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|Pokémon Global Link artwork
|Introduced in Generation VI
| Other Items
| Other Items
The Assault Vest (Japanese: とつげきチョッキ Assault Vest) is a type of held item introduced in Generation VI.
In the core series games
Raises the holder's Special Defense by 50%, but also prevents the holder from selecting any status moves except Me First.
The Assault Vest only prevents the Pokémon from choosing status moves, not from using them; a Pokémon holding an Assault Vest can still be made to use status moves via Instruct or Dancer. If a Pokémon has selected a status move to use but obtains an Assault Vest before executing the move, such as by Trick, the move can still be executed successfully for that turn.
If the holder can only select status moves (due to Encore, Torment, knowing no non-status moves that have PP, etc.), it is forced to use Struggle. Dynamax does not negate the effects of this item, so it prevents the use of Max Guard.
|An item to be held by a Pokémon. This offensive vest raises Sp. Def but prevents the use of status moves.
|An item to be held by a Pokémon. This offensive vest boosts the holder's Sp. Def stat but prevents the use of status moves.
In the spin-off games
Assault Vest in Pokémon UNITE
In Pokémon UNITE, the Assault Vest is a held item that grants the user shield against Sp. Attack damage after leaving combat and increases their HP and Sp. Defense. After 5s out of combat, the user receives a shield equal to 9/12/15% of max HP, at grades 1, 10, and 20 respectively; this effect does not apply if the user has an existing Assault Vest shield. HP and Sp. Defense is increased by 18 and 0 at Grade 1, and by 270 and 51 at Grade 30.
In the TCG
- Main article: Assault Vest (BREAKthrough 133)
Assault Vest was introduced as an Pokémon Tool card in the Pokémon Trading Card Game during the Japanese XY BREAK Era. It was first released in the Japanese Red Flash expansion before debuting in English in the BREAKthrough expansion. When this Pokémon Tool card is attached to a Pokémon, any damage done to that Pokémon by attacks from an opponent's Pokémon that have any Special Energy attached to them is reduced by 40 (after applying Weakness and Resistance).
In other languages