From Bulbapedia, the community-driven Pokémon encyclopedia.
Barrage (Japanese: たまなげ Ball Throw) is a damage-dealing Normal-type multi-strike move introduced in Generation I. It is the signature move of Exeggcute and Exeggutor.
Barrage inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 45. Although only the first strike can be a critical hit, each successive one will deal the same amount of damage.
Barrage will end immediately if it breaks a substitute. Bide and Counter will only acknowledge the last strike of this move.
All strikes now do damage independently, enabling any of them to be critical hits.
If the user is holding a King's Rock, the final strike has a chance to cause the opponent to flinch.
Generations III and IV
Barrage may now continue attacking after breaking a substitute.
If the user is holding a King's Rock or Razor Fang, each consecutive hit has an equal chance to cause the opponent to flinch.
Generations V to VII
There is now a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times. Provided that the move does not miss, it will hit ~3.167 times on average, giving it an average power of 47.5.
If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.
If the target has Weak Armor or Stamina, each strike will activate it.
Barrage has no effect on targets with Bulletproof.
Barrage cannot be selected in a battle.
|| Several spheres are thrown consecutively at the target to inflict damage.
|| Throws orbs to hit 2-5 times.
|| Hurls round objects at the foe 2 to 5 times.
|| Round objects are hurled at the foe to strike two to five times.
|| Hurls round objects at the target 2 to 5 times.
|| Round objects are hurled at the foe to strike two to five times in a row.
| Round objects are hurled at the target to strike two to five times in a row.
|| This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
In other games
In Red Rescue Team and Blue Rescue Team, Barrage is a move with 1 base power, 78% accuracy, and 17 PP. It damages an enemy in front of the user, cutting corners, 2 to 5 times. This move's base critical hit rate is lower than normal, at 2%.
In Explorers of Time, Darkness and Sky, the move's PP has been decreased to 12 and its accuracy to 44%.
|| Inflicts damage on the target. It hits two to five times in succession.
|| Inflicts damage on the target using 2 to 5 attacks in a single turn.
|| てきポケモンに ２〜５かいれんぞくで ダメージを あたえる
|| It throws a round object in an arc. It hits an enemy even if it's not in front of you.*|
It damages an enemy by throwing a round object in an arc. It damages the enemy 2 to 5 times.*
In the anime
In Pokémon Origins
In the manga
In the Pokémon Adventures manga
In the Pokémon Gotta Catch 'Em All manga
| The user throws multiple spherical objects at the opponent.
|| First Chapter Used In
|| Blissey throws multiple eggs at the opponent.
| A Collector's Blissey
In other generations
Core series games
Side series games
Spin-off series games
- Along with Kinesis and Struggle, Barrage is one of three moves introduced in Generation I that has yet to be featured in the main anime series. It is also the only move to be featured in Pokémon Origins but not in the main anime.
In other languages