Adaman (Masters): Difference between revisions
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|java=[[Kaito Ishikawa]]<ref>[https://www.youtube.com/watch?v=TWkiHDEuKd8 【公式】『ポケモンマスターズ EX』「セキ&リーフィア」「カイ&グレイシア」が登場!] The Official Pokémon YouTube Channel (Japanese)</ref> | |java=[[Kaito Ishikawa]]<ref>[https://www.youtube.com/watch?v=TWkiHDEuKd8 【公式】『ポケモンマスターズ EX』「セキ&リーフィア」「カイ&グレイシア」が登場!] The Official Pokémon YouTube Channel (Japanese)</ref> | ||
|desc=This leader of the [[Diamond Clan]] from the [[Hisui]] region values his time and can be a little impatient, but he’s also a caring and dependable ally. | |desc=This leader of the [[Diamond Clan]] from the [[Hisui]] region values his time and can be a little impatient, but he’s also a caring and dependable ally. | ||
}} | }} | ||
'''Adaman''' (Japanese: '''セキ''' ''Seki'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Adaman|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Leafeon}}. The sync pair can be obtained through a Master Fair [[ | '''Adaman''' (Japanese: '''セキ''' ''Seki'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Adaman|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{p|Leafeon}}. The sync pair can be obtained through a limited Master Fair [[sync pair scout]] beginning on May 31, 2023. This pair can be upgraded to {{6EX}} since it first released. | ||
Adaman also forms a sync pair with his {{p|Vaporeon}}. This pair can be obtained by reaching Friendship Level 100 with Adaman in the [[Trainer Lodge]]. This pair can also be raised to | Adaman also forms a sync pair with his {{p|Vaporeon}}. This pair can be obtained by reaching Friendship Level 100 with Adaman in the [[Trainer Lodge]]. This pair can also be raised to {{6EX}} since its release, though this pair lacks an EX style. | ||
Adaman in his Special Costume forms a sync pair with his {{p|Ursaluna}}. This pair can be obtained through a limited costume sync pair scout and was first made available on March 14, 2024. This pair can also be raised to {{6EX}} since its release. | |||
==In the games== | |||
{{incomplete|section|History & Role in Pokémon Masters EX}} | |||
==Leafeon== | ==Leafeon== | ||
{{Masters | {{Masters | ||
|name=Leafeon | |name=Leafeon | ||
|ndex= | |ndex=0470 | ||
|gender=m | |gender=m | ||
|type=Grass | |type=Grass | ||
Line 30: | Line 35: | ||
|hp2=682|atk2=488|def2=249|spatk2=376|spdef2=230|spe2=354 | |hp2=682|atk2=488|def2=249|spatk2=376|spdef2=230|spe2=354 | ||
}} | }} | ||
===Availability=== | |||
Adaman is exclusive to Master Fair scouts. He was available in the following [[sync pair scout]]s: | |||
{{MastersAvailability/head|grass}} | |||
{{MastersAvailability/entry|Adaman Master Fair Scout|May 31 to July 10, 2023|note=Debut}} | |||
{{MastersAvailability/foot|grass}} | |||
He was also available in the following sync pair scouts: | |||
{{MastersAvailability/head|grass}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/foot|grass}} | |||
===Moves=== | ===Moves=== | ||
Line 51: | Line 67: | ||
|96 | |96 | ||
|100% | |100% | ||
|An opponent | |An opponent | ||
|Critical hits land more easily. | |Critical hits land more easily. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
Line 62: | Line 78: | ||
|— | |— | ||
|Self | |Self | ||
|Restores the | |Restores the user's HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
| | |Razor-Sharp {{m|Razor Leaf}} | ||
|{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]] | |{{t|Grass}}<br>[[File:GrassIC Masters.png|20px]] | ||
{{statustable|Physical}} | {{statustable|Physical}} | ||
Line 72: | Line 88: | ||
|100% | |100% | ||
|All opponents | |All opponents | ||
|Activation Condition: When the user uses any move once. Deactivation Condition: When this move is used.<br>Critical hits land more easily. Lowers the | |Activation Condition: When the user uses any move once. Deactivation Condition: When this move is used.<br>Critical hits land more easily. Lowers the target's Defense by 1 stat rank. Lowers the target's Grass Type Rebuff by 1 rank. In addition, lowers the target's Defense by 1 stat rank when the weather is sunny. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|No Time Like the Present! | |No Time Like the Present! | ||
Line 82: | Line 98: | ||
|— | |— | ||
|Self | |Self | ||
|Raises the | |Raises the user's Attack by 6 stat ranks. Raises the user's Defense by 4 stat ranks. Reduces the user's sync move countdown by 1 when the weather is sunny. | ||
|- style="background:#{{grass color light}}" | |- style="background:#{{grass color light}}" | ||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
Line 94: | Line 110: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|The more the user's Attack raised, the greater the power of this attack. <br>''(6★ EX effect: | |The more the user's Attack raised, the greater the power of this attack. <br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)'' | ||
|} | |} | ||
Line 105: | Line 121: | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|[[File:Master Sync Pair Mark Masters.png|24px|link=]] Sinnoh Pride | |[[File:Master Sync Pair Mark Masters.png|24px|link=]] {{sk|Sinnoh Pride}} | ||
|Powers up the physical attack moves of all allied sync pairs by 20%. Reduces physical attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Sinnoh theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.) | |Powers up the physical attack moves of all allied sync pairs by 20%. Reduces physical attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Sinnoh theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.) | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Time Flows over Hisui | |Time Flows over Hisui | ||
|Makes the weather sunny the first time the user enters a battle each battle. Makes the weather sunny after using the | |Makes the weather sunny the first time the user enters a battle each battle. Makes the weather sunny after using the user's sync move. Powers up the user's moves when the weather is sunny. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Clutch Critical | |{{sk|Clutch Critical}} | ||
|Except in certain circumstances, successful hits with the | |Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves, sync move, or max moves. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Critical Freebie 9 | |{{sk|Critical Freebie|9}} | ||
|Applies the Free Move Next effect to the user when it lands a critical hit. | |Applies the Free Move Next effect to the user when it lands a critical hit. | ||
|- style="background: #{{grass color light}}" | |- style="background: #{{grass color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Grass Tech | |[[File:Theme skill icon type.png|20px|link=]] Grass Tech | ||
|Raises allies' Attack and Sp. Atk by 12 when using Grass-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12. | |Raises allies' Attack and Sp. Atk by 12 when using Grass-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Sinnoh Tech | |[[File:Theme skill icon region.png|20px|link=]] Sinnoh Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | |Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Nature Lover Tech | |[[File:Theme skill icon other.png|20px|link=]] Nature Lover Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Knowledgeable Tech | |[[File:Theme skill icon other.png|20px|link=]] Knowledgeable Tech | ||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | |Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2. | ||
|- style="background: #{{grass color light}}" | |- style="background: #{{grass color light}}" | ||
! colspan=2 | {{color2|000| | ! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Soothing ↑ 2 | |[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 2 | ||
|Raises the following discovery level by 2: | |Raises the following discovery level by 2:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal | ||
|} | |} | ||
===Sync | ===Sync grid=== | ||
The sync grid for Adaman | The sync grid for Adaman & Leafeon is an expanded grid, made available since the pair first released. | ||
{| class="roundy sortable" style="margin:auto; background:#{{grass color}}; border:3px solid #{{grass color dark}}; text-align:center" | |||
|- style="background: #{{grass color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +30 | |||
| HP +30 | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Leaf Blade: Power +3 | |||
| Leaf Blade: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Leaf Blade: Power +3 | |||
| Leaf Blade: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Leaf Blade: Power +3 | |||
| Leaf Blade: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Leaf Blade: Power +3 | |||
| Leaf Blade: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Leaf Blade: Power +3 | |||
| Leaf Blade: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Leaf Blade: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Leaf Blade: {{sk|Brawn Gain|2}} | |||
| Has a chance (30%) of increasing the user's Physical Moves ↑ Next effect by 1 rank when its move is successful. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Synthesis: {{sk|Master Healer|1}} | |||
| Increases the amount of HP restored by the user's healing moves. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| Synthesis: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 3 | |||
|-style="background:#fff" | |||
| Synthesis: {{sk|Mighty Physical Boost|9}} | |||
| Increases the user's Physical Moves ↑ Next effect by 2 ranks when its move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Razor-Sharp Razor Leaf: Power +2 | |||
| Razor-Sharp Razor Leaf: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Razor-Sharp Razor Leaf: Power +2 | |||
| Razor-Sharp Razor Leaf: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Razor-Sharp Razor Leaf: Power +2 | |||
| Razor-Sharp Razor Leaf: Power ↑ +2 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| No Time Like the Present!: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| No Time Like the Present!: {{sk|Shielding Strikes|2}} | |||
| Raises the user's Defense by 2 stat ranks when its move is successful. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Headstrong}} | |||
| Attack cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Critconfuse|9}} | |||
| Leaves the target confused when the user's move is a critical hit. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Solar Shield}} | |||
| Status conditions cannot be inflicted on the user when the weather is sunny. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Sunscreen|2}} | |||
| Reduces damage when the user is hit by an attack move while the weather is sunny. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Speeding Sun|2}} | |||
| Quickly charges the move gauge when the weather is sunny. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Insult to Injury}} | |||
| The more the target's Defense is lowered, the more it powers up the user's moves. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Critical Strike|2}} | |||
| Powers up the user's attacks when they become critical hits. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Solar Flare|5}} | |||
| Powers up the user's sync move when the weather is sunny. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Haymaker}} | |||
| The more the user's Attack is raised, the more it powers up the user's sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Sync Damage Guard}} | |||
| Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Enfeeble|2}} | |||
| Lowers the Defense of all opposing sync pairs by 2 stat ranks when the user enters a battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Drought Alert|5}} | |||
| Extends the duration of sunny weather when the weather turns sunny while the user is on the field. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Accelerating Time Razor Leaf: Power +25 | |||
| Accelerating Time Razor Leaf: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Accelerating Time Razor Leaf: Power +25 | |||
| Accelerating Time Razor Leaf: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Vaporeon== | ==Vaporeon== | ||
{{Masters | {{Masters | ||
|name=Vaporeon | |name=Vaporeon | ||
|ndex= | |ndex=0134 | ||
|gender= | |gender=m | ||
|type=Water | |type=Water | ||
|role=Support | |role=Support | ||
Line 155: | Line 466: | ||
|hp2=620|atk2=216|def2=262|spatk2=250|spdef2=272|spe2=283 | |hp2=620|atk2=216|def2=262|spatk2=250|spdef2=272|spe2=283 | ||
}} | }} | ||
===Availability=== | |||
Adaman & Vaporeon can be teamed up with by scouting Adaman and raising him to friendship level 100 in the [[Trainer Lodge]]. | |||
===Moves=== | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | {| class="roundy" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | ||
Line 176: | Line 491: | ||
|100% | |100% | ||
|An opponent | |An opponent | ||
|Has a chance (10%) of lowering the | |Has a chance (10%) of lowering the target's Speed by 1 stat rank. | ||
|- style="background:#fff" | |- style="background:#fff" | ||
|[[X Defense]] All | |[[X Defense]] All | ||
Line 206: | Line 521: | ||
|— | |— | ||
|All allies | |All allies | ||
|Raises the | |Raises the user's Sp. Def by 2 stat ranks. Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. Applies the Gradual Healing effect to the user when the weather is rainy. | ||
|- style="background: #{{water color light}}" | |- style="background: #{{water color light}}" | ||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | ! colspan=9 | {{color2|000|Sync move|Sync moves}} | ||
Line 218: | Line 533: | ||
|— | |— | ||
|An opponent | |An opponent | ||
|''(6★ EX effect: The | |''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)'' | ||
|} | |} | ||
Line 229: | Line 544: | ||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Endurance | |{{sk|Endurance}} | ||
|When the user enters battle with full HP, applies the Enduring effect to it. | |When the user enters battle with full HP, applies the Enduring effect to it. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Rain Gear 2 | |{{sk|Rain Gear|2}} | ||
|Reduces damage when the user is hit by an attack move while the weather is rainy. | |Reduces damage when the user is hit by an attack move while the weather is rainy. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Revenge Boost 2 | |{{sk|Revenge Boost|2}} | ||
|Has a chance (30%) of charging the | |Has a chance (30%) of charging the user's move gauge by one when the user is hit by an attack move. | ||
|- style="background: #{{water color light}}" | |- style="background: #{{water color light}}" | ||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Water Support | |[[File:Theme skill icon type.png|20px|link=]] Water Support | ||
|Raises the maximum HP of all allied sync pairs by 30. | |Raises the maximum HP of all allied sync pairs by 30. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Sinnoh Support | |[[File:Theme skill icon region.png|20px|link=]] Sinnoh Support | ||
|Raises the maximum HP of all allied sync pairs by 4. | |Raises the maximum HP of all allied sync pairs by 4. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Nature Lover Support | |[[File:Theme skill icon other.png|20px|link=]] Nature Lover Support | ||
|Raises the maximum HP of all allied sync pairs by 6. | |Raises the maximum HP of all allied sync pairs by 6. | ||
|-style="background:#fff" | |-style="background:#fff" | ||
|Knowledgeable Support | |[[File:Theme skill icon other.png|20px|link=]] Knowledgeable Support | ||
|Raises the maximum HP of all allied sync pairs by 6. | |Raises the maximum HP of all allied sync pairs by 6. | ||
|- style="background: #{{water color light}}" | |- style="background: #{{water color light}}" | ||
! colspan=2 | {{color2|000| | ! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | ||
|-style="background:#fff" | |||
|[[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 2 | |||
|Raises the following discovery level by 2:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal | |||
|} | |||
===Sync grid=== | |||
Adaman & Vaporeon's sync grid is an expanded grid, made available since the pair first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{water color}}; border:3px solid #{{water color dark}}; text-align:center" | |||
|- style="background: #{{water color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |-style="background:#fff" | ||
| | | HP +10 | ||
|Raises the | | HP +10 | ||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +20 | |||
| HP +20 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +10 | |||
| Defense +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Atk +5 | |||
| Sp. Atk +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +10 | |||
| Sp. Def +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +10 | |||
| Speed +10 | |||
| 4 | |||
| 48 | |||
| 2 | |||
|-style="background:#fff" | |||
| Bubble Beam: Power +3 | |||
| Bubble Beam: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Bubble Beam: Power +3 | |||
| Bubble Beam: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Bubble Beam: Power +3 | |||
| Bubble Beam: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Bubble Beam: Power +3 | |||
| Bubble Beam: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Bubble Beam: Power +3 | |||
| Bubble Beam: Power ↑ +3 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Bubble Beam: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Bubble Beam: {{sk|On a Roll|4}} | |||
| Raises the chance of lowering stat values with the additional effects of moves. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Protect: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| X Defense All: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| X Defense All: {{sk|Pep Rally|1}} | |||
| Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| A Sight to See! {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Stalwart}} | |||
| Sp. Def cannot be lowered. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Tough Sync|3}} | |||
| Powers up the user's sync move when its Defense is raised. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Rainy Immunity}} | |||
| Status conditions cannot be inflicted on the user when the weather is rainy. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|First Aid|2}} | |||
| Restores the user's HP by approximately 20% of its maximum HP the first time it is in a pinch each battle. | |||
| 8 | |||
| 96 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|S-Move: HP Recovery (M)|1}} | |||
| Restores the user's HP by approximately 20% of its maximum HP after using its sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Racing Rain|3}} | |||
| Quickly charges the move gauge when the weather is rainy. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|On the Run|2}} | |||
| Raises the user's evasiveness by 2 stat ranks the first time it is in a pinch each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Team Grand Entry|1}} | |||
| Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user enters a battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Sync Wall}} | |||
| Applies the Critical-Hit Defense effect to the allied field of play the first time the user's sync move is used each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Catalytic Acceleration}} | |||
| Applies the Move Gauge Acceleration effect to the allied field of play after using the user's sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Come On Already Water Beam: Power +25 | |||
| Come On Already Water Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Come On Already Water Beam: Power +25 | |||
| Come On Already Water Beam: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |} | ||
=== | ==Ursaluna== | ||
Adaman | {{MastersInfobox | ||
|type=Ground | |||
|name=<span style="color:#FFF">Adaman (Special Costume)</span> | |||
|jname=<span style="color:#FFF">セキ (スペシャル)</span> | |||
|jtrans=<span style="color:#FFF">Seki (Special)</span> | |||
|image=Spr Masters Adaman Special Costume.png | |||
|size=200px | |||
|caption=Adaman's model (Special Costume) | |||
|num=166 | |||
|enva=Micah Solusod | |||
|java=Kaito Ishikawa | |||
|desc=Adaman is wearing a special outfit. While looking up at the moon his Ursaluna loves, the two of them dance the night away and forget the passage of time. | |||
}} | |||
{{Masters | |||
|name=Ursaluna | |||
|ndex=0901 | |||
|type=Ground | |||
|role=Strike (Physical) | |||
|exrole=Support | |||
|gender=m | |||
|move1=Ground | |||
|move2=Normal | |||
|base=6 | |||
|weakness=Water | |||
|description=[[Professor Laventon|I]] believe it was Hisui’s swampy terrain that gave Ursaluna its burly physique and newfound capacity to manipulate peat at will. | |||
|hp=738|atk=297|def=137|spatk=219|spdef=137|spe=263 | |||
|hp2=898|atk2=337|def2=217|spatk2=259|spdef2=217|spe2=303 | |||
}} | |||
===Availability=== | |||
Adaman (Special Costume) is exclusive to costume scouts. His offering rate was increased in the following [[sync pair scout]]s: | |||
{{MastersAvailability/head|ground}} | |||
{{MastersAvailability/entry|Adaman Costume Scout|March 14 to April 3, 2024|note=Debut}} | |||
{{MastersAvailability/foot|ground}} | |||
== | He was also available in the following sync pair scouts: | ||
{{MastersAvailability/head|ground}} | |||
{{MastersAvailability/entry|Blue Mix Scout|May 1 to September 1, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Leaf Mix Scout|September 1, 2024 to January 1, 2025|note=Available using paid gems only}} | |||
{{MastersAvailability/entry|Daily Scout|Starting September 1, 2024|note=One scout available daily}} | |||
{{MastersAvailability/entry|5★-Select Costume Scout ×11 A|September 5 to 20, 2024|note=Available using paid gems only}} | |||
{{MastersAvailability/foot|ground}} | |||
===Sync | ===Moves=== | ||
{| class="roundy" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | |||
|- style="background: #{{ground color light}}" | |||
! Name | |||
! {{color2|000|Type}} | |||
! {{color2|000|Damage category|Category}} | |||
! Move gauge | |||
! Base {{color2|000|Power}} | |||
! Max {{color2|000|Power}} | |||
! {{color2|000|Accuracy}} | |||
! Target | |||
! width=200px | Description | |||
|- style="background:#fff" | |||
|{{m|Facade}} | |||
|{{t|Normal}}<br>[[File:NormalIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|47 | |||
|56 | |||
|100% | |||
|An opponent | |||
|This attack's power is doubled when the user is poisoned, badly poisoned, paralyzed, or burned. Ignores lowered Attack from burns. | |||
|- style="background:#fff" | |||
|[[Potion]] | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(2 uses) | |||
|— | |||
|— | |||
|— | |||
|An ally | |||
|Restores an ally's HP by approximately 40% of its maximum HP. | |||
|- style="background:#fff" | |||
|Hazy {{m|Headlong Rush}} | |||
|{{t|Ground}}<br>[[File:GroundIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|2 | |||
|200 | |||
|240 | |||
|— | |||
|An opponent | |||
|Activation Condition: When the user is burned. Deactivation Condition: When the user is not burned.<br>Never misses. The smaller the user's percentage of remaining HP, the greater the power of this attack. | |||
|- style="background:#fff" | |||
|Times Are Changing! | |||
{{typetable|None}} | |||
{{statustable|Status}} | |||
|0<br>(1 use) | |||
|— | |||
|— | |||
|— | |||
|Self | |||
|Raises the user's Attack by 6 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. Leaves the user burned. | |||
|- style="background: #{{ground color light}}" | |||
! colspan=9 | {{color2|000|Sync move|Sync moves}} | |||
|-style="background:#fff" | |||
|Moonlit Moves Ground Impact | |||
|{{t|Ground}}<br>[[File:GroundIC Masters.png|20px]] | |||
{{statustable|Physical}} | |||
|— | |||
|250 | |||
|300 | |||
|— | |||
|An opponent | |||
|''(6★ EX effect: Sync moves will target all opposing sync pairs.)''<br>''(EX role effect: The sync buff is doubled the first time a sync move is used.)'' | |||
|} | |||
===Skills=== | |||
{| class="roundy" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | |||
|- style="background: #{{ground color light}}" | |||
! Name | |||
! Description | |||
|- style="background: #{{ground color light}}" | |||
! colspan=2 | {{color2|000|Passive skill|Passive Skills}} | |||
|-style="background:#fff" | |||
|Burning Dance | |||
|Powers up the user's moves when it is affected by a status condition. Ignores the reduction of the user's Attack due to being burned. | |||
|-style="background:#fff" | |||
|{{sk|Outrun|3}} | |||
|Quickly charges the move gauge when the user is affected by a status condition. | |||
|-style="background:#fff" | |||
|Status Cond: S-Moves ↑ 9 | |||
|Powers up the user's sync move when it is affected by a status condition. | |||
|- style="background: #{{ground color light}}" | |||
! colspan=2 | {{color2|000|Theme skill|Theme Skills}} | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon type.png|20px|link=]] Ground Strike | |||
|Raises allies' Attack and Sp. Atk by 15 when using Ground-type attacks. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon region.png|20px|link=]] Sinnoh Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 2. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Special Costume Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon fashion.png|20px|link=]] Nature Lover Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3. | |||
|-style="background:#fff" | |||
|[[File:Theme skill icon other.png|20px|link=]] Artistic Strike | |||
|Raises the Attack and Sp. Atk of all allied sync pairs by 3. | |||
|- style="background: #{{ground color light}}" | |||
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}} | |||
|-style="background:#fff" | |||
|[[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↑ 2 | |||
|Raises the following discovery level by 2:<br> • [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal | |||
|} | |||
===Sync grid=== | |||
Adaman (Special Costume) & Ursaluna's sync grid is an expanded grid, made available when the sync pair was first released. | |||
{| class="roundy sortable" style="margin:auto; background:#{{ground color}}; border:3px solid #{{ground color dark}}; text-align:center" | |||
|- style="background: #{{ground color light}}" | |||
! Name | |||
! Effect | |||
! Energy required | |||
! Sync orb required | |||
! Move level required | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| HP +10 | |||
| HP +10 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +5 | |||
| Attack +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Attack +30 | |||
| Attack +30 | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Defense +5 | |||
| Defense +5 | |||
| 2 | |||
| 24 | |||
| 1 | |||
|-style="background:#fff" | |||
| Sp. Def +5 | |||
| Sp. Def +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Speed +5 | |||
| Speed +5 | |||
| 0 | |||
| 5 | |||
| 1 | |||
|-style="background:#fff" | |||
| Facade: Power +4 | |||
| Facade: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Facade: Power +4 | |||
| Facade: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Facade: Power +4 | |||
| Facade: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Facade: Power +4 | |||
| Facade: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Facade: Power +4 | |||
| Facade: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Facade: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 1 | |||
|-style="background:#fff" | |||
| Facade: {{sk|Flabbergast|4}} | |||
| Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. | |||
| 8 | |||
| 96 | |||
| 2 | |||
|-style="background:#fff" | |||
| Facade: {{sk|Defense Crush|9}} | |||
| Lowers the target's Defense by one stat rank when the user's attack move against it is successful. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| Hazy Headlong Rush: Power +4 | |||
| Hazy Headlong Rush: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Hazy Headlong Rush: Power +4 | |||
| Hazy Headlong Rush: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Hazy Headlong Rush: Power +4 | |||
| Hazy Headlong Rush: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Hazy Headlong Rush: Power +4 | |||
| Hazy Headlong Rush: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 1 | |||
|-style="background:#fff" | |||
| Hazy Headlong Rush: Power +4 | |||
| Hazy Headlong Rush: Power ↑ +4 | |||
| 3 | |||
| 36 | |||
| 2 | |||
|-style="background:#fff" | |||
| Hazy Headlong Rush: {{sk|Move Gauge Refresh|3}} | |||
| Has a chance (40%) of charging the user's move gauge by one when a move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Potion: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| Potion: {{sk|Master Healer|1}} | |||
| Increases the amount of HP restored by the user's healing moves. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| Times Are Changing!: {{sk|MP Refresh|2}} | |||
| Has a chance (30%) of restoring one MP of the user's move when that move is successful. | |||
| 7 | |||
| 84 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Antitoxin}} | |||
| Prevents the user from getting poisoned or badly poisoned. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Lithe}} | |||
| Prevents the user from getting paralyzed. | |||
| 5 | |||
| 60 | |||
| 1 | |||
|-style="background:#fff" | |||
| {{sk|Lessen Burn|9}} | |||
| Reduces damage from being burned. Mitigates the reduction of Attack due to being burned. | |||
| 5 | |||
| 60 | |||
| 2 | |||
|-style="background:#fff" | |||
| Initial Pinch Physical Boost 3 | |||
| Increases the user's Physical Moves ↑ Next effect by 3 ranks the first time it is in a pinch each battle. | |||
| 9 | |||
| 108 | |||
| 2 | |||
|-style="background:#fff" | |||
| Pinch-Burned Hit: HP Recovery (M) 9 | |||
| Restores the user's HP when its attack move is successful while burned and in a pinch. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Endurance}} | |||
| When the user enters battle with full HP, applies the Enduring effect to it. | |||
| 10 | |||
| 120 | |||
| 2 | |||
|-style="background:#fff" | |||
| {{sk|Danger Damage Guard}} | |||
| Applies the Damage Guard Next effect to the user the first time its HP drops to half or below each battle. | |||
| 9 | |||
| 108 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Gritty|3}} | |||
| Powers up the user's moves when it is affected by a status condition. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Pinch Push|3}} | |||
| Reduces the sync move countdown by 3 the first time the user is in a pinch each battle. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Haymaker}} | |||
| The more the user's Attack is raised, the more it powers up the user's sync move. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| {{sk|Wounded Sync-Up|9}} | |||
| Powers up the user's sync move when its HP is reduced. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Burned Hit: Physical Boost ↑1 9 | |||
| Increases the user's Physical Moves ↑ Next effect by 1 rank when its attack move is successful while burned. | |||
| 10 | |||
| 120 | |||
| 3 | |||
|-style="background:#fff" | |||
| Moonlit Moves Ground Impact: Power +25 | |||
| Moonlit Moves Ground Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|-style="background:#fff" | |||
| Moonlit Moves Ground Impact: Power +25 | |||
| Moonlit Moves Ground Impact: Power ↑ +25 | |||
| 5 | |||
| 60 | |||
| 3 | |||
|} | |||
==Appearances== | |||
===Battle appearances=== | |||
Adaman & Leafeon can be battled against in: | |||
* [[Daily Type Rotation]]: {{DL|Daily Type Rotation|Type Team-Up (2024)}} (as a side foe; September 19 to October 6, 2024) | |||
===Story appearances=== | |||
Adaman appears in his normal outfit in the following story areas: | |||
* [[Arceus Arc]]: Prelude: Mysterious Stones Chapter: [[The Echo of a Deity's Voice]] | |||
* [[Story event]]s: | |||
** [[Travelers from a Distant Past]] | |||
** [[We Should Battle!]] | |||
** [[Together in an Unknown Land]] | |||
** [[Let's Go in Search of Wonder]] | |||
* [[Costume event]]: [[The Power of Dance]] | |||
Adaman appears in his special costume in the following story areas: | |||
* [[Costume event]]: [[The Power of Dance]] | |||
* [[Story event]]: [[Festive Sun and Moon]] | |||
===Sync pair stories=== | |||
====Adaman & Leafeon==== | |||
* A Day with Adaman | * A Day with Adaman | ||
====Adaman (Special Costume) & Ursaluna==== | |||
* A Gathering of Dance Lovers! | |||
* Ways to Communicate with Pokémon | |||
* Let's Dance Together! | |||
* Express with Your Heart and Body | |||
* Your Place Has Found You | |||
==Quotes== | ==Quotes== | ||
{{main|Adaman/Quotes#Pokémon Masters EX}} | {{main|Adaman/Quotes#Pokémon Masters EX|Adaman/Quotes → Pokémon Masters EX}} | ||
==Gallery== | ==Gallery== | ||
===Adaman=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color}}; font-size:80%" | {| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color}}; font-size:80%" | ||
|- | |- | ||
| | | style="{{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}" | [[File:VSAdaman Masters.png|120px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}" | [[File:Spr Masters Adaman 2.png|x150px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}" | [[File:Spr Masters Adaman EX.png|x150px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}" | [[File:VSAdaman EX Masters.png|120px]] | ||
| | | style="{{roundy|5px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}" | [[File:Adaman Mindscape.png|x200px]] | ||
|- | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
| Adaman's sync move mindscape<br>({{color2|000|Jubilife Village}}) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}" | [[File:Adaman Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}" | [[File:Adaman Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}" | [[File:Adaman Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}" | [[File:Adaman Emote 4 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}" | [[File:Masters Adaman Plushie.png|100px]] | |||
|- | |- | ||
| | | Trainer emote<br>Nice! | ||
| | | Trainer emote<br>Watch out! | ||
| | | Trainer emote<br>Let's do this! | ||
| | | Trainer emote<br>Thanks! | ||
| Adaman Plushie decoration<br>for the {{color2|000|Trainer Lodge}} | |||
|- | |- | ||
| | | style="{{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}" | [[File:Masters Medal 1-Star Travelers from a Distant Past.png|120px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}" | [[File:Masters Medal 2-Star Travelers from a Distant Past.png|120px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}" | [[File:Masters Medal 3-Star Travelers from a Distant Past.png|120px]] | ||
| | | style="{{roundy|20px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}" | [[File:Masters Medal Resolve in a New Era.png|120px]] | ||
| | | style="{{roundy|5px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}" | [[File:Masters EX Adaman and Irida Debut Artwork.png|200px]] | ||
|- | |- | ||
| | | Medal<br>1★ Travelers from a Distant Past | ||
| | | Medal<br>2★ Travelers from a Distant Past | ||
| | | Medal<br>3★ Travelers from a Distant Past | ||
| | | Medal<br>Resolve in a New Era | ||
| | | {{color2|000|Travelers from a Distant Past}} splash screen | ||
|- | |- | ||
| colspan= | | colspan=2 style="{{roundy|5px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}" | [[File:Masters Adaman Friend Snapshot.png|x200px]] | ||
| colspan= | | colspan=2 style="{{roundy|5px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}" | [[File:Masters Adaman Story Snapshot.png|x200px]] | ||
| style="{{roundy|5px}} border:2px solid #{{grass color dark}}; background:#{{grass color light}}" | [[File:Masters Trainer Lodge Week artwork.jpg|200px]] | |||
| | |||
|- | |- | ||
| colspan= | | colspan=2 | Trainer Lodge Friend Snapshot | ||
| colspan= | | colspan=2 | Trainer Lodge Story Snapshot | ||
| | | Artwork commemorating Trainer Lodge Week<br>by MaP | ||
|} | |} | ||
===Adaman (Special Costume)=== | |||
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color}}; font-size:80%; color:white" | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:VSAdaman Special Costume Masters.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Spr Masters Adaman Special Costume 2.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Spr Masters Adaman Special Costume EX.png|x150px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:VSAdaman Special Costume EX Masters.png|120px]] | |||
| style="{{roundy|5px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Adaman Irida Special Costume Mindscape.png|x250px]] | |||
|- | |||
| VS model<br>(Normal colors) | |||
| 6★ model<br>(Normal colors) | |||
| 6★ model<br>(EX colors) | |||
| VS model<br>(EX colors) | |||
| Adaman's sync move mindscape<br>(Special Costume) | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Adaman Special Costume Emote 1 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Adaman Special Costume Emote 2 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Adaman Special Costume Emote 3 Masters.png|80px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Adaman Special Costume Emote 4 Masters.png|80px]] | |||
| colspan=2 style="{{roundy|5px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Masters Adaman Special Costume Friend Snapshot.png|x200px]] | |||
|- | |||
| Trainer emote<br>Nice! | |||
| Trainer emote<br>Watch out! | |||
| Trainer emote<br>Let's do this! | |||
| Trainer emote<br>Thanks! | |||
| Trainer Lodge Friend Snapshot | |||
|- | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Masters Medal 1-Star The Power of Dance.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Masters Medal 2-Star The Power of Dance.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Masters Medal 3-Star The Power of Dance.png|120px]] | |||
| style="{{roundy|20px}} border:2px solid #{{ground color dark}}; background:#{{ground color light}}" | [[File:Masters Medal Clouds Clear Moon Appears.png|120px]] | |||
|- | |||
| Medal<br>1★ The Power of Dance | |||
| Medal<br>2★ The Power of Dance | |||
| Medal<br>3★ The Power of Dance | |||
| Medal<br>Clouds Clear, Moon Appears | |||
|} | |} | ||
==Trivia== | ==Trivia== | ||
* Adaman | * Adaman was the first character who debuted in [[Pokémon Legends: Arceus]] to become playable in Pokémon Masters EX. | ||
* Adaman | * Adaman was the first character to become able to be invited to the [[Trainer Lodge]] on the same day as their debut in Pokémon Masters EX. | ||
** This makes Adaman the character with the shortest gap between their debut and obtaining an alternate sync pair, tied with {{mas|Volo}}. | |||
* Adaman was the first sync pair exclusively available in a Master Fair scout who can be invited to the Trainer Lodge. | |||
* Upon his release, Adaman had no dialogue when interacting with him in the Trainer Lodge or speaking to him in the Pokémon Center when the game language was set to English or French. This was fixed on June 2, 2023, and all players received 300 non-paid {{mas|Gem}}s as compensation. | |||
* All versions of Adaman use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include {{mas|Irida}}, {{mas|Akari}}, and {{mas|Rei}}. | |||
* The types of the sync pairs Adaman forms with his Pokémon are identical to {{mas|Steven}}'s weaknesses in the [[Hoenn Challenge]]: {{t|Water}}, {{t|Grass}}, and {{t|Ground}}. | |||
* The moves and passive skills of Adaman (Special Costume) & Ursaluna are likely a reference to the combination of Ursaluna's [[Ability]] {{a|Guts}} and the [[held item]] [[Flame Orb]], which is a popular set for Ursaluna in the [[core series]] games. | |||
* In [[The Power of Dance]] [[costume event]], it is revealed that Adaman {{pkmn2|caught}} his Ursaluna in a [[space-time distortion]]. | |||
===Origin=== | ===Origin=== | ||
Adaman's design is based on his appearance in Pokémon Legends: Arceus. Leafeon is Adaman's signature Pokémon in the | Adaman's design is based on his appearance in [[Pokémon Legends: Arceus]]. Leafeon is Adaman's signature Pokémon in the core series games. Leafeon's {{mas|Dex}} entry comes from {{pkmn|Ultra Sun and Ultra Moon|Pokémon Ultra Sun}}. | ||
Vaporeon is another Pokémon that Adaman uses in the core series games. Vaporeon's Dex entry comes from Pokémon Ultra Sun. | |||
Adaman is not seen owning an Ursaluna outside this game, but it was introduced in Pokémon Legends: Arceus, like Adaman was. Moreover, it is native to the [[Crimson Mirelands]], just like Adaman. Ursaluna's Dex entry comes from Pokémon Legends: Arceus. | |||
==In other languages== | ==In other languages== | ||
<div> | |||
<div style="display: inline-block;"> | |||
''Razor-Sharp Razor Leaf'' | |||
'' | |||
{{langtable | {{langtable | ||
|color={{grass color}}|bordercolor={{grass color dark}} | |color={{grass color}}|bordercolor={{grass color dark}} | ||
|ja=はっぱカッター・鋭刃 ''{{tt|Happa kattā - Eijin|Razor Leaf - Sharp Blade}}'' | |ja=はっぱカッター・鋭刃 ''{{tt|Happa kattā - Eijin|Razor Leaf - Sharp Blade}}'' | ||
|zh_cmn=飛葉快刀・銳刃 ''{{tt|Fēiyè Kuàidāo - Ruìrèn|Razor Leaf - Sharp Blade}}'' | |zh_cmn=飛葉快刀・銳刃 ''{{tt|Fēiyè Kuàidāo - Ruìrèn|Razor Leaf - Sharp Blade}}'' | ||
|fr=Tranch'Herbe S | |fr=Tranch'Herbe incisif<br>Tranch'Herbe S | ||
|de=Rasierblatt S | |de=Rasierblatt der scharfen Klinge<br>Rasierblatt S | ||
|ko=잎날가르기:예인 ''{{tt|Ipnalgaleugi: Ye-in|Razor Leaf - Sharp Blade}}'' | |ko=잎날가르기:예인 ''{{tt|Ipnalgaleugi: Ye-in|Razor Leaf - Sharp Blade}}'' | ||
|it=Foglielama S | |it=Foglielama affilate<br>Foglielama S | ||
|es=Hoja Afilada S | |es=Hoja Afilada Tajante<br>Hoja Afilada S | ||
}} | }} | ||
</div> | |||
<div style="display: inline-block;"> | |||
''No Time Like the Present!'' | ''No Time Like the Present!'' | ||
{{langtable | {{langtable | ||
Line 345: | Line 1,479: | ||
|es=¡Tiempo al tiempo! | |es=¡Tiempo al tiempo! | ||
}} | }} | ||
</div> | |||
<div style="display: inline-block;"> | |||
''Accelerating Time Razor Leaf'' | ''Accelerating Time Razor Leaf'' | ||
{{langtable | {{langtable | ||
Line 357: | Line 1,492: | ||
|es=Hoja Afilada del Tiempo Acelerado | |es=Hoja Afilada del Tiempo Acelerado | ||
}} | }} | ||
</div> | |||
</div> | |||
{{-}} | {{-}} | ||
<div> | |||
<div style="display: inline-block;"> | |||
''A Sight to See!'' | ''A Sight to See!'' | ||
{{langtable | {{langtable | ||
Line 373: | Line 1,508: | ||
|es=¡Qué espectáculo para la vista! | |es=¡Qué espectáculo para la vista! | ||
}} | }} | ||
</div> | |||
<div style="display: inline-block;"> | |||
''Come On Already Water Beam'' | ''Come On Already Water Beam'' | ||
{{langtable | {{langtable | ||
Line 385: | Line 1,521: | ||
|es=Rayo Agua que Hace Entrar en Razón | |es=Rayo Agua que Hace Entrar en Razón | ||
}} | }} | ||
|}{{-}} | </div> | ||
</div> | |||
{{-}} | |||
<div> | |||
<div style="display: inline-block;"> | |||
''Hazy Headlong Rush'' | |||
{{langtable | |||
|color={{ground color}}|bordercolor={{ground color dark}}|textcolor=fff | |||
|ja=ぶちかまし・朧 ''{{tt|Buchikamashi Oboro|Headlong Rush - Hazy}}'' | |||
|zh_cmn=突飛猛撲・朦朧 ''{{tt|Tūfēi Měngpū - Ménglóng|Headlong Rush - Hazy}}'' | |||
|fr=Assaut Frontal dissimulé | |||
|de=Schmetterramme des trüben Mondlichts | |||
|ko=들이받기:몽롱 ''{{tt|Deuribatgi:Monglong|Headlong Rush - Hazy}}'' | |||
|it=Scontro Frontale con luna velata | |||
|es=Arremetida Neblinosa | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Times Are Changing!'' | |||
{{langtable | |||
|color={{ground color}}|bordercolor={{ground color dark}}|textcolor=fff | |||
|ja=時代の変化だ! ''{{tt|Jidai no Henka da|Times Are Changing!}}'' | |||
|zh_cmn=這就是時代的變化! ''{{tt|Zhè jiùshì Shídài de Biànhuà!|Times Are Changing!}}'' | |||
|fr=Les temps changent ! | |||
|de=Die Zeit ist im Wandel! | |||
|ko=시대의변화다! ''{{tt|Sidae-ui Byeonhwa da!|Times Are Changing!}}'' | |||
|it=I tempi stanno cambiando! | |||
|es=¡Cómo cambian los tiempos! | |||
}} | |||
</div> | |||
<div style="display: inline-block;"> | |||
''Moonlit Moves Ground Impact'' | |||
{{langtable | |||
|color={{ground color}}|bordercolor={{ground color dark}}|textcolor=fff | |||
|ja=月明かりの下で踊る グラウンドインパクト ''{{tt|Tsukiakari no Shita de Odoru Guraundo Inpakuto|Dance Under the Moonlight - Ground Impact}}'' | |||
|zh_cmn=月光下起舞之 地面衝擊 ''{{tt|Yuèguāng Xià Qǐwǔ zhī Dìmiàn Chōngjí|Dance Under the Moonlight - Ground Impact}}'' | |||
|fr=Danse au clair de lune ! Impact Sol ! | |||
|de=Bodenstoß des Mondscheintanzes | |||
|ko=달빛 아래에서 춤추는 그라운드임팩트 ''{{tt|Dalbit Araeeseo Chumchuneun Geuraundeu Impaekteu|Dance Under the Moonlight - Ground Impact}}'' | |||
|it=Impatto Terra: danza al chiaro di luna | |||
|es=Impacto Tierra del Baile bajo la Luna | |||
}} | |||
</div> | |||
</div> | |||
{{-}} | |||
==References== | ==References== | ||
{{reflist}} | {{reflist}} | ||
==Related articles== | |||
{{Diamond Clan}} | {{Diamond Clan}} | ||
{{masterscharacters|grass}}<br/> | {{masterscharacters|grass}}<br/> | ||
Line 394: | Line 1,576: | ||
[[Category:Diamond Clan]] | [[Category:Diamond Clan]] | ||
[[Category:Masters EX characters with an EX style]] | |||
[[Category:Masters EX characters with an alternate outfit]] | |||
[[de:Diam#Pokémon Masters EX]] | [[de:Diam#Pokémon Masters EX]] | ||
[[es:Adamas#Pokémon Masters]] | [[es:Adamas#Pokémon Masters]] | ||
[[zh:剛石#Masters]] | [[zh:剛石#Masters]] |
Latest revision as of 06:47, 4 October 2024
Adaman セキ Seki | |
Adaman's model | |
No. | 166 |
---|---|
English voice actor | Micah Solusod[1] |
Japanese voice actor | Kaito Ishikawa[2] |
Description | This leader of the Diamond Clan from the Hisui region values his time and can be a little impatient, but he’s also a caring and dependable ally. |
Adaman (Japanese: セキ Seki) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Leafeon. The sync pair can be obtained through a limited Master Fair sync pair scout beginning on May 31, 2023. This pair can be upgraded to 6★ EX since it first released.
Adaman also forms a sync pair with his Vaporeon. This pair can be obtained by reaching Friendship Level 100 with Adaman in the Trainer Lodge. This pair can also be raised to 6★ EX since its release, though this pair lacks an EX style.
Adaman in his Special Costume forms a sync pair with his Ursaluna. This pair can be obtained through a limited costume sync pair scout and was first made available on March 14, 2024. This pair can also be raised to 6★ EX since its release.
In the games
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: History & Role in Pokémon Masters EX |
Leafeon
Type | Grass | ||||||
---|---|---|---|---|---|---|---|
Move type | Grass | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Leafeon ♂ | Weakness | Flying | |||||
Although it doesn't like disputes, it will sharpen the leaf on its tail into a blade and fight if it has to protect its friends. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 582 | 448 | 209 | 336 | 190 | 314 | |
Lv. 140, Max Potential | 682 | 488 | 249 | 376 | 230 | 354 |
Availability
Adaman is exclusive to Master Fair scouts. He was available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Adaman Master Fair Scout | May 31 to July 10, 2023 | Debut |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
He was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Daily Scout | Starting September 1, 2024 | One scout available daily |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Leaf Blade | Grass |
Physical | 3 | 80 | 96 | 100% | An opponent | Critical hits land more easily. |
Synthesis | Grass |
Status | 2 (2 uses) |
— | — | — | Self | Restores the user's HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm. |
Razor-Sharp Razor Leaf | Grass |
Physical | 2 (2 uses) |
150 | 180 | 100% | All opponents | Activation Condition: When the user uses any move once. Deactivation Condition: When this move is used. Critical hits land more easily. Lowers the target's Defense by 1 stat rank. Lowers the target's Grass Type Rebuff by 1 rank. In addition, lowers the target's Defense by 1 stat rank when the weather is sunny. |
No Time Like the Present! | None | Status | 0 (1 use) |
— | — | — | Self | Raises the user's Attack by 6 stat ranks. Raises the user's Defense by 4 stat ranks. Reduces the user's sync move countdown by 1 when the weather is sunny. |
Sync moves | ||||||||
Accelerating Time Razor Leaf | Grass |
Physical | — | 200 | 240 | — | An opponent | The more the user's Attack raised, the greater the power of this attack. (6★ EX effect: Sync move power will be multiplied by 1.5.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Sinnoh Pride | Powers up the physical attack moves of all allied sync pairs by 20%. Reduces physical attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Sinnoh theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.) |
Time Flows over Hisui | Makes the weather sunny the first time the user enters a battle each battle. Makes the weather sunny after using the user's sync move. Powers up the user's moves when the weather is sunny. |
Clutch Critical | Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves, sync move, or max moves. |
Critical Freebie 9 | Applies the Free Move Next effect to the user when it lands a critical hit. |
Theme Skills | |
Grass Tech | Raises allies' Attack and Sp. Atk by 12 when using Grass-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Sinnoh Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Nature Lover Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Knowledgeable Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 2 | Raises the following discovery level by 2: • Soothing Crystal |
Sync grid
The sync grid for Adaman & Leafeon is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +30 | HP +30 | 5 | 60 | 2 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Leaf Blade: Power +3 | Leaf Blade: Power ↑ +3 | 3 | 36 | 1 |
Leaf Blade: Power +3 | Leaf Blade: Power ↑ +3 | 3 | 36 | 1 |
Leaf Blade: Power +3 | Leaf Blade: Power ↑ +3 | 3 | 36 | 1 |
Leaf Blade: Power +3 | Leaf Blade: Power ↑ +3 | 3 | 36 | 1 |
Leaf Blade: Power +3 | Leaf Blade: Power ↑ +3 | 3 | 36 | 2 |
Leaf Blade: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Leaf Blade: Brawn Gain 2 | Has a chance (30%) of increasing the user's Physical Moves ↑ Next effect by 1 rank when its move is successful. | 8 | 96 | 2 |
Synthesis: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 2 |
Synthesis: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Synthesis: Mighty Physical Boost 9 | Increases the user's Physical Moves ↑ Next effect by 2 ranks when its move is successful. | 10 | 120 | 3 |
Razor-Sharp Razor Leaf: Power +2 | Razor-Sharp Razor Leaf: Power ↑ +2 | 3 | 36 | 1 |
Razor-Sharp Razor Leaf: Power +2 | Razor-Sharp Razor Leaf: Power ↑ +2 | 3 | 36 | 1 |
Razor-Sharp Razor Leaf: Power +2 | Razor-Sharp Razor Leaf: Power ↑ +2 | 3 | 36 | 1 |
No Time Like the Present!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
No Time Like the Present!: Shielding Strikes 2 | Raises the user's Defense by 2 stat ranks when its move is successful. | 8 | 96 | 2 |
Headstrong | Attack cannot be lowered. | 5 | 60 | 1 |
Critconfuse 9 | Leaves the target confused when the user's move is a critical hit. | 7 | 84 | 2 |
Solar Shield | Status conditions cannot be inflicted on the user when the weather is sunny. | 7 | 84 | 2 |
Sunscreen 2 | Reduces damage when the user is hit by an attack move while the weather is sunny. | 8 | 96 | 2 |
Speeding Sun 2 | Quickly charges the move gauge when the weather is sunny. | 9 | 108 | 2 |
Insult to Injury | The more the target's Defense is lowered, the more it powers up the user's moves. | 10 | 120 | 2 |
Critical Strike 2 | Powers up the user's attacks when they become critical hits. | 10 | 120 | 3 |
Solar Flare 5 | Powers up the user's sync move when the weather is sunny. | 10 | 120 | 3 |
Haymaker | The more the user's Attack is raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
Sync Damage Guard | Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | 10 | 120 | 3 |
Enfeeble 2 | Lowers the Defense of all opposing sync pairs by 2 stat ranks when the user enters a battle. | 10 | 120 | 3 |
Drought Alert 5 | Extends the duration of sunny weather when the weather turns sunny while the user is on the field. | 10 | 120 | 3 |
Accelerating Time Razor Leaf: Power +25 | Accelerating Time Razor Leaf: Power ↑ +25 | 5 | 60 | 3 |
Accelerating Time Razor Leaf: Power +25 | Accelerating Time Razor Leaf: Power ↑ +25 | 5 | 60 | 3 |
Vaporeon
Type | Water | ||||||
---|---|---|---|---|---|---|---|
Move type | Water | ||||||
Role | Support | ||||||
Base Potential | ★★★★☆☆EX | ||||||
Vaporeon ♂ | Weakness | Electric | |||||
Clean, clear waters are its usual habitat. When it's about to be attacked by an invading enemy, it dives into the water to hide. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 540 | 176 | 222 | 210 | 232 | 243 | |
Lv. 140, Max Potential | 620 | 216 | 262 | 250 | 272 | 283 |
Availability
Adaman & Vaporeon can be teamed up with by scouting Adaman and raising him to friendship level 100 in the Trainer Lodge.
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Bubble Beam | Water |
Special | 2 | 49 | 58 | 100% | An opponent | Has a chance (10%) of lowering the target's Speed by 1 stat rank. |
X Defense All | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Defense of all allied sync pairs by 2 stat ranks. |
Protect | Normal |
Status | 2 (1 use) |
— | — | — | Self | Applies the Damage Guard Next effect to the user. |
A Sight to See! | None | Status | 0 (2 uses) | — | — | — | All allies | Raises the user's Sp. Def by 2 stat ranks. Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. Applies the Gradual Healing effect to the user when the weather is rainy. |
Sync moves | ||||||||
Come On Already Water Beam | Water |
Special | — | 250 | 300 | — | An opponent | (6★ EX effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Endurance | When the user enters battle with full HP, applies the Enduring effect to it. |
Rain Gear 2 | Reduces damage when the user is hit by an attack move while the weather is rainy. |
Revenge Boost 2 | Has a chance (30%) of charging the user's move gauge by one when the user is hit by an attack move. |
Theme Skills | |
Water Support | Raises the maximum HP of all allied sync pairs by 30. |
Sinnoh Support | Raises the maximum HP of all allied sync pairs by 4. |
Nature Lover Support | Raises the maximum HP of all allied sync pairs by 6. |
Knowledgeable Support | Raises the maximum HP of all allied sync pairs by 6. |
Expedition Skills | |
Wistful ↑ 2 | Raises the following discovery level by 2: • Wistful Crystal |
Sync grid
Adaman & Vaporeon's sync grid is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +20 | HP +20 | 4 | 48 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +10 | Defense +10 | 4 | 48 | 2 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Bubble Beam: Power +3 | Bubble Beam: Power ↑ +3 | 3 | 36 | 1 |
Bubble Beam: Power +3 | Bubble Beam: Power ↑ +3 | 3 | 36 | 1 |
Bubble Beam: Power +3 | Bubble Beam: Power ↑ +3 | 3 | 36 | 1 |
Bubble Beam: Power +3 | Bubble Beam: Power ↑ +3 | 3 | 36 | 1 |
Bubble Beam: Power +3 | Bubble Beam: Power ↑ +3 | 3 | 36 | 2 |
Bubble Beam: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Bubble Beam: On a Roll 4 | Raises the chance of lowering stat values with the additional effects of moves. | 8 | 96 | 2 |
Protect: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
X Defense All: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
X Defense All: Pep Rally 1 | Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
A Sight to See! MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 1 |
Tough Sync 3 | Powers up the user's sync move when its Defense is raised. | 7 | 84 | 2 |
Rainy Immunity | Status conditions cannot be inflicted on the user when the weather is rainy. | 7 | 84 | 2 |
First Aid 2 | Restores the user's HP by approximately 20% of its maximum HP the first time it is in a pinch each battle. | 8 | 96 | 3 |
S-Move: HP Recovery (M) 1 | Restores the user's HP by approximately 20% of its maximum HP after using its sync move. | 10 | 120 | 3 |
Racing Rain 3 | Quickly charges the move gauge when the weather is rainy. | 10 | 120 | 3 |
On the Run 2 | Raises the user's evasiveness by 2 stat ranks the first time it is in a pinch each battle. | 10 | 120 | 3 |
Team Grand Entry 1 | Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 3 |
Sync Wall | Applies the Critical-Hit Defense effect to the allied field of play the first time the user's sync move is used each battle. | 10 | 120 | 3 |
Catalytic Acceleration | Applies the Move Gauge Acceleration effect to the allied field of play after using the user's sync move. | 10 | 120 | 3 |
Come On Already Water Beam: Power +25 | Come On Already Water Beam: Power ↑ +25 | 5 | 60 | 3 |
Come On Already Water Beam: Power +25 | Come On Already Water Beam: Power ↑ +25 | 5 | 60 | 3 |
Ursaluna
Adaman (Special Costume) セキ (スペシャル) Seki (Special) | |
Adaman's model (Special Costume) | |
No. | 166 |
---|---|
English voice actor | Micah Solusod |
Japanese voice actor | Kaito Ishikawa |
Description | Adaman is wearing a special outfit. While looking up at the moon his Ursaluna loves, the two of them dance the night away and forget the passage of time. |
Type | Ground | ||||||
---|---|---|---|---|---|---|---|
Move types | Ground / Normal | ||||||
Role | Strike (Physical) | ||||||
EX Role | Support | ||||||
Base Potential | ★★★★★☆EX | ||||||
Ursaluna ♂ | Weakness | Water | |||||
I believe it was Hisui’s swampy terrain that gave Ursaluna its burly physique and newfound capacity to manipulate peat at will. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 738 | 297 | 137 | 219 | 137 | 263 | |
Lv. 140, Max Potential | 898 | 337 | 217 | 259 | 217 | 303 |
Availability
Adaman (Special Costume) is exclusive to costume scouts. His offering rate was increased in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Adaman Costume Scout | March 14 to April 3, 2024 | Debut |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
He was also available in the following sync pair scouts:
Banner | Dates | Notes |
---|---|---|
Blue Mix Scout | May 1 to September 1, 2024 | Available using paid gems only |
Leaf Mix Scout | September 1, 2024 to January 1, 2025 | Available using paid gems only |
Daily Scout | Starting September 1, 2024 | One scout available daily |
5★-Select Costume Scout ×11 A | September 5 to 20, 2024 | Available using paid gems only |
All banners lasted from 06:00 UTC on the start date to 05:59 UTC on the end date unless noted otherwise. |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Facade | Normal |
Physical | 2 | 47 | 56 | 100% | An opponent | This attack's power is doubled when the user is poisoned, badly poisoned, paralyzed, or burned. Ignores lowered Attack from burns. |
Potion | None | Status | 0 (2 uses) |
— | — | — | An ally | Restores an ally's HP by approximately 40% of its maximum HP. |
Hazy Headlong Rush | Ground |
Physical | 2 | 200 | 240 | — | An opponent | Activation Condition: When the user is burned. Deactivation Condition: When the user is not burned. Never misses. The smaller the user's percentage of remaining HP, the greater the power of this attack. |
Times Are Changing! | None | Status | 0 (1 use) |
— | — | — | Self | Raises the user's Attack by 6 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. Leaves the user burned. |
Sync moves | ||||||||
Moonlit Moves Ground Impact | Ground |
Physical | — | 250 | 300 | — | An opponent | (6★ EX effect: Sync moves will target all opposing sync pairs.) (EX role effect: The sync buff is doubled the first time a sync move is used.) |
Skills
Name | Description |
---|---|
Passive Skills | |
Burning Dance | Powers up the user's moves when it is affected by a status condition. Ignores the reduction of the user's Attack due to being burned. |
Outrun 3 | Quickly charges the move gauge when the user is affected by a status condition. |
Status Cond: S-Moves ↑ 9 | Powers up the user's sync move when it is affected by a status condition. |
Theme Skills | |
Ground Strike | Raises allies' Attack and Sp. Atk by 15 when using Ground-type attacks. |
Sinnoh Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Special Costume Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Nature Lover Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Artistic Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 2 | Raises the following discovery level by 2: • Fiery Crystal |
Sync grid
Adaman (Special Costume) & Ursaluna's sync grid is an expanded grid, made available when the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +30 | Attack +30 | 10 | 120 | 3 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Facade: Power +4 | Facade: Power ↑ +4 | 3 | 36 | 1 |
Facade: Power +4 | Facade: Power ↑ +4 | 3 | 36 | 1 |
Facade: Power +4 | Facade: Power ↑ +4 | 3 | 36 | 1 |
Facade: Power +4 | Facade: Power ↑ +4 | 3 | 36 | 1 |
Facade: Power +4 | Facade: Power ↑ +4 | 3 | 36 | 2 |
Facade: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Facade: Flabbergast 4 | Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. | 8 | 96 | 2 |
Facade: Defense Crush 9 | Lowers the target's Defense by one stat rank when the user's attack move against it is successful. | 10 | 120 | 2 |
Hazy Headlong Rush: Power +4 | Hazy Headlong Rush: Power ↑ +4 | 3 | 36 | 1 |
Hazy Headlong Rush: Power +4 | Hazy Headlong Rush: Power ↑ +4 | 3 | 36 | 1 |
Hazy Headlong Rush: Power +4 | Hazy Headlong Rush: Power ↑ +4 | 3 | 36 | 1 |
Hazy Headlong Rush: Power +4 | Hazy Headlong Rush: Power ↑ +4 | 3 | 36 | 1 |
Hazy Headlong Rush: Power +4 | Hazy Headlong Rush: Power ↑ +4 | 3 | 36 | 2 |
Hazy Headlong Rush: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Potion: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Potion: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 2 |
Times Are Changing!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Antitoxin | Prevents the user from getting poisoned or badly poisoned. | 5 | 60 | 1 |
Lithe | Prevents the user from getting paralyzed. | 5 | 60 | 1 |
Lessen Burn 9 | Reduces damage from being burned. Mitigates the reduction of Attack due to being burned. | 5 | 60 | 2 |
Initial Pinch Physical Boost 3 | Increases the user's Physical Moves ↑ Next effect by 3 ranks the first time it is in a pinch each battle. | 9 | 108 | 2 |
Pinch-Burned Hit: HP Recovery (M) 9 | Restores the user's HP when its attack move is successful while burned and in a pinch. | 10 | 120 | 2 |
Endurance | When the user enters battle with full HP, applies the Enduring effect to it. | 10 | 120 | 2 |
Danger Damage Guard | Applies the Damage Guard Next effect to the user the first time its HP drops to half or below each battle. | 9 | 108 | 3 |
Gritty 3 | Powers up the user's moves when it is affected by a status condition. | 10 | 120 | 3 |
Pinch Push 3 | Reduces the sync move countdown by 3 the first time the user is in a pinch each battle. | 10 | 120 | 3 |
Haymaker | The more the user's Attack is raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
Wounded Sync-Up 9 | Powers up the user's sync move when its HP is reduced. | 10 | 120 | 3 |
Burned Hit: Physical Boost ↑1 9 | Increases the user's Physical Moves ↑ Next effect by 1 rank when its attack move is successful while burned. | 10 | 120 | 3 |
Moonlit Moves Ground Impact: Power +25 | Moonlit Moves Ground Impact: Power ↑ +25 | 5 | 60 | 3 |
Moonlit Moves Ground Impact: Power +25 | Moonlit Moves Ground Impact: Power ↑ +25 | 5 | 60 | 3 |
Appearances
Battle appearances
Adaman & Leafeon can be battled against in:
- Daily Type Rotation: Type Team-Up (2024) (as a side foe; September 19 to October 6, 2024)
Story appearances
Adaman appears in his normal outfit in the following story areas:
- Arceus Arc: Prelude: Mysterious Stones Chapter: The Echo of a Deity's Voice
- Story events:
- Costume event: The Power of Dance
Adaman appears in his special costume in the following story areas:
Sync pair stories
Adaman & Leafeon
- A Day with Adaman
Adaman (Special Costume) & Ursaluna
- A Gathering of Dance Lovers!
- Ways to Communicate with Pokémon
- Let's Dance Together!
- Express with Your Heart and Body
- Your Place Has Found You
Quotes
- Main article: Adaman/Quotes → Pokémon Masters EX
Gallery
Adaman
VS model (Normal colors) |
6★ model (Normal colors) |
6★ model (EX colors) |
VS model (EX colors) |
Adaman's sync move mindscape (Jubilife Village) |
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Adaman Plushie decoration for the Trainer Lodge |
Medal 1★ Travelers from a Distant Past |
Medal 2★ Travelers from a Distant Past |
Medal 3★ Travelers from a Distant Past |
Medal Resolve in a New Era |
Travelers from a Distant Past splash screen |
Trainer Lodge Friend Snapshot | Trainer Lodge Story Snapshot | Artwork commemorating Trainer Lodge Week by MaP |
Adaman (Special Costume)
Trivia
- Adaman was the first character who debuted in Pokémon Legends: Arceus to become playable in Pokémon Masters EX.
- Adaman was the first character to become able to be invited to the Trainer Lodge on the same day as their debut in Pokémon Masters EX.
- This makes Adaman the character with the shortest gap between their debut and obtaining an alternate sync pair, tied with Volo.
- Adaman was the first sync pair exclusively available in a Master Fair scout who can be invited to the Trainer Lodge.
- Upon his release, Adaman had no dialogue when interacting with him in the Trainer Lodge or speaking to him in the Pokémon Center when the game language was set to English or French. This was fixed on June 2, 2023, and all players received 300 non-paid Gems as compensation.
- All versions of Adaman use special voice-over lines upon entering a team that contains certain Trainers (regardless of their partner Pokémon) and victory with them. Those Trainers include Irida, Akari, and Rei.
- The types of the sync pairs Adaman forms with his Pokémon are identical to Steven's weaknesses in the Hoenn Challenge: Water, Grass, and Ground.
- The moves and passive skills of Adaman (Special Costume) & Ursaluna are likely a reference to the combination of Ursaluna's Ability Guts and the held item Flame Orb, which is a popular set for Ursaluna in the core series games.
- In The Power of Dance costume event, it is revealed that Adaman caught his Ursaluna in a space-time distortion.
Origin
Adaman's design is based on his appearance in Pokémon Legends: Arceus. Leafeon is Adaman's signature Pokémon in the core series games. Leafeon's Dex entry comes from Pokémon Ultra Sun.
Vaporeon is another Pokémon that Adaman uses in the core series games. Vaporeon's Dex entry comes from Pokémon Ultra Sun.
Adaman is not seen owning an Ursaluna outside this game, but it was introduced in Pokémon Legends: Arceus, like Adaman was. Moreover, it is native to the Crimson Mirelands, just like Adaman. Ursaluna's Dex entry comes from Pokémon Legends: Arceus.
In other languages
Razor-Sharp Razor Leaf
|
No Time Like the Present!
|
Accelerating Time Razor Leaf
|
A Sight to See!
|
Come On Already Water Beam
|
Hazy Headlong Rush
|
Times Are Changing!
|
Moonlit Moves Ground Impact
|
References
- ↑ Micah Solusod on Twitter
- ↑ 【公式】『ポケモンマスターズ EX』「セキ&リーフィア」「カイ&グレイシア」が登場! The Official Pokémon YouTube Channel (Japanese)
Related articles
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This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |