From Bulbapedia, the community-driven Pokémon encyclopedia.
- If you were looking for the in-game feature, see Pokémon Refresh.
Refresh (Japanese: リフレッシュ Refresh) is a non-damaging Normal-type move introduced in Generation III.
Generations III to VII
Refresh cures the user of burns, poison, or paralysis. It cannot cure freeze or sleep, so Refresh will fail if it is called by Sleep Talk.
Refresh can also be used as part of a Pokémon Contest combination, with the user gaining an extra appeal point if either the move Sing or Water Sport was used in the prior turn.
If powered up by a Normalium Z into Z-Refresh, the user regains all of its HP.
Refresh cannot be selected in a battle.
|| Heals poisoning, paralysis, or a burn.
|| A self-healing move that cures the user of a poisoning, burn, or paralysis.
| The user rests to cure itself of a poisoning, burn, or paralysis.
|| The user rests to cure itself of poisoning, a burn, or paralysis.
|| This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
In other games
In Pokémon Mystery Dungeon series
Refresh removes all negative status ailments of the user and all allies in same room as the user.
|| Heals all status problems of the user and its team members in the room.
|| Heals all the status problems of the user and its team members in the room.
|| おなじへやの なかまポケモンと じぶんの わるいじょうたいを すべて かいふくする
|| It heals all the bad status conditions of you and your teammates in the same room.
|| If you and your teammates in the same room have any bad status conditions, all of the bad status conditions will be removed.
In the anime
In the manga
In the Pokémon Adventures manga
In other generations
Core series games
Side series games
Spin-off series games
- In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
In other languages