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Kingdra (Japanese: キングドラ Kingdra) is a dual-type Water/Dragon Pokémon introduced in Generation II.
It evolves from Seadra when traded holding a Dragon Scale. It is the final form of Horsea.
Biology
Kingdra is a large, seahorse-like Pokémon with a tightly curled tail. It is covered in blue scales except for its yellow, compact belly scales. There are thin spines with a single branch atop its head and thin, white fins under its cheeks. Its thin snout is powerful, allowing squirts of water jets with devastating power to be fired. Two-pronged fins extend slightly past its cheeks. On its back is a white fin supported by thin, blue spines similar to the ones on its head.
The yawn of a sleeping Kingdra is powerful enough to create undercurrents capable of destroying small ships. Should it decide to emerge from the depths of the ocean, Kingdra's strength can create large whirlpools and sea-born tornadoes on the surface. Because of its immense power, Kingdra often hibernates deep in uninhabited areas of the sea to rest and build up its energy. When a storm arrives, Kingdra is said to awaken and wander about in search of prey. Kingdra is known to have fierce battles with Dragonite whenever they meet. The scales shed by Kingdra are given to royals as gifts due to the gleam it emits.
In the anime
In the main series
Major appearances
In Spell of the Unown: Entei, a Kingdra was one of the illusory Pokémon Molly Hale created in her dream world through the Unown. It was Molly's first Pokémon during her battle against Misty, where it quickly defeated Goldeen.
In Dueling Heroes, Christopher's Kingdra competed in the Whirl Cup. It lost to Totodile in the first match, after it plugged up Kingdra's snout, causing excess water to build up inside, thus sending it flying across the stadium.
In Fangs for Nothin', Clair used a Kingdra in her Gym battle against Ash. It faced off against Pikachu and Noctowl, defeating the latter. In Better Eight Than Never, Kingdra was later used in the rematch, going up against Snorlax and eventually being defeated.
Minor appearances
A Kingdra appeared in Snorlax Snowman.
In The Legend of Thunder!, a Kingdra was at the Pokémon Center.
In Pokémon Ranger and the Temple of the Sea, a Manaphy Egg bounced off a Kingdra's head while adrift in the ocean.
Multiple Kingdra appeared in Kalos, Where Dreams and Adventures begin!.
A Kingdra appeared in An Undersea Place to Call Home!.
Pokédex entries
Episode
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Pokémon
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Source
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Entry
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EP216
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Kingdra
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Ash's Pokédex
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Kingdra, the Dragon Pokémon. Normally rests on the ocean floor, but in periods of high activity, even a simple yawn has enough power to create whirlpools.
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In the GOTCHA! music video
Two Kingdra briefly appeared in GOTCHA!, with one under the ownership of Bruno and the other under the ownership of Juan.
In the manga
In the Pokémon - The Legend of the Dragon King manga
A Kingdra appeared in LDK1.
Mori owns a Kingdra, as seen in LDK2.
In the Pokémon Adventures manga
In Ampharos Amore, Silver's Seadra evolved into a Kingdra when he traded her to Gold for Poliwhirl, which also evolved, but it was not seen until Tyranitar War. The two then traded back, so that each would have his original, though evolved, Pokémon. She was then used in his battle with Gold in the ruins of Ecruteak City, where she defeated Sudobo after being switched in. Silver also used her to climb waterfalls.
In Debonaire Dragonair, Clair owns a Kingdra, which followed her as they approached the Dragon's Den.
Juan has a Kingdra, which he used to assist Ruby and Sapphire in their training. It first appeared in With a Spoink in Your Step I.
In the Pokémon Gotta Catch 'Em All manga
A Trainer's Kingdra appeared in GDZ68.
In the TCG
- Main article: Kingdra (TCG)
Game data
Pokédex entries
This Pokémon was unavailable prior to Generation II.
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Generation II
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Johto #188
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Gold
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It is said that it usually hides in underwater caves. It can create whirlpools by yawning.
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Silver
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It sleeps deep on the ocean floor to build its energy. It is said to cause tornadoes as it wakes.
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Crystal
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It stores energy by sleeping at underwater depths at which no other life forms can survive.
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Stadium 2
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It is said that it usually hides in underwater caves. It can create whirlpools by yawning.
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Generation III
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Hoenn #186
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Kanto #—
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Ruby
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Kingdra lives at extreme ocean depths that are otherwise uninhabited. It has long been believed that the yawning of this Pokémon creates spiraling ocean currents.
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Sapphire
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Kingdra sleeps on the seafloor where it is otherwise devoid of life. When a storm arrives, the Pokémon is said to awaken and wander about in search of prey.
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Emerald
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It sleeps quietly, deep on the seafloor. When it comes up to the surface, it creates a huge whirlpool that can swallow even ships.
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FireRed
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It sleeps deep on the ocean floor to build its energy. It is said to cause tornadoes as it wakes.
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LeafGreen
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It is said that it usually hides in underwater caves. It can create whirlpools by yawning.
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Generation IV
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Sinnoh #—
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Johto #192
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Diamond
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It lives in caves on the seafloor and creates giant whirlpools every time it moves.
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Pearl
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Platinum
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HeartGold
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It is said that it usually hides in underwater caves. It can create whirlpools by yawning.
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SoulSilver
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It sleeps deep on the ocean floor to build its energy. It is said to cause tornadoes as it wakes.
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Generation V
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Unova #—
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Black
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It lives in caves on the seafloor and creates giant whirlpools every time it moves.
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White
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Black 2
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It lives in caves on the seafloor and creates giant whirlpools every time it moves.
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White 2
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Generation VI
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Kalos Coastal #041
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Hoenn #195
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X
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It is said that it usually hides in underwater caves. It can create whirlpools by yawning.
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Y
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It stores energy by sleeping at underwater depths at which no other life forms can survive.
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Omega Ruby
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Kingdra lives at extreme ocean depths that are otherwise uninhabited. It has long been believed that the yawning of this Pokémon creates spiraling ocean currents.
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Alpha Sapphire
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Kingdra sleeps on the seafloor where it is otherwise devoid of life. When a storm arrives, the Pokémon is said to awaken and wander about in search of prey.
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Generation VIII
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Galar Isle of Armor #200
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Sword
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With the arrival of a storm at sea, this Pokémon will show itself on the surface. When a Kingdra and a Dragonite meet, a fierce battle ensues.
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Shield
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Scales shed by this Pokémon have such a splendorous gleam to them that they've been given to royalty as gifts.
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Game locations
This Pokémon was unavailable prior to Generation II.
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In side games
This Pokémon was unavailable prior to Generation II.
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Generation II
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This Pokémon is unavailable in Generation II side games.
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In events
Held items
Stats
Base stats
Stat
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Range
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At Lv. 50
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At Lv. 100
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75
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135 - 182
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260 - 354
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95
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90 - 161
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175 - 317
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95
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90 - 161
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175 - 317
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95
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90 - 161
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175 - 317
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95
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90 - 161
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175 - 317
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85
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81 - 150
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157 - 295
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Total: 540
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Other Pokémon with this total
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- Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
- Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.
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Pokéathlon stats
Type effectiveness
Under normal battle conditions in Generation IX, this Pokémon is:
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Learnset
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- Bold indicates a move that gets STAB when used by Kingdra
- Italic indicates a move that gets STAB only when used by an evolution of Kingdra
- Click on the generation numbers at the top to see level-up moves from other generations
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- Bold indicates a move that gets STAB when used by Kingdra
- Italic indicates a move that gets STAB only when used by an evolution of Kingdra
- Click on the generation numbers at the top to see TM moves from other generations
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- Moves marked with an asterisk (*) must be chain bred onto Kingdra in Generation VIII
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Kingdra in that game.
- Bold indicates a move that gets STAB when used by Kingdra
- Italic indicates a move that gets STAB only when used by an evolution of Kingdra
- Click on the generation numbers at the top to see Egg moves from other generations
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- Bold indicates a move that gets STAB when used by Kingdra
- Italic indicates a move that gets STAB only when used by an evolution of Kingdra
- Click on the generation numbers at the top to see Move Tutor moves from other generations
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- Bold indicates a move that gets STAB when used by Kingdra
- Italic indicates a move that gets STAB only when used by an evolution of Kingdra
- Click on the generation numbers at the top to see moves from other generations
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By transfer from another generation
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- Transferred Pokémon only retain these moves in Pokémon Sword and Shield
- A striped background indicates a generation in which the move can only be obtained via event or as a special move
- Bold indicates a move that gets STAB when used by Kingdra
- Italic indicates a move that gets STAB only when used by an evolution of Kingdra
- × indicates a move that cannot be used in Sword and Shield
- Click on the generation numbers at the top to see transfer-only moves for other generations
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Side game data
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Pokémon Ranger
Group:
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Poké Assist:
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Field move:
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(Soak ×3)
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Loops: 6
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Min. exp.: 0
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Max. exp.: 0
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Browser entry R-109
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Kingdra will attack with strong jets of water when it appears above the surface.
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Pokémon Ranger: Guardian Signs
Group:
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Poké Assist: (present)
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Field move: (present)
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(Crush ×4)
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Not available in the past.
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Browser entry R-070
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It attacks by spitting bubbles that make Pokémon Slowed.
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Pokémon Rumble Rush
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Walking Speed: 1.57 seconds
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Base HP: 54
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Base Attack: 80
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Base Defense: 58
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Base Speed: 60
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Evolution
Sprites
This Pokémon was unavailable prior to Generation II.
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Trivia
Origin
Kingdra appears to be based on a seahorse and the weedy seadragon. Its Dragon type and category may be a reference to the Japanese word for seahorse, 竜の落し子 tatsu-no-otoshigo, which means "dragon's child"' and is derived from the myth that a seahorse that lives for a century will transform into a dragon. The fact that it dwells on the seafloor while creating whirlpools may be a reference to Ryūjin, a Japanese sea deity, or Charybdis, a sea monster in Greek mythology. Its ability to shoot ink resembles that of a squid, while the shape of its snout and its Sniper Ability may be inspired by a water gun.
Name origin
Kingdra may be a combination of king and dragon or hydra (a mythological sea creature).
In other languages
Language
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Title
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Meaning
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Japanese
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キングドラ Kingdra
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From king, dragon, and hydra
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French
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Hyporoi
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From hippocampe and roi
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Spanish
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Kingdra
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Same as English name
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German
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Seedraking
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From Seepferd, Drache, and king
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Italian
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Kingdra
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Same as English name
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Korean
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킹드라 Kingdra
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Transliteration of its Japanese name
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Mandarin Chinese
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刺龍王 / 刺龙王 Cìlóngwáng
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Literally "Sting dragon king"
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Cantonese Chinese
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More languages
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Hindi
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किंगड्रा Kingdra
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Transcription of English name
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Russian
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Кингдра Kingdra
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Transcription of English name
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Thai
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คิงดรา Kingdra
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Transcription of trademarked Japanese name
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External links