Breakneck Blitz (move): Difference between revisions

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{{mainspace|status=complete}}
{{Upcoming notice}}
{{Japanese name}}
{{MoveInfobox
{{MoveInfobox
|n=9000<!--unknown-->
|n=622
<!--|name=?-->
|name=Breakneck Blitz
|jname=ウルトラダッシュアタック
|jname=ウルトラダッシュアタック
|jtrans=Ultra Dash Attack
|jtrans=Ultra Dash Attack
|jtranslit=Urutora Dasshu Atakku
|jtranslit=Urutora Dasshu Atakku
|gameimage=SM Prerelease Normal Z-Move.png
|gameimage=Breakneck Blitz VII.png
|gameimage2=SM Prerelease Normal Z-Move 2.png
|gameimage2=Breakneck Blitz VII 2.png
|gameimagewidth=300
|gameimagewidth=300
|type=Normal
|type=Normal
<!--|damagecategory=???-->
|damagecategory=Varies
|basepp=—
|basepp=—
|maxpp=—
|maxpp=—
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|accuracy=—
|accuracy=—
|gen=VII
|gen=VII
<!--|touches=no
|touches=no
|protect=yes
|protect=no
|magiccoat=no
|magiccoat=no
|snatch=no
|snatch=no
|mirrormove=yes
|mirrormove=no
|kingsrock=yes
|kingsrock=yes
|sound=no
|sound=no
|target=any
|target=anyadjacent
-->
|footnotes=
|footnotes=
}}
}}


(Japanese: '''ウルトラダッシュアタック''' ''Ultra Dash Attack'') is a damage-dealing {{type|Normal}} [[Z-Move]] introduced in [[Generation VII]].
'''Breakneck Blitz''' (Japanese: '''ウルトラダッシュアタック''' ''Ultra Dash Attack'') is a damage-dealing {{type|Normal}} [[Z-Move]] introduced in [[Generation VII]].


==Effect==
==Effect==
Ultra Dash Attack does damage.
===Generation VII===
Breakneck Blitz inflicts damage. Its [[power]] and whether it is a [[special move|special]] or [[physical move]] depends on the move it is based on.
 
Breakneck Blitz is unaffected by {{a|Pixilate}}, {{a|Refrigerate}}, {{a|Aerilate}}, and {{a|Galvanize}}. However, it is affected by {{m|Ion Deluge}} and {{m|Electrify}}.
 
If Breakneck Blitz is used during [[weather]] with {{m|Weather Ball}} as its base move, it will turn into the Z-Move of the type corresponding to the type Weather Ball would be in that weather. This does not occur if Weather Ball is turned into a Z-Move via another move (e.g. via Z-{{m|Sleep Talk}}).
 
{| class="roundy" style="background:#{{normal color light}}; border:3px solid #{{normal color}}; margin:auto"
|
{| class="sortable" border="1" width="100%" style="background:#FFF; border:1px solid #{{normal color light}}; border-collapse:collapse"
|- style="background:#{{normal color light}}"
! Base move
! Power
! Cat.
|-
| {{m|Barrage}}
| 100
{{statustable|Physical}}
|-
| {{m|Bide}}
| 100
{{statustable|Physical}}
|-
| {{m|Bind}}
| 100
{{statustable|Physical}}
|-
| {{m|Body Slam}}
| 160
{{statustable|Physical}}
|-
| {{m|Boomburst}}
| 200
{{statustable|Special}}
|-
| {{m|Chip Away}}
| 140
{{statustable|Physical}}
|-
| {{m|Comet Punch}}
| 100
{{statustable|Physical}}
|-
| {{m|Constrict}}
| 100
{{statustable|Physical}}
|-
| {{m|Covet}}
| 120
{{statustable|Physical}}
|-
| {{m|Crush Claw}}
| 140
{{statustable|Physical}}
|-
| {{m|Crush Grip}}
| 190
{{statustable|Physical}}
|-
| {{m|Cut}}
| 100
{{statustable|Physical}}
|-
| {{m|Dizzy Punch}}
| 140
{{statustable|Physical}}
|-
| {{m|Double Hit}}
| 140
{{statustable|Physical}}
|-
| {{m|Double Slap}}
| 100
{{statustable|Physical}}
|-
| {{m|Double-Edge}}
| 190
{{statustable|Physical}}
|-
| {{m|Echoed Voice}}
| 100
{{statustable|Special}}
|-
| {{m|Egg Bomb}}
| 180
{{statustable|Physical}}
|-
| {{m|Endeavor}}
| 160
{{statustable|Physical}}
|-
| {{m|Explosion}}
| 200
{{statustable|Physical}}
|-
| {{m|Extreme Speed}}
| 160
{{statustable|Physical}}
|-
| {{m|Facade}}
| 140
{{statustable|Physical}}
|-
| {{m|Fake Out}}
| 100
{{statustable|Physical}}
|-
| {{m|False Swipe}}
| 100
{{statustable|Physical}}
|-
| {{m|Feint}}
| 100
{{statustable|Physical}}
|-
| {{m|Flail}}
| 160
{{statustable|Physical}}
|-
| {{m|Frustration}}
| 160
{{statustable|Physical}}
|-
| {{m|Fury Attack}}
| 100
{{statustable|Physical}}
|-
| {{m|Fury Swipes}}
| 100
{{statustable|Physical}}
|-
| {{m|Giga Impact}}
| 200
{{statustable|Physical}}
|-
| {{m|Guillotine}}
| 180
{{statustable|Physical}}
|-
| {{m|Head Charge}}
| 190
{{statustable|Physical}}
|-
| {{m|Headbutt}}
| 140
{{statustable|Physical}}
|-
| {{m|Hidden Power}}
| 120
{{statustable|Special}}
|-
| {{m|Hold Back}}
| 100
{{statustable|Physical}}
|-
| {{m|Horn Attack}}
| 120
{{statustable|Physical}}
|-
| {{m|Horn Drill}}
| 180
{{statustable|Physical}}
|-
| {{m|Hyper Beam}}
| 200
{{statustable|Special}}
|-
| {{m|Hyper Fang}}
| 160
{{statustable|Physical}}
|-
| {{m|Hyper Voice}}
| 175
{{statustable|Special}}
|-
| {{m|Judgment}}
| 180
{{statustable|Special}}
|-
| {{m|Last Resort}}
| 200
{{statustable|Physical}}
|-
| {{m|Mega Kick}}
| 190
{{statustable|Physical}}
|-
| {{m|Mega Punch}}
| 160
{{statustable|Physical}}
|-
| {{m|Multi-Attack}}
| 185
{{statustable|Physical}}
|-
| {{m|Natural Gift}}
| 160
{{statustable|Physical}}
|-
| {{m|Pay Day}}
| 100
{{statustable|Physical}}
|-
| {{m|Pound}}
| 100
{{statustable|Physical}}
|-
| {{m|Present}}
| 100
{{statustable|Physical}}
|-
| {{m|Quick Attack}}
| 100
{{statustable|Physical}}
|-
| {{m|Rage}}
| 100
{{statustable|Physical}}
|-
| {{m|Rapid Spin}}
| 100
{{statustable|Physical}}
|-
| {{m|Razor Wind}}
| 160
{{statustable|Special}}
|-
| {{m|Relic Song}}
| 140
{{statustable|Special}}
|-
| {{m|Retaliate}}
| 140
{{statustable|Physical}}
|-
| {{m|Return}}
| 160
{{statustable|Physical}}
|-
| {{m|Revelation Dance}}
| 175
{{statustable|Special}}
|-
| {{m|Rock Climb}}
| 175
{{statustable|Physical}}
|-
| {{m|Round}}
| 120
{{statustable|Special}}
|-
| {{m|Scratch}}
| 100
{{statustable|Physical}}
|-
| {{m|Secret Power}}
| 140
{{statustable|Physical}}
|-
| {{m|Self-Destruct}}
| 200
{{statustable|Physical}}
|-
| {{m|Skull Bash}}
| 195
{{statustable|Physical}}
|-
| {{m|Slam}}
| 160
{{statustable|Physical}}
|-
| {{m|Slash}}
| 140
{{statustable|Physical}}
|-
| {{m|Smelling Salts}}
| 140
{{statustable|Physical}}
|-
| {{m|Snore}}
| 100
{{statustable|Special}}
|-
| {{m|Sonic Boom}}
| 100
{{statustable|Special}}
|-
| {{m|Spike Cannon}}
| 100
{{statustable|Physical}}
|-
| {{m|Spit Up}}
| 100
{{statustable|Special}}
|-
| {{m|Stomp}}
| 120
{{statustable|Physical}}
|-
| {{m|Strength}}
| 160
{{statustable|Physical}}
|-
| {{m|Struggle}}
| 1
{{statustable|Physical}}
|-
| {{m|Super Fang}}
| 100
{{statustable|Physical}}
|-
| {{m|Swift}}
| 120
{{statustable|Special}}
|-
| {{m|Tackle}}
| 100
{{statustable|Physical}}
|-
| {{m|Tail Slap}}
| 140
{{statustable|Physical}}
|-
| {{m|Take Down}}
| 175
{{statustable|Physical}}
|-
| {{m|Techno Blast}}
| 190
{{statustable|Special}}
|-
| {{m|Thrash}}
| 190
{{statustable|Physical}}
|-
| {{m|Tri Attack}}
| 160
{{statustable|Special}}
|-
| {{m|Trump Card}}
| 160
{{statustable|Special}}
|-
| {{m|Uproar}}
| 175
{{statustable|Special}}
|-
| {{m|Vice Grip}}
| 100
{{statustable|Physical}}
|-
| {{m|Weather Ball}}{{tt|*|only in foggy weather, a mysterious air current, or if there is no special weather condition present}}
| 160
{{statustable|Special}}
|-
| {{m|Wrap}}
| 100
{{statustable|Physical}}
|-
| {{m|Wring Out}}
| 190
{{statustable|Special}}
|}
|}
 
===Generation VIII onwards===
Breakneck Blitz cannot be selected in a battle.
{{left clear}}
 
==Description==
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev7|SMUSUM}}|The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}{{left clear}}


==Learnset==
==Learnset==
Any Pokémon can use Ultra Dash Attack if it knows a {{type|Normal}} move, [[held item|holds]] a {{DL|Z-Crystal|Normalium Z}}, and if its [[Pokémon Trainer|Trainer]] wears a [[Z-Ring]] and has a Normalium Z.
Any non-Mega Evolved, non-Primal Pokémon can use Breakneck Blitz if it knows a damaging {{type|Normal}} move, [[held item|holds]] a [[Normalium Z]], and if its {{pkmn|Trainer}} wears a [[Z-Ring]]{{sup/7|SM}} or [[Z-Power Ring]]{{sup/7|USUM}}.
 
==In the anime==
{{moveanime|type=normal|gen=The user gathers Z-Power and attacks the opponent with a powerful tackle.|image1=Ash Pikachu Breakneck Blitz.png|image1p=Pikachu|image2=Ash Rowlet Breakneck Blitz.png|image2p=Rowlet|image3=Ash Breakneck Blitz pose.png|image3p={{color2|000|Ash Ketchum|Ash}}|image4=Ash Rockruff Breakneck Blitz.png|image4p=Rockruff}}
{{movep|type=normal|ms=025|pkmn=Pikachu|method=Pikachu strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle.}}
{{movemid|type=normal|user=Ash's Pikachu|startcode=SM010|startname=Trial and Tribulation!|notes=Debut<br>Base move is {{mcolor|Quick Attack|000}}}}
{{movep|type=normal|ms=722|pkmn=Rowlet|method=Rowlet strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle.}}
{{movemid|type=normal|user=Ash's Rowlet|startcode=SM011|startname=Young Kiawe Had a Farm!|notes=Base move is {{mcolor|Tackle|000}}}}
{{movep|type=normal|ms=744|pkmn=Rockruff|method=Rockruff strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle.}}
{{movemid|type=normal|user=Ash's Rockruff|startcode=SM019|startname=A Guardian Rematch!|notes=Base move is {{mcolor|Tackle|000}}}}
{{movep|type=normal|ms=725|pkmn=Litten|method=Litten strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle.}}
{{movemid|type=normal|user=Ash's Litten|startcode=SM035|startname=Currying Favor and Flavor!|notes=Base move is {{mcolor|Fury Swipes|000}}, {{mcolor|Slash|000}}, or {{mcolor|Scratch|000}}}}
{{movep|type=normal|ms=773|pkmn=Silvally|method=Silvally builds Z-Power. It then becomes surrounded by a golden aura and charges at the opponent with a full-speed tackle.}}
{{movebtm|type=normal|user=Gladion's Silvally|startcode=SM089|startname=The Prism Between Light and Darkness!|notes=Base move is {{mcolor|Crush Claw|000}} or {{mcolor|Multi-Attack|000}}}}
 
==In the manga==
===Pokémon Adventures===
{{movemanga|type=normal|exp=yes|gen=The user builds up its momentum using its Z-Power and crashes into the target at full speed.|image1=Ilima Gumshoos Adventures.png|image1p={{color2|000|Ilima}}|image2=Ilima Gumshoos Mina Ribombee Breakneck Blitz Twinkle Tackle Adventures.png|image2p=Gumshoos}}
{{movep|type=normal|ms=735|pkmn=Gumshoos|method=Gumshoos's Trainer strikes a series of poses to build Z-Power. It then charges at the opponent with a full-force tackle.}}
{{movebtmManga|type=normal|user=Ilima|user1=Ilima's Gumshoos|startcode=PASM34|startname=Destroy!! Results of the Training!|notes=Debut}}
 
==Appearance==
===Pose===
{{Movegen
|type=normal
|genVII=Breakneck Blitz VII Pose
}}
 
==Trivia==
* Breakneck Blitz is the first [[Generation VII]] move in [[List of moves|index number]] order.
* Despite [[Z-Move]]s only ever being usable in the [[Alola]]-based games (and not Sketchable even there), the physical version of Breakneck Blitz specifically is one of the moves defined to not be copyable by {{m|Sketch}}, via a new move flag added in version 3.0.0 of {{g|Scarlet and Violet}}.


==In other languages==
==In other languages==
{{Langtable|color={{Normal color}}|bordercolor={{Normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_yue=
|zh_yue=究極無敵大衝撞 ''{{tt|Gaugihk Mòuhdihk Daaihchūngjòhng|Extremely Invincible Collision}}''
|zh_cmn=
|zh_cmn=究極無敵大衝撞 / 究极无敌大冲撞 ''{{tt|Jiūjí Wúdí Dàchōngzhuàng|Extremely Invincible Collision}}''
|fr=
|nl=Razende bliksem
|fr=Turbo-Charge Bulldozer
|de=Hyper-Sprintangriff
|de=Hyper-Sprintangriff
|it=
|it=Carica Travolgente
|ko=
|ko=울트라대시어택 {{tt|''Ulteuradaesi-eotaek''|Ultra Dash Attack}}
|ru=
|pl=Hiperbombardowanie
|es=
|pt_br=Carreira Esmagadora
}}<!--
|pt_eu=Ataque Esmagador
|es=Carrera Arrolladora
|th=อัลตร้าแดชแอ็ทแทค ''Ultra Dash Attack''
|ru=Головокружительный удар ''Golovokruzhitel'nyy udar''
|vi=Bạo Kích Cực Mãnh Liệt
}}{{-}}
 
{{Z-Moves|Normal}}
{{-}}


{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


[[Category:Z-Moves]]
[[Category:Z-Moves]]
[[Category:Moves that cannot miss]]
[[Category:Moves that have variable power]]
[[Category:Damaging Z-Moves]]


[[de:Hyper-Sprintangriff]]
[[de:Hyper-Sprintangriff]]
-->
[[es:Carrera arrolladora]]
[[fr:Turbo-Charge Bulldozer]]
[[it:Carica Travolgente]]
[[ja:ウルトラダッシュアタック]]
[[zh:究極無敵大衝撞]]

Revision as of 16:56, 25 March 2024

Breakneck Blitz
ウルトラダッシュアタック Ultra Dash Attack
Breakneck Blitz VII.png
Breakneck Blitz VII 2.png
Type  Normal
Category  Varies
PP  — (max. —)
Power  Varies
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation VII
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

Breakneck Blitz (Japanese: ウルトラダッシュアタック Ultra Dash Attack) is a damage-dealing Normal-type Z-Move introduced in Generation VII.

Effect

Generation VII

Breakneck Blitz inflicts damage. Its power and whether it is a special or physical move depends on the move it is based on.

Breakneck Blitz is unaffected by Pixilate, Refrigerate, Aerilate, and Galvanize. However, it is affected by Ion Deluge and Electrify.

If Breakneck Blitz is used during weather with Weather Ball as its base move, it will turn into the Z-Move of the type corresponding to the type Weather Ball would be in that weather. This does not occur if Weather Ball is turned into a Z-Move via another move (e.g. via Z-Sleep Talk).

Base move Power Cat.
Barrage 100 Physical
Bide 100 Physical
Bind 100 Physical
Body Slam 160 Physical
Boomburst 200 Special
Chip Away 140 Physical
Comet Punch 100 Physical
Constrict 100 Physical
Covet 120 Physical
Crush Claw 140 Physical
Crush Grip 190 Physical
Cut 100 Physical
Dizzy Punch 140 Physical
Double Hit 140 Physical
Double Slap 100 Physical
Double-Edge 190 Physical
Echoed Voice 100 Special
Egg Bomb 180 Physical
Endeavor 160 Physical
Explosion 200 Physical
Extreme Speed 160 Physical
Facade 140 Physical
Fake Out 100 Physical
False Swipe 100 Physical
Feint 100 Physical
Flail 160 Physical
Frustration 160 Physical
Fury Attack 100 Physical
Fury Swipes 100 Physical
Giga Impact 200 Physical
Guillotine 180 Physical
Head Charge 190 Physical
Headbutt 140 Physical
Hidden Power 120 Special
Hold Back 100 Physical
Horn Attack 120 Physical
Horn Drill 180 Physical
Hyper Beam 200 Special
Hyper Fang 160 Physical
Hyper Voice 175 Special
Judgment 180 Special
Last Resort 200 Physical
Mega Kick 190 Physical
Mega Punch 160 Physical
Multi-Attack 185 Physical
Natural Gift 160 Physical
Pay Day 100 Physical
Pound 100 Physical
Present 100 Physical
Quick Attack 100 Physical
Rage 100 Physical
Rapid Spin 100 Physical
Razor Wind 160 Special
Relic Song 140 Special
Retaliate 140 Physical
Return 160 Physical
Revelation Dance 175 Special
Rock Climb 175 Physical
Round 120 Special
Scratch 100 Physical
Secret Power 140 Physical
Self-Destruct 200 Physical
Skull Bash 195 Physical
Slam 160 Physical
Slash 140 Physical
Smelling Salts 140 Physical
Snore 100 Special
Sonic Boom 100 Special
Spike Cannon 100 Physical
Spit Up 100 Special
Stomp 120 Physical
Strength 160 Physical
Struggle 1 Physical
Super Fang 100 Physical
Swift 120 Special
Tackle 100 Physical
Tail Slap 140 Physical
Take Down 175 Physical
Techno Blast 190 Special
Thrash 190 Physical
Tri Attack 160 Special
Trump Card 160 Special
Uproar 175 Special
Vice Grip 100 Physical
Weather Ball* 160 Special
Wrap 100 Physical
Wring Out 190 Special

Generation VIII onwards

Breakneck Blitz cannot be selected in a battle.

Description

Games Description
SMUSUM The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

Any non-Mega Evolved, non-Primal Pokémon can use Breakneck Blitz if it knows a damaging Normal-type move, holds a Normalium Z, and if its Trainer wears a Z-RingSM or Z-Power RingUSUM.

In the anime

Ash Pikachu Breakneck Blitz.png
Pikachu
Ash Rowlet Breakneck Blitz.png
Rowlet
Ash Rockruff Breakneck Blitz.png
Rockruff
The user gathers Z-Power and attacks the opponent with a powerful tackle.
Pokémon Method
User First Used In Notes
Pikachu Pikachu strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle.
Ash's Pikachu Trial and Tribulation! Debut
Base move is Quick Attack
Rowlet Rowlet strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle.
Ash's Rowlet Young Kiawe Had a Farm! Base move is Tackle
Rockruff Rockruff strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle.
Ash's Rockruff A Guardian Rematch! Base move is Tackle
Litten Litten strikes a series of synchronized poses with its Trainer to build Z-Power. It then becomes surrounded by an orange aura and charges at the opponent with a full-speed tackle.
Ash's Litten Currying Favor and Flavor! Base move is Fury Swipes, Slash, or Scratch
Silvally Silvally builds Z-Power. It then becomes surrounded by a golden aura and charges at the opponent with a full-speed tackle.
Gladion's Silvally The Prism Between Light and Darkness! Base move is Crush Claw or Multi-Attack


In the manga

Pokémon Adventures


Appearance

Pose

Trivia

In other languages

Language Title
Chinese Cantonese 究極無敵大衝撞 Gaugihk Mòuhdihk Daaihchūngjòhng
Mandarin 究極無敵大衝撞 / 究极无敌大冲撞 Jiūjí Wúdí Dàchōngzhuàng
The Netherlands Flag.png Dutch Razende bliksem
France Flag.png French Turbo-Charge Bulldozer
Germany Flag.png German Hyper-Sprintangriff
Italy Flag.png Italian Carica Travolgente
South Korea Flag.png Korean 울트라대시어택 Ulteuradaesi-eotaek
Poland Flag.png Polish Hiperbombardowanie
Portuguese Brazil Flag.png Brazil Carreira Esmagadora
Portugal Flag.png Portugal Ataque Esmagador
Russia Flag.png Russian Головокружительный удар Golovokruzhitel'nyy udar
Spain Flag.png Spanish Carrera Arrolladora
Thailand Flag.png Thai อัลตร้าแดชแอ็ทแทค Ultra Dash Attack
Vietnam Flag.png Vietnamese Bạo Kích Cực Mãnh Liệt


Type-based Z-Moves
Breakneck BlitzAll-Out PummelingSupersonic SkystrikeAcid DownpourTectonic Rage
Continental CrushSavage Spin-OutNever-Ending NightmareCorkscrew Crash
Inferno OverdriveHydro VortexBloom DoomGigavolt HavocShattered Psyche
Subzero SlammerDevastating DrakeBlack Hole EclipseTwinkle Tackle
Species-based Z-Moves
Catastropika10,000,000 Volt ThunderboltStoked SparksurferExtreme Evoboost
Pulverizing PancakeGenesis SupernovaSinister Arrow RaidMalicious Moonsault
Oceanic OperettaSplintered StormshardsLet's Snuggle ForeverClangorous Soulblaze
Guardian of AlolaSearing Sunraze SmashMenacing Moonraze Maelstrom
Light That Burns the SkySoul-Stealing 7-Star Strike


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.