Hypnosis (move)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 06:31, 2 September 2024 by Rahl (talk | contribs) (→‎In the anime)
Jump to navigationJump to search
Hypnosis
さいみんじゅつ Hypnosis
Hypnosis IX.png
Hypnosis IX 2.png
Type  Psychic
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  60%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Normal: May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Smart
Appeal  1
Jam  3 ♥♥♥
Badly startles those that have made appeals.
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Clever
Appeal  1
Jamming  3 ♥♥♥
Badly startles all of the Pokémon to act before the user.

Hypnosis (Japanese: さいみんじゅつ Hypnosis) is a non-damaging Psychic-type move introduced in Generation I.

Effect

Generation I

Hypnosis puts the target to sleep.

In the Generation I handheld games only, Hypnosis can affect a target behind a substitute.

Hypnosis has an accuracy of 60%.

Generation II

In the Generation II core series games, when an in-game opponent outside of the Battle Tower uses Hypnosis, the move has a 25% chance to fail in addition to its normal chance to miss.

Generation III

Hypnosis has no effect on Pokémon with the Ability Insomnia or Vital Spirit.

Hypnosis can be used as the first move of a Pokémon Contest combination, causing Dream Eater and Nightmare to score double the normal appeal if used in the next turn.

Generation IV onward

In Diamond and Pearl and Pokémon Battle Revolution, Hypnosis's accuracy was changed to 70%. In Platinum, it was changed back to 60%. In link battles between Diamond and Pearl and later versions, the more recent version takes priority and Hypnosis's accuracy is set to 60%.

Hypnosis can also be used as part of a Contest Spectacular combination, causing certain moves (Dream Eater, Hex, Nightmare and Wake-Up Slap) to give an extra three appeal points if used in the next turn.

If powered up by a Psychium Z into Z-Hypnosis, the user's Speed stat is raised by one stage.

Generation VIII

Pokémon Legends: Arceus

Hypnosis has an accuracy of 70%. It inflicts drowsiness on the target, lasting five turns.

Category  Status
PP  20
Agile Strong
Power  —  —  —
Accuracy  70%  70%  90%
Action speed modifier
Self  0  0  +5
Target  0  +3  0
Additional effect
Turns  5  3  7
   ?  ?
   ?  ?
Inflicts the target with drowsiness

Description

Games Description
StadStad2 A special Psychic-type move. The target is hypnotized into a deep sleep.
GSC May put the foe to sleep.
RSEColoXD A hypnotizing move that may induce sleep.
FRLG Hypnotic suggestion is used to make the foe fall into a deep sleep.
DPPtHGSSPBR
BWB2W2
XYORAS
SMUSUMPE
SwShBDSP
The user employs hypnotic suggestion to make the target fall into a deep sleep.
LA The user employs hypnotic suggestion to make the target drowsy.
SV The user employs hypnotic suggestion to make the target fall asleep.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0038 Ninetales FireIC Big.png Field Field 1
0038 Ninetales
Ninetales
Alolan Form
IceIC Big.png
FairyIC Big.png
Field Field 1
0041 Zubat PoisonIC Big.png
FlyingIC Big.png
Flying Flying 6
0042 Golbat PoisonIC Big.png
FlyingIC Big.png
Flying Flying 6
0053 Persian NormalIC Big.png Field Field 1
0053 Persian
Persian
Alolan Form
DarkIC Big.png Field Field 1
0054 Psyduck WaterIC Big.png Water 1 Field 18
0055 Golduck WaterIC Big.png Water 1 Field 18
0060 Poliwag WaterIC Big.png Water 1 Water 1 16 7 7 8 8 8 8 8 1 1 1
0061 Poliwhirl WaterIC Big.png Water 1 Water 1 1, 16 1, 7 1, 7 1, 8 1, 8 1, 8 1, 8 1, 8 1 1 1
0062 Poliwrath WaterIC Big.png
FightingIC Big.png
Water 1 Water 1 1, 16 1 1 1 1 1 1 1 1 1 1
0064 Kadabra PsychicIC Big.png Human-Like Human-Like 6
0065 Alakazam PsychicIC Big.png Human-Like Human-Like 6
0077 Ponyta FireIC Big.png Field Field 21
0078 Rapidash FireIC Big.png Field Field 1 21
0092 Gastly GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous 27 1 1 1 1 1 1 1 4 4 25 4
0093 Haunter GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous 29 1 1 1 1 1 1 1 1 1 25 1
0094 Gengar GhostIC Big.png
PoisonIC Big.png
Amorphous Amorphous 29 1 1 1 1 1 1 1 1 1 25 1
0096 Drowzee PsychicIC Big.png Human-Like Human-Like 1 1 1 1 1 1 1 1 1, 21, 37 1
0097 Hypno PsychicIC Big.png Human-Like Human-Like 1 1 1 1 1 1 1 1 1, 21, 37 1
0102 Exeggcute GrassIC Big.png
PsychicIC Big.png
Grass Grass 1 1 1 1 1 1 1 7 1 1 1
0103 Exeggutor GrassIC Big.png
PsychicIC Big.png
Grass Grass 1 1 1 1 1 1 1 1 1 1 1
0103 Exeggutor
Exeggutor
Alolan Form
GrassIC Big.png
DragonIC Big.png
Grass Grass 1 1 1 1
0122 Mr. Mime PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like 6
0122 Mr. Mime
Mr. Mime
Galarian Form
IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like 32
0144 Articuno
Articuno
Galarian Form
PsychicIC Big.png
FlyingIC Big.png
No Eggs Discovered No Eggs Discovered 15 15
0163 Hoothoot NormalIC Big.png
FlyingIC Big.png
Flying Flying 16 16 9DP
5PtHGSS
5 5 4 36 36 36
0164 Noctowl NormalIC Big.png
FlyingIC Big.png
Flying Flying 16 16 1, 9DP
1, 5PtHGSS
1, 5 1, 5 1, 4 48 48 48
0169 Crobat PoisonIC Big.png
FlyingIC Big.png
Flying Flying 6
0186 Politoed WaterIC Big.png Water 1 Water 1 1 1 1 1 1 1 1 1 Rem.
0193 Yanma BugIC Big.png
FlyingIC Big.png
Bug Bug 23FRLG 38 38 38 38 38 18 38
0200 Misdreavus GhostIC Big.png Amorphous Amorphous 11
0234 Stantler NormalIC Big.png Field Field 15 19RSE
17FRLG
10 10 10 10 10 9 10
0280 Ralts PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous 41 43 45 45XY
37ORAS
37 9 9 18 9
0281 Kirlia PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous 47 50 53 53XY
44ORAS
44 9 9 18 9
0282 Gardevoir PsychicIC Big.png
FairyIC Big.png
Human-Like Amorphous 51 60 65 65XY
49ORAS
49 9 9 18 9
0327 Spinda NormalIC Big.png Field Human-Like 23 23 23 23XY
19ORAS
19 19
0337 Lunatone RockIC Big.png
PsychicIC Big.png
Mineral Mineral 19 12 12BW
9B2W2
9XY
5ORAS
5 5 5
0338 Solrock RockIC Big.png
PsychicIC Big.png
Mineral Mineral 5 5
0358 Chimecho PsychicIC Big.png Amorphous Amorphous 18
0425 Drifloon GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous 5
0426 Drifblim GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous 5
0429 Mismagius GhostIC Big.png Amorphous Amorphous 18
0431 Glameow NormalIC Big.png Field Field 13 13 13 13 13 5
0432 Purugly NormalIC Big.png Field Field 13 13 13 13 13 5
0433 Chingling PsychicIC Big.png No Eggs Discovered No Eggs Discovered 18
0436 Bronzor SteelIC Big.png
PsychicIC Big.png
Mineral Mineral 7 7BW
5B2W2
5 5 20 20 25 20
0437 Bronzong SteelIC Big.png
PsychicIC Big.png
Mineral Mineral 1, 7 1, 7BW
1, 5B2W2
1, 5 1, 5 20 20 25 20
0439 Mime Jr. PsychicIC Big.png
FairyIC Big.png
No Eggs Discovered No Eggs Discovered 6
0442 Spiritomb GhostIC Big.png
DarkIC Big.png
Amorphous Amorphous 13 13 13 13 55 55 6 55
0469 Yanmega BugIC Big.png
FlyingIC Big.png
Bug Bug 1 18 Rem.*
0475 Gallade PsychicIC Big.png
FightingIC Big.png
Human-Like Amorphous 1 1 18 1
0480 Uxie PsychicIC Big.png No Eggs Discovered No Eggs Discovered 57
0491 Darkrai DarkIC Big.png No Eggs Discovered No Eggs Discovered 20 20 20 20 20 6 20
0504 Patrat NormalIC Big.png Field Field 18 18 18
0505 Watchog NormalIC Big.png Field Field 18 18 18
0517 Munna PsychicIC Big.png Field Field 19 19 19 4
0518 Musharna PsychicIC Big.png Field Field 1 1 1 1
0561 Sigilyph PsychicIC Big.png
FlyingIC Big.png
Flying Flying 4 4 4 10
0574 Gothita PsychicIC Big.png Human-Like Human-Like 24 24
0575 Gothorita PsychicIC Big.png Human-Like Human-Like 24 24
0576 Gothitelle PsychicIC Big.png Human-Like Human-Like 24 24
0686 Inkay DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2 18 18 3 3
0687 Malamar DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2 18 18 1 1
0769 Sandygast GhostIC Big.png
GroundIC Big.png
Amorphous Amorphous 27 30 30
0770 Palossand GhostIC Big.png
GroundIC Big.png
Amorphous Amorphous 27 30 30
0792 Lunala PsychicIC Big.png
GhostIC Big.png
No Eggs Discovered No Eggs Discovered 1 1 1
0796 Xurkitree ElectricIC Big.png No Eggs Discovered No Eggs Discovered 43 30
0806 Blacephalon FireIC Big.png
GhostIC Big.png
No Eggs Discovered No Eggs Discovered 35
0826 Orbeetle BugIC Big.png
PsychicIC Big.png
Bug Bug 20
0866 Mr. Rime IceIC Big.png
PsychicIC Big.png
Human-Like Human-Like 32
0899 Wyrdeer NormalIC Big.png
PsychicIC Big.png
Field Field 9 10
1006 Iron Valiant FairyIC Big.png
FightingIC Big.png
No Eggs Discovered No Eggs Discovered 7
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Egg Groups Egg Move
0037 Vulpix FireIC Big.png Field Field
0037 Vulpix
Vulpix
Alolan Form
IceIC Big.png Field Field
0041 Zubat PoisonIC Big.png
FlyingIC Big.png
Flying Flying
0052 Meowth NormalIC Big.png Field Field
0052 Meowth
Meowth
Alolan Form
DarkIC Big.png Field Field
0054 Psyduck WaterIC Big.png Water 1 Field
0077 Ponyta FireIC Big.png Field Field
0077 Ponyta
Ponyta
Galarian Form
PsychicIC Big.png Field Field
0122 Mr. Mime PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like
0349 Feebas WaterIC Big.png Water 1 Dragon
0358 Chimecho PsychicIC Big.png Amorphous Amorphous
0425 Drifloon GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous
0433 Chingling PsychicIC Big.png Amorphous Amorphous
0439 Mime Jr. PsychicIC Big.png
FairyIC Big.png
Human-Like Human-Like
0519 Pidove NormalIC Big.png
FlyingIC Big.png
Flying Flying
0653 Fennekin FireIC Big.png Field Field
0955 Flittle PsychicIC Big.png Flying Flying
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Types Egg Groups Game
FRLG E XD
0151 Mew PsychicIC Big.png No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0151 Mew PsychicIC Big.png No Eggs Discovered No Eggs Discovered My Pokémon Ranch - Hayley's Mew
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0041 Zubat PoisonIC Big.png
FlyingIC Big.png
Flying Flying Dream World - Windswept Sky
0052 Meowth NormalIC Big.png Field Field Dream World - Spooky Manor
0358 Chimecho PsychicIC Big.png Amorphous Amorphous Dream World - Spooky Manor
0425 Drifloon GhostIC Big.png
FlyingIC Big.png
Amorphous Amorphous Dream World - Windswept Sky
0519 Pidove NormalIC Big.png
FlyingIC Big.png
Flying Flying Dream World - Windswept Sky
0561 Sigilyph PsychicIC Big.png
FlyingIC Big.png
Flying Flying Dream World - Windswept Sky
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation IX

# Pokémon Types Egg Groups Obtained with
0037 Vulpix FireIC Big.png Field Field Wild Tera Pokémon - Reveler's RoadSVTM
0055 Golduck WaterIC Big.png Water 1 Field Wild Tera Pokémon - South Province (Area Four)SV
0956 Espathra PsychicIC Big.png Flying Flying Wild Tera Pokémon - Dalizapa PassageSV
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation II

# Pokémon Types Egg Groups Obtained with
0200 Misdreavus GhostIC Big.png Amorphous Amorphous New York City Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation VI

# Pokémon Types Egg Groups Obtained with
0686 Inkay
InkayLv. 10
DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2 Pokémon Center Tokyo Bay Inkay
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Hypnosis puts the enemy to sleep. This move is affected by Magic Coat.

From Pokémon Super Mystery Dungeon, if Hypnosis is used on an enemy who is already asleep, this will cause the enemy to become terrified. A terrified Pokémon will run away, and cannot use moves or items. If the enemy uses Hypnosis on one of the player's sleeping Pokémon, the Pokémon will become its puppet. While in the puppet status, the Pokémon will randomly attack its allies or use items. The player cannot switch to the Pokémon affected with this status. If the leader has the puppet status, the player won't be able to do anything until it wears off. The puppet status will last until the sleep status wears off.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB - - 17 - 100% - Front Enemy Yes
MDTDS - - 13 - 88% - Front Enemy Yes
BSL - - 13 - 88% - Front Enemy Yes
MDGtI - - 17 30 85% 98% Front Enemy No
SMD - - 17 30 83% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Conquest

 
>
 
Stars: 
Power: 0
Accuracy: 60%
Effect: Puts each target to sleep.
Users: Munna
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Pokémon Rumble Rush

In Pokémon Rumble Rush, all status moves including Hypnosis could only be used by opposing Pokémon and could not be obtained on any caught Pokémon. Hypnosis could be seen as a move used by Boss Poliwag, Poliwhirl, Gastly, Drowzee and Hypno

PsychicIC RR.png Hypnosis
Charge time 0.96 seconds
Range type Wide Shot
Target Enemy
Additional effect Causes the foe to sleep

Pokémon Masters EX

Name Category Move gauge cost MP
(uses)
Base power Max power Accuracy Target Effect tag Description Playable sync pair(s)
Hypnosis Status 2 75% An opponent Puts the target to sleep. Agatha & Gengar
Serena & Fennekin/Braixen/Delphox
N & Sigilyph
Scottie/Bettie & Exeggcute/ExeggutorEgg (Tech role only)
Buddy move
Dreamlike Hypnosis Status 2 —% All opponents Sure Hit Activation Condition: When any allies' attack moves hit a total of 5 times while this move is deactivated.

Deactivation Condition: When this move is used.

Never misses. Leaves all opposing sync pairs either flinching, confused, or trapped. Puts all opposing sync pairs to sleep. Raises one of the following stats of all allied sync pairs by 1 stat rank at random: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.

Falkner & Noctowl

Description

Games Description
MDRB Makes the target go to sleep, causing it to be incapable of action.
MDTDS Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action.
BSL てきポケモンを すいみんじょうたいにかえる すいみんじょうたいの ポケモンは こうどうできない
Conq. The user employs hypnotic suggestion to make the target fall into a deep sleep.
MDGtI It causes the Sleep status condition to an enemy. With the Sleep status, the enemy can't do anything.
SMD It makes an enemy go to sleep. It makes the enemy terrified if the enemy's sleeping. But if you're attacked by this move while you're sleeping, you'll become the enemy's puppet.


In the anime


In the manga

Be the Best! Pokémon B+W


How I Became a Pokémon Card


Pokémon Adventures


Pokémon Diamond and Pearl Adventure!


Pokémon Gold & Silver: The Golden Boys


Pokémon: Yeah! I Got Pokémon!


Pocket Monsters Platinum: Aim to Be Battle King!!


Pokémon Pocket Monsters


Pokémon Try Adventure


In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 催眠術 Chēuimìhnseuht
Mandarin 催眠術 / 催眠术 Cuīmiánshù
The Czech Republic Flag.png Czech Hypnóza
Denmark Flag.png Danish Hypnose
The Netherlands Flag.png Dutch Hypnose
Finland Flag.png Finnish Hypnoosi
France Flag.png French Hypnose
Germany Flag.png German Hypnose
Greece Flag.png Greek Ύπνωση Ýpnosi
Israel Flag.png Hebrew היפנוזה Hipnoza
Indonesia Flag.png Indonesian Hipnotis
Italy Flag.png Italian Ipnosi
South Korea Flag.png Korean 최면술 Choemyeonsul
Poland Flag.png Polish Hipnoza
Portuguese Brazil Flag.png Brazil Hipnose (anime, TCG, manga, The Official Pokémon Handbook)
Ataque Hipnótico (Pokémon Club)
Portugal Flag.png Portugal Hipnose
Romania Flag.png Romanian Hipnoză
Russia Flag.png Russian Гипноз Gipnoz
Serbia Flag.png Serbian Hipnoza
Spain Flag.png Spanish Hipnosis
Sweden Flag.png Swedish Hypnos
Vietnam Flag.png Vietnamese Thuật Thôi Miên


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.