DynamicPunch (move)

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DynamicPunch
ばくれつパンチ Exploding Punch
The foe is punched with the user's full, concentrated power. It confuses the foe if it hits.
Battles
Type  Fighting
Category  Physical
PP  5 (max. 8)
Power  100
Accuracy  50%
Priority  {{{priority}}}
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by BrightPowder
  • Not affected by King's Rock
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
Introduced  Generation II
Contests
Category  Cool
Appeal  2 ♥♥
Jam  1
Startles the Pokémon that has the Judge's attention.
Super Contests
Category  Cool
Appeal  2 ♥♥
Earn +2 if the Pokémon performs last in the turn.

DynamicPunch (Japanese: ばくれつパンチ Exploding Punch) is a damage-dealing Fighting-type move introduced in Generation II.

Contents

Effect

DynamicPunch inflicts damage and will always confuse the target if it makes contact.

In the anime

Pokémon

Teddiursa. A ball of light forms around its paw as it charges the opponent, fist raised. It then strikes the opponent causing a burst of light.

Alakazam. A ball of green light forms around its fist, while it charges against the opponent

Flaaffy. A ball of light forms around the Pokémon's fist. The user then hits the foe with a powerful punch that releases light when it makes contact.

Croagunk. Its fist glows light blue and then it hit the opponent with it.

Learnset

Generation II

By TM01

#   Pokémon Type
004 Charmander Fire
005 Charmeleon Fire
006 Charizard Fire Flying
007 Squirtle Water
008 Wartortle Water
009 Blastoise Water
025 Pikachu Electric
026 Raichu Electric
027 Sandshrew Ground
028 Sandslash Ground
031 Nidoqueen Poison Ground
034 Nidoking Poison Ground
035 Clefairy Normal
036 Clefable Normal
039 Jigglypuff Normal
040 Wigglytuff Normal
054 Psyduck Water
055 Golduck Water
056 Mankey Fighting
057 Primeape Fighting
062 Poliwrath Water Fighting
063 Abra Psychic
064 Kadabra Psychic
065 Alakazam Psychic
066 Machop Fighting
067 Machoke Fighting
068 Machamp Fighting
074 Geodude Rock Ground
075 Graveler Rock Ground
076 Golem Rock Ground
079 Slowpoke Water Psychic
080 Slowbro Water Psychic
088 Grimer Poison
089 Muk Poison
094 Gengar Ghost Poison
096 Drowzee Psychic
097 Hypno Psychic
104 Cubone Ground
105 Marowak Ground
106 Hitmonlee Fighting
107 Hitmonchan Fighting
108 Lickitung Normal
112 Rhydon Ground Rock
113 Chansey Normal
115 Kangaskhan Normal
122 Mr. Mime Psychic
124 Jynx Ice Psychic
125 Electabuzz Electric
126 Magmar Fire
143 Snorlax Normal
149 Dragonite Dragon Flying
150 Mewtwo Psychic
151 Mew Psychic
157 Typhlosion Fire
158 Totodile Water
159 Croconaw Water
160 Feraligatr Water
161 Sentret Normal
162 Furret Normal
165 Ledyba Bug Flying
166 Ledian Bug Flying
180 Flaaffy Electric
181 Ampharos Electric
183 Marill Water
184 Azumarill Water
185 Sudowoodo Rock
186 Politoed Water
190 Aipom Normal
194 Wooper Water Ground
195 Quagsire Water Ground
199 Slowking Water Psychic
209 Snubbull Normal
210 Granbull Normal
215 Sneasel Dark Ice
216 Teddiursa Normal
217 Ursaring Normal
238 Smoochum Ice Psychic
239 Elekid Electric
240 Magby Fire
241 Miltank Normal
242 Blissey Normal
248 Tyranitar Rock Dark
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation III

By leveling up

#   Pokémon Type Level
066 Machop Fighting 49
067 Machoke Fighting 59
068 Machamp Fighting 59
286 Breloom Grass Fighting 54
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
296 Makuhita Fighting Machop, Machoke, Machamp
307 Meditite Fighting Psychic Machop, Machoke, Machamp
331 Cacnea Grass Machop, Machoke, Machamp
Breloom
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.

By move tutor

In Pokémon Emerald
#   Pokémon Type
004 Charmander Fire
005 Charmeleon Fire
006 Charizard Fire Flying
007 Squirtle Water
008 Wartortle Water
009 Blastoise Water
025 Pikachu Electric
026 Raichu Electric
027 Sandshrew Ground
028 Sandslash Ground
031 Nidoqueen Poison Ground
034 Nidoking Poison Ground
035 Clefairy Normal
036 Clefable Normal
039 Jigglypuff Normal
040 Wigglytuff Normal
054 Psyduck Water
055 Golduck Water
056 Mankey Fighting
057 Primeape Fighting
062 Poliwrath Water Fighting
063 Abra Psychic
064 Kadabra Psychic
065 Alakazam Psychic
066 Machop Fighting
067 Machoke Fighting
068 Machamp Fighting
074 Geodude Rock Ground
075 Graveler Rock Ground
076 Golem Rock Ground
080 Slowbro Water Psychic
088 Grimer Poison
089 Muk Poison
094 Gengar Ghost Poison
096 Drowzee Psychic
097 Hypno Psychic
104 Cubone Ground
105 Marowak Ground
106 Hitmonlee Fighting
107 Hitmonchan Fighting
108 Lickitung Normal
112 Rhydon Ground Rock
113 Chansey Normal
115 Kangaskhan Normal
124 Jynx Ice Psychic
125 Electabuzz Electric
126 Magmar Fire
143 Snorlax Normal
149 Dragonite Dragon Flying
150 Mewtwo Psychic
151 Mew Psychic
157 Typhlosion Fire
158 Totodile Water
159 Croconaw Water
160 Feraligatr Water
161 Sentret Normal
162 Furret Normal
165 Ledyba Bug Flying
166 Ledian Bug Flying
180 Flaaffy Electric
181 Ampharos Electric
183 Marill Water
184 Azumarill Water
185 Sudowoodo Rock
186 Politoed Water
190 Aipom Normal
194 Wooper Water Ground
195 Quagsire Water Ground
199 Slowking Water Psychic
209 Snubbull Normal
210 Granbull Normal
215 Sneasel Dark Ice
216 Teddiursa Normal
217 Ursaring Normal
238 Smoochum Ice Psychic
239 Elekid Electric
240 Magby Fire
241 Miltank Normal
242 Blissey Normal
248 Tyranitar Rock Dark
252 Treecko Grass
253 Grovyle Grass
254 Sceptile Grass
256 Combusken Fire Fighting
257 Blaziken Fire Fighting
259 Marshtomp Water Ground
260 Swampert Water Ground
271 Lombre Water Grass
272 Ludicolo Water Grass
286 Breloom Grass Fighting
287 Slakoth Normal
288 Vigoroth Normal
289 Slaking Normal
293 Whismur Normal
294 Loudred Normal
295 Exploud Normal
296 Makuhita Fighting
297 Hariyama Fighting
299 Nosepass Rock
302 Sableye Dark Ghost
303 Mawile Steel
306 Aggron Steel Rock
307 Meditite Fighting Psychic
308 Medicham Fighting Psychic
311 Plusle Electric
312 Minun Electric
313 Volbeat Bug
314 Illumise Bug
316 Gulpin Poison
317 Swalot Poison
326 Grumpig Psychic
327 Spinda Normal
331 Cacnea Grass
332 Cacturne Grass Dark
335 Zangoose Normal
352 Kecleon Normal
356 Dusclops Ghost
375 Metang Steel Psychic
376 Metagross Steel Psychic
377 Regirock Rock
378 Regice Ice
379 Registeel Steel
383 Groudon Ground
385 Jirachi Steel Psychic
386 Deoxys
Normal Forme
Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation IV

By leveling up

#   Pokémon Type Level
062 Poliwrath Water Fighting 43
066 Machop Fighting 46
067 Machoke Fighting 51
068 Machamp Fighting 51
286 Breloom Grass Fighting 45
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
239 Elekid Electric Machop, Machoke, Machamp
Magmar, Magmortar
Makuhita, Hariyama
Meditite, Medicham
Cacnea, Cacturne
Croagunk, Toxicroak
240 Magby Fire Machop, Machoke, Machamp
Electabuzz, Electivire
Makuhita, Hariyama
Meditite, Medicham
Cacnea, Cacturne
Croagunk, Toxicroak
296 Makuhita Fighting Machop, Machoke, Machamp
307 Meditite Fighting Psychic Machop, Machoke, Machamp
331 Cacnea Grass Machop, Machoke, Machamp
Breloom
453 Croagunk Poison Fighting Machop, Machoke, Machamp
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.

In other languages

  • Dutch: Dynamische Slag
  • Spanish: Puño Dinámico
  • Italian: Dinamipugno
  • German: Wuchtschlag
Variations on the move DynamicPunch
Physical DynamicPunch
Special Zap Cannon
Generation II TMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50
Generation II HMs
01 | 02 | 03 | 04 | 05 | 06 | 07


This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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