From Bulbapedia, the community-driven Pokémon encyclopedia.
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Pokémon Global Link artwork
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Introduced in Generation II
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Pocket
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Generation II
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Items
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Generation III
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Items
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Generation IV
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Items
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Generation V
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Items (Held items)
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Generation VI
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Items
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Generation VII
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Items
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Generation VIII
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Other Items
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Generation IX
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Other Items
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The Magnet (Japanese: じしゃく Magnet) is a type of held item introduced in Generation II that boosts the power of Electric-type moves.
In the core series games
Price
Effect
Generations II and III
Boosts the power of the holder's Electric-type moves by 10%.
Generation IV onward
Boosts the power of the holder's Electric-type moves by 20%.
Description
Games
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Description
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GSC
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Boosts electric-type moves. (HOLD)
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RSEColo.XD
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A hold item that boosts Electric-type moves.
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FRLG
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An item to be held by a Pokémon. A powerful magnet that boosts the power of Electric-type moves.
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DPPtHGSS BWB2W2 XYORAS
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An item to be held by a Pokémon. It is a powerful magnet that boosts the power of Electric-type moves.
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SMUSUM SwShBDSP
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An item to be held by a Pokémon. It's a powerful magnet that boosts the power of Electric-type moves.
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SV
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An item to be held by a Pokémon. It's a powerful magnet that boosts the power of the holder's Electric-type moves.
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Acquisition
Gallery
Artwork
In the manga
Pokémon Adventures
In The Last Battle IV, during the final battle against the Masked Man, Lt. Surge used a Magnet to power up the moves of Raikou. Notably, the Magnet that appeared was a lodestone rather than a horseshoe magnet as seen in the games, due to the fact that this round was released before the Magnet was even given a proper sprite.
In the TCG
A Magnet held by Magnemite
A Magnet appears as a held item on the Stormfront Magnemite card. It causes Magnemite's retreat cost to be
less for each Magnemite on the player's Bench.
In other languages
External links