Scorbunny (Pokémon)

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Rillaboom #812: Rillaboom
Pokémon
#814: Raboot Raboot
This article is about the species. For a specific instance of this species, see Scorbunny (disambiguation).
Scorbunny
Rabbit Pokémon
ヒバニー
Hibanny
#813
Scorbunny



Images on the Bulbagarden Archives
Type
Fire Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Blaze Cacophony
Cacophony
Libero
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
87.5% male, 12.5% female
Catch rate
45 (11.9%)
Breeding
Egg Groups
Field and Human-Like
Hatch time
5140 - 5396 steps
Height
1'00" 0.3 m
Scorbunny
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
9.9 lbs. 4.5 kg
Scorbunny
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
Unknown
Gen. IV
Unknown
IV
62
Leveling rate
Medium Slow
EV yield
Total: 1
Scorbunny
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png BodyUnknown.png
{{{form2}}}
Footprint
File:F813.png None.png
{{{form2}}}
Pokédex color
White
Base friendship
50
External Links

Scorbunny (Japanese: ヒバニー Hibanny) is a Fire-type Pokémon introduced in Generation VIII.

It evolves into Raboot starting at level 16, which evolves into Cinderace starting at level 35.

Along with Grookey and Sobble, Scorbunny is one of three starter Pokémon of Galar available at the beginning of Pokémon Sword and Shield.

Along with Grookey and Sobble, it was the first Generation VIII Pokémon to be revealed to the public on February 27, 2019.

Biology

Scorbunny is a rabbit-like Pokémon that has a predominantly white body with orange and yellow markings on its ears, toes, and neck. It has buckteeth, an orange nose and irises, as well as a yellow band shape across its nose, resembling a bandage. It has long legs with long feet and the same yellow band on its nose under each paw pad.

A warm-up of running can cause the fire energy in Scorbunny to start coursing through its body. When this occurs, Scorbunny will be able to fight at full power. The special pads on the back of feet and nose can generate heat once it is ready to fight. Scorbunny loves to run and is filled with energy, and can start small fires from underneath its feet. By using its powerful legs, Scorbunny can run and jump around its opponents in order to confuse and disorient them. It is a rare pokemon that is found more often under the ownership of trainers.[1]

In the anime

Scorbunny in the anime

Major appearances

Goh's Scorbunny

Scorbunny debuted in Settling the Scorbunny!, where it was seen living with a group of Nickit in Wyndon. After it was defeated by Ash, Goh bonded with Scorbunny. Taking a liking to Goh, Scorbunny subsequently started following him, leading to it being caught in Mind-Boggling Dynamax!. It evolved into a Raboot in JN017.

Minor appearances


Pokédex entries

Episode Pokémon Source Entry
JN004 Scorbunny Goh's Rotom Phone No data exists for that Pokémon.
JN004 Scorbunny Goh's Rotom Phone Scorbunny, the Rabbit Pokémon. A Fire type. Once Scorbunny is ready for battle, the pads above its nose and under its feet give off intense heat. The souls of its feet are also said to bring good luck.

In the manga

Scorbunny in Pokémon Adventures

In the Pocket Monsters manga

Main article: Goh's Scorbunny

Goh caught a Scorbunny in JNM02, just like he does in the anime.

In the Pokémon Adventures manga

Scorbunny debuted in the Sword & Shield chapter, under the ownership of Shirudomiria.

In the TCG

Main article: Scorbunny (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation VIII.
Generation VIII Galar
#004
Sword A warm-up of running around gets fire energy coursing through this Pokémon's body. Once that happens, it's ready to fight at full power.
Shield It has special pads on the backs of its feet, and one on its nose. Once it's raring to fight, these pads radiate tremendous heat.

Game locations

This Pokémon was unavailable prior to Generation VIII.
Generation VIII
Sword Shield
Starter Pokémon from Leon in Postwick


Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
50
110 - 157 210 - 304
71
68 - 135 132 - 265
40
40 - 101 76 - 196
40
40 - 101 76 - 196
40
40 - 101 76 - 196
69
66 - 133 128 - 260
Total:
310
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Type effectiveness

Under normal battle conditions in Generation VIII, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None

Learnset

By leveling up

Generation VIII
Other generations:
None
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
011 Growl Normal Status 0000 100100% 40
066 Ember Fire Special 04040 100100% 25
088 Quick Attack Normal Physical 04040 100100% 30
1212 Double Kick Fighting Physical 03030 100100% 30
1717 Flame Charge Fire Physical 05050 100100% 20
2020 Agility Psychic Status 0000 00——% 30
2424 Headbutt Normal Physical 07070 100100% 15
2828 Counter Fighting Physical 0000 100100% 20
3232 Bounce Flying Physical 08585 08585% 5
3636 Double-Edge Normal Physical 120120 100100% 15
  • Bold indicates a move that gets STAB when used by Scorbunny
  • Italic indicates a move that gets STAB only when used by an evolution of Scorbunny

By TM/TR

Generation VIII
Other generations:
None
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01Bag TM Normal VI Sprite.png TM01 Mega Kick Normal Physical 120120 075}}75% 5
TM21Bag TM Psychic VI Sprite.png TM21 Rest Psychic Status 0000 00—}}—% 10
TM24Bag TM Normal VI Sprite.png TM24 Snore Normal Special 05050 100}}100% 15
TM25Bag TM Normal VI Sprite.png TM25 Protect Normal Status 0000 00—}}—% 10
TM31Bag TM Normal VI Sprite.png TM31 Attract Normal Status 0000 100}}100% 15
TM34Bag TM Fire VI Sprite.png TM34 Sunny Day Fire Status 0000 00—}}—% 5
TM39Bag TM Normal VI Sprite.png TM39 Facade Normal Physical 07070 100}}100% 20
TM40Bag TM Normal VI Sprite.png TM40 Swift Normal Special 06060 00—}}—% 20
TM52Bag TM Flying VI Sprite.png TM52 Bounce Flying Physical 08585 085}}85% 5
TM53Bag TM Ground VI Sprite.png TM53 Mud Shot Ground Special 05555 095}}95% 15
TM56Bag TM Bug VI Sprite.png TM56 U-turn Bug Physical 07070 100}}100% 20
TM58Bag TM Dark VI Sprite.png TM58 Assurance Dark Physical 06060 100}}100% 10
TM68Bag TM Fire VI Sprite.png TM68 Fire Fang Fire Physical 06565 095}}95% 15
TM75Bag TM Fighting VI Sprite.png TM75 Low Sweep Fighting Physical 06565 100}}100% 20
TM76Bag TM Normal VI Sprite.png TM76 Round Normal Special 06060 100}}100% 15
TM78Bag TM Flying VI Sprite.png TM78 Acrobatics Flying Physical 05555 100}}100% 15
TR02Bag TR Fire Sprite.png TR02 Flamethrower Fire Special 09090 100}}100% 15
TR07Bag TR Fighting Sprite.png TR07 Low Kick Fighting Physical 0000 100}}100% 20
TR12Bag TR Psychic Sprite.png TR12 Agility Psychic Status 0000 00—}}—% 30
TR13Bag TR Normal Sprite.png TR13 Focus Energy Normal Status 0000 00—}}—% 30
TR15Bag TR Fire Sprite.png TR15 Fire Blast Fire Special 110110 085}}85% 5
TR20Bag TR Normal Sprite.png TR20 Substitute Normal Status 0000 00—}}—% 10
TR21Bag TR Fighting Sprite.png TR21 Reversal Fighting Physical 0000 100}}100% 15
TR26Bag TR Normal Sprite.png TR26 Endure Normal Status 0000 00—}}—% 10
TR27Bag TR Normal Sprite.png TR27 Sleep Talk Normal Status 0000 00—}}—% 10
TR29Bag TR Normal Sprite.png TR29 Baton Pass Normal Status 0000 00—}}—% 40
TR36Bag TR Fire Sprite.png TR36 Heat Wave Fire Special 09595 090}}90% 10
TR37Bag TR Dark Sprite.png TR37 Taunt Dark Status 0000 100}}100% 20
TR41Bag TR Fire Sprite.png TR41 Blaze Kick Fire Physical 08585 090}}90% 10
TR43Bag TR Fire Sprite.png TR43 Overheat Fire Special 130130 090}}90% 5
TR73Bag TR Poison Sprite.png TR73 Gunk Shot Poison Physical 120120 080}}80% 5
TR80Bag TR Electric Sprite.png TR80 Electro Ball Electric Special 0000 100}}100% 10
TR83Bag TR Psychic Sprite.png TR83 Ally Switch Psychic Status 0000 00—}}—% 15
TR85Bag TR Normal Sprite.png TR85 Work Up Normal Status 0000 00—}}—% 30
  • Bold indicates a move that gets STAB when used by Scorbunny
  • Italic indicates a move that gets STAB only when used by an evolution of Scorbunny

By breeding

Generation VIII
Other generations:
None
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
HitmonleeScraggyScraftyHawlucha High Jump Kick Fighting Physical 130 90% 10
DiglettDiglettDugtrioDugtrioFarfetch'dFarfetch'd
EeveeVaporeonJolteonFlareonEspeonUmbreon
ZigzagoonZigzagoonLinooneLinooneHippopotasHippowdon
LeafeonGlaceonPurrloinLiepardScraggyScrafty
SylveonSilicobraSandacondaObstagoonSirfetch'd
Sand Attack Ground Status 100% 15
DiglettDiglettDugtrioDugtrioMr. MimeMr. Mime
HitmontopSeedotNuzleafShiftryMawileStunky
SkuntankCroagunkToxicroakPurrloinLiepardMeowstic
SobbleDrizzileInteleonNickitThievulImpidimp
MorgremGrimmsnarlMr. Rime
Sucker Punch Dark Physical 70 100% 5
BunnelbyDiggersbySkwovetGreedent Super Fang Normal Physical 90% 10
  • Moves marked with an asterisk (*) must be chain bred onto Scorbunny in Generation VIII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Scorbunny in that game.
  • Bold indicates a move that gets STAB when used by Scorbunny
  • Italic indicates a move that gets STAB only when used by an evolution of Scorbunny

By tutoring

Generation VIII
Other generations:
None
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
Sw Sh Fire Pledge Fire Special 80 100% 10
  • Bold indicates a move that gets STAB when used by Scorbunny
  • Italic indicates a move that gets STAB only when used by an evolution of Scorbunny


Evolution

813Scorbunny.png
Unevolved
Scorbunny
 Fire 
Rare Candy
Level 16
814Raboot.png
First evolution
Raboot
 Fire 
Rare Candy
Level 35
815Cinderace.png
Second evolution
Cinderace
 Fire 

Trivia

Origin

Scorbunny may be based on a white rabbit. It may also take inspiration from the high body temperature of rabbits, ranging from 100 to 103 degrees Fahrenheit.

Name origin

Scorbunny may be a combination of scorch, score, and bunny.

Hibanny may be a combination of 火 hi (fire), 火花 hibana (spark), and bunny.

In other languages

Language Title Meaning
Japan Flag.png Japanese ヒバニー Hibanny From hi, 火花 hibana, and bunny
France Flag.png French Flambino From flamme, bambino and albinos
Spain Flag.png Spanish Scorbunny Same as English name
Germany Flag.png German Hopplo From hoppeln and Lohe
Italy Flag.png Italian Scorbunny Same as English name
South Korea Flag.png Korean 염버니 Yeombeoni From 염 (炎) yeom and bunny
Hong Kong Flag.png Cantonese Chinese 炎兔兒 Yìhmtouyìh From yìhm and 兔兒 touyìh
China and Taiwan Flags.png Mandarin Chinese 炎兔兒 / 炎兔儿 Yántù'ér From yán and 兔兒 tù'ér


Related articles

Notes

External links

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653

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722

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725

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728

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810

Grookey
813

Scorbunny
816

Sobble
Yellow
025

Pikachu (player)
133

Eevee (rival)
Colosseum XD
196197

Espeon and Umbreon
133

Eevee
Let's Go, Pikachu!
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Partner
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Eevee (rival)
Let's Go, Eevee!
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Partner
Eevee (player)
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Pikachu (rival)


Rillaboom #812: Rillaboom
Pokémon
#814: Raboot Raboot
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.