Headbutt (move): Difference between revisions

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'''Headbutt''' (Japanese: '''ずつき''' ''Headbutt'') is a damage-dealing {{t|Normal}}-type [[move]] introduced in [[Generation I]].
'''Headbutt''' (Japanese: '''ずつき''' ''Headbutt'') is a damage-dealing {{type2|Normal}} [[move]] introduced in [[Generation I]].


=Effect=
==Effect==
==Generation I==
===Generation I===
Headbutt does damage and has a 29.7% chance of causing the opponent to {{status|Flinch|flinch}}.
Headbutt does damage and has a 29.7% chance of causing the opponent to {{status|Flinch|flinch}}.


Headbutt can't make an opponent with a {{m|Substitute}} flinch.
Headbutt can't make an opponent with a {{m|Substitute}} flinch.


==Generation II==
===Generation II===
In the second generation of games, Headbutt can be used in the field to shake small trees, sometimes causing a [[wild Pokémon]] to drop out.  If this is done at night, there is a chance the Pokémon which falls out will be [[status ailment#Sleep|sleeping]].
In the second generation of games, Headbutt can be used in the field to shake small trees, sometimes causing a [[wild Pokémon]] to drop out.  If this is done at night, there is a chance the Pokémon which falls out will be [[status ailment#Sleep|sleeping]].


==Generation III==
The chance of causing flinching was changed to 30%.
Headbutt went back to the methods of Generation I.


=Learnset=
==Generation III and on==
==[[Generation I]]==
Headbutt went back to the methods of Generation I, retaining the 30% chance of causing flinching.
 
==Learnset==
===[[Generation I]]===
<div style="{{Learnset section box style}}">
<div style="{{Learnset section box style}}">
===By [[Level|leveling up]]===
====By [[Level|leveling up]]====
<div style="{{Learnset list style|items=12}}">
<div style="{{Learnset list style|items=12}}">
* {{p|Slowpoke}} at Lv.22
* {{p|Slowpoke}} at Lv.22
Line 62: Line 64:
</div></div>
</div></div>


==[[Generation II]]==
===[[Generation II]]===
<div style="{{Learnset section box style}}">
<div style="{{Learnset section box style}}">
===By [[Level|leveling up]]===
====By [[Level|leveling up]]====
<div style="{{Learnset list style|items=11}}">
<div style="{{Learnset list style|items=11}}">
* {{p|Slowpoke}} at Lv.34
* {{p|Slowpoke}} at Lv.34
Line 79: Line 81:
</div></div>
</div></div>
<div style="{{Learnset section box style}}">
<div style="{{Learnset section box style}}">
===By [[TM02]]===
====By [[TM02]]====
<div style="{{Learnset list style|items=174}}">
<div style="{{Learnset list style|items=174}}">
* {{p|Bulbasaur}}
* {{p|Bulbasaur}}
Line 257: Line 259:
</div></div>
</div></div>


==[[Generation III]]==
===[[Generation III]]===
<div style="{{Learnset section box style}}">
<div style="{{Learnset section box style}}">
===By [[Level|leveling up]]===
====By [[Level|leveling up]]====
<div style="{{Learnset list style|items=34}}">
<div style="{{Learnset list style|items=34}}">
* {{p|Slowpoke}} at Lv.34 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])
* {{p|Slowpoke}} at Lv.34 ([[Pokémon Ruby and Sapphire|R/S]]/[[Pokémon Emerald|E]])
Line 297: Line 299:
</div></div>
</div></div>
<div style="{{Learnset section box style}}">
<div style="{{Learnset section box style}}">
===By [[breeding]]===
====By [[breeding]]====
<div style="{{Learnset list style|items=3}}">
<div style="{{Learnset list style|items=3}}">
* {{p|Dunsparce}}
* {{p|Dunsparce}}
Line 304: Line 306:
</div></div>
</div></div>


==[[Generation IV]]==
===[[Generation IV]]===
<div style="{{Learnset section box style}}">
<div style="{{Learnset section box style}}">
===By [[Level|leveling up]]===
====By [[Level|leveling up]]====
<div style="{{Learnset list style|items=37}}">
<div style="{{Learnset list style|items=37}}">
* {{p|Slowpoke}} at Lv.25
* {{p|Slowpoke}} at Lv.25
Line 347: Line 349:
</div></div>
</div></div>
<div style="{{Learnset section box style}}">
<div style="{{Learnset section box style}}">
===By [[breeding]]===
====By [[breeding]]====
<div style="{{Learnset list style|items=8}}">
<div style="{{Learnset list style|items=8}}">
* {{p|Sudowoodo}}
* {{p|Sudowoodo}}
Line 359: Line 361:
</div></div>
</div></div>


=In other languages=
==In other languages==
*Spanish: '''Golpe Cabeza'''
*Spanish: '''Golpe Cabeza'''
*French: '''Coup d'Boule'''
*French: '''Coup d'Boule'''

Revision as of 03:21, 6 June 2008

Headbutt
ずつき Headbutt
[[File:|center]]
Type  Normal
Category  Physical
PP  15 (max. 24)
Power  70
Accuracy  100%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  [[Generation {{{gen}}}]]
Condition  Tough
Appeal  2 ♥♥
Jam  3 ♥♥♥
Startles the Pokémon that appealed before the user.
Condition  Tough
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Tough
Appeal  0  
Jamming  0  

Headbutt (Japanese: ずつき Headbutt) is a damage-dealing Template:Type2 move introduced in Generation I.

Effect

Generation I

Headbutt does damage and has a 29.7% chance of causing the opponent to flinch.

Headbutt can't make an opponent with a Substitute flinch.

Generation II

In the second generation of games, Headbutt can be used in the field to shake small trees, sometimes causing a wild Pokémon to drop out. If this is done at night, there is a chance the Pokémon which falls out will be sleeping.

The chance of causing flinching was changed to 30%.

Generation III and on

Headbutt went back to the methods of Generation I, retaining the 30% chance of causing flinching.

Learnset

Generation I

By leveling up

Generation II

By leveling up

By TM02

Generation III

By leveling up

Generation IV

By leveling up

In other languages

  • Spanish: Golpe Cabeza
  • French: Coup d'Boule
  • German: Kopfnuss

Template:Project MoveDex notice

Generation II TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation II HMs
01020304050607