Rain
- This article is about the type of weather. For the Badge given by Wallace or Juan, see Badge → Rain Badge.
- Thunderstorm redirects here. For the theme deck, see Thunderstorm (TCG).
Rain 雨 Rain | |
Move | Ability |
---|---|
Rain Dance Max Geyser |
Drizzle Primordial Sea |
Rain (Japanese: 雨 rain), known as a downpour (Japanese: 大雨 heavy rain) in Generation II, is a type of weather. It was introduced in battle in Generation II, and in the overworld in Generation III.
It will last for five turns if created using Drizzle (Generation VI onwards) or Rain Dance, or eight if created by a Pokémon holding a Damp Rock. If created using Drizzle (prior to Generation VI) or encountered in the overworld, it will last until replaced. In Pokémon Sword and Shield, Max Geyser causes rain after dealing damage.
There is also a variation of rain called heavy rain (Japanese: 強い雨 strong rain). Heavy rain can be encountered in the overworld or created using Primordial Sea; if the latter, it lasts until the summoner is removed from the field (and no other Pokémon with Primordial Sea remain on the field), the summoner is rotated out in a Rotation Battle, the summoner has Primordial Sea suppressed or replaced, or extremely harsh sunlight or strong winds are created by Desolate Land or Delta Stream, respectively.
The thunderstorm overworld variation, which was purely aesthetic upon its introduction in Generation III, gained an in-battle effect in Pokémon Sword and Shield, where it is equivalent to rain and Electric Terrain applied at the same time.
Description
Event | Gen II | Gen III | Gen IV | Gen V | Gen VI | Gen VII | Gen VIII |
---|---|---|---|---|---|---|---|
If naturally occurring | N/A | "It is raining." | "It started to rain!" | "It started to rain!" | "It's raining!" | ||
Rain Dance used | "A downpour started!" | "It started to rain!" | "It started to rain!" | ||||
Drizzle activated | N/A | "(Wild/Foe) <Pokémon>'s Drizzle made it rain!" | "(The wild/foe's) <Pokémon>'s Drizzle made it rain!" | ||||
After turn is complete | "Rain continues to fall." | N/A | |||||
When rain ends | "The rain stopped." |
- "A downpour started!" (only used in Generation II games), "The downpour continues." (not used in any game), as well as "It is raining." (used only in Pokémon Ruby, Sapphire, and Emerald) are unused messages found in the data of Generation III and Generation IV games.
Heavy rain
Event | Gen VI | Gen VII |
---|---|---|
If naturally occurring | "A heavy rain began to fall!" | N/A |
Primordial Sea activated | "A heavy rain began to fall!" | |
Preventing changing weather | "There is no relief from this heavy rain!" | |
Negating Fire-type attack | "The Fire-type attack fizzled out in the heavy rain!" | |
When heavy rain ends | "The heavy rain has lifted!" |
Thunderstorm
Event | Gen VIII |
---|---|
If naturally occurring | "It's raining!" "An electric current is running across the battlefield!" |
Effects
In battle
- Increases the damage of Water-type moves by 50%.
- Decreases the damage of Fire-type moves by 50%.
- Allows Thunder, Hurricane, Bleakwind Storm, Wildbolt Storm, and Sandsear Storm to bypass the accuracy check.
- In Pokémon Diamond and Pearl, allows Thunder to hit through Protect and Detect 30% of the time.
- Activates the following Abilities: Dry Skin, Forecast, Hydration, Rain Dish, Swift Swim.
- Causes Forecast to change Castform to its Rainy Form.
- Changes Weather Ball to a Water-type move and doubles its power.
- Halves the power of Solar Beam and Solar Blade.
- Causes Moonlight, Synthesis, and Morning Sun to recover ¼ of max HP (half the normal amount in Generation II).
- In the Pokémon Mystery Dungeon series, rain causes the floor to become defused, preventing any explosions from occurring. In Gates to Infinity, rain also prevents Pokémon from restoring HP naturally by walking.
- Allows Electro Shot to be used instantly.
Heavy rain
- Causes Fire-type damaging moves to fail if used (including moves that change type, if they would be Fire-type).
- If a Pokémon affected by Powder uses a Fire-type move, it will take damage from Powder.
- If a Pokémon attempts to use Natural Gift while holding a Berry that makes the move Fire-type, the Berry is not consumed.
- If a frozen Pokémon attempts to use a Fire-type move that would thaw itself (such as Flame Wheel), it will still thaw itself before the move fails.
- Causes the moves Sunny Day, Rain Dance, Sandstorm, and Hail to fail if used. This cannot be subverted even with Cloud Nine or Air Lock.
- If a Pokémon affected by Powder uses Sunny Day, it will take damage from Powder.
- Causes the Abilities Drought, Drizzle, Sand Stream, and Snow Warning to fail. This cannot be subverted even with Cloud Nine or Air Lock.
Thunderstorm
- In Pokémon Sword and Shield, causes a persistent Electric Terrain unless overridden (in addition to the usual effects of rain).
Outside of battle
Sliggoo will evolve into Goodra when leveled up while it is raining or foggy in the overworld.
From Pokémon Diamond and Pearl to Pokémon X and Y, Sweet Scent and Honey will fail if it is raining in the area, or if any other type of weather is present. In the Generation III games and Pokémon Omega Ruby and Alpha Sapphire, Sweet Scent and Honey are unaffected by the weather.
Variations
Normal rain
Rain falls. Found in all places where rain is found on the field.
Strong rain
Rains falls heavily, at a lower angle than normal rain. It is found occasionally on Route 212 and Exeggutor Island.
The difference from normal rain is purely aesthetic.
Heavy rain
Rain falls heavily and chaotically, with strong winds whipping through the air. This variation only occurs in the field when Kyogre awakens in Pokémon Alpha Sapphire, or in the Battle Agency.
Thunderstorm
Rain falls heavily, much like strong rain does, and occasionally lightning will strike and thunder will rumble. It is found on Route 119 as part of the four-day weather cycle of rain, thunderstorm, rain, and clear. It can be found on Route 212 on occasion. It happens on predetermined days, such as the anniversaries of the game's release in each country. It also appeared on St. Patrick's Day; February 29, 2008; and Christmas Day (December 25). In Pokémon White, after the player obtains the Legend Badge, a thunderstorm will occur on Route 7, where the player may meet Thundurus. After the player has met Thundurus, thunderstorms will occur on whatever route Thundurus is currently roaming on.
Strong storm
Rain falls heavily, although at a normal angle, and periodically strong gusts of wind will blow, like as if a real life tornado or hurricane is occurring. It is only found in Pokémon Black. After the player obtains the Legend Badge, a strong storm will occur on Route 7, where the player may meet Tornadus. After the player has met Tornadus, strong storms will occur on whatever route Tornadus is roaming on.
On the field
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Double check if/when it rains on Routes 5, 9, 11, 13, 15, 16, 19. Does it rain on Ula'ula Beach in USUM at the same time as on Secluded Shore in SM? |
Game | Region | Location | Conditions |
---|---|---|---|
E | Hoenn | Route 105 | When Marine Cave is there |
RSEORAS | Hoenn | Route 119 | Clear one out of four days, regular rain two out of four, a thunderstorm one out of four |
RSEORAS | Hoenn | Route 120 | Always |
RSEORAS | Hoenn | Route 123 | Some days |
E | Hoenn | Route 125 | When Marine Cave is there |
E | Hoenn | Route 127 | When Marine Cave is there |
E | Hoenn | Route 129 | When Marine Cave is there |
S | Hoenn | Lilycove City, Mossdeep City, Sootopolis City, Ever Grande City, Routes 124, 125, 126, 127, 128 | After Kyogre is awakened but before battling it |
E | Hoenn | Lilycove City, Mossdeep City, Sootopolis City, Ever Grande City, Routes 124, 125, 126, 127, 128 Sky Pillar, Route 129, 130, 131 (only when Sky Pillar is unlocked) |
After Kyogre is awakened but before solving the crisis. Interchanges with harsh sunlight. |
DPPtBDSP | Sinnoh | Route 212 | Always (southern area); certain days have strong rain* and thunderstorm* except April 30Pt and May 1DP |
DPPtBDSP | Sinnoh | Route 213 | January 24, March 13, May 11, July 11, August 9, August 20, October 18, November 10, December 2 and December 31 |
DPPtBDSP | Sinnoh | Route 215 | Always |
HGSS | Johto | Route 33 | Always |
HGSS | Johto | Lake of Rage | Every day except Wednesday |
BW | Unova | Any route, except for Routes 1 and 17 | Wherever TornadusB or ThundurusW appears; strong stormB or thunderstormW |
BWB2W2 | Unova | Driftveil City, Cold StorageBW, Route 6 | Spring and autumn (days 4-5, 12-13, 20-21, 28-29) |
BWB2W2 | Unova | Mistralton City, Route 7, Twist Mountain | Spring and autumn (days 3-6, 11-14, 19-22, 27-30); summer (9-10, 20-21) |
BWB2W2 | Unova | Icirrus City, Dragonspiral Tower | Spring and autumn (days 3-7, 11-15, 19-23, 27-31); summer (8-11, 19-22) |
BWB2W2 | Unova | Route 8 | Spring and autumn (days 3-7, 11-15, 19-23, 27-31); summer (1-2, 6-13, 18-24; October 17, 28-31; June 17, 29-30) |
BWB2W2 | Unova | Route 12 | Sometimes Winter (1-3, 10-13, 20-23, 28-30; April 4, 14, 24; August 9, 31; December 4, 9, 19, 31) |
B2W2 | Unova | Virbank City and Virbank Complex | Spring and autumn (days 4-5, 12-13, 20-21, 28-29); February 10 and 20 |
B2W2 | Unova | Floccesy Town, Route 20, Floccesy Ranch | Spring (days 3, 5, 11, 13, 20, 27, 29) and summer (9-10, 20-21) |
XY | Kalos | Route 8, Ambrette Town, Cyllage City, Route 10, Geosenge Town |
Some days* |
XY | Kalos | Route 9 | Some days |
XY | Kalos | Route 14, Laverre City, Poké Ball Factory | Monday before 1 PM |
XY | Kalos | Route 15, Route 16 | Some days |
XY | Kalos | Route 18, Couriway Town | Some days |
XY | Kalos | Route 19 | Some days |
XY | Kalos | Route 21 | Some days |
XY | Kalos | Shalour City | Some days |
XY | Kalos | Kiloude City | Wednesday |
SM | Alola | Brooklet Hill | After defeating or capturing the first Wishiwashi leading up to Lana's trial, until completing the trial |
USUM | Alola | Brooklet Hill | After defeating the second Wishiwashi during Lana's trial, until completing the trial |
SMUSUM | Alola | Lush Jungle, Brooklet Hill | 5 PM to 6 PM |
SMUSUM | Alola | Malie City, Malie Garden, Routes 10, 11, 12, 13, Blush Mountain, and Secluded Shore | 5 PM to 6 PM |
SMUSUM | Alola | Tapu Village, Route 14 | Some days |
SMUSUM | Alola | Route 17 | Always |
SMUSUM | Alola | Exeggutor Island | 10 AM - 3:59 PM (light), 6 PM - 11:59 PM (strong) |
SwSh | Galar | Wild Area (any zone), Isle of Armor (any zone) | Random days, all day |
Heavy rain
Game | Region | Location | Conditions |
---|---|---|---|
AS | Hoenn | Lilycove City (except Lilycove Department Store rooftop), Mossdeep City, Sootopolis City, Secret Islet, Secret Shore, Secret Meadow Routes 124, 125, 126, 127, 128, 129, 130, 131 |
After Kyogre is awakened but before battling it |
Thunderstorm
Game | Region | Location | Conditions |
---|---|---|---|
SMUSUM | Alola | Po Town | Always; also applies to the rooftop of the Shady House |
SwSh | Galar | Wild Area (any zone), Isle of Armor (any zone) | Random days, all day |
Mystery Dungeon series
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Other games |
Game | Dungeon | Floors | Notes |
---|---|---|---|
MDRB | Uproar Forest | 3 and 6 | Might be any of the other six weather conditions instead |
MDRB | Sky Tower | 7 and Summit 6 | |
MDRB | Howling Forest | 3, 6, 9 and 13 | Might be any of the other six weather conditions instead |
MDRB | Northwind Field | 5, 10, 15, 20 and 25 | |
MDRB | Lightning Field | 5, 10, 15, 20 and 25 | Might be any of the other six weather conditions instead |
MDRB | Mt. Faraway | 4, 8, 10, 14, 17, 22, 24, 26, 28, 30, 32, 34 and 36 | Might be any of the other six weather conditions instead |
MDRB | Western Cave | 11, 24, 35 and 53 | Might be overridden by Sand Stream sandstorms on floor 53 |
MDRB | Northern Range | 4, 8, 11 and 15 | Might be any of the other six weather conditions instead |
MDRB | Pitfall Valley | 3, 6, 10 and 15 | Might be any of the other six weather conditions instead |
MDRB | Wyvern Hill | 4, 8, 12, 16, 20, 24 and 28 | Might be any of the other six weather conditions instead |
MDRB | Purity Forest | 15, 21, 24, 28, 32, 38, 43, 48, 52, 57, 61, 67, 81 and 89 | Might be any of the other six weather conditions instead |
MDTDS | Mt. Travail | 2 | |
MDTDS | Spacial Rift | Deep 9 | |
MDTDS | Serenity River | 3 | |
MDTDS | Mt. Mistral | 3 and 6 | |
MDTDS | Shimmer Hill | 6 and 10 | |
MDTDS | Lost Wilderness | 8 | |
MDTDS | Midnight Forest | 4 | |
MDTDS | Mystery Jungle | 5, 10, 15, 20 and 25 | Might be any of the other six weather conditions instead |
MDTDS | Zero Isle North | 5, 10, 15, 20, 25, 30, 35, 40, 45, 50, 55, 60, 65, 70 and 74 |
Might be any of the other six weather conditions instead The weather on floors 45, 50, 55 and 60 might be overriden by Sand Stream sandstorms |
MDTDS | Zero Isle East | 10, 17, 26, 28 and 36 | Might be any of the other six weather conditions instead |
MDTDS | Zero Isle West | 9, 10, 17, 18, 26, 27, 35 and 36 |
Might be any of the other six weather conditions instead |
MDTDS | Zero Isle South | 15, 21, 24, 28, 32, 38, 43, 48, 52, 57, 61, 67, 81 and 89 |
Might be any of the other six weather conditions instead The weather might be overriden by Snow Warning hail on floors 21 and 24 and Sand Stream sandstorms on floor 89. |
MDS | Zero Isle Center | 15, 21, 24 and 28 | Might be any of the other six weather conditions instead The weather on floor 15 might be overriden by Sand Stream sandstorms |
MDS | Destiny Tower | 15, 21, 24, 28, 32, 38, 43, 48, 52, 57, 61, 67, 81 and 89 |
Might be any of the other six weather conditions instead The weather might be overriden by Snow Warning hail on floors 21 and 24 and Sand Stream sandstorms on floor 89. |
MDS | Treacherous Waters | 5, 7, 10, 12 and 16 | |
MDS | Southeastern Islands | 4, 8, 12, 15 and 24 | Might be any of the other six weather conditions instead |
MDS | Inferno Cave | 7, 15, 17, 24 and 28 | Might be any of the other six weather conditions instead |
MDS | Star Cave | 14 | Might be any of the other six weather conditions instead |
MDS | Sky Peak Mountain Path | Summit 2 | Might be any of the other six weather conditions instead |
MDS | Fortune Ravine | Pit | Might be any of the other six weather conditions instead |
MDS | Southern Jungle | 4, 7 and 10 | Might be any of the other six weather conditions instead The weather on floor 4 might be overriden by Sand Stream sandstorms |
In animation
- Main article: Rain Dance (move) → In animation
- Main article: Drizzle (Ability) → In animation
- Main article: Max Geyser (move) → In animation
Like in the real world, rain is quite common, appearing in many episodes. Most of these occasions are not caused by Rain Dance or Drizzle. The first appearance of rain in the anime was in the first episode, Pokémon - I Choose You!. The first time it has appeared caused by a Pokémon was in A Shadow of a Drought.
In the manga
- Main article: Rain Dance (move) → In the manga
- Main article: Drizzle (Ability) → In the manga
In other generations
In battle
Core series games
Heavy rain
Side series games
Spin-off games
Interface elements
Heavy rain
In the overworld
Normal rain
Strong rain
Heavy rain
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Missing the Alpha Sapphire image for heavy rain in the overworld |
Thunderstorm
Strong storm
In other languages
|
Heavy rain
|
Weather conditions | |
---|---|
Harsh sunlight • Rain • Sandstorm • Hail • Snow • Shadowy aura • Fog Extremely harsh sunlight • Heavy rain • Strong winds |