Rollout (move)
Rollout ころがる Roll | ||||||||||||
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Range
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Availability
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Rollout (Japanese: ころがる Roll) is a damage-dealing Rock-type move introduced in Generation II. It was TM04 in Generation II.
Effect
Rollout inflicts damage over five turns, doubling in power for each consecutive hit; the power will reset after five turns or if Rollout is interrupted. Rollout's power is doubled in addition if the user had previously used Defense Curl.
Other effects
A Lickitung that knows this move will evolve into Lickilicky when leveled up.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
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II | III | IV | V | VI | ||||||||||
027 | Sandshrew | Ground | 21 | 21 | 7 | 7 | ||||||||
028 | Sandslash | Ground | 21 | 21 | 7 | 7 | ||||||||
039 | Jigglypuff | Normal | Fairy | 19 | 19 | 17 | 21 | 21 | ||||||
074 | Geodude | Rock | Ground | 31 | 26 | 22 | 18 | 11 10 | ||||||
075 | Graveler | Rock | Ground | 34 | 29 | 22 | 18 | 11 10 | ||||||
076 | Golem | Rock | Ground | 34 | 29 | 22 | ||||||||
100 | Voltorb | Electric | 29 | 32 | 15 | 15 | 15 11 | |||||||
101 | Electrode | Electric | 29 | 34 | 15 | 15 | 15 11 | |||||||
108 | Lickitung | Normal | 33 | 33 | 33 | |||||||||
138 | Omanyte | Rock | Water | 16 | 16 | 16 | ||||||||
139 | Omastar | Rock | Water | 16 | 16 | 16 | ||||||||
143 | Snorlax | Normal | 50 | 46 | 49 | 41 | 44 | 36 | ||||||
155 | Cyndaquil | Fire | 40 | 49 | 49 | |||||||||
156 | Quilava | Fire | 46 | 57 | 57 | |||||||||
157 | Typhlosion | Fire | 46 | 61 | 61 | |||||||||
183 | Marill | Water | Fairy | 15 | 15 | 15 | 15 | 10 | 10 | |||||
184 | Azumarill | Water | Fairy | 15 | 15 | 15 | 15 | 10 | 10 | |||||
206 | Dunsparce | Normal | 21 | 17 | 16 | 4 | 4 | |||||||
211 | Qwilfish | Water | Poison | 17 | 17 | |||||||||
213 | Shuckle | Bug | Rock | 37 | 1 | 1 | ||||||||
231 | Phanpy | Ground | 33 | 33 | 15 | 15 | 15 10 | |||||||
232 | Donphan | Ground | 33 | 33 | 15 | 15 | 15 10 | |||||||
241 | Miltank | Normal | 34 | 34 | 19 | 19 | 19 | |||||||
320 | Wailmer | Water | 14 | 11 | 11 | 11 10 | ||||||||
321 | Wailord | Water | 1, 14 | 1, 11 | 1, 11 | 1, 11 1, 10 | ||||||||
363 | Spheal | Water | Ice | 5 | ||||||||||
364 | Sealeo | Water | Ice | 5 | ||||||||||
365 | Walrein | Water | Ice | 7 | ||||||||||
399 | Bidoof | Normal | 13 | 13 | 13 | |||||||||
400 | Bibarel | Normal | Water | 13 | 13 | 13 | ||||||||
446 | Munchlax | Normal | 41 | 44 | 36 | |||||||||
463 | Lickilicky | Normal | 33 | 33 | 33 | |||||||||
498 | Tepig | Fire | 21 | 21 | ||||||||||
499 | Pignite | Fire | 23 | 23 | ||||||||||
500 | Emboar | Fire | 23 | 23 | ||||||||||
543 | Venipede | Bug | Poison | 1 | 1 | |||||||||
544 | Whirlipede | Bug | Poison | 1 | 1 | |||||||||
545 | Scolipede | Bug | Poison | 1 | 1 | |||||||||
554 | Darumaka | Fire | 3 | 3 | ||||||||||
555 | Darmanitan | Fire | 1, 3 | 1, 3 | ||||||||||
564 | Tirtouga | Water | Rock | 5 | 5 | |||||||||
565 | Carracosta | Water | Rock | 1, 5 | 1, 5 | |||||||||
577 | Solosis | Psychic | 7 | 7 | ||||||||||
578 | Duosion | Psychic | 1, 7 | 1, 7 | ||||||||||
579 | Reuniclus | Psychic | 1, 7 | 1, 7 | ||||||||||
597 | Ferroseed | Grass | Steel | 6 | 6 | |||||||||
598 | Ferrothorn | Grass | Steel | 1, 6 | 1, 6 | |||||||||
622 | Golett | Ground | Ghost | 9 | 9 | |||||||||
623 | Golurk | Ground | Ghost | 9 | 9 | |||||||||
650 | Chespin | Grass | 8 | |||||||||||
651 | Quilladin | Grass | 8 | |||||||||||
652 | Chesnaught | Grass | Fighting | 8 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
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II | III | IV | V | VI | ||||||||||
095 | Onix | Rock | Ground | |||||||||||
185 | Sudowoodo | Rock | ||||||||||||
218 | Slugma | Fire | ||||||||||||
299 | Nosepass | Rock | ||||||||||||
322 | Numel | Fire | Ground | |||||||||||
361 | Snorunt | Ice | ||||||||||||
363 | Spheal | Ice | Water | |||||||||||
399 | Bidoof | Normal | ||||||||||||
417 | Pachirisu | Electric | ||||||||||||
420 | Cherubi | Grass | ||||||||||||
438 | Bonsly | Rock | ||||||||||||
568 | Trubbish | Poison | ||||||||||||
590 | Foongus | Grass | Poison | |||||||||||
650 | Chespin | Grass | ||||||||||||
659 | Bunnelby | Normal | ||||||||||||
672 | Skiddo | Grass | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
By Move Tutor
Special move
Generation V
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By event
Generation III
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In other games
Super Smash Bros. series
Jigglypuff uses Rollout as its neutral special move in Super Smash Bros. Melee onwards. The longer the special button is held down before being released, the more powerful and harder to control this move will be.
Pokémon Mystery Dungeon series
In Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, Rollout attacks 5 times in a single turn, with damage increasing by 50% of the first hit for each successive hit. The move ends once all 5 attacks are done or if the move misses, whichever occurs first.
From Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness onwards, Rollout works the same way, except that the damage is increased by 10% per successive hit.
Description
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In the anime
The Pokémon curls into a ball and rolls at incredible speed through the opponent. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Donphan curls into a ball and rolls with incredible speed, dealing heavy damage to anything it hits. | |||
Raymond's Donphan | Mewtwo Strikes Back | Debut | |
Rochelle's Donphan | Roll on, Pokémon | None | |
A wild Donphan | Pikachu's PikaBoo | None | |
Multiple wild Donphan | Date Expectations | None | |
Tyson's Donphan | At the End of the Fray | None | |
Ash's Donphan | Reversing the Charges | None | |
A Donphan Kellyn captured with his Capture Styler | Pokémon Ranger and the Kidnapped Riolu! Part 2 | None | |
A Coordinator's Donphan | Battling the Generation Gap! | None | |
Ethan's Donphan | Zoroark: Master of Illusions | None | |
Golem pulls itself into a ball and rolls toward the opponent with incredible speed and power. | |||
A wild Golem | Hour of the Houndour | None | |
Gary's Golem | Can't Beat the Heat! | None | |
Multiple wild Golem | Hooked on Onix | None | |
Multiple wild Golem | A Maze-ing Race! | None | |
A wild Golem | Bucking the Treasure Trend! | None | |
A Team Rocket Grunt's Golem | Meloetta and the Undersea Temple! | None | |
A wild Golem | Genesect and the Legend Awakened | None | |
Phanpy curls itself into a ball and rolls toward the opponent with incredible speed and power. | |||
Molly Hale's Phanpy | Spell of the Unown: Entei | None | |
Ash's Phanpy | Hatching a Plan | None | |
Miltank pulls itself into a ball and rolls toward the opponent with incredible speed and power. The more time Miltank rolls, the more powerful the attack becomes. | |||
Whitney's Miltank | A Goldenrod Opportunity | None | |
Autumn's Ilta | Tanks for the Memories! | None | |
Geodude curls into a ball and rolls towards the opponent with incredible speed and power. | |||
Roxanne's Geodude | Gonna Rule the School! | None | |
Multiple wild Geodude | Hooked on Onix | None | |
Roark's Geodude | Shapes of Things to Come! | None | |
Electrode rolls at the opponent with great speed and power. | |||
Natasha's Electrode | What You Seed is What You Get | None | |
Graveler curls itself into a ball and rolls toward the opponent with incredible speed and power. | |||
Multiple wild Graveler | Hooked on Onix | None | |
Multiple wild Graveler | A Maze-ing Race! | None | |
Multiple wild Graveler | Bucking the Treasure Trend! | None | |
Jigglypuff rolls towards the opponent with incredible speed and power and slams into them. | |||
Lisa Mitchum's Jigglypuff | Rough, Tough Jigglypuff | None | |
Ursula's Jigglypuff | Yes in Dee Dee, It's Dawn! | None | |
Lickitung rolls towards the opponent with incredible speed and power. | |||
Unknown Trainer's Lickitung | If the Scarf Fits, Wear It! | None | |
Lickilicky curls its body into a ball and rolls into the opponent with incredible speed and power. | |||
Unknown Trainer's Lickilicky | If the Scarf Fits, Wear It! | None | |
Whirlipede jumps into the air and spins into the opponent with incredible speed and power. | |||
Three wild Whirlipede | A Restoration Confrontation! Part 2 | None | |
Quilladin's body turns light green, it jumps into the air and then spins towards the opponent. | |||
A wild Quilladin | Love Strikes! Eevee, Yikes! | None |
In the manga
In the Ash & Pikachu manga
The user rolls into the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Miltank rolls into the opponent. | |||
Whitney's Miltank | The Beginning Of Good Luck?! Pokémon Fortune Telling | Debut |
In the Pokémon Adventures manga
The user rolls into the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Miltank rolls into the opponent at a high speed. | |||
Whitney's Mil Mil | Smeargle Smudge | Debut | |
Sandslash curls itself into a ball so its spines are sticking out, and it rolls into the opponent at a high speed. | |||
Multiple wild Sandslash | Sandslash Surprise | None | |
Donphan curls its body into a ball and rolls into the opponent at a high speed. | |||
Sapphire's Phando | Plugging Past Electrike II | None | |
Munchlax jumps into the air and curls its body into a round ball. It then rolls into the opponent with incredible speed and power. | |||
Diamond's Lax | Dramatic Drapion & Crafty Kricketune II | None | |
Lickitung jumps into the air, curls its body into a ball and rolls towards the opponent, slamming into the opponent with great force. | |||
A wild Lickitung | Licking Lickitung | None | |
Qwilfish falls to the ground and rolls towards the opponent at top speed, slamming into it with great force. | |||
The Battle Factory's Qwilfish | Outlasting Ledian | None | |
Chespin jumps into the air and curls its body into a round ball. It then rolls into the opponent. | |||
X's Marisso | Chespin Sows the Seeds of Change | None |
In the Pokémon Diamond and Pearl Adventure! manga
The user rolls into the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Munchlax rolls on its sides. | |||
A wild Munchlax | Find Munchlax!! | Debut | |
Graveler curls into a ball and then rolls into the opponent. | |||
B-2's Graveler | Serious Training On Iron Island | None |
In the Pokémon Gold & Silver: The Golden Boys manga
The user rolls into the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Miltank rolls into the opponent. | |||
Whitney's Miltank | For Pikachu's Sake!! The Search For The Missing Farfetch'd | Debut |
In the Pokémon Pocket Monsters manga
The user curls into a ball and rolls. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Donphan curls into a ball and rolls. | |||
Multiple wild Donphan | Clefairy the Battle Instructor | Debut | |
Sentret curls into a ball and rolls. | |||
Unknown Trainer's Sentret | Demanding Tests at the Pokémon School! | None | |
Clefairy curls into a ball and rolls. | |||
Red's Clefairy | Demanding Tests at the Pokémon School! | None | |
Clefable curls into a ball and rolls towards the opponent. | |||
Whitney's Clefable | Fierce Battle Between Clefairy and Clefable | None |
In other generations
Trivia
- Rollout was one of the first Generation II moves introduced. It was shown along with the third Generation II Pokémon introduced, Donphan, when Raymond used it in the first movie.
- Lickitung, which evolves into Lickilicky when leveled up knowing this move, has been able to learn it in some way since the move's introduction. This trait is shared with Ancient Power, which has had a similar history with Piloswine.
- If a Pokémon levels up mid-battle and a new move is learned in place of Rollout while it is still being used, the Pokémon will continue using Rollout in spite of having forgotten it.
- The base power of Rollout is 480 on the fifth turn, the highest base power of any move as of Generation V. In earlier generations, the power of Explosion was effectively 500, though Generation V changed it by no longer halving Defense.
In other languages
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Variations of the move Rollout | ||
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Generation II TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation II HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Pages with broken file links
- Generation II TM moves
- Emerald tutor moves
- Platinum tutor moves
- HeartGold and SoulSilver tutor moves
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- Rock-type moves
- Tough moves
- Physical moves
- Generation II moves
- Consecutively executed moves
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