Psywave (move): Difference between revisions
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{{movedesc|Psychic}} | {{movedesc|Psychic}} | ||
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target, even at a distance. The amount of damage depends on the user's level.}} | {{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target, even at a distance. The amount of damage depends on the user's level.}} | ||
{{movedescentry|{{gameabbrevmd|SMD}}|Its damage varies. The higher your level, the greater the possible damage.{{tt|*|Move Summary}}<br>It damages an enemy. The higher your level, the greater the damage.{{tt|*|Move Description}}}} | |||
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Revision as of 17:02, 30 January 2018
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII images |
Psywave サイコウェーブ Psychowave | ||||||||||||
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Range
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Availability
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Psywave (Japanese: サイコウェーブ Psychowave) is a damage-dealing Psychic-type move introduced in Generation I. It was TM46 in Generation I. It was the signature move of Misdreavus in Generation II.
Effect
Generation I
Psywave inflicts a random amount of damage, varying between 1 damage and 1.5× the user's level on the player's side, and between 0 damage and 1.5× the user's level on the opponent's side in a Link battle. If a 0 is generated by the PRNG, it causes the games to desync immediately as the target will receive 0 damage on the opponent's game, while the user's side will keep generating pseudo-random numbers until one between 1 and (User's Level ×1.5) is produced. Additionally, the game will freeze if a Level 0, 1, or 171 Pokémon uses the move, though this error is only possible with external modification or through the use of other glitches and was fixed in later generations.
Generations II to V
Psywave inflicts a random amount of damage, varying between 0.5× and 1.5× the user's level. The damage can be calculated using the following formula, where X
is a randomly generated number between 0 and 1:
(X + 0.5) × User's level
The damage is always rounded down; however, Psywave will always deal at least 1 HP of damage.
Although Psywave is a Psychic-type move, its type does not alter the amount of damage it inflicts. It still cannot hit Dark-type Pokémon, however, except by using Miracle Eye.
Psywave can be used as part of a Pokémon Contest combination, with the user gaining extra two appeal points if Calm Mind was used in the prior turn.
Generation VI
Psywave's accuracy is changed from 80% to 100%.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0120 | Water 3 | 13ORAS | 13 | |||||||||||
0122 | |
Human-Like | 15B2W2 | 15 | 15 | |||||||||
0150 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | |||||||||||
0200 | Amorphous | 1 | 1 | 1 | 1 | 1 | 1 | |||||||
0325 | Field | 7 | 7 | 7 | 7 | 7 | ||||||||
0326 | Field | 1, 7 | 1, 7 | 1, 7 | 1, 7 | 1, 7 | ||||||||
0337 | |
Mineral | 25 | 23 | 23BW 17B2W2 |
17XY 13ORAS |
13 | |||||||
0338 | |
Mineral | 25 | 23 | 23BW 17B2W2 |
17XY 13ORAS |
13 | |||||||
0358 | Amorphous | 30 | 30 | 30 | 30XY 16ORAS |
16 | ||||||||
0380 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | 1 | 1 | 1 | 1 | ||||||
0381 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 1 | 1 | 1 | 1 | 1 | ||||||
0429 | Amorphous | 1 | 1 | 1 | 1 | |||||||||
0436 | |
Mineral | 15B2W2 | 15 | 15 | |||||||||
0437 | |
Mineral | 15B2W2 | 15 | 15 | |||||||||
0517 | Field | 1 | 1 | 1 | ||||||||||
0561 | |
Flying | 8 | 8 | 8 | |||||||||
0577 | Amorphous | 1 | 1 | 1 | ||||||||||
0578 | Amorphous | 1 | 1 | 1 | ||||||||||
0579 | Amorphous | 1 | 1 | 1 | ||||||||||
0686 | |
Water 1 | Water 2 | 13 | 13 | |||||||||
0687 | |
Water 1 | Water 2 | 13 | 13 | |||||||||
0779 | |
Water 2 | 25 | |||||||||||
0786 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 8 | ||||||||||
0793 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 13 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0092 | |
Amorphous | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0109 | Amorphous | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
# | Pokémon | Types | Egg Groups | Machine | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I TM46 |
II -- |
III -- |
IV -- |
V -- |
VI -- |
VII -- |
VIII -- |
IX -- | ||||||
0012 | |
Bug | ✔ | |||||||||||
0035 | Fairy | ✔ | ||||||||||||
0036 | Fairy | ✔ | ||||||||||||
0039 | Fairy | ✔ | ||||||||||||
0040 | Fairy | ✔ | ||||||||||||
0048 | |
Bug | ✔ | |||||||||||
0049 | |
Bug | ✔ | |||||||||||
0060 | Water 1 | ✔ | ||||||||||||
0061 | Water 1 | ✔ | ||||||||||||
0062 | |
Water 1 | ✔ | |||||||||||
0063 | Human-Like | ✔ | ||||||||||||
0064 | Human-Like | ✔ | ||||||||||||
0065 | Human-Like | ✔ | ||||||||||||
0079 | |
Monster | Water 1 | ✔ | ||||||||||
0080 | |
Monster | Water 1 | ✔ | ||||||||||
0092 | |
Amorphous | ✔ | |||||||||||
0093 | |
Amorphous | ✔ | |||||||||||
0094 | |
Amorphous | ✔ | |||||||||||
0096 | Human-Like | ✔ | ||||||||||||
0097 | Human-Like | ✔ | ||||||||||||
0102 | |
Grass | ✔ | |||||||||||
0103 | |
Grass | ✔ | |||||||||||
0113 | Fairy | ✔ | ||||||||||||
0120 | Water 3 | ✔ | ||||||||||||
0121 | |
Water 3 | ✔ | |||||||||||
0122 | Human-Like | ✔ | ||||||||||||
0124 | |
Human-Like | ✔ | |||||||||||
0125 | Human-Like | ✔ | ||||||||||||
0126 | Human-Like | ✔ | ||||||||||||
0131 | |
Monster | Water 1 | ✔ | ||||||||||
0137 | Mineral | ✔ | ||||||||||||
0143 | Monster | ✔ | ||||||||||||
0150 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | |||||||||||
0151 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: Pokken |
Description
|
In the anime
The foe is attacked with an odd, hot energy wave. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Jynx's eyes glow and it raises its hands in the air. The opponent then lifts up into the air, and by waving its arms, Jynx can control wherever the opponent goes. | |||
Santa Claus's Jynx | Holiday Hi-Jynx | Debut | |
Exeggutor's eyes glow green and it bends down, firing a white ring at the opponent from the middle of its leaves. | |||
Mandi's Exeggutor | Round One - Begin! | None | |
Gastly shoots the fog around its body at the opponent and the fog morphs into an arrow-like shape that hits the opponent. | |||
Officer Jenny's Gastly | Pikachu Re-Volts | None | |
Mr. Mime raises its hands then brings them down in the shape of a circle and a white circle appears in front of it. It then fires the ring at the opponent. | |||
Toku's Mr. Mime | The Psychic Sidekicks! | None | |
Solrock's body becomes outlined in light blue, and its eyes also glow light blue. Solrock then fires light blue rings at the opponent from its body. | |||
Brandon's Solrock | Pace - The Final Frontier! | None | |
Mismagius's outlines glow light blue and it releases a wave of energy out of its body. When it hits the opponent, its body glows multicolored at Mismagius can control the opponent, or Mismagius's body becomes outlined in light blue and it fires invisible or light blue shockwaves at the opponent from its body, or the gems on Mismagius's body glow pink and its body becomes outlined in light blue. It then fires multiple light blue tentacles from the outline at the opponent, or Mismagius's eyes become surrounded in multicolored energy and it fires a beam of multicolored energy from its eyes at the opponent. | |||
Cocoa's Mismagius | Arriving in Style! | None | |
Fantina's Mismagius | Playing the Leveling Field! | None | |
Zoey's Mismagius | Coming Full - Festival Circle! | None | |
Grings Kodai's Mismagius | Zoroark: Master of Illusions | None | |
Chimecho's body becomes outlined in light blue and it releases multiple light blue rings from its mouth at the opponent. | |||
Maya's Chimecho | Mastering Current Events! | None | |
Reuniclus puts its hands together in front of it and fires a multicolored beam of energy from its hands at the opponent. | |||
Damon's Reuniclus | White—Victini and Zekrom | None | |
Duosion puts its arms out in front of it and multicolored energy appears and gathers in front of its body. A wavy multicolored beam of energy then fires from the energy at the opponent. | |||
Officer Jenny's Duosion | Beheeyem, Duosion, and the Dream Thief! | None | |
Mega Mewtwo Y creates a white force field that expands rapidly from around it and explodes on contact with the opponent. | |||
Mewtwo (Best Wishes series) | Genesect and the Legend Awakened | None | |
Grumpig fires a beam of multicolored energy from between its hands at the opponent. | |||
A wild Grumpig | An Oasis of Hope! | None | |
Spoink fires a beam of multicolored energy from between its hands at the opponent. | |||
Multiple wild Spoink | An Oasis of Hope! | None | |
Sigilyph's two eyes on its head start to glow and then it fires a beam of multicolored energy from its eyes at the opponent. | |||
Carrie's Sigilyph | Cloudy Fate, Bright Future! | None |
In the manga
In the Pokémon Adventures manga
The foe is attacked with an odd, hot energy wave. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Jynx releases a powerful wave of psychic energy from its body that distorts the air around the opponent and creates a horrible sound in the target's head. | |||
Ken's Jynx | The Jynx Jinx | Debut | |
Mewtwo releases a powerful tornado from its body that traps the opponent inside, or Mewtwo creates a spoon out of psychic energy and hits the opponent with it. When in the spoon form, Mewtwo can fire the energy from the spoon by transforming it into a fork and extending it. | |||
Blaine's Mewtwo | And Mewtwo Too?! | None | |
Misdreavus releases a beam of energy from its face at the opponent. | |||
Morty's Misdreavus | Misdreavus Misgivings | None | |
Girafarig releases a powerful wave of psychic energy from its antennae that distorts the air around and causes the opponent's head to hurt. | |||
Harry's Girafarig | Great Girafarig | None | |
Solrock glares at the opponent and releases a powerful wave of psychic energy at the opponent from its body. | |||
Tate's Solrock | You Can Fight Day or Night With Lunatone & Solrock | None | |
Mega Mewtwo X creates a spoon out of psychic energy and hits the opponent with it. | |||
Blaine's Mewtwo | Mewtwo Angered | None |
In the Phantom Thief Pokémon 7 manga
The user releases a powerful blast of energy at the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Mismagius glows and shoots a blast of energy at the opponent. | |||
Lily's Mismagius | A Fated Reunion | Debut | |
Mime Jr. glows and shoots a blast of energy at the opponent. | |||
Hiori's Mime Jr. | Lily Regains Her Memories! | Used via Mimic |
In the Pokémon Try Adventure manga
Unknown. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Spoink | |||
Soro's Spoink | TA30 | Debut |
In other generations
Core series games
Spin-off series games
In other languages
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Generation I TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation I HMs | |
01 • 02 • 03 • 04 • 05 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |