Entrainment (move)

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Entrainment
なかまづくり Befriend
Entrainment VI.png
[[File:|300px|center]]
Type  Normal
Category  Status
PP  15 (max. 24)
Power  —
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation V
Condition  Cute
Appeal  0  
Jam  0  
Condition  Cute
Appeal  0  
Condition  Cute
Appeal  2 ♥♥
Jamming  1
Badly startles Pokémon that used a move of the same type.

Entrainment (Japanese: なかまづくり Befriend) is a non-damaging Normal-type move introduced in Generation V. It is the inverse of Role Play.

Effect

151Mew.png This move effect may be in need of research.
Reason: Check Imposter in Generation V
You can discuss this on the talk page.

Entrainment changes the target's Ability to match the user's. If a Pokémon affected by Entrainment is switched out, it regains its original Ability.

If both Pokémon have the same Ability, Entrainment will fail.

Entrainment fails if the target's Ability is Truant, Multitype, Stance Change, Schooling, Comatose, Shields Down, Disguise, RKS System, or Battle Bond.

Entrainment fails if the user's Ability is Trace, Forecast, Flower Gift, Zen Mode, Illusion, Imposter, Power of Alchemy, Receiver, Disguise or Power Construct.

If powered up by a Normalium Z into Z-Entrainment, the user's Special Defense stat raises one stage.

Entrainment can be used as a part of a Contest Spectacular combination, causing certain moves (Circle Throw, Seismic Toss, Sky Drop, Smack Down, Storm Throw and Vital Throw) to give an extra three appeal points if any of them is used in the next turn.

Description

Games Description
BWB2W2
XYORAS
SMUSUM
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.

Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII
311 Plusle Plusle
ElectricIC Big.png Fairy Fairy 63 1, 63XY
49ORAS
49
312 Minun Minun
ElectricIC Big.png Fairy Fairy 63 1, 63XY
49ORAS
49
427 Buneary Buneary
NormalIC Big.png Field Human-Like 53 50 50
428 Lopunny Lopunny
NormalIC Big.png Field Human-Like 53 53 53
433 Chingling Chingling
PsychicIC Big.png Undiscovered Undiscovered 25 25XY
19ORAS
19
531 Audino Audino
NormalIC Big.png Fairy Fairy 25 25XY
29ORAS
29
542 Leavanny Leavanny
BugIC Big.png
GrassIC Big.png
Bug Bug 43 43 43
548 Petilil Petilil
GrassIC Big.png Grass Grass 37 37 37
632 Durant Durant
BugIC Big.png
SteelIC Big.png
Bug Bug 46 46 36
674 Pancham Pancham
FightingIC Big.png Field Human-Like 42 42
675 Pangoro Pangoro
FightingIC Big.png
DarkIC Big.png
Field Human-Like 1, 45 1, 45
702 Dedenne Dedenne
ElectricIC Big.png
FairyIC Big.png
Field Fairy 39 39
751 Dewpider Dewpider
WaterIC Big.png
BugIC Big.png
Water 1 Bug 48
752 Araquanid Araquanid
WaterIC Big.png
BugIC Big.png
Water 1 Bug 62
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII
086 Seel Seel
WaterIC Big.png Water 1 Field
223 Remoraid Remoraid
WaterIC Big.png Water 1 Water 2
370 Luvdisc Luvdisc
WaterIC Big.png Water 2 Water 2
667 Litleo Litleo
FireIC Big.png
NormalIC Big.png
Field Field
692 Clauncher Clauncher
WaterIC Big.png Water 1 Water 3
701 Hawlucha Hawlucha
FightingIC Big.png
FlyingIC Big.png
Human-Like Human-Like
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In other games

Description

Games Description
SMD It makes a target's Ability the same as yours.*
It makes the Ability of the Pokémon in front of you the same as yours.*

In other generations

Entrainment V.png
Generation I RBY Generation I
(Japanese)
Generation I
(international)
Generation II Generation II
(Japanese)
Generation II
(international)
Crystal Generation III Generation III
(Japanese)
Generation III
(international)
RS FRLG FRLGE Generation IV Generation IV
(Japanese)
Generation IV
(international)
PtHGSS HGSS Generation V BW B2W2 Generation V
(Japanese)
Generation V
(international)
Generation VI XY ORAS Stadium (Jap) Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(alternative animation)
Battrio Mystery Dungeon PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast

In other languages

Language Title
Chinese Cantonese 找夥伴 Jáau Fóbuhn
Mandarin 找夥伴 / 找伙伴 Zhǎo Huǒbàn
France Flag.png French Ten-danse
Germany Flag.png German Zwango
Italy Flag.png Italian Saltamicizia
South Korea Flag.png Korean 동료만들기 Dongnyo Mandulgi
Brazil Flag.png Brazilian Portuguese Embarque
Spain Flag.png Spanish Danza Amiga



Variations of the move Worry Seed
Status Worry SeedEntrainmentSimple Beam


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