Twineedle (move)
Twineedle ダブルニードル Double Needle | ||||||||||||
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Twineedle (Japanese: ダブルニードル Double Needle) is a damage-dealing Bug-type multi-strike move introduced in Generation I. Prior to Generation V, it was the signature move of Beedrill.
Effect
Generation I
Twineedle inflicts damage, hitting the target twice per use. The second strike has a 20% chance of poisoning the target, unless the target is Poison-type. Although only the first strike can be a critical hit, the second one will deal the same amount of damage.
Twineedle will end immediately if the first strike breaks a substitute. Bide and Counter will only acknowledge the second strike of this move.
Generation II
Each strike now does damage independently, and either of them can be a critical hit.
Twineedle can poison Steel-type Pokémon.
Twineedle will now hit again if the first strike breaks a substitute. If the first strike breaks a substitute, the second strike can poison the target.
If the user is holding a King's Rock, the final strike has a chance to cause the target to flinch.
Generation III
Twineedle can no longer poison Steel-type Pokémon.
Twineedle is no longer affected by King's Rock.
Generation IV
Both of Twineedle's strikes now have an independent 20% chance of poisoning the target (producing a 36% chance of poisoning the target overall).
Generation V to VII
If a Focus Sash activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent. Sturdy will activate with each hit if the defending Pokémon has a maximum HP of 1.
If the target has Weak Armor or Stamina, each strike will activate it.
If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the target to flinch.
Twineedle is now affected by King's Rock.
Generation VIII onwards
Twineedle cannot be selected in a battle.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
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I | II | III | IV | V | VI | VII | VIII | IX | ||||||
015 | ![]() |
Beedrill |
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Bug | 20 | 20 | 20 | 16 | 16 | 16 | 1, Evo. | |||
091 | ![]() |
Cloyster |
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Water 3 | 1PE | |||||||||
589 | ![]() |
Escavalier |
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Bug | 1, 13 | 1, 13 | 1, 13 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
090 | ![]() |
Shellder |
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Water 3 | ✔ | ✔ | ✔ | ||||||
167 | ![]() |
Spinarak |
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Bug | ✔ | ✔ | ✔ | ||||||
451 | ![]() |
Skorupi |
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Bug | Water 3 | ✔ | ✔ | ✔ | |||||
543 | ![]() |
Venipede |
![]() ![]() |
Bug | ✔ | ✔ | ✔ | ||||||
777 | ![]() |
Togedemaru |
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Field | Fairy | ✔ | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |
In other games
Pokémon Mystery Dungeon series
In Red Rescue Team and Blue Rescue Team, Twineedle is a move with 6 base power, 80% accuracy, and 15 PP. The attack will generate 2 projectiles that travel up to 10 tiles away and hit the first Pokémon it encounters, ally or enemy, possibly poisoning them. If a Pokémon faints from the first projectile, the second projectile will be able to hit a new target. This move's base critical hit rate is lower than normal, at 2%.
In Explorers of Time, Darkness and Sky, the move's PP has been decreased to 10, and its accuracy to 46.75%.
Pokémon Conquest
> | ||||
Stars: ★★
Power: 26
Accuracy: 100%
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Effect: Hits twice and has a 20% chance of poisoning each target with each hit. |
Users: ![]() |
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.
Pokémon Masters EX
Category | Move Gauge | MP | Base Power | Max Power | Accuracy | Target | Effect Tag | Description | Playable Users |
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Physical | 2 | — | 20 | 24 | 100% | An opponent | Multistrike | Attacks twice in a row. Has a chance (20%) of leaving the target poisoned. | Bugsy & Beedrill Scottie/Bettie & Support/Tech Beedrill Egg |
- Description prior to Version 2.10.0*: Attacks twice in a row. Has a small chance of leaving the target poisoned.
Pokémon Rumble Rush
Description
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In the anime
In the manga
The Electric Tale of Pikachu
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Beedrill | |||
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The user repeatedly stabs the opponent with a pair of stingers. | |||
Pokémon | Method | ||
User | First Chapter Used In | Notes | |
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Beedrill repeatedly stabs the opponent with the stingers on its arms. | ||
Jeanette Fisher's Beedrill | Welcome to the Big Leagues | Debut |
Pokémon Adventures
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Beedrill | Escavalier | ||
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The user stabs the opponent with a pair of stingers. | |||
Pokémon | Method | ||
User | First Chapter Used In | Notes | |
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Beedrill rapidly stabs the opponent with its stingers. | ||
Giovanni's Beedrill | The Beedrill All and End All | Debut | |
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Escavalier launches itself at the opponent and jabs it with its arms. | ||
Alder's Escavalier | The Lesson Ends Here | None |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- In Generation II only, Twineedle is the only move that can poison a Steel-type Pokémon. This is because Steel-type Pokémon are only coded to be immune to Poison-type moves.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Moves
- Moves that can target any adjacent Pokémon
- Bug-type moves
- Cool moves
- Physical moves
- Generation I moves
- Moves in Pokémon Conquest
- Moves in Pokémon Rumble Rush
- Multi-strike moves
- Moves that can inflict poison
- Moves that can jam
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
- Moves unusable in Pokémon Sword and Shield
- Moves in Pokémon Mystery Dungeon: Rescue Team DX