Cute (condition): Difference between revisions

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During a Cuteness Contest, the audience will react as follows:
During a Cuteness Contest, the audience will react as follows:


{| class="roundy" style="margin:auto; text-align:center; background: #{{cute color light}}; border: 3px solid #{{cute color dark}}" width="300px" cellpadding="2px"
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" width=350px cellpadding=2px
! width="50%" | Move performed
|-
! width="50%" | Audience reaction
! style="background: #{{cute color light}}; {{roundytl|5px}}" width=50% | Move performed
! style="background: #{{cute color light}}; {{roundytr|5px}}" width=50% | Audience reaction
|- style="background:#{{cool color}}"
|- style="background:#{{cool color}}"
| {{color2|000|Cool (condition)|Cool move}}
| style="border: 1px solid #{{cool color dark}}" | {{color2|000|Cool (condition)|Cool move}}
| Discontent
| style="border: 1px solid #{{cool color dark}}" | Discontent
|- style="background:#{{Beautiful color}}"
|- style="background:#{{beautiful color}}"
| {{color2|000|Beautiful (condition)|Beautiful move}}
| style="border: 1px solid #{{beautiful color dark}}" | {{color2|000|Beautiful (condition)|Beautiful move}}
| Indifference
| style="border: 1px solid #{{beautiful color dark}}" | Indifference
|- style="background:#{{cute color}}"
|- style="background:#{{cute color}}"
| Cute move
| style="border: 1px solid #{{cute color dark}}" | Cute move
| Excitement
| style="border: 1px solid #{{cute color dark}}" | Excitement
|- style="background:#{{clever color}}"
|- style="background:#{{Clever color}}"
| {{color2|000|Clever (condition)|Clever move}}
| style="border: 1px solid #{{clever color dark}}" | {{color2|000|Clever (condition)|Clever move}}
| Indifference
| style="border: 1px solid #{{clever color dark}}" | Indifference
|- style="background:#{{tough color}}"
|- style="background:#{{tough color}}"
| {{color2|000|Tough (condition)|Tough move}}
| style="border: 1px solid #{{tough color dark}}" | {{color2|000|Tough (condition)|Tough move}}
| Discontent
| style="border: 1px solid #{{tough color dark}}" | Discontent
|-
|-
| class="roundybottom" style="background: #{{cute color light}}" colspan="2" height="2px" |
| class="roundybottom" style="background: #{{cute color light}}" colspan="2" height="2px" |
Line 34: Line 35:
At the end of a Cuteness Contest, the winning Pokémon will receive a [[List of Ribbons in the games#Contest Ribbons|Contest]] [[Ribbon]]. Additionally, in {{game2|Diamond|Pearl|Platinum}}, {{pkmn|Coordinator}}s are awarded special [[Accessory|Accessories]] the first time they win the Contest. Different Ribbons and Accessories are awarded for winning in each of the four {{OBP|rank|Contest}}s. Finally, visiting [[Mr. Goods]] after winning the Master Rank contest will earn the players a trophy.
At the end of a Cuteness Contest, the winning Pokémon will receive a [[List of Ribbons in the games#Contest Ribbons|Contest]] [[Ribbon]]. Additionally, in {{game2|Diamond|Pearl|Platinum}}, {{pkmn|Coordinator}}s are awarded special [[Accessory|Accessories]] the first time they win the Contest. Different Ribbons and Accessories are awarded for winning in each of the four {{OBP|rank|Contest}}s. Finally, visiting [[Mr. Goods]] after winning the Master Rank contest will earn the players a trophy.


===Hoenn Contests===
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" cellpadding=5px
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color dark}}; border: 3px solid #{{cute color}}"
|-style="background: #{{cute color light}}"
! style="background: #{{cute color light}}; {{roundytl|5px}}" | Normal Rank
! style="{{roundytl|5px}}" | Contest and Rank
! style="background: #{{cute color light}}" | Super Rank
! Normal Rank
! style="background: #{{cute color light}}" | Hyper Rank
! Super Rank
! style="background: #{{cute color light}}; {{roundytr|5px}}" | Master Rank
! Hyper Rank
|-
! style="{{roundytr|5px}}" | Master Rank
| style="background: #FFF; {{roundybl|5px}}" | [[File:Cute Ribbon Hoenn.png‎]]
|- style="background: #FFF"
| style="background: #FFF" | [[File:Cute Ribbon Super.png]]
| Hoenn Contests
| style="background: #FFF" | [[File:Cute Ribbon Hyper.png]]
| [[File:Cute Ribbon Hoenn.png‎]]<br>{{color2|000|List of Ribbons in the games#Hoenn Contest Ribbons|Cute Ribbon}}
| style="background: #FFF; {{roundybr|5px}}" | [[File:Cute Ribbon Master Hoenn.png]]
| [[File:Cute Ribbon Super.png]]<br>{{color2|000|List of Ribbons in the games#Hoenn Contest Ribbons|Cute Ribbon Super}}
|}
| [[File:Cute Ribbon Hyper.png]]<br>{{color2|000|List of Ribbons in the games#Hoenn Contest Ribbons|Cute Ribbon Hyper}}
 
| [[File:Cute Ribbon Master Hoenn.png]]<br>{{color2|000|List of Ribbons in the games#Hoenn Contest Ribbons|Cute Ribbon Master}}
===Sinnoh Super Contests===
|- style="background: #FFF"
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color dark}}; border: 3px solid #{{cute color}}"
| Hoenn Contest Spectaculars
! style="background: #{{cute color light}}; {{roundytl|5px}}" | Normal Rank
| N/A
! style="background: #{{cute color light}}" | Great Rank
| N/A
! style="background: #{{cute color light}}" | Ultra Rank
| N/A
! style="background: #{{cute color light}}; {{roundytr|5px}}" | Master Rank
| [[File:Cuteness Master Ribbon.png‎]]<br>{{color2|000|List of Ribbons in the games#Hoenn Contest Spectacular Ribbons|Cuteness Master Ribbon}}
|-style="background: #{{cute color light}}"
! Contest and Rank
! Normal Rank
! Great Rank
! Ultra Rank
! Master Rank
|- style="background: #FFF"
| rowspan=2 | Sinnoh Super Contests
| [[File:Cute Ribbon Sinnoh.png‎]]<br>{{color2|000|List of Ribbons in the games#Sinnoh Super Contest Ribbons|Cute Ribbon}}
| [[File:Cute Ribbon Great.png]]<br>{{color2|000|List of Ribbons in the games#Sinnoh Super Contest Ribbons|Cute Ribbon Great}}
| [[File:Cute Ribbon Ultra.png]]<br>{{color2|000|List of Ribbons in the games#Sinnoh Super Contest Ribbons|Cute Ribbon Ultra}}
| [[File:Cute Ribbon Master Sinnoh.png]]<br>{{color2|000|List of Ribbons in the games#Sinnoh Super Contest Ribbons|Cute Ribbon Master}}
|- style="background: #FFF"
|- style="background: #FFF"
| [[File:Cute Ribbon Sinnoh.png‎]]
| [[File:Accessory Pink Barrette Sprite.png‎]]<br>{{color2|000|Accessory#Barrettes|Pink Barrette}}
| [[File:Cute Ribbon Great.png]]
| [[File:Accessory Pink Balloon Sprite.png]]<br>{{color2|000|Accessory#Balloons|Pink Balloon}}
| [[File:Cute Ribbon Ultra.png]]
| [[File:Accessory Lace Headress Sprite.png]]<br>{{color2|000|Accessory#Headwear|Lace Headress}}
| [[File:Cute Ribbon Master Sinnoh.png]]
| [[File:Accessory Flower Stage Sprite.png]]<br>{{color2|000|Accessory#Stages|Flower Stage}}
|-
|-
| style="background: #FFF; {{roundybl|5px}}" | [[File:Accessory Pink Barrette Sprite.png‎]]
| class="roundybottom" style="background: #{{cute color light}}" colspan="5" |
| style="background: #FFF" | [[File:Accessory Pink Balloon Sprite.png]]
| style="background: #FFF" | [[File:Accessory Lace Headress Sprite.png]]
| style="background: #FFF; {{roundybr|5px}}" | [[File:Accessory Flower Stage Sprite.png]]
|}
 
===Hoenn Contest Spectaculars===
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color dark}}; border: 3px solid #{{cute color}}"
! style="background: #{{cute color light}}; {{roundytop|5px}}" | Master Rank
|-
| style="background: #FFF; {{roundybottom|5px}}" | [[File:Cuteness Master Ribbon.png‎]]
|}
|}


==Moves==
==Moves==
=== Hoenn Contests ===
=== Hoenn Contests ===
In [[Generation III]] there are 49 moves (or 13.8% of all moves) in Cute category.
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" cellpadding=2px
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" cellpadding=2px
|-
|-
Line 84: Line 88:
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| A highly appealing move.
| A highly appealing move.
| {{m|Mud Sport}} • {{m|Snore}} • {{m|Water Gun}} • {{m|Water Sport}}
| '''{{m|Mud Sport}}''' • {{m|Snore}} • {{m|Water Gun}} • '''{{m|Water Sport}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| An appeal that excites the audience in any contest.
| An appeal that excites the audience in any CONTEST.
| {{m|Frustration}} • {{m|Return}}
| {{m|Frustration}} • {{m|Return}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
Line 94: Line 98:
| {{movelist/contest-hearts|3|000}}
| {{movelist/contest-hearts|3|000}}
| Badly startles those that have made appeals.
| Badly startles those that have made appeals.
| {{m|Sweet Scent}}
| '''{{m|Sweet Scent}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Can avoid being startled by others once.
| Can avoid being startled by others once.
| {{m|Defense Curl}} • {{m|Minimize}} • {{m|Rest}}
| '''{{m|Defense Curl}}''' • {{m|Minimize}} • '''{{m|Rest}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1|F88}}
Line 108: Line 112:
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Can be repeatedly used without boring the judge.
| Can be repeatedly used without boring the JUDGE.
| {{m|Metronome}} • {{m|Present}} • {{m|Sleep Talk}}
| {{m|Metronome}} • {{m|Present}} • {{m|Sleep Talk}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
Line 118: Line 122:
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Makes all Pokémon after the user nervous.
| Makes all POKéMON after the user nervous.
| {{m|Attract}} • {{m|Baton Pass}} • {{m|Block}} • {{m|Encore}} • {{m|Sing}} • {{m|Sweet Kiss}} • {{m|Yawn}}
| {{m|Attract}} • {{m|Baton Pass}} • {{m|Block}} • {{m|Encore}} • '''{{m|Sing}}''' • {{m|Sweet Kiss}} • '''{{m|Yawn}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1|F88}}
Line 138: Line 142:
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|000}}
| {{movelist/contest-hearts|2|000}}
| Startles all Pokémon that have done their appeals.
| Startles all POKéMON that have done their appeals.
| {{m|Bubble}}
| {{m|Bubble}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| {{movelist/contest-hearts|1|000}}
| Startles Pokémon that made a same-type appeal.
| Startles POKéMON that made a same-type appeal.
| {{m|Charm}} • {{m|Fake Out}}
| '''{{m|Charm}}''' '''{{m|Fake Out}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| {{movelist/contest-hearts|1|000}}
| Startles the Pokémon that has the judge's attention.
| Startles the POKéMON that has the JUDGE's attention.
| {{m|Mud-Slap}} • {{m|Sand Attack}}
| '''{{m|Mud-Slap}}''' '''{{m|Sand-Attack}}'''
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| Temporarily stops the crowd from getting excited.
| {{m|Wish}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Temporarily stops the crowd from growing excited.
| Temporarily stops the crowd from growing excited.
| {{m|Follow Me}}
| {{m|Follow Me}} • {{m|Wish}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1|F88}}
Line 184: Line 183:
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Ups the user's condition. Helps prevent nervousness.
| Ups the user's condition. Helps prevent nervousness.
| {{m|Amnesia}} • {{m|Belly Drum}} • {{m|Refresh}} • {{m|Sharpen}}
| {{m|Amnesia}} • '''{{m|Belly Drum}}''' • {{m|Refresh}} • {{m|Sharpen}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
Line 196: Line 195:
| {{m|Tickle}}
| {{m|Tickle}}
|-
|-
| style="background-color:#{{cute color light}}; {{roundybottom|8px}}" colspan=4 |
| style="background-color:#{{cute color light}}; text-align:left; {{roundybottom|8px}}" colspan=4 |
* '''Bold''' indicates a move that initiates some contest combination.
|}
|}


=== Sinnoh Super Contests ===
=== Sinnoh Super Contests ===
In [[Generation IV]] there are 68 moves (or 14.6% of all moves) in Cute category.
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" cellpadding=2px
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" cellpadding=2px
|-
|-
Line 232: Line 233:
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
| Earn +3 if the Pokémon that just went hit max Voltage.
| Earn +3 if the Pokémon that just went hit max Voltage.
| {{m|Leaf Storm}} • {{m|Lucky Chant}}
| {{m|Leaf Storm}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1|F88}}
Line 268: Line 269:
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
| Makes the order of contestants random in the next turn.
| Makes the order of contestants random in the next turn.
| {{m|Assist}} • {{m|Attract}} • {{m|Follow Me}} • {{m|Metronome}} • {{m|Teeter Dance}} • {{m|Trick Room}}
| {{m|Assist}} • {{m|Follow Me}} • {{m|Metronome}} • {{m|Teeter Dance}} • {{m|Trick Room}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
| Prevents the Voltage from going down in the same turn.
| Prevents the Voltage from going down in the same turn.
| {{m|Charm}} • {{m|Growl}} • {{m|Sand Attack}} • {{m|Sing}} • {{m|Swagger}}<br>{{m|Sweet Kiss}} • {{m|Sweet Scent}} • {{m|Tail Whip}} • {{m|Tickle}}
| {{m|Attract}} • {{m|Charm}} • {{m|Growl}} • {{m|Sand-Attack}} • {{m|Sing}} • {{m|Swagger}}<br>{{m|Sweet Kiss}} • {{m|Sweet Scent}} • {{m|Tail Whip}} • {{m|Tickle}} • {{m|Yawn}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
| Prevents the Voltage from going up in the same turn.
| Prevents the Voltage from going up in the same turn.
| {{m|Charm}} • {{m|Block}} • {{m|Defense Curl}} • {{m|Embargo}} • {{m|Magnet Rise}}<br>{{m|Minimize}} • {{m|Mud Sport}} • {{m|Water Sport}} • {{m|Withdraw}} • {{m|Yawn}}
| {{m|Block}} • {{m|Defense Curl}} • {{m|Embargo}} • {{m|Heal Block}} • {{m|Lucky Chant}}<br>{{m|Magnet Rise}} • {{m|Minimize}} • {{m|Mud Sport}} • {{m|Water Sport}} • {{m|Withdraw}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|0|F88}}
| {{movelist/contest-hearts|0|F88}}
Line 290: Line 291:


=== Hoenn Contest Spectaculars ===
=== Hoenn Contest Spectaculars ===
In [[Generation VI]] there are 93 moves (or 15.0% of all moves) in Cute category. 18 of old moves had thier [[List of modified moves#Contest category changes|category changed]] into Cute, 15 had thier category changed from Cute into other.
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" cellpadding=2px
{| class="roundy" style="margin: auto; text-align: center; background: #{{cute color}}; border: 3px solid #{{cute color dark}}" cellpadding=2px
|-
|-
Line 315: Line 317:
| {{movelist/contest-hearts|1|000}}
| {{movelist/contest-hearts|1|000}}
| Badly startles Pokémon that used a move of the same type.
| Badly startles Pokémon that used a move of the same type.
| {{m|Entrainment}} • {{m|Nuzzle}} • {{m|Trick-or-Treat}}
| '''{{m|Entrainment}}''' '''{{m|Nuzzle}}''' • {{m|Trick-or-Treat}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3|F88}}
Line 340: Line 342:
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Excites the audience a lot if used last.
| Excites the audience a lot if used last.
| {{m|Wish}}
| '''{{m|Wish}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Excites the audience in any kind of contest.
| Excites the audience in any kind of contest.
| {{m|Celebrate}} • {{m|Happy Hour}} • {{m|Mud Sport}} • {{m|Water Sport}}
| '''{{m|Celebrate}}''' '''{{m|Happy Hour}}''' • {{m|Mud Sport}} • {{m|Water Sport}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Gets the Pokémon pumped up. Helps prevent nervousness, too.
| Gets the Pokémon pumped up. Helps prevent nervousness, too.
| {{m|Hone Claws}} • {{m|Lucky Chant}} • {{m|Sharpen}}
| '''{{m|Hone Claws}}''' • {{m|Lucky Chant}} • {{m|Sharpen}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3|F88}}
Line 365: Line 367:
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Makes the remaining Pokémon nervous.
| Makes the remaining Pokémon nervous.
| {{m|Attract}} • {{m|Block}} • {{m|Encore}} • {{m|Sing}} • {{m|Sweet Kiss}} • {{m|Yawn}}
| {{m|Attract}} • '''{{m|Block}}''' '''{{m|Encore}}''' '''{{m|Sing}}''' • {{m|Sweet Kiss}} • '''{{m|Yawn}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Prevents the user from being startled one time this turn.
| Prevents the user from being startled one time this turn.
| {{m|Defense Curl}} • {{m|Protect}} • {{m|Refresh}} • {{m|Substitute}} • {{m|Sweet Scent}} • {{m|Withdraw}}
| '''{{m|Defense Curl}}''' • {{m|Protect}} • {{m|Refresh}} • {{m|Substitute}} • {{m|Sweet Scent}} • {{m|Withdraw}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Prevents the user from being startled until the turn ends.
| Prevents the user from being startled until the turn ends.
| {{m|Amnesia}} • {{m|Bounce}} • {{m|Cotton Guard}} • {{m|Hold Hands}} • {{m|Minimize}} • {{m|Rest}}
| '''{{m|Amnesia}}''' • {{m|Bounce}} • '''{{m|Cotton Guard}}''' '''{{m|Hold Hands}}''' • {{m|Minimize}} • '''{{m|Rest}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|4|F88}}
Line 390: Line 392:
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Shows off the Pokémon's appeal about as well as the move used just before it.
| Shows off the Pokémon's appeal about as well as the move used just before it.
| {{m|Copycat}} • {{m|Covet}} • {{m|Mimic}} • {{m|Role Play}}
| {{m|Copycat}} • '''{{m|Covet}}''' • {{m|Mimic}} • {{m|Role Play}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|4|F88}}
Line 415: Line 417:
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Works better the more the crowd is excited.
| Works better the more the crowd is excited.
| {{m|Bestow}} • {{m|Play Nice}}
| {{m|Bestow}} • '''{{m|Play Nice}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Works great if the user goes first this turn.
| Works great if the user goes first this turn.
| {{m|Disarming Voice}} • {{m|Milk Drink}} • {{m|Soft-Boiled}}
| {{m|Disarming Voice}} • {{m|Milk Drink}} • '''{{m|Soft-Boiled}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
Line 432: Line 434:
| {{m|Baton Pass}} • {{m|Last Resort}}
| {{m|Baton Pass}} • {{m|Last Resort}}
|-
|-
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* '''Bold''' indicates a move that initiates some contest combination.
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Revision as of 04:39, 31 January 2020

Conditions
Cool
Beautiful
Cute
Clever
Tough

The Cute condition, also called Cuteness (Japanese: かわいさ Cuteness), is one of the five different Contest conditions.

Characteristics

A Pokémon will have its Cute condition raised when fed Pokéblocks or Poffins made with sweet-tasting, pink-colored Berries. Pokémon with Natures that boost Speed—Timid, Hasty, Jolly, and Naive—get the most benefit from Berries that have a sweet flavor, as a result, they are the easiest to raise for a Cuteness Contest.

When competing in the Cute category, a Pokémon with an enhanced Cuteness will score higher in the primary judging of a Pokémon Contest, the Visual Competition of a Pokémon Super Contest, and the Introduction Round of a Pokémon Contest Spectacular. This can also be assisted with the use of the Pink Scarf. Most of the moves that display Cuteness are Normal, Psychic, and Water, but moves from other types may be Cute as well. Furthermore, Cute moves are usually learned at lower levels and/or are not very effective in a battle, such as Tail Whip, Growl, Splash, and Assist.

During a Cuteness Contest, the audience will react as follows:

Move performed Audience reaction
Cool move Discontent
Beautiful move Indifference
Cute move Excitement
Clever move Indifference
Tough move Discontent


Awards

At the end of a Cuteness Contest, the winning Pokémon will receive a Contest Ribbon. Additionally, in Pokémon Diamond, Pearl, and Platinum, Coordinators are awarded special Accessories the first time they win the Contest. Different Ribbons and Accessories are awarded for winning in each of the four ranks. Finally, visiting Mr. Goods after winning the Master Rank contest will earn the players a trophy.

Contest and Rank Normal Rank Super Rank Hyper Rank Master Rank
Hoenn Contests Cute Ribbon Hoenn.png
Cute Ribbon
Cute Ribbon Super.png
Cute Ribbon Super
Cute Ribbon Hyper.png
Cute Ribbon Hyper
Cute Ribbon Master Hoenn.png
Cute Ribbon Master
Hoenn Contest Spectaculars N/A N/A N/A Cuteness Master Ribbon.png
Cuteness Master Ribbon
Contest and Rank Normal Rank Great Rank Ultra Rank Master Rank
Sinnoh Super Contests Cute Ribbon Sinnoh.png
Cute Ribbon
Cute Ribbon Great.png
Cute Ribbon Great
Cute Ribbon Ultra.png
Cute Ribbon Ultra
Cute Ribbon Master Sinnoh.png
Cute Ribbon Master
Accessory Pink Barrette Sprite.png
Pink Barrette
Accessory Pink Balloon Sprite.png
Pink Balloon
File:Accessory Lace Headress Sprite.png
Lace Headress
Accessory Flower Stage Sprite.png
Flower Stage

Moves

Hoenn Contests

In Generation III there are 49 moves (or 13.8% of all moves) in Cute category.

Appeal Jam Description Moves
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
A highly appealing move. Mud SportSnoreWater GunWater Sport
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
An appeal that excites the audience in any CONTEST. FrustrationReturn
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Badly startles those that have made appeals. Sweet Scent
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can avoid being startled by others once. Defense CurlMinimizeRest
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can avoid being startled by others. BounceProtectWithdraw
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can be repeatedly used without boring the JUDGE. MetronomePresentSleep Talk
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Jams the others, and misses one turn of appeals. Teeter Dance
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes all POKéMON after the user nervous. AttractBaton PassBlockEncoreSingSweet KissYawn
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the appeal as good as the one before it. Mimic
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the appeal as good as those before it. CovetRole Play
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Scrambles up the order of appeals on the next turn. Uproar
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Startles all POKéMON that have done their appeals. Bubble
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Startles POKéMON that made a same-type appeal. CharmFake Out
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Startles the POKéMON that has the JUDGE's attention. Mud-SlapSand-Attack
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Temporarily stops the crowd from growing excited. Follow MeWish
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works better the later it is performed. FlailSlack Off
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works great if performed first. Swagger
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works great if performed last. FacadeGrowlSplashTail Whip
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal's quality depends on its timing. Assist
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Ups the user's condition. Helps prevent nervousness. AmnesiaBelly DrumRefreshSharpen
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works well if it's the same type as the one before. Milk Drink
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Worsens the condition of those that made appeals. Tickle
  • Bold indicates a move that initiates some contest combination.

Sinnoh Super Contests

In Generation IV there are 68 moves (or 14.6% of all moves) in Cute category.

Appeal Description Moves
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
A basic performance using a move known by the Pokémon. Aqua TailMud-SlapSleep TalkSnoreWater Gun
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Judge's Voltage goes up. Bug Buzz
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Pokémon performs first in the turn. Fake OutMirror ShotReturnShadow Claw
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Pokémon performs last in the turn. Brave BirdFrustration
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if no other Pokémon has chosen the same Judge. Bounce
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if the Pokémon gets the lowest score. Role Play
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +3 if the Pokémon that just went hit max Voltage. Leaf Storm
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if two Pokémon raise the Voltage in a row. EncoreMiracle Eye
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn a higher score the later the Pokémon performs. Last Resort
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn double the score in the next turn. AmnesiaBelly DrumNasty PlotSharpen
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earns double the score on the final performance. FacadeFlail
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Enables the user to perform first in the next turn. Me First
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Enables the user to perform last in the next turn. Bubble
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Increased Voltage is added to the performance score. Healing WishMilk DrinkRefreshRestSlack OffWish
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Lowers the Voltage of all Judges by one each. Uproar
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Makes the order of contestants random in the next turn. AssistFollow MeMetronomeTeeter DanceTrick Room
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Prevents the Voltage from going down in the same turn. AttractCharmGrowlSand-AttackSingSwagger
Sweet KissSweet ScentTail WhipTickleYawn
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Prevents the Voltage from going up in the same turn. BlockDefense CurlEmbargoHeal BlockLucky Chant
Magnet RiseMinimizeMud SportWater SportWithdraw
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Raises the score if the Voltage is low. Baton PassGuard SwapPresentProtectSplashU-turn
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Steals the Voltage of the Pokémon that just went. CovetMimicPluck

Hoenn Contest Spectaculars

In Generation VI there are 93 moves (or 15.0% of all moves) in Cute category. 18 of old moves had thier category changed into Cute, 15 had thier category changed from Cute into other.

Appeal Jam Description Moves
6 ❤️❤️❤️❤️
❤️❤️🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
A very appealing move, but after using this move, the user is more easily startled. Belly Drum
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
An appealing move that can be used repeatedly without boring the audience. Heart StampPresentRollout
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles Pokémon that the audience has high expectations of. CharmSoakUproar
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles Pokémon that used a move of the same type. EntrainmentNuzzleTrick-or-Treat
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Brings down the energy of any Pokémon that have already used a move this turn. Bug BiteChatterConfideFlingMud-Slap
Play RoughPluckSimple BeamSwaggerTickle
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Causes the user to move earlier on the next turn. Baby-Doll Eyes
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Causes the user to move later on the next turn. After You
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Effectiveness varies depending on when it is used. AssistBarrageDouble SlapMetronomeSleep TalkTail Slap
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Excites the audience a lot if used last. Wish
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Excites the audience in any kind of contest. CelebrateHappy HourMud SportWater Sport
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Gets the Pokémon pumped up. Helps prevent nervousness, too. Hone ClawsLucky ChantSharpen
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes audience expect little of other contestants. Dizzy PunchSand Attack
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the audience quickly grow bored when an appeal move has little effect. CaptivateFake TearsSlack OffSnoreSplashU-turn
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the remaining Pokémon nervous. AttractBlockEncoreSingSweet KissYawn
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Prevents the user from being startled one time this turn. Defense CurlProtectRefreshSubstituteSweet ScentWithdraw
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Prevents the user from being startled until the turn ends. AmnesiaBounceCotton GuardHold HandsMinimizeRest
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Quite an appealing move. BubbleEgg BombEmberReturnWater Gun
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Shows off the Pokémon's appeal about as well as all the moves before it this turn. Draining Kiss
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Shows off the Pokémon's appeal about as well as the move used just before it. CopycatCovetMimicRole Play
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Startles all other Pokémon. User cannot act in the next turn. Teeter Dance
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Startles the last Pokémon to act before the user. AstonishFake OutFrustrationLickMud Bomb
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Temporarily stops the crowd from growing excited. Follow MeInfestation
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works better the later it is used in a turn. FlailGrass Knot
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works better the more the crowd is excited. BestowPlay Nice
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works great if the user goes first this turn. Disarming VoiceMilk DrinkSoft-Boiled
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works great if the user goes last this turn. FacadeGrowlStruggle BugTail Whip
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works well if the user is pumped up. Baton PassLast Resort
  • Bold indicates a move that initiates some contest combination.

Trivia

  • With only 93, Cuteness is the only condition not to have exactly 132 moves as of Generation VI.

In other languages

Language Title
Mandarin Chinese 可愛組 / 可爱组 Kě'ài Zǔ
Denmark Flag.png Danish Nuttet
France Flag.png French Grâce
Germany Flag.png German Putzigkeit*
Anmut*
Italy Flag.png Italian Grazia
South Korea Flag.png Korean 귀여움 Gwiyeo-um
Portugal Flag.png Portuguese Adorável*
Spain Flag.png Spanish Dulzura
Sweden Flag.png Swedish Gullig*
Söt*
Vietnam Flag.png Vietnamese Dễ thương
Contest Star Ribbon VIII.png Pokémon Contests Twinkling Star Ribbon VIII.png
Necessary Spoils
PokéblocksPoffins
Contest Categories
CoolBeautifulCuteCleverTough
Rounds
AppealBattleDanceVisual
Participation
ContestSuper ContestContest Show
CoordinatorContest HallContest Pass
The Grand Festival
KantoHoennSinnoh
Top CoordinatorRibbon Cup
Others
Combinations • Opponents (IIIIVVIVIII) • Double PerformanceJamming
Ribbons (list) • StickersBall CapsulesRanksJudgesAnnouncersWallace Cup


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.