List of Pokémon by index number (Generation II): Difference between revisions
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In each [[Pokémon games|Pokémon game]] of [[Generation II]], all {{OBP|Pokémon|species}} have an unseen [[index number]] used to identify them in the game's [[wp:Read-only memory|ROM]]. Unlike [[Generation I]], there are hardly any [[glitch Pokémon]] present, as there are 251 valid Pokémon in Generation II and Pokémon species' index numbers are only stored in one byte (8 bits), allowing only values from 000 to 255 in decimal 00 to FF in hexadecimal). All Pokémon are in [[List of Pokémon by National Pokédex number|National Pokédex order]]. | In each [[Pokémon games|Pokémon game]] of [[Generation II]], all {{OBP|Pokémon|species}} have an unseen [[index number]] used to identify them in the game's [[wp:Read-only memory|ROM]]. Unlike [[Generation I]], there are hardly any [[glitch Pokémon]] present, as there are 251 valid Pokémon in Generation II and Pokémon species' index numbers are only stored in one byte (8 bits), allowing only values from 000 to 255 in decimal (00 to FF in hexadecimal). All Pokémon are in [[List of Pokémon by National Pokédex number|National Pokédex order]]. | ||
==List of Pokémon by index number== | ==List of Pokémon by index number== | ||
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{{indexlist/body1|076|076|Golem|Rock|Ground}} | {{indexlist/body1|076|076|Golem|Rock|Ground}} | ||
{{indexlist/body1|077|077|Ponyta|Fire|Fire}} | {{indexlist/body1|077|077|Ponyta|Fire|Fire}} | ||
{{indexlist/body1|078| | {{indexlist/body1|078|078|Rapidash|Fire|Fire}} | ||
{{indexlist/body1|079|079|Slowpoke|Water|Psychic}} | {{indexlist/body1|079|079|Slowpoke|Water|Psychic}} | ||
{{indexlist/body1|080|080|Slowbro|Water|Psychic}} | {{indexlist/body1|080|080|Slowbro|Water|Psychic}} | ||
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{{indexlist/body1|207|207|Gligar|Ground|Flying}} | {{indexlist/body1|207|207|Gligar|Ground|Flying}} | ||
{{indexlist/body1|208|208|Steelix|Steel|Ground}} | {{indexlist/body1|208|208|Steelix|Steel|Ground}} | ||
{{indexlist/body1|209|209|Snubbull| | {{indexlist/body1|209|209|Snubbull|Normal|Normal}} | ||
{{indexlist/body1|210|210|Granbull| | {{indexlist/body1|210|210|Granbull|Normal|Normal}} | ||
{{indexlist/body1|211|211|Qwilfish|Water|Poison}} | {{indexlist/body1|211|211|Qwilfish|Water|Poison}} | ||
{{indexlist/body1|212|212|Scizor|Bug|Steel}} | {{indexlist/body1|212|212|Scizor|Bug|Steel}} | ||
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==See also== | |||
{{pokelist}} | {{pokelist}} | ||
[[it:Elenco Pokémon per numero d'indice (seconda generazione)]] | [[it:Elenco Pokémon per numero d'indice (seconda generazione)]] | ||
[[zh:宝可梦列表(按第二世代内部编号)]] | [[zh:宝可梦列表(按第二世代内部编号)]] |
Latest revision as of 14:15, 6 December 2022
In each Pokémon game of Generation II, all Pokémon have an unseen index number used to identify them in the game's ROM. Unlike Generation I, there are hardly any glitch Pokémon present, as there are 251 valid Pokémon in Generation II and Pokémon species' index numbers are only stored in one byte (8 bits), allowing only values from 000 to 255 in decimal (00 to FF in hexadecimal). All Pokémon are in National Pokédex order.
List of Pokémon by index number
See also