Double Iron Bash (move)

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Double Iron Bash
ダブルパンツァー Double Panzer
Double Iron Bash VIII.png
Type  Steel
Category  Physical
PP  5 (max. 8)
Power  60
Accuracy  100%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Introduced  Generation VII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Double Iron Bash (Japanese: ダブルパンツァー Double Panzer) is a damage-dealing Steel-type multi-strike move introduced in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!. It is the signature move of Melmetal.


Double Iron Bash inflicts damage, hitting the target twice per use, and has a 30% chance of causing the target to flinch with each hit.

Generation VII

If the target has used Minimize, Double Iron Bash deals double its regular damage and bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.

If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.

Generation VIII onwards

Double Iron Bash no longer has a special interaction with Minimize.

Pokémon Brilliant Diamond and Shining Pearl

Double Iron Bash cannot be selected in a battle.


Games Description
The user rotates, centering the hex nut in its chest, and then strikes with its arms twice in a row. This may also make the target flinch.
BDSP This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
SV The user uses the hex nut in its chest as an axis to spin, striking the target with its arms twice in a row. This may also make the target flinch.


By leveling up

# Pokémon Types Egg Groups Level
809 Melmetal Melmetal
SteelIC Big.png No Eggs Discovered No Eggs Discovered 72PE 88SwSh
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

In the anime

None.png Ash Melmetal Double Iron Bash spinning.png Ash Melmetal Double Iron Bash.png None.png
Spinning Melmetal
The user spins, then strikes the opponent with its arms.
Pokémon Method
User First Used In Notes
Melmetal Melmetal Melmetal rapidly spins its body. Once it builds up enough force, it extends its arms and hits the opponent with them, one after the other.
Ash's Melmetal Final Rivals! Debut

In other generations


In other languages

Language Title
Chinese Cantonese 鋼拳雙擊 Gongkyùhn Sēunggīk
Mandarin 鋼拳雙擊 / 钢拳双击 Gāngquán Shuāngjí / Gāngquán Shuāngjī
France Flag.png French Écrous d'Poing
Germany Flag.png German Panzerfäuste
Italy Flag.png Italian Pugni Corazzati
South Korea Flag.png Korean 더블펀처 Deobeulpeoncheo
Poland Flag.png Polish Podwójny Żelazny Cios
Portuguese Brazil Flag.png Brazil Pancada de Ferro Dupla
Portugal Flag.png Portugal Soco de Ferro Duplo
Russia Flag.png Russian Двойной Стальной Таран Dvoynoy Stal'noy Taran
Spain Flag.png Spanish Ferropuño Doble

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