Archer (Masters)
Archer アポロ Apollo | |
Archer's model | |
No. | 177 |
---|---|
English voice actor | Christian La Monte[1] |
Japanese voice actor | Kōji Takahashi |
Description | A prideful executive of Team Rocket, he once took action and lead Team Rocket in Johto to bring back Giovanni, who had disappeared. |
Archer (Japanese: アポロ Apollo) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Houndoom. This pair can be obtained through a limited variety sync pair scout beginning on September 6, 2023. This pair can be raised to 6★ EX since it first released.
Houndoom
Type | Dark | ||||||
---|---|---|---|---|---|---|---|
Move types | Dark / Fire | ||||||
Role | Sprint | ||||||
EX Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Houndoom ♂ | Weakness | Fighting | |||||
They spew flames mixed with poison to finish off their opponents. They divvy up their prey evenly among the members of their pack. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 650 | 424 | 161 | 424 | 176 | 395 | |
Lv. 140, Max Potential | 810 | 484 | 221 | 484 | 236 | 435 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Bite | Dark |
Physical | 2 | 42 | 50 | 100% | An opponent | Has a chance (30%) of making the target flinch. |
X Attack | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user’s Attack by 2 stat ranks. |
Flame Charge | Fire |
Physical | 2 | 30 | 36 | 100% | An opponent | Raises the user's Speed by 2 stat ranks. |
Don't Care for That! | None | Status | 0 (1 use) |
— | — | — | All allies | Reduces the user’s sync move countdown by 1. Raises the Speed and evasiveness of all allied sync pairs by 3 stat ranks. |
Sync moves | ||||||||
Regaining Evil Glory Dark Impact | Dark |
Physical | — | 200 | 240 | — | An opponent | The more the target’s Speed is lowered, the greater the power of this attack. (6★ EX effect: The first time the user’s sync move is used each battle, the sync move countdown is reduced by three.) (EX Role effect: Power of sync move increases 50%.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Archer’s Proposal | Lowers the Speed of all opposing sync pairs by 1 stat rank when the user’s attack move is successful. Lowers the Speed of all opposing sync pairs by 2 stat ranks after using the user’s sync move. |
Head Start 1 | Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle. |
Hunter’s Instinct | The more the target’s Speed is lowered, the more it powers up the user’s moves. |
Theme Skills | |
Dark Sprint | Raises allies' Attack and Sp. Atk by 12 when using Dark-type attacks. Raises the Speed of all allied sync pairs by 12. |
Johto Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Villain Sprint | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. |
Expedition Skills | |
Rare ↑ 2 Soothing ↓ 2 | Raises the following discovery level by 2: • Rare Cache Lowers the following discovery level by 2: • Soothing Crystal |
Sync grid
The sync grid for Archer and Houndoom is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Bite: Power +3 | Bite: Power ↑ +3 | 3 | 36 | 1 |
Bite: Power +3 | Bite: Power ↑ +3 | 3 | 36 | 1 |
Bite: Power +3 | Bite: Power ↑ +3 | 3 | 36 | 1 |
Bite: Power +3 | Bite: Power ↑ +3 | 3 | 36 | 1 |
Bite: Power +3 | Bite: Power ↑ +3 | 3 | 36 | 2 |
Bite: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
Flame Charge: Power +3 | Flame Charge: Power ↑ +3 | 3 | 36 | 1 |
Flame Charge: Power +3 | Flame Charge: Power ↑ +3 | 3 | 36 | 1 |
Flame Charge: Power +3 | Flame Charge: Power ↑ +3 | 3 | 36 | 1 |
Flame Charge: Power +3 | Flame Charge: Power ↑ +3 | 3 | 36 | 1 |
Flame Charge: Power +3 | Flame Charge: Power ↑ +3 | 3 | 36 | 2 |
Flame Charge: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
Flame Charge: Scorching Touch 4 | Has a chance (50%) of leaving the target burned when the user’s attack move against it is successful. | 8 | 96 | 2 |
X Attack: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
Don’t Care for That!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
Don’t Care for That!: Propulsion 9 | Reduces the user’s sync move countdown by one when the user’s move is successful. | 10 | 120 | 3 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
Superduper Effective 5 | Powers up moves that are super effective. | 8 | 96 | 2 |
Gobsmack 4 | Has a chance (50%) of leaving the target confused when the user’s attack move against it is successful. | 8 | 96 | 2 |
Safety Tether | Applies the Enduring effect to the user the first time its sync move is used each battle. | 10 | 120 | 2 |
Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. | 10 | 120 | 2 |
Chase Down 5 | Powers up the user’s moves when the target’s Speed is lowered. | 10 | 120 | 3 |
Cakewalk | The more the target’s Speed is lowered, the more it powers up the user’s sync move. | 10 | 120 | 3 |
Speedster’s Sync 5 | Powers up the user’s sync move when its Speed is raised. | 10 | 120 | 3 |
Trip Wire 2 | Lowers the Speed of all opposing sync pairs by 2 stat ranks when the user enters a battle. | 10 | 120 | 3 |
Sharp Entry 1 | Raises the user’s critical-hit rate by 1 stat rank when it enters a battle. | 10 | 120 | 3 |
Trip Up 9 | Lowers the target’s Speed by one stat rank when the user’s attack move against it is successful. | 10 | 120 | 3 |
Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
Regaining Evil Glory Dark Impact: Power +25 | Regaining Evil Glory Dark Impact: Power ↑ +25 | 5 | 60 | 3 |
Regaining Evil Glory Dark Impact: Power +25 | Regaining Evil Glory Dark Impact: Power ↑ +25 | 5 | 60 | 3 |
Availability
Archer was exclusive to the following variety scout banners:
- (Debut) Team Rocket Variety Scout (September 6 to 27, 2023)
Archer could also be scouted in the Team Rocket Executive Guaranteed Ticket Scout available from September 6 to October 27, 2023, which players could receive one ticket for as a log-in bonus starting from September 11, 2023.
Battle appearances
Archer and Houndoom can be battled against in:
Story appearances
Archer appears in his normal outfit in the following story areas:
Sync pair stories
- A Day with Archer
Quotes
- Main article: Archer/Quotes → Pokémon Masters EX
In the anime
Pokémon Masters Animated Trailer
Archer briefly appeared in the Pokémon Masters Animated Trailer as part of a team with Giovanni and Ariana.
Gallery
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Archer's sync move mindscape (Goldenrod Radio Tower, Observation Deck) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Artwork of Johto chapter of the Villain Arc |
Trivia
Origin
Archer's design is based on his appearance in Pokémon HeartGold and SoulSilver. Houndoom is Archer's signature Pokémon in the core series games. Houndoom's Dex entry comes from Pokémon Ultra Sun.
In other languages
Don't Care for That!
|
Regaining Evil Glory Dark Impact
|
References
Team Rocket | |||||
---|---|---|---|---|---|
Rocket Game Corner • Team Rocket Hideout • Viridian Gym • Team Rocket HQ • Rocket Warehouse | |||||
Boss | Admins | ||||
Giovanni (Masters • Pocket Monsters) |
Archer (Masters) |
Ariana (Masters) |
Petrel (Masters) |
Proton (Masters) | |
Other members | |||||
Jessie (Masters) • James (Masters) • Meowth • Team Rocket Grunts (Rocket Siblings) • Scientists (Gideon) Grey (Golden Boys) • Kaede (How I Became a Pokémon Card) | |||||
See also: Pokémon the Series • Adventures • Team GO Rocket • Team Rainbow Rocket
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This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |