Fire (type)

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The Fire type (Japanese: ほのおタイプ Flame type) is one of the eighteen types. Fire-type moves are super effective against Bug-, Grass-, Ice-, and Steel-type Pokémon, while Fire-type Pokémon are weak to Ground-, Rock-, and Water-type moves.

Battle properties

Note: Type effectiveness multipliers may vary in other games outside the core series.

Offensive properties of Fire icon.png Fire-type moves
Super effective (×2) Not very effective (×½) No effect (×0)
Bug icon.pngBugGrass icon.pngGrassIce icon.pngIceSteel icon.pngSteel Rock icon.pngRockFire icon.pngFireWater icon.pngWaterDragon icon.pngDragon None
Defensive properties of Fire icon.png Fire-type Pokémon
Weak to (×2) Resists (×½) Immune to (×0)
Ground icon.pngGroundRock icon.pngRockWater icon.pngWater Bug icon.pngBugFire icon.pngFireGrass icon.pngGrassSteel icon.pngSteelIce icon.pngIceFairy icon.pngFairy None

Additional effects

In Generation I, Fire-type Pokémon cannot get inflicted by the burn status condition by Fire-type moves. In Generation II, Fire-type Pokémon cannot get burned by Fire-type moves, but can get burned by the Normal-type move Tri Attack. Starting in Generation III, Fire-type Pokémon are completely immune to getting burned by any means. Fire-type Pokémon are also immune to the sea of fire caused by Grass Pledge and Fire Pledge, both introduced in Generation V.

During harsh sunlight (introduced in Generation II) or extremely harsh sunlight (introduced in Pokémon Omega Ruby and Alpha Sapphire), the power of Fire-type moves is increased by 50%. During rain (introduced in Generation II), the power of Fire-type moves is decreased by 50%. During heavy rain (introduced in Pokémon Omega Ruby and Alpha Sapphire), all Fire-type moves will fail. When the move Water Sport (introduced in Generation III) is in effect, the power of Fire-type moves is decreased by 67%.

If a Pokémon affected by the move Powder (introduced in Generation VI) attempts to use a Fire-type move, they take damage equal to 25% of their maximum HP and cannot execute the move (PP is still consumed).

Only Fire-type Pokémon can use the move Burn Up (introduced in Generation VII), after which the user will no longer be Fire-type.

Pokémon

As of Generation IX, 87 Pokémon or 8.49% of all Pokémon are Fire-type (counting those that are Fire-type in at least one of their forms, including Primal Reversion and regional forms), causing it to tie with Poison as the 8th most common type among Pokémon after Bug and before Dark and Fighting.

The Pokémon below are listed by their current types. Some Pokémon have had their types changed.

Pure Fire-type Pokémon

# Name
0004 Charmander Charmander
0005 Charmeleon Charmeleon
0037 Vulpix Vulpix
0038 Ninetales Ninetales
0058 Growlithe Growlithe
0059 Arcanine Arcanine
0077 Ponyta Ponyta
0078 Rapidash Rapidash
0126 Magmar Magmar
0136 Flareon Flareon
0155 Cyndaquil Cyndaquil
0156 Quilava Quilava
0157 Typhlosion Typhlosion
0218 Slugma Slugma
0240 Magby Magby
0244 Entei Entei
0255 Torchic Torchic
0324 Torkoal Torkoal
0351 Castform Castform
Sunny Form
0390 Chimchar Chimchar
0467 Magmortar Magmortar
0498 Tepig Tepig
0513 Pansear Pansear
0514 Simisear Simisear
0554 Darumaka Darumaka
0555 Darmanitan Darmanitan
Standard Mode
0631 Heatmor Heatmor
0653 Fennekin Fennekin
0654 Braixen Braixen
0725 Litten Litten
0726 Torracat Torracat
0813 Scorbunny Scorbunny
0814 Raboot Raboot
0815 Cinderace Cinderace
Cinderace Gigantamax
Cinderace
0909 Fuecoco Fuecoco
0910 Crocalor Crocalor
0935 Charcadet Charcadet

Half Fire-type Pokémon

Primary Fire-type Pokémon

# Name Type 1 Type 2
0006 Charizard Charizard Fire Flying
Charizard Mega
Charizard X
Fire Dragon
Charizard Mega
Charizard Y
Fire Flying
Charizard Gigantamax
Charizard
Fire Flying
0058 Growlithe Growlithe
Hisuian Form
Fire Rock
0059 Arcanine Arcanine
Hisuian Form
Fire Rock
0105 Marowak Marowak
Alolan form
Fire Ghost
0146 Moltres Moltres Fire Flying
0157 Typhlosion Typhlosion
Hisuian Form
Fire Ghost
0219 Magcargo Magcargo Fire Rock
0250 Ho-Oh Ho-Oh Fire Flying
0256 Combusken Combusken Fire Fighting
0257 Blaziken Blaziken Fire Fighting
Blaziken Mega
Blaziken
Fire Fighting
0322 Numel Numel Fire Ground
0323 Camerupt Camerupt Fire Ground
Camerupt Mega
Camerupt
Fire Ground
0391 Monferno Monferno Fire Fighting
0392 Infernape Infernape Fire Fighting
0485 Heatran Heatran Fire Steel
0499 Pignite Pignite Fire Fighting
0500 Emboar Emboar Fire Fighting
0555 Darmanitan Darmanitan
Zen Mode
Fire Psychic
0655 Delphox Delphox Fire Psychic
0662 Fletchinder Fletchinder Fire Flying
0663 Talonflame Talonflame Fire Flying
0667 Litleo Litleo Fire Normal
0668 Pyroar Pyroar Fire Normal
0721 Volcanion Volcanion Fire Water
0727 Incineroar Incineroar Fire Dark
0741 Oricorio Oricorio
Baile Style
Fire Flying
0776 Turtonator Turtonator Fire Dragon
0806 Blacephalon Blacephalon Fire Ghost
0850 Sizzlipede Sizzlipede Fire Bug
0851 Centiskorch Centiskorch Fire Bug
Centiskorch Gigantamax
Centiskorch
Fire Bug
0911 Skeledirge Skeledirge Fire Ghost
0936 Armarouge Armarouge Fire Psychic
0937 Ceruledge Ceruledge Fire Ghost
0994 Iron Moth Iron Moth Fire Poison
1020 Gouging Fire Gouging Fire Fire Dragon

Secondary Fire-type Pokémon

# Name Type 1 Type 2
0128 Tauros Tauros
Paldean Form
(Blaze Breed)
Fighting Fire
0228 Houndour Houndour Dark Fire
0229 Houndoom Houndoom Dark Fire
Houndoom Mega
Houndoom
Dark Fire
0383 Groudon Primal
Groudon
Ground Fire
0479 Rotom Heat
Rotom(V+)
Electric Fire
0494 Victini Victini Psychic Fire
0555 Darmanitan Darmanitan
Zen Mode
Galarian Form
Ice Fire
0607 Litwick Litwick Ghost Fire
0608 Lampent Lampent Ghost Fire
0609 Chandelure Chandelure Ghost Fire
0636 Larvesta Larvesta Bug Fire
0637 Volcarona Volcarona Bug Fire
0643 Reshiram Reshiram Dragon Fire
0757 Salandit Salandit Poison Fire
0758 Salazzle Salazzle Poison Fire
0838 Carkol Carkol Rock Fire
0839 Coalossal Coalossal Rock Fire
Coalossal Gigantamax
Coalossal
Rock Fire
0952 Scovillain Scovillain Grass Fire
1004 Chi-Yu Chi-Yu Dark Fire
1017 Ogerpon Ogerpon
Hearthflame Mask
Grass Fire

Unique Terastallized states

# Name Base types
1017 1017Ogerpon-Hearthflame Terastal Dream.png Ogerpon
Hearthflame Mask
(Terastallized state)
Grass Fire

Changed types

These Fire-type Pokémon have had their types changed.

# Name Original types New types
0479 Rotom Heat
Rotom
Gen IV Electric Ghost Gen V+ Electric Fire

Non-Pokémon opponents

Some opponents featured in Pokéstar Studios in Pokémon Black 2 and White 2 can be battled like Pokémon and they have designated Pokémon types. Starmobile car powered by Revavroom and two Varoom Pokémon featured in Pokémon Scarlet and Violet also share this property.

Spr 5b2 White Door.png
White Door
 Fire 
Blaze
HP Atk Def SpA SpD Spe
100 100 100 100 100 100
Starmobile Schedar.png
Schedar Starmobile
 Fire 
Speed Boost
Serious Nature
HP Atk Def SpA SpD Spe
204 49 60 29 51 128

Moves

As of Generation IX, there are 49 Fire-type moves, which makes up 5.24% of all moves (excluding those that are Fire-type only under certain circumstances), making it the 7th most common type among moves, after Electric and before Steel.

Prior to changes in Generation IV, all damaging Fire-type moves were special, but they may now also be physical depending on the attack.

Gen Move Category Contest Power Accuracy PP Range Description
IX Armor Cannon Special 120 100% 5 (max 8)
     
     
Normal
The user shoots its own armor out as blazing projectiles. This also lowers the user's Defense and Sp. Def stats.
IX Bitter Blade Physical 90 100% 10 (max 16)
     
     
Normal
The user focuses its bitter feelings toward the world of the living into a slashing attack. The user's HP is restored by up to half the damage taken by the target.
III Blast Burn Special Beautiful 150 90% 5 (max 8)
     
     
Normal
The target is razed by a fiery explosion. The user can't move on the next turn.
III Blaze Kick Physical Cool 85 90% 10 (max 16)
     
     
Normal
The user launches a kick that has a heightened chance of landing a critical hit. This may also leave the target with a burn.
IX Blazing Torque Physical 80 100% 10 (max 16)
     
     
Normal
This move is only used by a Starmobile. It may burn the opponent.*
V Blue Flare Special Beautiful 130 85% 5 (max 8)
     
     
Normal
The user attacks by engulfing the target in an intense, yet beautiful, blue flame. This may also leave the target with a burn.
VII Burn Up Special 130 100% 5 (max 8)
     
     
Normal
To inflict massive damage, the user burns itself out. After using this move, the user will no longer be Fire type.
IX Burning Bulwark Status % 10 (max 16)
     
     
Self
The user’s intensely hot fur protects it from attacks and also burns any attacker that makes direct contact with it.
VIII Burning Jealousy Special 70 100% 5 (max 8)
     
     
Many Others
The user attacks with energy from jealousy. This leaves all opposing Pokémon that have had their stats boosted during the turn with a burn.
I Ember Special Cute 40 100% 25 (max 40)
     
     
Normal
The target is attacked with small flames. This may also leave the target with a burn.
III Eruption Special Beautiful 150 100% 5 (max 8)
     
     
Many Others
The user attacks opposing Pokémon with explosive fury. The lower the user's HP, the lower the move's power.
V Fiery Dance Special Beautiful 80 100% 10 (max 16)
     
     
Normal
Cloaked in flames, the user dances and flaps its wings. This may also boost the user's Sp. Atk stat.
I Fire Blast Special Beautiful 110 85% 5 (max 8)
     
     
Normal
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.
IV Fire Fang Physical Cool 65 95% 15 (max 24)
     
     
Normal
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.
VII Fire Lash Physical 80 100% 15 (max 24)
     
     
Normal
The user strikes the target with a burning lash. This also lowers the target's Defense stat.
V Fire Pledge Special Beautiful 80 100% 10 (max 16)
     
     
Normal
A column of fire hits the target. When used with its grass counterpart, this move's power is boosted and a vast sea of fire appears.
I Fire Punch Physical Tough 75 100% 15 (max 24)
     
     
Normal
The target is attacked with a fiery punch. This may also leave the target with a burn.
I Fire Spin Special Beautiful 35 85% 15 (max 24)
     
     
Normal
The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns.
V Flame Burst Special Beautiful 70 100% 15 (max 24)
     
     
Normal
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
V Flame Charge Physical Cool 50 100% 20 (max 32)
     
     
Normal
Cloaking itself in flame, the user attacks the target. Then, building up momentum, the user boosts its Speed stat.
II Flame Wheel Physical Beautiful 60 100% 25 (max 40)
     
     
Normal
The user attacks by cloaking itself in fire and charging at the target. This may also leave the target with a burn.
I Flamethrower Special Beautiful 90 100% 15 (max 24)
     
     
Normal
The target is scorched with an intense blast of fire. This may also leave the target with a burn.
IV Flare Blitz Physical Cool 120 100% 15 (max 24)
     
     
Normal
The user cloaks itself in fire and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with a burn.
V Fusion Flare Special Beautiful 100 100% 5 (max 8)
     
     
Normal
The user brings down a giant flame. This move's power is boosted when influenced by an enormous lightning bolt.
VIII G-Max Centiferno Physical % 3 (max 4)
     
     
1 Other
A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns.
VIII G-Max Centiferno Special % 3 (max 4)
     
     
1 Other
A Fire-type attack that Gigantamax Centiskorch use. This move traps opponents in flames for four to five turns.
VIII G-Max Fireball Physical 160 % 3 (max 4)
     
     
1 Other
A Fire-type attack that Gigantamax Cinderace use. This move can be used on the target regardless of its Abilities.
VIII G-Max Fireball Special 160 % 3 (max 4)
     
     
1 Other
A Fire-type attack that Gigantamax Cinderace use. This move can be used on the target regardless of its Abilities.
VIII G-Max Wildfire Physical % 3 (max 4)
     
     
1 Other
A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns.
VIII G-Max Wildfire Special % 3 (max 4)
     
     
1 Other
A Fire-type attack that Gigantamax Charizard use. This move continues to deal damage to opponents for four turns.
V Heat Crash Physical Tough 100% 10 (max 16)
     
     
Normal
The user slams into the target with its flame-covered body. The more the user outweighs the target, the greater the move's power.
III Heat Wave Special Beautiful 95 90% 10 (max 16)
     
     
Many Others
The user attacks by exhaling hot breath on opposing Pokémon. This may also leave them with a burn.
V Incinerate Special Tough 60 100% 15 (max 24)
     
     
Many Others
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
V Inferno Special Beautiful 100 50% 5 (max 8)
     
     
Normal
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.
VII Inferno Overdrive Physical % 1 (max 1)
     
     
Normal
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
VII Inferno Overdrive Special % 1 (max 1)
     
     
Normal
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
IV Lava Plume Special Tough 80 100% 15 (max 24)
     
     
All Others
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
IV Magma Storm Special Tough 100 75% 5 (max 8)
     
     
Normal
The user traps the target inside a maelstrom of fire that inflicts damage for four to five turns.
VIII Max Flare Physical % 3 (max 4)
     
     
1 Other
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
VIII Max Flare Special % 3 (max 4)
     
     
1 Other
This is a Fire-type attack Dynamax Pokémon use. The user intensifies the sun for five turns.
VII Mind Blown Special 150 100% 5 (max 8)
     
     
All Others
The user attacks everything around it by causing its own head to explode. This also damages the user.
VI Mystical Fire Special Beautiful 75 100% 10 (max 16)
     
     
Normal
The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat.
III Overheat Special Beautiful 130 90% 5 (max 8)
     
     
Normal
The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat.
VIII Pyro Ball Physical 120 90% 5 (max 8)
     
     
Normal
The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn.
VIII Raging Fury Physical 120 100% 10 (max 16)
     
     
1 Random
The user rampages around spewing flames for two to three turns. The user then becomes confused.
II Sacred Fire Physical Beautiful 100 95% 5 (max 8)
     
     
Normal
The target is razed with a mystical fire of great intensity. This may also leave the target with a burn.
V Searing Shot Special Cool 100 100% 5 (max 8)
     
     
All Others
The user torches everything around it in an inferno of scarlet flames. This may also leave those it hits with a burn.
VII Shell Trap Special 150 100% 5 (max 8)
     
     
Many Others
The user sets a shell trap. If the user is hit by a physical move, the trap will explode and inflict damage on opposing Pokémon.
VII Sizzly Slide Physical 60 100% 20 (max 32)
     
     
Normal
The user cloaks itself in fire and charges at the target. This also leaves the target with a burn.
II Sunny Day Status Beautiful % 5 (max 8)
     
     
Both Sides
The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks.
IX Temper Flare Physical 75 100% 10 (max 16)
     
     
Normal
Spurred by desperation, the user attacks the target. This move's power is doubled if the user's previous move failed.
IX Torch Song Special 80 100% 10 (max 16)
     
     
Normal
The user blows out raging flames as if singing a song, scorching the target. This also boosts the user's Sp. Atk stat.
V V-create Physical Cool 180 95% 5 (max 8)
     
     
Normal
The user emits a hot flame from its forehead and hurls itself at the target to inflict damage. This also lowers the user's Defense, Sp. Def, and Speed stats.
III Will-O-Wisp Status Beautiful 85% 15 (max 24)
     
     
Normal
The user shoots a sinister flame at the target to inflict a burn.
All details are accurate to Generation VII games. For details that have changed between generations, please see an individual move's page. Target data assumes user is in the lower left.

Abilities

Interacting with the Fire type

A Pokémon with Protean or Libero will become a Fire-type Pokémon if it uses a Fire-type move. A Pokémon with Color Change, Imposter, Forecast, RKS System, or Multitype will become a Fire-type Pokémon if (respectively) it is hit with a Fire-type move, is sent out against a Fire-type opponent, if the weather is sunny, if it is holding a Fire Memory, or if it is holding a Flame Plate or Firium Z.

Fire-type Pokémon are also immune to becoming burned from the Abilities Flame Body or Synchronize.

Gen Ability Description
III Blaze Powers up Fire-type moves when the Pokémon's HP is low.
IV Dry Skin Restores the Pokémon's HP in rain or when it is hit by Water-type moves. Reduces HP in harsh sunlight, and increases the damage received from Fire-type moves.
III Flash Fire If hit by a Fire-type move, the Pokémon absorbs the flames and uses them to power up its own Fire-type moves.
VII Fluffy Halves the damage taken from moves that make direct contact, but doubles that of Fire-type moves.
IV Heatproof The Pokémon's heatproof body halves the damage taken from Fire-type moves.
VI Primordial Sea The Pokémon changes the weather to nullify Fire-type attacks.
VIII Steam Engine Boosts the Speed stat drastically when the Pokémon is hit by a Fire- or Water-type move.
IX Thermal Exchange Boosts the Attack stat when the Pokémon is hit by a Fire-type move. The Pokémon also cannot be burned.
III Thick Fat The Pokémon is protected by a layer of thick fat, which halves the damage taken from Fire- and Ice-type moves.
VII Water Bubble Lowers the power of Fire-type moves that hit the Pokémon and prevents it from being burned.
IX Well-Baked Body The Pokémon takes no damage when hit by Fire-type moves. Instead, its Defense stat is sharply boosted.
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.

Exclusive Abilities

Only Fire-type Pokémon have these Abilities. This does not include signature Abilities.

Gen Ability Description
III Blaze Powers up Fire-type moves when the Pokémon's HP is low.
III Flame Body Contact with the Pokémon may burn the attacker.
III Magma Armor The Pokémon's hot magma coating prevents it from being frozen.
III White Smoke The Pokémon is protected by its white smoke, which prevents other Pokémon from lowering its stats.
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual Ability's page.

Items

Name Description
Dream Burn Drive Sprite.png Burn Drive A cassette to be held by Genesect. It changes Genesect's Techno Blast move so it becomes Fire type.
Charcoal Charcoal An item to be held by a Pokémon. It's a combustible fuel that boosts the power of the holder's Fire-type moves.
Dream Fire Gem Sprite.png Fire Gem A gem with an essence of fire. When held, it strengthens the power of a Fire-type move one time.
Dream Fire Memory Sprite.png Fire Memory A memory disc that contains Fire-type data. It changes the type of the holder if held by a certain species of Pokémon.
Fire Tera Shard Fire Tera Shard On rare occasions, these shards form when a Tera Pokémon falls in battle and its Tera Jewel shatters.
Dream Firium Z Sprite.png Firium Z This is a crystallized form of Z-Power. It upgrades Fire-type moves to Z-Moves.
Flame Plate Flame Plate An item to be held by a Pokémon. This stone tablet is imbued with the essence of fire and boosts the power of the holder’s Fire-type moves.
Flame Orb Flame Orb An item to be held by a Pokémon. It's a bizarre orb that gives off heat when touched and will affect the holder with a burn during battle.
Occa Berry Occa Berry If a Pokémon holding this Berry is hit with a supereffective Fire-type move, the power of that move will be weakened.
All details are accurate to Generation IX games. For details that have changed between generations, please see an individual item's page.

Cram-o-matic

Name
Cheri Berry Cheri Berry
Figy Berry Figy Berry
Fire Stone Fire Stone
Heat Rock Heat Rock
Magmarizer Magmarizer
Red Apricorn Red Apricorn
Red Card Red Card
Sun Stone Sun Stone

Notable Fire-type Trainers

Main article: Category:Fire-type Trainers
Gen Trainer Title Location
I VSBlaine PE.png
Blaine
Gym Leader Cinnabar GymRBYFRLGPE
Seafoam IslandsGSCHGSS
III VSFlannery.png
Flannery
Gym Leader Lavaridge Gym
IV VSFlint BDSP.png
Flint
Elite Four Sinnoh Pokémon League
V VSChili.png
Chili
Gym LeaderBW
Pokémon TrainerB2W2
Striaton GymBW
Striaton CityB2W2
VI VSMalva.png
Malva
Elite Four Kalos Pokémon League
VII VSKiawe.png
Kiawe
Trial Captain Wela Volcano Park
VIII VSKabu.png
Kabu
Gym Leader Motostoke Stadium
IX VSMela S.png
Mela
Team Star Schedar Squad's Base
IX VSCrispin.png
Crispin
Elite Four Blueberry Academy

Icons

Core series

FireIC RSE.png FireIC FRLG.png FireIC Big.png FireIC BW.png FireIC XY.png FireIC SM.png FireIC PE.png FireIC.png Fire icon SwSh.png FireIC BDSP.png Fire icon SV.png FireIC LA.png Fire icon LA.png FireIC SV.png FireIC Tera.png TeraGem Fire.png
Icon from
Pokémon Ruby, Sapphire, Emerald, HeartGold and SoulSilver
Icon from
Pokémon FireRed and LeafGreen
Icon from
Generation IV
Icon from
Generation V
Icon from
Generation VI
Icon from
Pokémon Sun, Moon, Ultra Sun and Ultra Moon
Icon from
Let's Go, Pikachu!; Let's Go, Eevee!
Icon from
Pokémon Sword and Shield
Symbol icon from
Let's Go, Pikachu!; Let's Go, Eevee!; Sword, Shield and HOME (Gen VIII)
Icon from
Pokémon Brilliant Diamond and Shining Pearl
Symbol icon from
Pokémon Brilliant Diamond, Shining Pearl, Scarlet and Violet, and HOME (Gen IX)
Icon from
Pokémon Legends: Arceus
Symbol icon from
Pokémon Legends: Arceus
Icon from
Pokémon Scarlet and Violet
Tera icon from
Pokémon Scarlet and Violet
Tera symbol icon from
Pokémon Scarlet and Violet

Side series

FireIC Stad.png FireIC Stad2.png FireIC Colo.png FireIC XD.png FireIC PBR.png
Icon from
Pokémon Stadium
Icon from
Pokémon Stadium 2
Icon from
Pokémon Colosseum
Icon from
Pokémon XD: Gale of Darkness
Icon from
Pokémon Battle Revolution

Spin-off games

Fire Assist.png Battrio Fire type.png Tretta Fire type.png GO Fire.png FireIC RR.png FireIC Masters.png PMD DX Fire type.png Mezastar Fire type.png FireIC NPSnap.png Fire icon Sleep.png
Symbol icon from
Pokémon Ranger
Symbol icon from
Pokémon Battrio
Symbol icon from
Pokémon Tretta
Symbol icon from
Pokémon GO
Symbol icon from
Pokémon Rumble Rush
Symbol icon from
Pokémon Masters EX
Symbol icon from
Pokémon Mystery Dungeon: Rescue Team DX
Symbol icon from
Pokémon Mezastar
Symbol icon from
New Pokémon Snap
Symbol icon from
Pokémon Sleep

In the TCG

Main article: Fire (TCG)

Similar to the games, Fire-type Pokémon in the TCG are generally weak to Water with no resistances. Fire-type Pokémon are strong against Grass and Metal Pokémon, whilst some Colorless Pokémon can resist this type.

Statistical averages

Overall

Stat
HP: 72.14
Attack: 85.56
Defense: 72.28
Sp.Atk: 88.84
Sp.Def: 74.24
Speed: 76.96
Total: 470.02


Fully evolved

Stat
HP: 82.18
Attack: 98.95
Defense: 85.89
Sp.Atk: 102.98
Sp.Def: 87.03
Speed: 86.21
Total: 543.24



Trivia

  • Generation V introduced the most Fire-type Pokémon of any generation, with 17 (including Heat Rotom and Zen Mode Darmanitan), and Generation IV introduced the fewest, with five.
  • Generation V introduced the most Fire-type moves of any generation, with 11, and Generation VI introduced the fewest, with only one, Mystical Fire.
    • The Fire type, tied with the Dragon type, also has the fewest number of non-damaging moves out of all of the types, with only three.
  • Fire was the last type to receive a Pokémon with Water as the other type, only receiving one with Volcanion in Generation VI.
  • In Pokémon Diamond and Pearl, there are only two evolutionary lines of Fire-type Pokémon in the Sinnoh Pokédex (the Chimchar and Ponyta evolutionary lines). In Pokémon Platinum, this was changed with the expansion of the Sinnoh Pokédex to include the Houndour and Magmar families, as well as Flareon.
  • In most core series Pokémon games since Generation III, the Fire type has been represented by the color orange. However, in other Pokémon media, including the Pokémon Trading Card Game, the Pokémon Stadium series, and the Pokémon Mystery Dungeon series, the Fire type has been associated with the color red. The Fire type is also associated with the color red in Pokémon Brilliant Diamond and Shining Pearl and Pokémon Scarlet and Violet.
    • Also, the Cool condition uses the same shade of orange in its status screen icon as the Fire type's icon does, despite being described as red in-text.
  • According to the Pokédex, the hottest Pokémon are Magcargo and Camerupt, both of which can reach internal temperatures of 18,000 °F (10,000 °C). Incidentally, both Pokémon can also have the Ability Magma Armor.
  • Similar to Ice-type moves, all Fire-type moves were Beautiful moves in Generation III.
  • Generation II is the only generation to have not introduced a Fire-type specialist.
  • The Fire type is able to deal the highest type-based multiplier. This is possible in harsh sunlight against a dual-type, non-Grass-type Pokémon with Fluffy whose types are both weak to Fire-type attacks, and that has been affected by Forest's Curse and Tar Shot. This would result in a 48× multiplier.
    • The effects of Flash Fire and Blaze can further boost this to a 72× power multiplier.
    • It can also achieve the lowest non-zero type-based multiplier. This is possible in an inverse battle, during rain against a dual-type, non-Grass-type Pokémon whose types are both normally weak to Fire-type attacks, with Thick Fat, Heatproof, or Water Bubble, that has been affected by Forest's Curse, while Water Sport is in effect. This would result in a ~0.0103× (~1/96) multiplier.
  • In every Egg Group containing a Fire-type Pokémon, there are at least two Fire-type evolutionary lines. Fire is the only type with this distinction.
  • The Fire-type has been paired with every type except Fairy.
    • This makes it the only first partner Pokémon type not to have been paired with every other type at least once.
  • The Fire type is the only type without a Pokémon in the Water 1 Egg Group.

In other languages

Language Title
Japan Flag.png Japanese ほのお (炎) Honō
Bulgaria Flag.png Bulgarian Огнени Ogneni
Chinese Cantonese
Yìhm*
Mandarin Huǒ*
Yán*
火焰 Huǒyàn*
The Czech Republic Flag.png Czech Ohnivý
Denmark Flag.png Danish Ild
The Netherlands Flag.png Dutch Vuur
Finland Flag.png Finnish Tuli
France Flag.png French Feu
Germany Flag.png German Feuer
Greece Flag.png Greek Φωτιάς Fotiás
Israel Flag.png Hebrew אש Esh
India Flag.png Hindi फ़ायर Fire
आग Aag*
Hungary Flag.png Hungarian Tűz
Iceland Flag.png Icelandic Eld
Indonesia Flag.png Indonesian Api
Italy Flag.png Italian Fuoco
South Korea Flag.png Korean 불꽃 Bulkkot
화염 Hwayeom*
Malaysia Flag.png Malaysian Api
Norway Flag.png Norwegian Ild
Poland Flag.png Polish Ognisty
Portugal Flag.png Portuguese Fogo
Romania Flag.png Romanian Foc
Russia Flag.png Russian Огонь Ogon'
Spain Flag.png Spanish Fuego
Sweden Flag.png Swedish Eld
Thailand Flag.png Thai ไฟ Fai
Turkey Flag.png Turkish Ateş
Vietnam Flag.png Vietnamese Lửa