Electivire (Pokémon)

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465MS.png #465: Tangrowth
Pokémon
#467: Magmortar 467MS.png
This article is about the species. For a specific instance of this species, see Electivire (disambiguation).
Electivire
Thunderbolt Pokémon
エレキブル
Elekible
#466
Electivire



Images on the Bulbagarden Archives
Type
Electric Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Motor Drive Cacophony
Cacophony
Vital Spirit
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
75% male, 25% female
Catch rate
30 (8.8%)
Breeding
Egg Group
Human-Like
Hatch time
25 cycles
Height
5'11" 1.8 m
Electivire
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
305.6 lbs. 138.6 kg
Electivire
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
199
Gen. IV
Unknown
IV
243
V+
Leveling rate
Medium Fast
EV yield
Total: 3
Electivire
0
HP
3
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body06.png
Footprint
F466.png F000.png
{{{form2}}}
Pokédex color
Yellow
Base friendship
70
External Links

Electivire (Japanese: エレキブル Elekible) is an Electric-type Pokémon introduced in Generation IV.

It evolves from Electabuzz when traded holding an Electirizer. It is the final form of Elekid.

Biology

Electivire is a large humanoid creature covered in yellow fur with black stripes. It appears to lack a neck, and has red eyes, a black spot on its forehead, and a pair of antennae with bulbous tips. A pattern on Electivire’s back resembles an electric outlet. The fur on its cheeks and shoulders is spiky and ruffled. It has two black tails with red rounded ends, resembling open electrical wires. Electivire has black feet with three, clawed toes, and five black fingers on each of its hands.

Electivire is known to be recklessly careless regarding enemy attacks. The tips of its tails generate electricity, which it shocks opponents with over 20,000 volts on contact. It can also electrify its punches by gripping on to its tails. Blue sparks fly between its antennae as its electric charge amplifies. It thumps its chest when excited, causing thunder and sparks to fly around it. Electivire usually feed off electric currents. In the anime, Electivire has been seen eating fruits from trees. A single Electivire is capable of powering a large city for an entire year.

In the anime

Electivire in the anime

Major appearances

Gary's Electivire

Gary Oak used an Electivire to battle against Ash's Pikachu in Home is Where the Start Is!. It appeared again in Ill-Will Hunting! where it helped Gary protect four Shieldon. It reappeared in The Needs of the Three! where Saturn's Toxicroak defeated it when it tried to stop Team Galactic from capturing the lake guardians.

Paul's Electivire

Paul had an Electabuzz which evolved into Electivire prior to Casting a Paul on Barry!.

Other

Volkner used an Electivire in The Eighth Wonder of the Sinnoh World! during his Gym battle with Ash. It defeated Torterra but lost to Pikachu.

Minor appearances

An Electivire made a cameo appearance in Giratina and the Sky Warrior.

An Electivire appeared in Zoroark: Master of Illusions alongside an Elekid and Electabuzz, all under the ownership of a Pokémon Baccer World Cup participant.

Pokédex entries

Episode Pokémon Source Entry
AG192 Electivire Ash's Pokédex No data.
(Note: Ash's Kanto-based Pokédex couldn't recognize Electivire due to it being a Sinnoh Pokémon.)
Episode Pokémon Source Entry
DP184 Electivire Dawn's Pokédex Electivire, the Thunderbolt Pokémon, and the evolved form of Electabuzz. When Electivire attacks, it pushes the tips of its two tails against its opponent.

In the manga

Electivire in Pokémon Adventures

In the Phantom Thief Pokémon 7 manga

Electivire was used by a Galactic Grunt that attacked Hiori and Rocco in their search for Lily. It fought Hiori's Lucario and almost defeated it until Lucario became enraged and defeated it with a powered up Water Pulse.

In the Pokémon Adventures manga

Mars of Team Galactic is shown in possession of an Electivire in Belligerent Bronzor. However, it is only present in the graphic novel releases, replacing the Luxray that occupied the role of transferring electric power needed for the completion of the Galactic Bomb.

In Shorting Out Electivire, Volkner is seen with an Electivire.

In the Pokémon Diamond and Pearl Adventure!

Mitsumi used Electivire to battle Hareta in Clash! Hareta vs. Mitsumi!!.

In the TCG

Main article: Electivire (TCG)

Other appearances

Super Smash Bros. Brawl

Electivire appears on the Electric terrain of Pokémon Stadium 2.

Trophy information

"A Thunderbolt Pokémon that attacks by pressing its two tails against a foe and delivering a shock of over 20,000 volts. When hit with an Electric-type attack, it takes no damage, and its Speed increases. Electabuzz evolves into Electivire if you trade it while it's holding an Electirizer. Electivire is famed for having the strongest physical attacks of Electric-type Pokémon."

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation IV
Diamond It pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.
Pearl
Platinum Heedless of enemy attacks, it closes in, shoves its tails onto the foe, then looses high voltage.
HeartGold As its electric charge amplifies, blue sparks begin to crackle between its horns.
SoulSilver
Generation V
Black Heedless of enemy attacks, it closes in, shoves its tails onto the foe, then looses high voltage.
White
Black 2 The instant it presses the tips of its tails onto an opponent, it sends over 20,000 volts of electricity into the foe.
White 2
Generation VI
X As its electric charge amplifies, blue sparks begin to crackle between its horns.
Y It pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.
Omega Ruby As its electric charge amplifies, blue sparks begin to crackle between its horns.
Alpha Sapphire It pushes the tips of its two tails against the foe, then lets loose with over 20,000 volts of power.
Generation VII
Sun It pushes the tips of its tails against its foes and then lets loose a high-voltage current. Its foes are burned to a crisp in an instant.
Moon When it gets excited, it thumps its chest. With every thud, thunder roars and electric sparks shower all around.
Ultra Sun It grips its tail, which spews electricity, and then beats down opponents with the power of its electrified fist.
Ultra Moon A single Electivire can provide enough electricity for all the buildings in a big city for a year.


Game locations

This Pokémon was unavailable prior to Generation IV.
Generation IV
Diamond Pearl
Evolve Electabuzz
Platinum
Evolve Electabuzz
HeartGold SoulSilver
Evolve Electabuzz
Generation V
Black
Trade
White
Evolve Electabuzz
Black 2
Trade
White 2
Evolve Electabuzz
Generation VI
X Y
Evolve Electabuzz
Omega Ruby Alpha Sapphire
Evolve Electabuzz
Generation VII
Sun Moon
Evolve Electabuzz
Ultra Sun Ultra Moon
Evolve Electabuzz


In side games

This Pokémon was unavailable prior to Generation IV.
Generation IV
MD Time MD Darkness
Spacial Rift (B1-B15, Deep Spacial Rift B1-B9)
MD Sky
Spacial Rift (B1-B15, Deep Spacial Rift B1-B9)
Ranger: SoA
Oil Field Hideout
Rumble
Eternal Tower
MD Light
Evolve Electabuzz
PokéPark Wii
Cavern Zone, Granite Zone
Ranger: GS
Layuda Island, Sky Fortress, Thunder Temple, Light Temple
Generation V
Rumble Blast
Factory: World Axle - B2F
Rumble U
Conductor Room: Rumbling Magnetic Motors
Generation VI
Battle Trozei
Distortion Island: Stage 2
Shuffle
Event: Electivire Appears
Event: Great Daily Pokémon (Fifth release)
Rumble World
White Ruins: Rumbling Hall (Back Boss)


In events

Games Event Language Location Level Distribution period
DP Strongest Electivire Japanese Japan 50 November 15 to 30, 2007
DP Pikachu Cafe Electivire Korean South Korea 50 June 29, 2008
In-game events
Games Event Language Location Level Distribution period
DPPtHGSS Pokétopia Electivire English hide 50 June 25, 2007 onwards
DPPtHGSS Pokétopia Electivire English hide 50 July 12, 2007 onwards
DPPtHGSS Pokétopia Electivire French hide 50 July 12, 2007 onwards
DPPtHGSS Pokétopia Electivire German hide 50 July 12, 2007 onwards
DPPtHGSS Pokétopia Electivire Italian hide 50 July 12, 2007 onwards
DPPtHGSS Pokétopia Electivire Spanish hide 50 July 12, 2007 onwards

Held items

Game Held Item(s)
Battle Revolution Magnet Magnet (100%)
Events* Magnet Magnet (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
75
135 - 182 260 - 354
123
115 - 192 225 - 379
67
64 - 130 125 - 256
95
90 - 161 175 - 317
85
81 - 150 157 - 295
95
90 - 161 175 - 317
Total:
540
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
3/5 ★★★☆☆
Power
3/4 ★★★
Skill
4/5 ★★★★
Stamina
4/4 ★★★★
Jump
2/2 ★★
Total
16/20 ★★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire
Water
Grass
Electric ½×
Psychic
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

By leveling up

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Electric Terrain Electric Status 0000 —% 10
011 Ion Deluge Electric Status 0000 —% 25
011 Fire Punch Fire Physical 07575 100100% 15
011 Quick Attack Normal Physical 04040 100100% 30
011 Leer Normal Status 0000 100100% 30
011 Thunder Shock Electric Special 04040 100100% 30
011 Low Kick Fighting Physical 0000 100100% 20
055 Thunder Shock Electric Special 04040 100100% 30
088 Low Kick Fighting Physical 0000 100100% 20
1212 Swift Normal Special 06060 —% 20
1515 Shock Wave Electric Special 06060 —% 20
1919 Thunder Wave Electric Status 0000 09090% 20
2222 Electro Ball Electric Special 0000 100100% 10
2626 Light Screen Psychic Status 0000 —% 30
2929 Thunder Punch Electric Physical 07575 100100% 15
3636 Discharge Electric Special 08080 100100% 15
4242 Screech Normal Status 0000 08585% 40
4949 Thunderbolt Electric Special 09090 100100% 15
5555 Thunder Electric Special 110110 07070% 10
6262 Giga Impact Normal Physical 150150 09090% 5
6565 Electric Terrain Electric Status 0000 —% 10
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an Evolution of Electivire
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM12Bag TM Dark VI Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM24Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
TM26Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM29Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
TM31Bag TM Fighting VI Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
TM35Bag TM Fire VI Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15
TM39Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM41Bag TM Dark VI Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM46Bag TM Dark VI Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
TM47Bag TM Fighting VI Sprite.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM52Bag TM Fighting VI Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56Bag TM Dark VI Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
TM57Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM72Bag TM Electric VI Sprite.png TM72 Volt Switch Electric Special 07070 100}}100% 20
TM73Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
TM93Bag TM Electric VI Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an Evolution of Electivire
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
Mr. Mime
Barrier Psychic Status —% 20
MachopMachokeMachamp
Cross Chop Fighting Physical 100 80% 5
MachopMachokeMachampTimburrGurdurrConkeldurr
Dynamic Punch Fighting Physical 100 50% 5
HitmonleeHitmonchanHitmontopMedititeMedichamMonferno
InfernapeLucario
Feint Normal Physical 30 100% 10
HitmonchanMagmarMagmortarMedichamElectivire
Fire Punch Fire Physical 75 100% 15
HitmonchanTimburrGurdurrConkeldurr
Focus Punch Fighting Physical 150 100% 20
TimburrGurdurrConkeldurrPangoro
Hammer Arm Fighting Physical 100 90% 10
HitmonchanMedicham
Ice Punch Ice Physical 75 100% 15
MachopMachokeMachampSawkPanchamPangoro
Hawlucha
Karate Chop Fighting Physical 50 100% 25
DrowzeeHypnoHitmonleeMr. MimeMedititeMedicham
MienfooMienshao
Meditate Psychic Status —% 40
HitmonleeHitmontop
Rolling Kick Fighting Physical 60 85% 15
  • Moves marked with an asterisk (*) must be chain bred onto Electivire in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Electivire in that game.
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an Evolution of Electivire
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Covet Normal Physical 60 100% 25
S M US UM Dual Chop Dragon Physical 40 90% 15
S M US UM Electroweb Electric Special 55 95% 15
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Helping Hand Normal Status —% 20
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Magnet Rise Electric Status —% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Snore Normal Special 50 100% 15
S M US UM Stomping Tantrum Ground Physical 75 100% 10
S M US UM Thunder Punch Electric Physical 75 100% 15
  • A black or white abbreviation in a colored box indicates that Electivire can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Electivire cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an Evolution of Electivire
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior Evolutions.
  • Bold indicates a move that gets STAB when used by Electivire
  • Italic indicates a move that gets STAB only when used by an Evolution of Electivire
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 466.png Body size: 1
Recruit rate: -12%
IQ group: C
Pokémon Ranger: Shadows of Almia
Group:
Electric
Poké Assist: Electric PA.png
Electric
Field move: Electrify 3 field move.png
(Electrify ×3)
Browser entry R-000
It discharges electricity from its body. It protects itself with an electric barrier.
Pokémon Ranger: Guardian Signs
Group:
Electric
Poké Assist:
(present)
Electric Assist.png
Electric
Field move:
(present)
Electrify 3 field move.png
(Electrify ×3)
Poké Assist:
(past)
Electric Assist.png
Electric
Field move:
(past)
Electrify 1 field move.png
(Electrify ×1)
Browser entry [[List of Pokémon by Oblivia Browser number|]]
It creates waves of electricity around it that make Pokémon Stopped.
Pokémon Rumble
Attack ●●●●
Defense ●●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●●●
Defense ●●●
Speed ●●●
PokéPark Wii: Pikachu's Adventure
PPW466.png PokéPark Pad entry:
Electivire left for the Cavern Zone. The Attraction he likes most is Bastiodon's Block Barrage. Another favorite is Rotom's Spooky Shoot-'em-Up
PokéPark 2: Wonders Beyond
PP2466.png Strong:   Weak: Pikachu icon.png
PokéPark Pad entry:
He planned to go to the Crag Area, but he took a wrong turn and ended up in the Tech Area. He is Magmortar's childhood friend.
Pokémon Battle Trozei
Electric
Attack Power: ★★★★★

BT466.png

Flinch Attack
Briefly stops wild Pokémon from taking action.
Pokémon Shuffle
None Shuffle.png
Electric
None Shuffle.png Attack Power: 70 - 110 Raise Max Level.png 5

#519
Shuffle466.png

T-Boost
Making a T-shaped match deals more damage than usual.


Evolution

239Elekid.png
Baby form
Elekid
 Electric 
Egg
Breed


Rare Candy
Level 30
125Electabuzz.png
First Evolution
Electabuzz
 Electric 
Electirizer
Trade
holding Electirizer
466Electivire.png
Second Evolution
Electivire
 Electric 


Sprites

This Pokémon was unavailable prior to Generation IV.
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Spr 4d 466.png Spr b 4d 466.png Spr 4p 466.png Spr b 4p 466.png Spr 4h 466.png Spr b 4h 466.png
Spr 4d 466 s.png Spr b 4d 466 s.png Spr 4p 466 s.png Spr b 4p 466 s.png Spr 4h 466 s.png Spr b 4h 466 s.png
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Spr 5b 466.png Spr b 5b 466.png Spr 5b2 466.png Spr b 5b2 466.png
Spr 5b 466 s.png Spr b 5b 466 s.png Spr 5b2 466 s.png Spr b 5b2 466 s.png
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 466.png
Spr b 6x 466.png
Spr 6o 466.png
Spr b 6o 466.png
Spr 6x 466 s.png
Spr b 6x 466 s.png
Spr 6o 466 s.png
Spr b 6o 466 s.png
Front Back Front Back
Generation VII
Sun Moon Ultra Sun Ultra Moon
Spr 7s 466.png
Spr b 7s 466.png
Spr 7s 466.png
Spr b 7s 466.png
Spr 7s 466 s.png
Spr b 7s 466 s.png
Spr 7s 466 s.png
Spr b 7s 466 s.png
Front Back Front Back
466MS.png For other sprites and images, please see Electivire images on the Bulbagarden Archives.


Trivia

Voldon's Electivire Costume

Origin

Electivire was likely based on a gorilla due to it being two-legged and its hairy features. It may also be based on a Yeti, an ape-like cryptid that was said to inhabit the Himalaya Mountains. Unlike a gorilla, it can easily walk on two legs. Its design and Motor Drive Ability are similar to an electric motor, while the mark on its back resembles a socket. Its horns may be based on Tesla coils.

Name origin

Electivire is a combination of electric or electricity and wire (referring to its cord-like tails). It may also derive from live wire, a wire in which electric current flows.

Elekible may be a combination of electric or electricity and cable.

In other languages

Language Title Meaning
Japan Flag.png Japanese エレキブル Elekible From エレキ eleki or electricity and cable
France Flag.png French Élekable From électrique and câble
Spain Flag.png Spanish Electivire Same as English name
Germany Flag.png German Elevoltek From elektrisch, Volt, Technik, and possibly Elektrotechnik
Italy Flag.png Italian Electivire Same as English name
South Korea Flag.png Korean 에레키블 Elekible Transliteration of its Japanese name
China and Taiwan Flags.png Mandarin Chinese 電擊魔獸 / 电击魔兽 Diànjímóshòu Literally "Electric shock magical beast"
Hong Kong Flag.png Cantonese Chinese


Related articles

External links


465MS.png #465: Tangrowth
Pokémon
#467: Magmortar 467MS.png
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon species, as well as Pokémon groups and forms.