Cute (condition): Difference between revisions

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| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| A highly appealing move.
| A highly appealing move.
| {{m|Mud Sport}} • {{m|Snore}} • {{m|Water Gun}} • {{m|Water Sport}}
| '''{{m|Mud Sport}}''' • {{m|Snore}} • {{m|Water Gun}} • '''{{m|Water Sport}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1|F88}}
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| {{movelist/contest-hearts|3|000}}
| {{movelist/contest-hearts|3|000}}
| Badly startles those that have made appeals.
| Badly startles those that have made appeals.
| {{m|Sweet Scent}}
| '''{{m|Sweet Scent}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Can avoid being startled by others once.
| Can avoid being startled by others once.
| {{m|Defense Curl}} • {{m|Minimize}} • {{m|Rest}}
| '''{{m|Defense Curl}}''' • {{m|Minimize}} • '''{{m|Rest}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1|F88}}
Line 122: Line 122:
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Makes all POKéMON after the user nervous.
| Makes all POKéMON after the user nervous.
| {{m|Attract}} • {{m|Baton Pass}} • {{m|Block}} • {{m|Encore}} • {{m|Sing}} • {{m|Sweet Kiss}} • {{m|Yawn}}
| {{m|Attract}} • {{m|Baton Pass}} • {{m|Block}} • {{m|Encore}} • '''{{m|Sing}}''' • {{m|Sweet Kiss}} • '''{{m|Yawn}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1|F88}}
Line 147: Line 147:
| {{movelist/contest-hearts|1|000}}
| {{movelist/contest-hearts|1|000}}
| Startles POKéMON that made a same-type appeal.
| Startles POKéMON that made a same-type appeal.
| {{m|Charm}} • {{m|Fake Out}}
| '''{{m|Charm}}''' '''{{m|Fake Out}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|1|000}}
| {{movelist/contest-hearts|1|000}}
| Startles the POKéMON that has the JUDGE's attention.
| Startles the POKéMON that has the JUDGE's attention.
| {{m|Mud-Slap}} • {{m|Sand Attack}}
| '''{{m|Mud-Slap}}''' '''{{m|Sand-Attack}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3|F88}}
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| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Ups the user's condition. Helps prevent nervousness.
| Ups the user's condition. Helps prevent nervousness.
| {{m|Amnesia}} • {{m|Belly Drum}} • {{m|Refresh}} • {{m|Sharpen}}
| {{m|Amnesia}} • '''{{m|Belly Drum}}''' • {{m|Refresh}} • {{m|Sharpen}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
Line 194: Line 194:
| {{m|Tickle}}
| {{m|Tickle}}
|-
|-
| style="background-color:#{{cute color light}}; {{roundybottom|8px}}" colspan=4 |
| style="background-color:#{{cute color light}}; text-align:left; {{roundybottom|8px}}" colspan=4 |
* '''Bold''' indicates a move that initiates some contest combination.
|}
|}


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| {{movelist/contest-hearts|1|000}}
| {{movelist/contest-hearts|1|000}}
| Badly startles Pokémon that used a move of the same type.
| Badly startles Pokémon that used a move of the same type.
| {{m|Entrainment}} • {{m|Nuzzle}} • {{m|Trick-or-Treat}}
| '''{{m|Entrainment}}''' '''{{m|Nuzzle}}''' • {{m|Trick-or-Treat}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3|F88}}
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| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Excites the audience a lot if used last.
| Excites the audience a lot if used last.
| {{m|Wish}}
| '''{{m|Wish}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Excites the audience in any kind of contest.
| Excites the audience in any kind of contest.
| {{m|Celebrate}} • {{m|Happy Hour}} • {{m|Mud Sport}} • {{m|Water Sport}}
| '''{{m|Celebrate}}''' '''{{m|Happy Hour}}''' • {{m|Mud Sport}} • {{m|Water Sport}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Gets the Pokémon pumped up. Helps prevent nervousness, too.
| Gets the Pokémon pumped up. Helps prevent nervousness, too.
| {{m|Hone Claws}} • {{m|Lucky Chant}} • {{m|Sharpen}}
| '''{{m|Hone Claws}}''' • {{m|Lucky Chant}} • {{m|Sharpen}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|3|F88}}
| {{movelist/contest-hearts|3|F88}}
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| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Makes the remaining Pokémon nervous.
| Makes the remaining Pokémon nervous.
| {{m|Attract}} • {{m|Block}} • {{m|Encore}} • {{m|Sing}} • {{m|Sweet Kiss}} • {{m|Yawn}}
| {{m|Attract}} • '''{{m|Block}}''' '''{{m|Encore}}''' '''{{m|Sing}}''' • {{m|Sweet Kiss}} • '''{{m|Yawn}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Prevents the user from being startled one time this turn.
| Prevents the user from being startled one time this turn.
| {{m|Defense Curl}} • {{m|Protect}} • {{m|Refresh}} • {{m|Substitute}} • {{m|Sweet Scent}} • {{m|Withdraw}}
| '''{{m|Defense Curl}}''' • {{m|Protect}} • {{m|Refresh}} • {{m|Substitute}} • {{m|Sweet Scent}} • {{m|Withdraw}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|1|F88}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Prevents the user from being startled until the turn ends.
| Prevents the user from being startled until the turn ends.
| {{m|Amnesia}} • {{m|Bounce}} • {{m|Cotton Guard}} • {{m|Hold Hands}} • {{m|Minimize}} • {{m|Rest}}
| '''{{m|Amnesia}}''' • {{m|Bounce}} • '''{{m|Cotton Guard}}''' '''{{m|Hold Hands}}''' • {{m|Minimize}} • '''{{m|Rest}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|4|F88}}
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| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Shows off the Pokémon's appeal about as well as the move used just before it.
| Shows off the Pokémon's appeal about as well as the move used just before it.
| {{m|Copycat}} • {{m|Covet}} • {{m|Mimic}} • {{m|Role Play}}
| {{m|Copycat}} • '''{{m|Covet}}''' • {{m|Mimic}} • {{m|Role Play}}
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|4|F88}}
| {{movelist/contest-hearts|4|F88}}
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| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Works better the more the crowd is excited.
| Works better the more the crowd is excited.
| {{m|Bestow}} • {{m|Play Nice}}
| {{m|Bestow}} • '''{{m|Play Nice}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|0|000}}
| {{movelist/contest-hearts|0|000}}
| Works great if the user goes first this turn.
| Works great if the user goes first this turn.
| {{m|Disarming Voice}} • {{m|Milk Drink}} • {{m|Soft-Boiled}}
| {{m|Disarming Voice}} • {{m|Milk Drink}} • '''{{m|Soft-Boiled}}'''
|- style="background-color:#FFF"
|- style="background-color:#FFF"
| {{movelist/contest-hearts|2|F88}}
| {{movelist/contest-hearts|2|F88}}
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| {{m|Baton Pass}} • {{m|Last Resort}}
| {{m|Baton Pass}} • {{m|Last Resort}}
|-
|-
| style="background-color:#{{cute color light}}; {{roundybottom|8px}}" colspan=4 |
| style="background-color:#{{cute color light}}; text-align:left; {{roundybottom|8px}}" colspan=4 |
* '''Bold''' indicates a move that initiates some contest combination.
|}
|}



Revision as of 16:30, 30 January 2020

Conditions
Cool
Beautiful
Cute
Clever
Tough

The Cute condition, also called Cuteness (Japanese: かわいさ Cuteness), is one of the five different Contest conditions.

Characteristics

A Pokémon will have its Cute condition raised when fed Pokéblocks or Poffins made with sweet-tasting, pink-colored Berries. Pokémon with Natures that boost Speed—Timid, Hasty, Jolly, and Naive—get the most benefit from Berries that have a sweet flavor, as a result, they are the easiest to raise for a Cuteness Contest.

When competing in the Cute category, a Pokémon with an enhanced Cuteness will score higher in the primary judging of a Pokémon Contest, the Visual Competition of a Pokémon Super Contest, and the Introduction Round of a Pokémon Contest Spectacular. This can also be assisted with the use of the Pink Scarf. Most of the moves that display Cuteness are Normal, Psychic, and Water, but moves from other types may be Cute as well. Furthermore, Cute moves are usually learned at lower levels and/or are not very effective in a battle, such as Tail Whip, Growl, Splash, and Assist.

During a Cuteness Contest, the audience will react as follows:

Move performed Audience reaction
Cool move Discontent
Beautiful move Indifference
Cute move Excitement
Clever move Indifference
Tough move Discontent


Awards

At the end of a Cuteness Contest, the winning Pokémon will receive a Contest Ribbon. Additionally, in Pokémon Diamond, Pearl, and Platinum, Coordinators are awarded special Accessories the first time they win the Contest. Different Ribbons and Accessories are awarded for winning in each of the four ranks. Finally, visiting Mr. Goods after winning the Master Rank contest will earn the players a trophy.

Contest and Rank Normal Rank Super Rank Hyper Rank Master Rank
Hoenn Contests Cute Ribbon Hoenn.png
Cute Ribbon
Cute Ribbon Super.png
Cute Ribbon Super
Cute Ribbon Hyper.png
Cute Ribbon Hyper
Cute Ribbon Master Hoenn.png
Cute Ribbon Master
Hoenn Contest Spectaculars N/A N/A N/A Cuteness Master Ribbon.png
Cuteness Master Ribbon
Contest and Rank Normal Rank Great Rank Ultra Rank Master Rank
Sinnoh Super Contests Cute Ribbon Sinnoh.png
Cute Ribbon
Cute Ribbon Great.png
Cute Ribbon Great
Cute Ribbon Ultra.png
Cute Ribbon Ultra
Cute Ribbon Master Sinnoh.png
Cute Ribbon Master
Accessory Pink Barrette Sprite.png
Pink Barrette
Accessory Pink Balloon Sprite.png
Pink Balloon
File:Accessory Lace Headress Sprite.png
Lace Headress
Accessory Flower Stage Sprite.png
Flower Stage

Moves

Hoenn Contests

Appeal Jam Description Moves
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
A highly appealing move. Mud SportSnoreWater GunWater Sport
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
An appeal that excites the audience in any CONTEST. FrustrationReturn
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Badly startles those that have made appeals. Sweet Scent
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can avoid being startled by others once. Defense CurlMinimizeRest
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can avoid being startled by others. BounceProtectWithdraw
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Can be repeatedly used without boring the JUDGE. MetronomePresentSleep Talk
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Jams the others, and misses one turn of appeals. Teeter Dance
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes all POKéMON after the user nervous. AttractBaton PassBlockEncoreSingSweet KissYawn
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the appeal as good as the one before it. Mimic
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the appeal as good as those before it. CovetRole Play
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Scrambles up the order of appeals on the next turn. Uproar
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Startles all POKéMON that have done their appeals. Bubble
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Startles POKéMON that made a same-type appeal. CharmFake Out
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Startles the POKéMON that has the JUDGE's attention. Mud-SlapSand-Attack
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Temporarily stops the crowd from growing excited. Follow MeWish
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works better the later it is performed. FlailSlack Off
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works great if performed first. Swagger
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal works great if performed last. FacadeGrowlSplashTail Whip
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
The appeal's quality depends on its timing. Assist
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Ups the user's condition. Helps prevent nervousness. AmnesiaBelly DrumRefreshSharpen
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works well if it's the same type as the one before. Milk Drink
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Worsens the condition of those that made appeals. Tickle
  • Bold indicates a move that initiates some contest combination.

Sinnoh Super Contests

Appeal Description Moves
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
A basic performance using a move known by the Pokémon. Aqua TailMud-SlapSleep TalkSnoreWater Gun
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Judge's Voltage goes up. Bug Buzz
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Pokémon performs first in the turn. Fake OutMirror ShotReturnShadow Claw
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +2 if the Pokémon performs last in the turn. Brave BirdFrustration
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if no other Pokémon has chosen the same Judge. Bounce
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if the Pokémon gets the lowest score. Role Play
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earn +3 if the Pokémon that just went hit max Voltage. Leaf Storm
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Earn +3 if two Pokémon raise the Voltage in a row. EncoreMiracle Eye
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn a higher score the later the Pokémon performs. Last Resort
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Earn double the score in the next turn. AmnesiaBelly DrumNasty PlotSharpen
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Earns double the score on the final performance. FacadeFlail
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Enables the user to perform first in the next turn. Me First
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Enables the user to perform last in the next turn. Bubble
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Increased Voltage is added to the performance score. Healing WishMilk DrinkRefreshRestSlack OffWish
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Lowers the Voltage of all Judges by one each. Uproar
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Makes the order of contestants random in the next turn. AssistFollow MeMetronomeTeeter DanceTrick Room
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Prevents the Voltage from going down in the same turn. AttractCharmGrowlSand AttackSingSwagger
Sweet KissSweet ScentTail WhipTickleYawn
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
Prevents the Voltage from going up in the same turn. BlockDefense CurlEmbargoHeal BlockLucky Chant
Magnet RiseMinimizeMud SportWater SportWithdraw
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Raises the score if the Voltage is low. Baton PassGuard SwapPresentProtectSplashU-turn
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Steals the Voltage of the Pokémon that just went. CovetMimicPluck

Hoenn Contest Spectaculars

Appeal Jam Description Moves
6 ❤️❤️❤️❤️
❤️❤️🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
A very appealing move, but after using this move, the user is more easily startled. Belly Drum
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
An appealing move that can be used repeatedly without boring the audience. Heart StampPresentRollout
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles Pokémon that the audience has high expectations of. CharmSoakUproar
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
Badly startles Pokémon that used a move of the same type. EntrainmentNuzzleTrick-or-Treat
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Brings down the energy of any Pokémon that have already used a move this turn. Bug BiteChatterConfideFlingMud-Slap
Play RoughPluckSimple BeamSwaggerTickle
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Causes the user to move earlier on the next turn. Baby-Doll Eyes
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Causes the user to move later on the next turn. After You
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Effectiveness varies depending on when it is used. AssistBarrageDouble SlapMetronomeSleep TalkTail Slap
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Excites the audience a lot if used last. Wish
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Excites the audience in any kind of contest. CelebrateHappy HourMud SportWater Sport
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Gets the Pokémon pumped up. Helps prevent nervousness, too. Hone ClawsLucky ChantSharpen
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes audience expect little of other contestants. Dizzy PunchSand Attack
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the audience quickly grow bored when an appeal move has little effect. CaptivateFake TearsSlack OffSnoreSplashU-turn
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Makes the remaining Pokémon nervous. AttractBlockEncoreSingSweet KissYawn
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Prevents the user from being startled one time this turn. Defense CurlProtectRefreshSubstituteSweet ScentWithdraw
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Prevents the user from being startled until the turn ends. AmnesiaBounceCotton GuardHold HandsMinimizeRest
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Quite an appealing move. BubbleEgg BombEmberReturnWater Gun
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Shows off the Pokémon's appeal about as well as all the moves before it this turn. Draining Kiss
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Shows off the Pokémon's appeal about as well as the move used just before it. CopycatCovetMimicRole Play
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
4 ❤️❤️❤️❤️
🤍🤍🤍🤍
Startles all other Pokémon. User cannot act in the next turn. Teeter Dance
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
Startles the last Pokémon to act before the user. AstonishFake OutFrustrationLickMud Bomb
3 ❤️❤️❤️🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Temporarily stops the crowd from growing excited. Follow MeInfestation
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works better the later it is used in a turn. FlailGrass Knot
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works better the more the crowd is excited. BestowPlay Nice
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works great if the user goes first this turn. Disarming VoiceMilk DrinkSoft-Boiled
2 ❤️❤️🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works great if the user goes last this turn. FacadeGrowlStruggle BugTail Whip
1 ❤️🤍🤍🤍
🤍🤍🤍🤍
0 🤍🤍🤍🤍
🤍🤍🤍🤍
Works well if the user is pumped up. Baton PassLast Resort
  • Bold indicates a move that initiates some contest combination.

Trivia

  • With only 93, Cuteness is the only condition not to have exactly 132 moves as of Generation VI.

In other languages

Language Title
Mandarin Chinese 可愛組 / 可爱组 Kě'ài Zǔ
Denmark Flag.png Danish Nuttet
France Flag.png French Grâce
Germany Flag.png German Putzigkeit*
Anmut*
Italy Flag.png Italian Grazia
South Korea Flag.png Korean 귀여움 Gwiyeo-um
Portugal Flag.png Portuguese Adorável*
Spain Flag.png Spanish Dulzura
Sweden Flag.png Swedish Gullig*
Söt*
Vietnam Flag.png Vietnamese Dễ thương
Contest Star Ribbon VIII.png Pokémon Contests Twinkling Star Ribbon VIII.png
Necessary Spoils
PokéblocksPoffins
Contest Categories
CoolBeautifulCuteCleverTough
Rounds
AppealBattleDanceVisual
Participation
ContestSuper ContestContest Show
CoordinatorContest HallContest Pass
The Grand Festival
KantoHoennSinnoh
Top CoordinatorRibbon Cup
Others
Combinations • Opponents (IIIIVVIVIII) • Double PerformanceJamming
Ribbons (list) • StickersBall CapsulesRanksJudgesAnnouncersWallace Cup


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.