Detect (move): Difference between revisions
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! [[Damage category|{{color|000000|Cat.}}]] | ! [[Damage category|{{color|000000|Cat.}}]] | ||
{{tutormv|Acupressure|Normal|cat=Status}} | {{tutormv|Acupressure|Normal|cat=Status}} | ||
{{tutormv|Curse| | {{tutormv|Curse|Ghost|cat=Status}} | ||
{{tutormv|Doom Desire|Steel|cat=Special}} | {{tutormv|Doom Desire|Steel|cat=Special}} | ||
{{tutormv|Feint|Normal|cat=Physical}} | {{tutormv|Feint|Normal|cat=Physical}} |
Revision as of 06:54, 19 January 2011
Detect みきり All-Seeing | ||||||||||||||
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Target
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Availability
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Detect (Japanese: みきり All-Seeing) is a non-damaging Template:Type2 move introduced in Generation II.
Effect
Generation II - III
Protects the user from all effects of moves that target it during the turn it is used, including damage. This does not include damage afflicted by weather conditions it is susceptible to, or damage from status ailment that it obtained on a previous turn. Using Detect, Protect, or Endure consecutively decreases the chance of success by 50% each use, whether it is successful or not. Detect cannot prevent the effects of Perish Song.
Generation IV - V
Detect now has a 50% chance of success on the current turn if Detect, Protect, Endure, Fast Guard, or Wide Guard was used successfully on the previous turn. Detect fails if the user goes last in the turn. Otherwise, it is exactly the same as Generation II - III.
The following moves cannot be stopped by Detect:
Additionally, Feint lifts Detect's protection for the rest of the turn.
In Diamond and Pearl Lock-On, Mind Reader, and No Guard give moves a (100 - move accuracy)%
chance to hit through Detect. Thunder during rain and Blizzard during hail have a 30% chance to hit. One-hit knockout moves always fail when Detect is successful, even if Lock-On, Mind Reader, or No Guard is in use.
Learnset
Generation II
By leveling up
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By TM43
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Generation III
By leveling up
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By breeding
Template:Breedlist
|-
| style="background: #FFF; font-family:monospace,monospace" | 0296
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Makuhita
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting
| style="background: #FFF" | Hitmonchan
Hitmontop
Sableye
Meditite, Medicham
|-
| colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|}
|}
Generation IV
By leveling up
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By breeding
Template:Breedlist
|-
| style="background: #FFF; font-family:monospace,monospace" | 0104
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Cubone
| colspan="2" style="background:#915121; text-align: center;" | Ground
| style="background: #FFF" | Zangoose
Absol
Lucario
|-
| style="background: #FFF; font-family:monospace,monospace" | 0133
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Eevee
| colspan="2" style="background:#9FA19F; text-align: center;" | Normal
| style="background: #FFF" | Zangoose
Absol
Lucario
|-
| style="background: #FFF; font-family:monospace,monospace" | 0296
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Makuhita
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting
| style="background: #FFF" | Hitmonchan
Hitmontop
Sableye
Meditite, Medicham
Lucario
|-
| style="background: #FFF; font-family:monospace,monospace" | 0447
| style="background: #FFF; text-align: center;" |
| style="background: #FFF" | Riolu
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting
| style="background: #FFF" | Hitmonchan
Hitmontop
Sableye
Meditite, Medicham
Zangoose
Absol
Lucario
|-
| colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|}
|}
By event
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Generation V
By leveling up
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In the anime
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It enables the user to evade all attacks. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Meditite dodges the opponent's attacks. Sometimes, its eyes glow green. | |||
Shauna's Meditite | A Meditite Fight! | Debut | |
Maylene's Meditite | Crossing the Battle Line! | None | |
Sceptile's eyes glow light blue and it dodges all of the opponent's attacks. | |||
Tyson's Sceptile | Shocks and Bonds | None | |
Lucario closes its eyes and senses the aura of the opponent, dodging its attacks. | |||
Lucario (movie 8) | Lucario and the Mystery of Mew | None |
In the manga
Pokémon Adventures
The user jumps out of the way of an attack. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Poliwrath jumps out of the way of the opponent's attack. | |||
Chuck's Poliwrath | Scrappy Skarmory | Debut |
Trivia
- In Generation II, after the appearance of the "[Pokémon's name] PROTECTING itself!" message, another message saying that the opponent's Pokémon missed the move was transmitted. The second message was removed in Generation III, likely to avoid redundancy.
- The description for this move's capability isn't entirely true. The only moves it will never block are Shadow Force and Feint.
In other languages
- Chinese: 见切
- Dutch: Opsporing
- French: Détection
- German: Scanner
- Greek: Ανίχνευση
- Hindi: Dhoondo
- Italian: Individua
- Korean: 선찰 Seonchal
- Spanish: Detección
- Serbian: Otkrivanje
Variations of the move Protect | ||
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Generation II TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation II HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 |