRed and LeafGreen and XD: Gale of Darkness. This restriction also includes Pokémon Eggs from Ruby or Sapphire regardless if it contains a regional Pokémon. However, trading with Colosseum only requires the Hoenn Pokédex regardless of the Pokémon being traded.
  •  All the Gym Leaders from Ruby and Sapphire, including former Gym Leader Wallace, have upgraded Pokémon teams. The changes include the addition of Pokémon they did not have in Ruby and Sapphire, or in rare cases some of their previous Pokémon are removed from their team.
  •  Emerald is the first game to have at least one of the Gym Leader's Pokémon hold onto an item.

Character changes

Area additions

Other changes

  • Although Pokémon Emerald is a modified version of Pokémon Ruby and Sapphire, a number of changes occurred to make it more similar to Pokémon FireRed and LeafGreen:
    • The game's font has been changed to one very similar to that of FireRed and LeafGreen.
    • The PP counter for a move now changes color depending on how many power points are left.
    • The two event locations from FireRed and LeafGreen, Navel Rock and Birth Island, make a return.
    • Altering Cave, from FireRed and LeafGreen, returns in Emerald.
    • Stars pop out of a Poké Ball after a successful capture, rather than nothing happening.
    • All of the music tracks from FireRed and LeafGreen were inserted into Emerald, but only a handful are actually used:
      • The Pokémon Caught fanfare was changed to the one from FireRed and LeafGreen.
      • Navel Rock plays the music that was used in the routes outside Five Island.
      • Altering Cave plays the music that was used in Mt. Moon.
      • Battles with the non-Hoenn legendary Pokémon (Mew, Lugia, Ho-Oh) use the music from battles with legendary Pokémon in FireRed and LeafGreen.

Missing Pokémon

These Hoenn Pokédex Pokémon are missing from Emerald and must be traded to the game from another Generation III game to be obtained. While wild Surskit can appear in Emerald, the player needs to mix records with a copy of Ruby or Sapphire in order for Surskit to appear by way of swarming; otherwise, Surskit cannot be legitimately caught without the aid of another game.

These Pokémon can be all obtained in Pokémon XD: Gale of Darkness alone.

Missing Pokémon
283 283 Surskit Bug Water RS
284 284 Masquerain Bug Flying RS
307 307 Meditite Fighting Psychic RS
308 308 Medicham Fighting Psychic RS
315 315 Roselia Grass Poison RS
335 335 Zangoose Normal R
337 337 Lunatone Rock Psychic S


Emerald maintained the same levels of compatibility as its companion games Pokémon Ruby and Sapphire and Pokémon FireRed and LeafGreen. Trading between each of these games is possible, but not with games from Generations I and II. This utilizes the traditional Game Link Cable, or alternatively, the GBA Wireless Adapter like in FireRed and LeafGreen.

While Emerald cannot trade directly with the Generation IV games Pokémon Diamond, Pearl, Platinum, HeartGold, and SoulSilver, a player's Pokémon may be permanently transferred via Pal Park, and some of the Generation II Pokémon introduced into the Hoenn Safari Zone extension can be found using the dual-slot mode.


Many reviews criticized Emerald for being too similar to Ruby and Sapphire, with Game Informer stating that "there simply aren't enough changes to make this a must-buy."[4] However, IGN gave the game an "Impressive" rating of 8/10, stating that there are "special, newly-created treats sprinkled throughout the experience to make experiencing this repeat worthwhile."[5]


Main article: Staff of Pokémon Emerald


Main article: Pokémon Ruby & Pokémon Sapphire: Super Music Collection

The soundtrack contains all of the background music used in Pokémon Ruby and Sapphire (the basis for a majority of the music in Pokémon Emerald), composed by Junichi Masuda, Gō Ichinose, and Morikazu Aoki. However, the soundtrack does not include the remastered music from Pokémon Gold, Silver, and Crystal or the other unused music, all of which are present in the internal data of Ruby and Sapphire, as well as Emerald.

Main article: Pokémon FireRed & Pokémon LeafGreen: Super Music Collection

The entire soundtrack is present in the internal data of Emerald; however, only select pieces of music are used during gameplay.

Main article: Pokémon Black 2 & Pokémon White 2: Super Music Collection

Several music tracks exclusive to Emerald went officially unreleased until 2012, when they were included with the official soundtrack of Pokémon Black 2 and White 2. These Emerald-exclusive tracks comprise tracks 1-17 of Disc 4 of the soundtrack.

Development cycle

Main article: Pokémon Emerald beta


  • Groudon and Kyogre appear in Fiore after Pokémon Ranger's ending. The two seem to have been hurt in a battle, which took place in Hoenn, according to Emerald.
  • The game uses a faulty implementation of the pseudorandom number generator used in Generation III and IV games, which allows literally identical personality values for a Pokémon even after multiple resets. The game neglects to reseed the PRNG on startup (only doing so when the adventure is begun), which means that the personality values of an encountered Pokémon follow a predictable sequence once the seed is found and/or forced.
  • Pokémon Emerald has many similarities with Pokémon Platinum:
    • Both are the third versions of their respective storylines.
    • Both add a Battle Frontier in the place of the regional Battle Tower.
    • Both are represented by the final member of a legendary trio which was not confirmed to be part of it beforehand.
    • Both share features with the remakes of their generation that are not present in the original paired games.
  • Emerald was the last Nintendo game with a specially colored cartridge.
  • Emerald was the final core series game released on the Game Boy line of Nintendo handheld video game consoles.
  • GameStop released a special tin with a Battle Pass and more. People could get it if they pre-ordered Pokémon Emerald online.

In other languages

Language Title
Japan Flag.png Japanese ポケットモンスターエメラルド
France Flag.png European French Pokémon Version Émeraude
Germany Flag.png German Pokémon Smaragd-Edition
Italy Flag.png Italian Pokémon Versione Smeraldo
South Korea Flag.png Korean 포켓몬스터 에메랄드* Pocket Monsters: Emerald
Spain Flag.png European Spanish Pokémon Edición Esmeralda

See also


Generation I: Red & GreenBlue (JP)Red & BlueYellow
Generation II: Gold & SilverCrystal
Generation III: Ruby & SapphireFireRed & LeafGreenEmerald
Generation IV: Diamond & PearlPlatinumHeartGold & SoulSilver
Generation V: Black & WhiteBlack 2 & White 2
Generation VI: X & YOmega Ruby & Alpha Sapphire
Pokémon game templates

Project Games logo.png This game-related article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.