Camouflage (move): Difference between revisions
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| style="{{roundybr|5px}}; background:#{{psychic color}}" | {{typecolor|Psychic}} | | style="{{roundybr|5px}}; background:#{{psychic color}}" | {{typecolor|Psychic}} | ||
|} | |} | ||
===Generation VIII=== | |||
Camouflage cannot be selected in a battle. | |||
==Description== | ==Description== | ||
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{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Alters the <sc>Pokémon</sc>'s type depending on the location.}} | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Alters the <sc>Pokémon</sc>'s type depending on the location.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|Alters the user's type depending on the location's terrain.}} | {{movedescentry|{{gameabbrev3|FRLG}}|Alters the user's type depending on the location's terrain.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7| | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.}} | ||
{{movedescentry|{{gameabbrev8|SwSh}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | {{movedescentry|{{gameabbrev8|SwSh}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}} | ||
|} | |} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Normal|3}} | {{Movehead/Level|Normal|3}} | ||
{{Moveentry/ | {{Moveentry/6|120|Staryu|type=Water|1|Water 3|Water 3|19|19|19{{sup/5|BW}}<br>15{{sup/5|B2W2}}|15{{sup/6|XY}}<br>22{{sup/6|ORAS}}|22{{sup/7|SMUSUM}}|}} | ||
{{Moveentry/ | {{Moveentry/6|352|Kecleon|type=Normal|1|Field|Field||||30{{sup/6|ORAS}}|30|}} | ||
{{Moveentry/ | {{Moveentry/6|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug||35|35|35|35|}} | ||
{{Moveentry/ | {{Moveentry/6|585|Deerling|type=Normal|type2=Grass|1|Field|Field|||1|1|1|}} | ||
{{Moveentry/ | {{Moveentry/6|586|Sawsbuck|type=Normal|type2=Grass|1|Field|Field|||1|1|1|}} | ||
{{Moveentry/ | {{Moveentry/6|618|Stunfisk|type=Ground|type2=Electric|2|Water 1|Amorphous|||17|17|17|}} | ||
{{Moveentry/ | {{Moveentry/6|690|Skrelp|type=Poison|type2=Water|2|Water 1|Dragon||||19|19|}} | ||
{{Moveentry/ | {{Moveentry/6|691|Dragalge|type=Poison|type2=Dragon|2|Water 1|Dragon||||19|19|}} | ||
{{Moveentry/ | {{Moveentry/6|718|Zygarde|type=Dragon|type2=Ground|1|Undiscovered|Undiscovered||||59|59|}} | ||
{{Movefoot|Normal| | {{Movefoot|Normal|6}} | ||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{Movehead/Breed|Normal|3}} | {{Movehead/Breed|Normal|3}} | ||
{{Moveentry/ | {{Moveentry/6|183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy||||✔|✔|}} | ||
{{Moveentry/ | {{Moveentry/6|222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3||||✔|✔|}} | ||
{{Moveentry/ | {{Moveentry/6|298|Azurill|type=Normal|type2=Fairy|2|Water 1|Fairy||||✔|✔|}} | ||
{{Moveentry/ | {{Moveentry/6|352|Kecleon|type=Normal|1|Field|Field||||✔|✔|}} | ||
{{Moveentry/ | {{Moveentry/6|540|Sewaddle|type=Bug|type2=Grass|1|Bug|Bug|||✔|✔|✔|}} | ||
{{Moveentry/ | {{Moveentry/6|595|Joltik|type=Bug|type2=Electric|1|Bug|Bug||||✔|✔|}} | ||
{{Moveentry/ | {{Moveentry/6|656|Froakie|type=Water|1|Water 1|Water 1||||✔|✔|}} | ||
{{Moveentry/ | {{Moveentry/6|669|Flabébé|type=Fairy|1|Fairy|Fairy||||✔|✔||note=Chain breed}} | ||
{{Moveentry/ | {{Moveentry/6|686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2||||✔|✔|}} | ||
{{Moveentry/ | {{Moveentry/6|694|Helioptile|type=Electric|type2=Normal|2|Monster|Dragon||||✔|✔|}} | ||
{{Movefoot|Normal| | {{Movefoot|Normal|6}} | ||
==In other games== | ==In other games== |
Revision as of 18:46, 7 December 2019
Camouflage ほごしょく Camouflage | ||||||||||||
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Range
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Availability
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Camouflage (Japanese: ほごしょく Camouflage) is a non-damaging Normal-type move introduced in Generation III. Prior to Generation IV, it was the signature move of Staryu.
Effect
Camouflage changes the Pokémon's type to a type corresponding to the battlefield terrain. The type caused by each environment changes between games, as do the environments recognized.
Generation III
Terrain | Type |
---|---|
Building, plain terrain, and link battle | Normal |
Sand | Ground |
Cave and rock | Rock |
Tall grass | Grass |
Water | Water |
Pokémon Colosseum and XD
Area | Type |
---|---|
Buildings, Mt. Battle (Areas 1-3)Colo | Normal |
Outskirt Stand, Phenac City, Cipher Lab (outside) | Ground |
Pyrite Cave, Relic Cave, Pyrite Town, The Under, Cipher Key Lair (outside), Citadark Isle (outside), Rock Poké Spot, Cave Poké Spot, Pyrite Colosseum, Mt. Battle (Areas 4-10) |
Rock |
Agate Village, Relic Stone, Mt. Battle (outside), Pokémon HQ Lab, Kaminko's House, Mt. Battle (Areas 1-3)XD |
Grass |
Phenac Stadium, Gateon Port, Oasis Poké Spot | Water |
Generation IV
Terrain | Type |
---|---|
Building, Distortion World, and link battle | Normal |
Sand, plain terrain, and puddles | Ground |
Cave and rock | Rock |
Tall grass | Grass |
Water | Water |
Snow and ice | Ice |
Pokémon Battle Revolution
In Pokémon Battle Revolution, the type depends on which Colosseum is being fought at:
Colosseum | Type |
---|---|
Lagoon | Normal |
Gateway | Water |
Main Street | Normal |
Waterfall | Grass |
Neon | Normal |
Crystal | Rock |
Sunny Park | Grass |
Magma | Rock |
Sunset | Ground |
Courtyard | Normal |
Stargazer | Rock |
Generation V
Terrain | Type |
---|---|
Building, plain terrain, and link battle | Normal |
Sand and puddles | Ground |
Cave and rock | Rock |
Tall grass | Grass |
Water | Water |
Snow and ice | Ice |
Generation VI
Terrain | Type |
---|---|
Building, plain terrain, Sky Battles, and link battles | Normal |
Cave | Rock |
Sand, rock, swamp water and marsh | Ground |
Water and underwater | Water |
Snow and ice | Ice |
Volcano | Fire |
Burial ground | Ghost |
Soaring in the sky and Sky Pillar | Flying |
Space | Dragon |
Grass and Grassy Terrain | Grass |
Misty Terrain | Fairy |
Electric Terrain | Electric |
Generation VII
If powered up by a Normalium Z into Z-Camouflage, the user's evasiveness is raised by one stage.
Terrain | Type |
---|---|
Building, road, plain terrain, and link battles | Normal |
Cave | Rock |
Sand, dirt, and rock | Ground |
Water | Water |
Snow and ice | Ice |
Volcano | Fire |
Grass, field, flowers and Grassy Terrain | Grass |
Misty Terrain | Fairy |
Electric Terrain | Electric |
Psychic Terrain and Ultra Space | Psychic |
Generation VIII
Camouflage cannot be selected in a battle.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0120 | Water 3 | 19 | 19 | 19BW 15B2W2 |
15XY 22ORAS |
22SMUSUM | ||||||
0352 | Field | 30ORAS | 30 | |||||||||
0414 | |
Bug | 35 | 35 | 35 | 35 | ||||||
0585 | |
Field | 1 | 1 | 1 | |||||||
0586 | |
Field | 1 | 1 | 1 | |||||||
0618 | |
Water 1 | Amorphous | 17 | 17 | 17 | ||||||
0690 | |
Water 1 | Dragon | 19 | 19 | |||||||
0691 | |
Water 1 | Dragon | 19 | 19 | |||||||
0718 | |
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 59 | 59 | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | VII | VIII | IX | ||||||
0183 | |
Water 1 | Fairy | ✔ | ✔ | |||||||
0222 | |
Water 1 | Water 3 | ✔ | ✔ | |||||||
0298 | |
Water 1 | Fairy | ✔ | ✔ | |||||||
0352 | Field | ✔ | ✔ | |||||||||
0540 | |
Bug | ✔ | ✔ | ✔ | |||||||
0595 | |
Bug | ✔ | ✔ | ||||||||
0656 | Water 1 | ✔ | ✔ | |||||||||
0669 | Fairy | ✔ | ✔ | |||||||||
0686 | |
Water 1 | Water 2 | ✔ | ✔ | |||||||
0694 | |
Monster | Dragon | ✔ | ✔ | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
The effect depends on the dungeon's current terrain. In Pokémon Super Mystery Dungeon, it is also affected by moves that change terrain.
Red Rescue Team and Blue Rescue Team
Explorers of Time, Darkness, and Sky
Super Mystery Dungeon
Description
|
In the anime
The user blends in with its surroundings. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Stunfisk lays flat against the ground and closes its eyes. Its body then changes color to match the environment. When it opens its eyes again, its body returns to its usual color. | |||
Cilan's Stunfisk | Facing Fear with Eyes Wide Open! | Debut |
In the manga
In the Pokémon Adventures manga
The user blends in with its surroundings. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Starmie blends in with its surroundings, making it hard for the opponent to see it. | |||
Sird's Starmie | Some Things Are Better Left Unown | Debut | |
Zygarde 50% Forme blends in with its surroundings, changing its type and making it hard for the opponent to see it. | |||
Lysandre's Zygarde | Mewtwo Angered | None |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it targets the user (thus it ignores accuracy and evasion checks).
- In Generations IV, VI, and VII, Camouflage makes the user the same type as the move called by Nature Power in that environment.
In other languages
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Variations of the move Camouflage | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |