Kiawe (Masters): Difference between revisions

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|desc=Kiawe is a [[Trial Captain|captain]] of [[Akala Island]] and an aspiring dancer who hopes to go pro one day. With Marowak, he studies the traditional dances passed down in the [[Alola]] region.
|desc=Kiawe is a [[Trial Captain|captain]] of [[Akala Island]] and an aspiring dancer who hopes to go pro one day. With Marowak, he studies the traditional dances passed down in the [[Alola]] region.
}}
}}
'''Kiawe''' (Japanese: '''カキ''' ''Kaki'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Kiawe|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{rf|Alolan}} {{TP|Kiawe|Marowak}}. The sync pair can be obtained through a {{DL|sync pair|sync pair scout}}, starting on June 13, 2021.
'''Kiawe''' (Japanese: '''カキ''' ''Kaki'') is a [[Pokémon Trainer]] in [[Pokémon Masters EX]], based on the [[Kiawe|character of the same name]] in the [[core series]] {{pkmn|games}}. He forms a [[sync pair]] with {{rf|Alolan}} {{TP|Kiawe|Marowak}}. The sync pair can be obtained through a [[sync pair scout]], starting on June 13, 2021. This pair can be raised to {{6EX}} since its release.


==Marowak==
Kiawe also forms a sync pair with his {{p|Arcanine}}. This pair was first made available through a Variety sync pair scout beginning on July 21, 2023. This pair can also be raised to {{6EX}} since it first released, though this pair lacks an EX style.
 
__TOC__
{{anchor|Marowak}}
{{anchor|Alolan Marowak}}
==Marowak (Alola Form)==
{{Masters
{{Masters
|name=Marowak
|name=Marowak
|ndex=105A
|namelink=Kiawe's Marowak
|ndex=0105A
|gender=m
|gender=m
|type=Fire
|type=Fire
Line 27: Line 33:
|weakness=Water
|weakness=Water
|description=The rich greenery of the Alola region is hard on Marowak. It controls fire to stay alive.
|description=The rich greenery of the Alola region is hard on Marowak. It controls fire to stay alive.
|hp=589|atk=266|def=266|spatk=180|spdef=223|spe=221
|hp=603|atk=273|def=273|spatk=185|spdef=229|spe=227
|hp2=689|atk2=306|def2=306|spatk2=220|spdef2=263|spe2=261
|hp2=703|atk2=313|def2=313|spatk2=225|spdef2=269|spe2=267
}}
}}
===Availability===
Kiawe is available in the general sync pair scout. His offering rate was increased in the following sync pair scout banners:
* (Debut) Kiawe Spotlight Scout (June 13 to July 1, 2021)
* Super Spotlight Scout (June 10 to 24, 2022)


===Moves===
===Moves===
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background:#{{fire color light}}"
|- style="background:#{{fire color light}}"
! style="width: 120px"|Name
! Name
! style="width: 40px"|{{color2|000|Type}}
! {{color2|000|Type}}
! style="width: 40px"|{{color2|000|Damage category|Category}}
! {{color2|000|Damage category|Category}}
! style="width: 40px"|Move gauge
! Move gauge
! style="width: 40px"|Base {{color2|000|Power}}
! Base {{color2|000|Power}}
! style="width: 40px"|Max {{color2|000|Power}}
! Max {{color2|000|Power}}
! style="width: 40px"|{{color2|000|Accuracy}}
! {{color2|000|Accuracy}}
! style="width: 70px"|Target
! Target
! style="width: 160px"|Description
! width=200px | Description
|- style="background:#fff"
|- style="background:#fff"
|{{m|Flame Charge}}
|{{m|Flame Charge}}
Line 52: Line 63:
|100%
|100%
|An opponent
|An opponent
|Raises the user’s Speed.
|Raises the user's Speed by one stat rank.
|- style="background:#fff"
|- style="background:#fff"
|[[Potion]]
|[[Potion]]
Line 62: Line 73:
|—
|—
|An ally
|An ally
|Restores a bit of an ally's HP.
|Restores an ally's HP by approximately 40% of its maximum HP.
|- style="background:#fff"
|- style="background:#fff"
|{{m|Shadow Bone}}
|{{m|Shadow Bone}}
Line 72: Line 83:
|100%
|100%
|An opponent
|An opponent
|Has a small chance of lowering the target’s Defense.
|Has a chance (20%) of lowering the target's Defense by one stat rank.
|- style="background:#fff"
|- style="background:#fff"
|Dancing Fever!
|Dancing Fever!
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|—
|—
|All allies
|All allies
|Raises the Attack, Sp. Atk, and critical-hit rate of all allied sync pairs.
|Raises the Attack, Sp. Atk, and critical-hit rate of all allied sync pairs by one stat rank.
|- style="background:#{{fire color light}}"
|- style="background:#{{fire color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
! colspan=9 | {{color2|000|Sync move|Sync moves}}
Line 94: Line 105:
|—
|—
|An opponent
|An opponent
|(6★ EX) effect: The stat increase after a sync move is doubled once per battle.
|''(6★ EX effect: The sync buff is doubled the first time a sync move is used.)''
|}
|}


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|-style="background:#fff"
|-style="background:#fff"
|Dashing Team 5
|Dashing Team 5
|Has a very good chance of raising the Speed of all allied sync pairs when the user’s attack move is successful.
|Has a chance (60%) of raising the Speed of all allied sync pairs by one stat rank when the user's attack move is successful.
|-style="background:#fff"
|-style="background:#fff"
|On a Roll 4
|On a Roll 4
Line 112: Line 123:
|-style="background:#fff"
|-style="background:#fff"
|Quick Tempo
|Quick Tempo
|Makes move gauges accelerate on the allied field of play when the user enters the battle for the first time.
|Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
|- style="background: #{{fire color light}}"
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|-style="background:#fff"
|Fire Support
|[[File:Theme skill icon type.png|20px|link=]] Fire Support
|Raises the maximum HP of all allied sync pairs by 30.
|Raises the maximum HP of all allied sync pairs by 30.
|-style="background:#fff"
|-style="background:#fff"
|Alola Support
|[[File:Theme skill icon region.png|20px|link=]] Alola Support
|Raises the maximum HP of all allied sync pairs by 4.
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|-style="background:#fff"
|Trial Giver Support
|[[File:Theme skill icon Trainer group.png|20px|link=]] Trial Giver Support
|Raises the maximum HP of all allied sync pairs by 4.
|Raises the maximum HP of all allied sync pairs by 4.
|-style="background:#fff"
|-style="background:#fff"
|Body Builder Support
|[[File:Theme skill icon other.png|20px|link=]] Body Builder Support
|Raises the maximum HP of all allied sync pairs by 6.
|Raises the maximum HP of all allied sync pairs by 6.
|-style="background:#fff"
|-style="background:#fff"
|Artistic Support
|[[File:Theme skill icon other.png|20px|link=]] Artistic Support
|Raises the maximum HP of all allied sync pairs by 6.
|Raises the maximum HP of all allied sync pairs by 6.
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↑ 3 [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery ↓ 1
|Raises the following discovery level by 3:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal<br>Lowers the following discovery level by 1:<br>• [[File:Masters Fiery Crystal icon.png|20px|link=]]Fiery Crystal
|}
|}


===Sync Grid===
===Sync grid===
Kiawe and Marowak's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
Kiawe and Marowak's [[sync grid]] is an expanded grid, made available since the sync pair was first released.
{| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
{| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
Line 305: Line 321:
|-style="background:#fff"
|-style="background:#fff"
| Flame Charge: Move Gauge Refresh 3
| Flame Charge: Move Gauge Refresh 3
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 10
| 10
| 120
| 120
Line 341: Line 357:
|-style="background:#fff"
|-style="background:#fff"
| Shadow Bone: Move Gauge Refresh 3
| Shadow Bone: Move Gauge Refresh 3
| Has a moderately good chance of charging the user's move gauge by one when a move is successful.
| Has a chance (40%) of charging the user's move gauge by one when a move is successful.
| 10
| 10
| 120
| 120
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|-style="background:#fff"
|-style="background:#fff"
| Potion: MP Refresh 2
| Potion: MP Refresh 2
| Has a moderate chance of restoring one MP of the move used if the move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
Line 353: Line 369:
|-style="background:#fff"
|-style="background:#fff"
| Potion: MP Refresh 2
| Potion: MP Refresh 2
| Has a moderate chance of restoring one MP of the move used if the move is successful.
| Has a chance (30%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
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|-style="background:#fff"
|-style="background:#fff"
| Dancing Fever!: MP Refresh 3
| Dancing Fever!: MP Refresh 3
| Has a moderately good chance of restoring one MP of the move used if the move is successful.
| Has a chance (40%) of restoring one MP of the user's move when that move is successful.
| 7
| 7
| 84
| 84
Line 377: Line 393:
|-style="background:#fff"
|-style="background:#fff"
| Critical Strike 3
| Critical Strike 3
| Powers up attacks if they become critical hits.
| Powers up the user's attacks when they become critical hits.
| 7
| 7
| 84
| 84
Line 383: Line 399:
|-style="background:#fff"
|-style="background:#fff"
| Wise Entry 2
| Wise Entry 2
| Sharply raises the user's Sp. Def when the Pokémon enters a battle.
| Raises the user's Sp. Def by two stat ranks when it enters a battle.
| 7
| 7
| 84
| 84
Line 389: Line 405:
|-style="background:#fff"
|-style="background:#fff"
| Endurance
| Endurance
| If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP.
| When the user enters battle with full HP, applies the Enduring effect to it.
| 7
| 7
| 84
| 84
Line 395: Line 411:
|-style="background:#fff"
|-style="background:#fff"
| Focus Group 2
| Focus Group 2
| Has a moderate chance of raising the critical-hit rate of all allied sync pairs when the user's Pokémon uses a move.
| Has a chance (30%) of raising the critical-hit rate of all allied sync pairs by one stat rank when the user's Pokémon uses a move.
| 10
| 10
| 120
| 120
Line 401: Line 417:
|-style="background:#fff"
|-style="background:#fff"
| Critical Healing 1
| Critical Healing 1
| Has a small chance of restoring the user's HP when its move is a critical hit.
| Has a chance (20%) of restoring the user's HP when its move is a critical hit.
| 10
| 10
| 120
| 120
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|-style="background:#fff"
|-style="background:#fff"
| Unfortuitous 4
| Unfortuitous 4
| Has a good chance of lowering the target's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy or evasiveness at random when an attack move is successful.
| Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy or evasiveness.
| 10
| 10
| 120
| 120
Line 413: Line 429:
|-style="background:#fff"
|-style="background:#fff"
| Insult to Injury
| Insult to Injury
| The more the target's Defense has been lowered, the more it powers up moves.
| The more the target's Defense is lowered, the more it powers up the user's moves.
| 10
| 10
| 120
| 120
Line 431: Line 447:
|}
|}


==Availability==
==Arcanine==
===Sync Pair Stories===
{{Masters
|name=Arcanine
|ndex=0059
|gender=m
|type=Fire
|role=Tech
|move1=Fire
|base=6
|weakness=Rock
|description=Legends tell of its fighting alongside a general and conquering a whole country.
|hp=689|atk=380|def=176|spatk=380|spdef=176|spe=356
|hp2=789|atk2=420|def2=216|spatk2=420|spdef2=216|spe2=396
}}
 
===Availability===
Kiawe and Arcanine are exclusive to variety scouts. They were available in the following sync pair scout banners:
* (Debut) Kiawe Variety Scout (July 21 to August 4, 2023)
* {{tt|Red Mix Scout|Available using paid gems only}} (November 1, 2023 to May 1, 2024)
* {{tt|5★-Select Variety Scout ×11|Available using paid gems only}} (March 5 to 19, 2024)
 
===Moves===
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background:#{{fire color light}}"
! Name
! {{color2|000|Type}}
! {{color2|000|Damage category|Category}}
! Move gauge
! Base {{color2|000|Power}}
! Max {{color2|000|Power}}
! {{color2|000|Accuracy}}
! Target
! width=200px | Description
|- style="background:#fff"
|{{m|Ember}}
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Special}}
|1
|17
|20
|100%
|An opponent
|Has a chance (10%) of leaving the target burned.
|- style="background:#fff"
|{{m|Will-O-Wisp}}
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Status}}
|2
|—
|—
|90%
|An opponent
|Leaves the target burned.
|- style="background:#fff"
|{{m|Fire Spin}}
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Special}}
|2
|38
|45
|85%
|An opponent
|Leaves the target trapped.
|- style="background:#fff"
|Come On By!
{{typetable|None}}
{{statustable|Status}}
|0<br>(1 use)
|—
|—
|—
|Self
|Raises the user’s Sp. Atk by 4 stat ranks. Raises the user’s accuracy and critical-hit rate by 2 stat ranks.
|- style="background:#{{fire color light}}"
! colspan=9 | {{color2|000|Sync move|Sync moves}}
|-style="background:#fff"
|Dance Together {{mcolor|Inferno Overdrive|000}}
|{{t|Fire}}<br>[[File:FireIC Masters.png|20px]]
{{statustable|Special}}
|—
|200
|240
|—
|An opponent
|This attack’s power increases when the target is burned.<br>''(6★ EX effect: Sync move power will be multiplied by 1.5.)''
|}
 
===Skills===
{| class="roundy" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background: #{{fire color light}}"
! Name
! Description
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Passive skill|Passive Skills}}
|-style="background:#fff"
|Extend Range
|When a move used by the user’s Pokémon that targets itself or an ally is successful, the target becomes all allied sync pairs. When a move used by the user’s Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. The power and chance of applying additional effects of moves affected by this passive skill are not lowered even if there are multiple targets.
|-style="background:#fff"
|Hit Burned Opp: Sp. Atk ↓ 9
|Lowers the target’s Sp. Atk by 1 stat rank when the user’s attack move is successful against a burned opponent.
|-style="background:#fff"
|Hit Trapped Opp: Sp. Def ↓ 9
|Lowers the target’s Sp. Def by 1 stat rank when the user’s attack move is successful against targets that are trapped.
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Theme skill|Theme Skills}}
|-style="background:#fff"
|[[File:Theme skill icon type.png|20px|link=]] Fire Tech
|Raises allies' Attack and Sp. Atk by 12 when using Fire-type attacks.<br>Raises the maximum HP of all allied sync pairs by 12.
|-style="background:#fff"
|[[File:Theme skill icon region.png|20px|link=]] Alola Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon Trainer group.png|20px|link=]] Trial Giver Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 1.<br>Raises the maximum HP of all allied sync pairs by 1.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Body Builder Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|-style="background:#fff"
|[[File:Theme skill icon other.png|20px|link=]] Artistic Tech
|Raises the Attack and Sp. Atk of all allied sync pairs by 2.<br>Raises the maximum HP of all allied sync pairs by 2.
|- style="background: #{{fire color light}}"
! colspan=2 | {{color2|000|Expedition skill|Expedition Skills}}
|-style="background:#fff"
|[[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing ↑ 3 [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful ↓ 1
|Raises the following discovery level by 3:<br>• [[File:Masters Soothing Crystal icon.png|20px|link=]]Soothing Crystal<br>Lowers the following discovery level by 1:<br>• [[File:Masters Wistful Crystal icon.png|20px|link=]]Wistful Crystal
|}
 
===Sync grid===
The sync grid for Kiawe and Arcanine is an expanded grid, made available since the pair first released.
{| class="roundy sortable" style="margin:auto; background:#{{fire color}}; border:3px solid #{{fire color dark}}; text-align:center"
|- style="background: #{{fire color light}}"
! Name
! Effect
! Energy required
! Sync orb required
! Move level required
|-style="background:#fff"
| HP +10
| HP +10
| 0
| 5
| 1
|-style="background:#fff"
| HP +10
| HP +10
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 0
| 5
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Defense +5
| Defense +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Atk +5
| Sp. Atk +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 0
| 5
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Sp. Def +5
| Sp. Def +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 0
| 5
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +5
| Speed +5
| 2
| 24
| 1
|-style="background:#fff"
| Speed +10
| Speed +10
| 4
| 48
| 2
|-style="background:#fff"
| Ember: Power +4
| Ember: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Ember: Power +4
| Ember: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Ember: Power +4
| Ember: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Ember: Power +4
| Ember: Power ↑ +4
| 3
| 36
| 1
|-style="background:#fff"
| Ember: Power +4
| Ember: Power ↑ +4
| 3
| 36
| 2
|-style="background:#fff"
| Ember: Move Gauge Refresh 3
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Will-O-Wisp: Accuracy +10
| Will-O-Wisp: Accuracy ↑ +10
| 5
| 60
| 2
|-style="background:#fff"
| Will-O-Wisp: Move Gauge Refresh 3
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Fire Spin: Power +3
| Fire Spin: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Fire Spin: Power +3
| Fire Spin: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Fire Spin: Power +3
| Fire Spin: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Fire Spin: Power +3
| Fire Spin: Power ↑ +3
| 3
| 36
| 1
|-style="background:#fff"
| Fire Spin: Power +3
| Fire Spin: Power ↑ +3
| 3
| 36
| 2
|-style="background:#fff"
| Fire Spin: Accuracy +10
| Fire Spin: Accuracy ↑ +10
| 5
| 60
| 2
|-style="background:#fff"
| Fire Spin: Move Gauge Refresh 3
| Has a chance (40%) of charging the user’s move gauge by one when a move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Come On By!: MP Refresh 2
| Has a chance (30%) of restoring one MP of the user’s move when that move is successful.
| 7
| 84
| 2
|-style="background:#fff"
| Come On By!: Propulsion 9
| Reduces the user’s sync move countdown by one when the user’s move is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Flameproof
| Prevents the user from getting burned.
| 5
| 60
| 1
|-style="background:#fff"
| Escape Artist
| Prevents the user from becoming trapped.
| 5
| 60
| 1
|-style="background:#fff"
| Stationary Target 3
| Powers up the user’s moves when the target is trapped.
| 8
| 96
| 2
|-style="background:#fff"
| Scorcher 2
| Increases the amount of damage an opponent takes from being burned.
| 10
| 120
| 2
|-style="background:#fff"
| Pokey Trap 5
| Increases the amount of damage an opponent takes from being trapped.
| 10
| 120
| 2
|-style="background:#fff"
| Hit Burned Opp: Attack ↓ 9
| Lowers the target’s Attack by 1 stat rank when the user’s attack move is successful against a burned opponent.
| 9
| 108
| 3
|-style="background:#fff"
| Hit Trapped Opp: Speed ↓ 9
| Lowers the target’s Speed by 1 stat rank when the user’s attack move is successful against targets that are trapped.
| 9
| 108
| 3
|-style="background:#fff"
| Interference Sync 5
| Powers up the user’s sync move against targets that are flinching, confused, or trapped.
| 9
| 108
| 3
|-style="background:#fff"
| Move Gauge Refresh 9
| Charges the user’s move gauge by one when a move is successful.
| 10
| 120
| 3
|-style="background:#fff"
| Power Play
| The more the target’s stats are lowered, the more it powers up the user’s sync move.
| 10
| 120
| 3
|-style="background:#fff"
| Team Sync Regen
| Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move.
| 10
| 120
| 3
|-style="background:#fff"
| Terrify 2
| Lowers the Attack of all opposing sync pairs by 2 stat ranks when the user enters a battle.
| 10
| 120
| 3
|-style="background:#fff"
| Dancing Together Inferno Overdrive: Power +25
| Dancing Together Inferno Overdrive: Power ↑ +25
| 5
| 60
| 3
|-style="background:#fff"
| Dancing Together Inferno Overdrive: Power +25
| Dancing Together Inferno Overdrive: Power ↑ +25
| 5
| 60
| 3
|}
 
==Appearances==
===Battle appearances===
Kiawe and Marowak can be battled against in:
* [[High score event]]: {{DL|High score event|Fire-Type Masters}} (November 8 to 22, 2023)
* [[Costume event]]: [[The Power of Dance]] (March 14 to 31, 2024)
 
Kiawe and Arcanine can be battled against in:
* [[Trainer Files]]: {{DL|Trainer Files|Akala Passion}} (July 21 to August 4, 2023)
 
===Story appearances===
Kiawe appears in his normal outfit in the following story areas:
* [[Villain Arc]]: {{DL|Villain Arc|Alola: Protecting the Island}}
* [[Story event]]s:
** [[Trials on the Isle]]
** [[Chef's Heartful Delivery]]
* [[Solo event]]: [[Town Square Street Fair]]
* [[Trainer Files]]: {{DL|Trainer Files|Akala Passion}}
* [[Costume event]]: [[The Power of Dance]]
 
===Sync pair stories===
====Kiawe and Marowak====
* A Day with Kiawe
* A Day with Kiawe


Line 441: Line 902:
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color}}; font-size:80%"
{| style="margin:auto; text-align:center; {{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color}}; font-size:80%"
|-
|-
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background: #{{fire color light}}" | [[File:Spr Masters Kiawe 2.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Spr Masters Kiawe 2.png|x150px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background: #{{fire color light}}" | [[File:Spr Masters Kiawe EX.png|x150px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Spr Masters Kiawe EX.png|x150px]]
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background: #{{fire color light}}" | [[File:VSKiawe Masters.png|x120px]]
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:VSKiawe Masters.png|x120px]]
| colspan=3 style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Kiawe Mindscape.png|x200px]]
| style="{{roundy|5px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Kiawe Mindscape.png|x200px]]
|-
| 6★ model<br>(Normal colors)
| 6★ model<br>(EX colors)
| VS model <!--Same for original and EX-->
| Kiawe's sync move mindscape<br>({{color2|000|Wela Volcano Park}})
|-
|-
| colspan=3 | 5★ model
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Kiawe Emote 1 Masters.png|80px]]
| colspan=3 | 6★ EX model
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Kiawe Emote 2 Masters.png|80px]]
| colspan=3 | VS model <!--Same for original and EX-->
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Kiawe Emote 3 Masters.png|80px]]
| colspan=3 | Kiawe's sync move mindscape<br>({{color2|000|Wela Volcano Park}})
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Kiawe Emote 4 Masters.png|80px]]
|-
|-
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Kiawe Emote 1 Masters.png|80px]]
| Trainer emote<br>Nice!
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Kiawe Emote 2 Masters.png|80px]]
| Trainer emote<br>Watch out!
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Kiawe Emote 3 Masters.png|80px]]
| Trainer emote<br>Let's do this!
| colspan=3 style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}"| [[File:Kiawe Emote 4 Masters.png|80px]]
| Trainer emote<br>Thanks!
|-
|-
| colspan=3 | Trainer emote<br>Nice!
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 1-Star Town Square Street Fair.png|120px]]
| colspan=3 | Trainer emote<br>Watch out!
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 2-Star Town Square Street Fair.png|120px]]
| colspan=3 | Trainer emote<br>Let's do this!
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal 3-Star Town Square Street Fair.png|120px]]
| colspan=3 | Trainer emote<br>Thanks!
| style="{{roundy|20px}} border:2px solid #{{fire color dark}}; background:#{{fire color light}}" | [[File:Masters Medal Alolapalooza.png|120px]]
|-
| Medal<br>1★ Town Square Street Fair
| Medal<br>2★ Town Square Street Fair
| Medal<br>3★ Town Square Street Fair
| Medal<br>Alolapalooza
|}
|}
==Trivia==
* Kiawe is the only Trainer who uses the same VS model in his normal and EX colors, as all the parts of his outfit that change color are not visible in his VS model.
===Origin===
Kiawe's design is based on his appearance in {{pkmn|Sun and Moon|Pokémon Sun, Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun, and Ultra Moon}}. [[Kiawe's Marowak|Alolan Marowak]] is Kiawe's signature Pokémon in the [[core series]] games, as well as the [[Totem Pokémon]] of his [[island challenge]] trial in Pokémon Ultra Sun and Ultra Moon. Alolan Marowak's {{mas|Dex}} entry comes from Pokémon Ultra Sun.
Arcanine is another Pokémon that Kiawe uses in the core series games. Arcanine's Dex entry comes from Pokémon Ultra Sun.


==In other languages==
==In other languages==
Line 469: Line 948:
{{langtable
{{langtable
|color={{fire color}}|bordercolor={{fire color dark}}
|color={{fire color}}|bordercolor={{fire color dark}}
|ja=踊り続けるぞ! ''{{tt|Odoritsuzukeruzo!|I'll Keep On Dancing!}}''
|ja=踊り続けるぞ! ''{{tt|Odori Tsuzukeru zo!|Keep On Dancing!}}''
|zh_cmn=一直跳舞吧! ''{{tt|Yìzhí Tiàowǔba!|Let's Keep On Dancing!}}''
|zh_cmn=一直跳舞吧! ''{{tt|Yìzhí Tiàowǔ ba!|Keep On Dancing!}}''
|fr=Je vais vous faire valser !
|fr=Je vais vous faire valser !
|de=Tanzen wir weiter!
|de=Tanzen wir weiter!
|ko=계속춤추겠어! ''{{tt|Gyesok Chumchugesseo!|I'll Keep On Dancing!}}''
|ko=계속춤추겠어! ''{{tt|Gyesok Chumchugesseo!|Keep On Dancing!}}''
|it=Il ritmo ci trasporta!
|it=Il ritmo ci trasporta!
|es=¡Que el baile no pare!
|es=¡Que el baile no pare!
Line 481: Line 960:
{{langtable
{{langtable
|color={{fire color}}|bordercolor={{fire color dark}}
|color={{fire color}}|bordercolor={{fire color dark}}
|ja=寡黙なダンサーの ダイナミックフルフレイム ''{{tt|Kamoku na Dansā no Dainamikku Furu Fureimu|Taciturn Dancer's Dynamic Full Flame}}''
|ja=寡黙なダンサーの ダイナミックフルフレイム ''{{tt|Kamoku na Dansā no Dainamikku Furu Fureimu|Taciturn Dancer's Inferno Overdrive}}''
|zh_cmn=寡言舞者之 超強極限爆焰彈 ''{{tt|Guǎyán Wǔzhě-zhī Chāoqiáng Jíxiàn Bàoyàndàn|Taciturn Dancer's Extreme Blazing Bullet}}''
|zh_cmn=寡言舞者之 超強極限爆焰彈 ''{{tt|Guǎyán Wǔzhě zhī Chāoqiáng Jíxiàn Bàoyàndàn|Taciturn Dancer's Inferno Overdrive}}''
|fr=Danseur du feu ! Pyro-Explosion !
|fr=Danseur du feu ! Pyro-Explosion !
|de=Dynamische Maxiflamme des Tänzers
|de=Dynamische Maxiflamme des Tänzers
|ko=과묵한 댄서의 다이내믹풀플레임 ''{{tt|Gwamukhan Daenseo-ui Dainaemik Pul Peulleim|Taciturn Dancer's Dynamic Full Flame}}''
|ko=과묵한 댄서의 다이내믹풀플레임 ''{{tt|Gwamukhan Daenseo-ui Dainaemik Pul Peulleim|Taciturn Dancer's Inferno Overdrive}}''
|it=Fiammobomba Detonante del ballo
|it=Fiammobomba Detonante del ballo
|es=Hecatombe Pírica del Bailarín Ceñudo
|es=Hecatombe Pírica del Bailarín Ceñudo
}}
|}
{{-}}
{| style="float:left"
|-
| style="vertical-align:top" |
''Come On By!''
{{langtable
|color={{fire color}}|bordercolor={{fire color dark}}
|ja=おいでませ! ''{{tt|O-idemase!|Come On By!}}''
|zh_cmn=過來吧! ''{{tt|Guòlái ba!|Come On By!}}''
|fr=À toi !
|de=Los, komm!
|ko=어서오세요! ''{{tt|Eoseooseyo!!|Come On By!}}''
|it=Venite avanti!
|es=¡Vamos, compi!
}}
| style="vertical-align:top" |
''Dancing Together Inferno Overdrive''
{{langtable
|color={{fire color}}|bordercolor={{fire color dark}}
|ja=共に踊り明かす ダイナミックフルフレイム ''{{tt|Tomo ni Odori Akasu Dainamikku Furu Fureimu|Dance the Night Away Inferno Overdrive}}''
|zh_cmn=一起徹夜跳舞之 超強極限爆焰彈 ''{{tt|Yīqǐ Chèyè Tiàowǔ zhī Chāoqiáng Jíxiàn Bàoyàndàn|Dance the Night Away Inferno Overdrive}}''
|fr=Baptême du feu ! Pyro-Explosion Cataclysmique !
|de=Dynamische Maxiflamme des Tanzduos
|ko=밤새 같이 춤추는 다이내믹풀플레임 ''{{tt|Bamsae Gat-i Chumchuneun Dainaemik Pul Peulleim|Dance the Night Away Inferno Overdrive}}''
|it=Fiammobomba Detonante di chi danza insieme
|es=Hecatombe Pírica de Bailes Tradicionales
}}
}}
|}
|}
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[[Category:Trainers with Z-Rings]]
[[Category:Trainers with Z-Rings]]
[[Category:Fire-type Trainers]]
[[Category:Fire-type Trainers]]
[[Category:Masters EX characters with an EX Style]]


[[de:Kiawe#Pokémon Masters EX]]
[[es:Kiawe#Pokémon Masters]]
[[it:Kawe (Masters EX)]]
[[it:Kawe (Masters EX)]]
[[ja:カキ (ポケモンマスターズ)]]
[[zh:卡奇#Masters]]

Revision as of 22:28, 14 May 2024


This article is missing information on this character's English voice actor.
You can help by adding this information.


Kiawe
カキ Kaki
Spr Masters Kiawe.png
Kiawe's model
No. 130
English voice actor Unknown
Japanese voice actor Tomohiro Ōmachi[1]
Description Kiawe is a captain of Akala Island and an aspiring dancer who hopes to go pro one day. With Marowak, he studies the traditional dances passed down in the Alola region.

Kiawe (Japanese: カキ Kaki) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. He forms a sync pair with Alolan Marowak. The sync pair can be obtained through a sync pair scout, starting on June 13, 2021. This pair can be raised to Masters EX star.png 6★ EX since its release.

Kiawe also forms a sync pair with his Arcanine. This pair was first made available through a Variety sync pair scout beginning on July 21, 2023. This pair can also be raised to Masters EX star.png 6★ EX since it first released, though this pair lacks an EX style.

Marowak (Alola Form)

Masters0105A.png Masters025W.png Type FireIC Masters.png Fire
Move types FireIC Masters.png Fire / GhostIC Masters.png Ghost
Role Masters Support.png Support
Base Potential ★★★★★☆EX
Marowak Weakness WaterIC Masters.png Water
The rich greenery of the Alola region is hard on Marowak. It controls fire to stay alive.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 603 273 273 185 229 227
Lv. 140, Max Potential 703 313 313 225 269 267
Mega Marowak
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Kiawe is available in the general sync pair scout. His offering rate was increased in the following sync pair scout banners:

  • (Debut) Kiawe Spotlight Scout (June 13 to July 1, 2021)
  • Super Spotlight Scout (June 10 to 24, 2022)

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Flame Charge Fire
FireIC Masters.png
Physical 2 30 36 100% An opponent Raises the user's Speed by one stat rank.
Potion None Status 0
(2 uses)
An ally Restores an ally's HP by approximately 40% of its maximum HP.
Shadow Bone Ghost
GhostIC Masters.png
Physical 2 49 58 100% An opponent Has a chance (20%) of lowering the target's Defense by one stat rank.
Dancing Fever! None Status 0
(2 uses)
All allies Raises the Attack, Sp. Atk, and critical-hit rate of all allied sync pairs by one stat rank.
Sync moves
Fire Dance Inferno Overdrive Fire
FireIC Masters.png
Physical 250 300 An opponent (6★ EX effect: The sync buff is doubled the first time a sync move is used.)

Skills

Name Description
Passive Skills
Dashing Team 5 Has a chance (60%) of raising the Speed of all allied sync pairs by one stat rank when the user's attack move is successful.
On a Roll 4 Raises the chance of lowering stat values with the additional effects of moves.
Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
Theme Skills
Theme skill icon type.png Fire Support Raises the maximum HP of all allied sync pairs by 30.
Theme skill icon region.png Alola Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon Trainer group.png Trial Giver Support Raises the maximum HP of all allied sync pairs by 4.
Theme skill icon other.png Body Builder Support Raises the maximum HP of all allied sync pairs by 6.
Theme skill icon other.png Artistic Support Raises the maximum HP of all allied sync pairs by 6.
Expedition Skills
Masters Wistful Crystal icon.pngWistful ↑ 3 Masters Fiery Crystal icon.pngFiery ↓ 1 Raises the following discovery level by 3:
Masters Wistful Crystal icon.pngWistful Crystal
Lowers the following discovery level by 1:
Masters Fiery Crystal icon.pngFiery Crystal

Sync grid

Kiawe and Marowak's sync grid is an expanded grid, made available since the sync pair was first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
HP +10 HP +10 2 24 1
Attack +5 Attack +5 0 5 1
Attack +5 Attack +5 0 5 1
Attack +10 Attack +10 4 48 2
Attack +20 Attack +20 7 84 3
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 2
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 2
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 2
Speed +5 Speed +5 2 24 2
Flame Charge: Power +3 Flame Charge: Power ↑ +3 2 24 1
Flame Charge: Power +3 Flame Charge: Power ↑ +3 2 24 1
Flame Charge: Power +3 Flame Charge: Power ↑ +3 2 24 1
Flame Charge: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 10 120 2
Shadow Bone: Power +4 Shadow Bone: Power ↑ +4 2 24 1
Shadow Bone: Power +4 Shadow Bone: Power ↑ +4 2 24 1
Shadow Bone: Power +4 Shadow Bone: Power ↑ +4 2 24 1
Shadow Bone: Power +4 Shadow Bone: Power ↑ +4 2 24 1
Shadow Bone: Power +4 Shadow Bone: Power ↑ +4 2 24 2
Shadow Bone: Move Gauge Refresh 3 Has a chance (40%) of charging the user's move gauge by one when a move is successful. 10 120 2
Potion: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Potion: MP Refresh 2 Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Dancing Fever!: MP Refresh 3 Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 2
Master Healer 1 Increases the amount of HP restored by the user's healing moves. 10 120 2
Critical Strike 3 Powers up the user's attacks when they become critical hits. 7 84 2
Wise Entry 2 Raises the user's Sp. Def by two stat ranks when it enters a battle. 7 84 3
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 7 84 3
Focus Group 2 Has a chance (30%) of raising the critical-hit rate of all allied sync pairs by one stat rank when the user's Pokémon uses a move. 10 120 3
Critical Healing 1 Has a chance (20%) of restoring the user's HP when its move is a critical hit. 10 120 3
Unfortuitous 4 Has a chance (50%) of lowering one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy or evasiveness. 10 120 3
Insult to Injury The more the target's Defense is lowered, the more it powers up the user's moves. 10 120 3
Fire Dance Inferno Overdrive: Power +25 Fire Dance Inferno Overdrive: Power ↑ +25 5 60 3
Fire Dance Inferno Overdrive: Power +25 Fire Dance Inferno Overdrive: Power ↑ +25 5 60 3

Arcanine

Masters0059.png Masters025W.png Type FireIC Masters.png Fire
Move type FireIC Masters.png Fire
Role Masters Tech.png Tech
Base Potential ★★★★★☆EX
Arcanine Weakness RockIC Masters.png Rock
Legends tell of its fighting alongside a general and conquering a whole country.
Stats HP Attack Defense Sp. Atk Sp. Def Speed
Lv. 140, Base Potential 689 380 176 380 176 356
Lv. 140, Max Potential 789 420 216 420 216 396
Mega Arcanine
Lv. 140, Base Potential
Lv. 140, Max Potential

Availability

Kiawe and Arcanine are exclusive to variety scouts. They were available in the following sync pair scout banners:

  • (Debut) Kiawe Variety Scout (July 21 to August 4, 2023)
  • Red Mix Scout (November 1, 2023 to May 1, 2024)
  • 5★-Select Variety Scout ×11 (March 5 to 19, 2024)

Moves

Name Type Category Move gauge Base Power Max Power Accuracy Target Description
Ember Fire
FireIC Masters.png
Special 1 17 20 100% An opponent Has a chance (10%) of leaving the target burned.
Will-O-Wisp Fire
FireIC Masters.png
Status 2 90% An opponent Leaves the target burned.
Fire Spin Fire
FireIC Masters.png
Special 2 38 45 85% An opponent Leaves the target trapped.
Come On By! None Status 0
(1 use)
Self Raises the user’s Sp. Atk by 4 stat ranks. Raises the user’s accuracy and critical-hit rate by 2 stat ranks.
Sync moves
Dance Together Inferno Overdrive Fire
FireIC Masters.png
Special 200 240 An opponent This attack’s power increases when the target is burned.
(6★ EX effect: Sync move power will be multiplied by 1.5.)

Skills

Name Description
Passive Skills
Extend Range When a move used by the user’s Pokémon that targets itself or an ally is successful, the target becomes all allied sync pairs. When a move used by the user’s Pokémon that targets an opponent is successful, the target becomes all opposing sync pairs. The power and chance of applying additional effects of moves affected by this passive skill are not lowered even if there are multiple targets.
Hit Burned Opp: Sp. Atk ↓ 9 Lowers the target’s Sp. Atk by 1 stat rank when the user’s attack move is successful against a burned opponent.
Hit Trapped Opp: Sp. Def ↓ 9 Lowers the target’s Sp. Def by 1 stat rank when the user’s attack move is successful against targets that are trapped.
Theme Skills
Theme skill icon type.png Fire Tech Raises allies' Attack and Sp. Atk by 12 when using Fire-type attacks.
Raises the maximum HP of all allied sync pairs by 12.
Theme skill icon region.png Alola Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Theme skill icon Trainer group.png Trial Giver Tech Raises the Attack and Sp. Atk of all allied sync pairs by 1.
Raises the maximum HP of all allied sync pairs by 1.
Theme skill icon other.png Body Builder Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Theme skill icon other.png Artistic Tech Raises the Attack and Sp. Atk of all allied sync pairs by 2.
Raises the maximum HP of all allied sync pairs by 2.
Expedition Skills
Masters Soothing Crystal icon.pngSoothing ↑ 3 Masters Wistful Crystal icon.pngWistful ↓ 1 Raises the following discovery level by 3:
Masters Soothing Crystal icon.pngSoothing Crystal
Lowers the following discovery level by 1:
Masters Wistful Crystal icon.pngWistful Crystal

Sync grid

The sync grid for Kiawe and Arcanine is an expanded grid, made available since the pair first released.

Name Effect Energy required Sync orb required Move level required
HP +10 HP +10 0 5 1
HP +10 HP +10 2 24 1
Defense +5 Defense +5 0 5 1
Defense +5 Defense +5 2 24 1
Defense +5 Defense +5 2 24 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Def +5 Sp. Def +5 0 5 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Speed +5 Speed +5 0 5 1
Speed +5 Speed +5 2 24 1
Speed +5 Speed +5 2 24 1
Speed +10 Speed +10 4 48 2
Ember: Power +4 Ember: Power ↑ +4 3 36 1
Ember: Power +4 Ember: Power ↑ +4 3 36 1
Ember: Power +4 Ember: Power ↑ +4 3 36 1
Ember: Power +4 Ember: Power ↑ +4 3 36 1
Ember: Power +4 Ember: Power ↑ +4 3 36 2
Ember: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 2
Will-O-Wisp: Accuracy +10 Will-O-Wisp: Accuracy ↑ +10 5 60 2
Will-O-Wisp: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 2
Fire Spin: Power +3 Fire Spin: Power ↑ +3 3 36 1
Fire Spin: Power +3 Fire Spin: Power ↑ +3 3 36 1
Fire Spin: Power +3 Fire Spin: Power ↑ +3 3 36 1
Fire Spin: Power +3 Fire Spin: Power ↑ +3 3 36 1
Fire Spin: Power +3 Fire Spin: Power ↑ +3 3 36 2
Fire Spin: Accuracy +10 Fire Spin: Accuracy ↑ +10 5 60 2
Fire Spin: Move Gauge Refresh 3 Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 2
Come On By!: MP Refresh 2 Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Come On By!: Propulsion 9 Reduces the user’s sync move countdown by one when the user’s move is successful. 10 120 3
Flameproof Prevents the user from getting burned. 5 60 1
Escape Artist Prevents the user from becoming trapped. 5 60 1
Stationary Target 3 Powers up the user’s moves when the target is trapped. 8 96 2
Scorcher 2 Increases the amount of damage an opponent takes from being burned. 10 120 2
Pokey Trap 5 Increases the amount of damage an opponent takes from being trapped. 10 120 2
Hit Burned Opp: Attack ↓ 9 Lowers the target’s Attack by 1 stat rank when the user’s attack move is successful against a burned opponent. 9 108 3
Hit Trapped Opp: Speed ↓ 9 Lowers the target’s Speed by 1 stat rank when the user’s attack move is successful against targets that are trapped. 9 108 3
Interference Sync 5 Powers up the user’s sync move against targets that are flinching, confused, or trapped. 9 108 3
Move Gauge Refresh 9 Charges the user’s move gauge by one when a move is successful. 10 120 3
Power Play The more the target’s stats are lowered, the more it powers up the user’s sync move. 10 120 3
Team Sync Regen Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. 10 120 3
Terrify 2 Lowers the Attack of all opposing sync pairs by 2 stat ranks when the user enters a battle. 10 120 3
Dancing Together Inferno Overdrive: Power +25 Dancing Together Inferno Overdrive: Power ↑ +25 5 60 3
Dancing Together Inferno Overdrive: Power +25 Dancing Together Inferno Overdrive: Power ↑ +25 5 60 3

Appearances

Battle appearances

Kiawe and Marowak can be battled against in:

Kiawe and Arcanine can be battled against in:

Story appearances

Kiawe appears in his normal outfit in the following story areas:

Sync pair stories

Kiawe and Marowak

  • A Day with Kiawe

Quotes

Main article: Kiawe/Quotes → Pokémon Masters EX

Gallery

Spr Masters Kiawe 2.png Spr Masters Kiawe EX.png VSKiawe Masters.png Kiawe Mindscape.png
6★ model
(Normal colors)
6★ model
(EX colors)
VS model Kiawe's sync move mindscape
(Wela Volcano Park)
Kiawe Emote 1 Masters.png Kiawe Emote 2 Masters.png Kiawe Emote 3 Masters.png Kiawe Emote 4 Masters.png
Trainer emote
Nice!
Trainer emote
Watch out!
Trainer emote
Let's do this!
Trainer emote
Thanks!
Masters Medal 1-Star Town Square Street Fair.png Masters Medal 2-Star Town Square Street Fair.png Masters Medal 3-Star Town Square Street Fair.png Masters Medal Alolapalooza.png
Medal
1★ Town Square Street Fair
Medal
2★ Town Square Street Fair
Medal
3★ Town Square Street Fair
Medal
Alolapalooza

Trivia

  • Kiawe is the only Trainer who uses the same VS model in his normal and EX colors, as all the parts of his outfit that change color are not visible in his VS model.

Origin

Kiawe's design is based on his appearance in Pokémon Sun, Moon, Ultra Sun, and Ultra Moon. Alolan Marowak is Kiawe's signature Pokémon in the core series games, as well as the Totem Pokémon of his island challenge trial in Pokémon Ultra Sun and Ultra Moon. Alolan Marowak's Dex entry comes from Pokémon Ultra Sun.

Arcanine is another Pokémon that Kiawe uses in the core series games. Arcanine's Dex entry comes from Pokémon Ultra Sun.

In other languages

Dancing Fever!

Language Title
Japan Flag.png Japanese 踊り続けるぞ! Odori Tsuzukeru zo!
Mandarin Chinese 一直跳舞吧! Yìzhí Tiàowǔ ba!
France Flag.png French Je vais vous faire valser !
Germany Flag.png German Tanzen wir weiter!
Italy Flag.png Italian Il ritmo ci trasporta!
South Korea Flag.png Korean 계속춤추겠어! Gyesok Chumchugesseo!
Spain Flag.png Spanish ¡Que el baile no pare!

Fire Dance Inferno Overdrive

Language Title
Japan Flag.png Japanese 寡黙なダンサーの ダイナミックフルフレイム Kamoku na Dansā no Dainamikku Furu Fureimu
Mandarin Chinese 寡言舞者之 超強極限爆焰彈 Guǎyán Wǔzhě zhī Chāoqiáng Jíxiàn Bàoyàndàn
France Flag.png French Danseur du feu ! Pyro-Explosion !
Germany Flag.png German Dynamische Maxiflamme des Tänzers
Italy Flag.png Italian Fiammobomba Detonante del ballo
South Korea Flag.png Korean 과묵한 댄서의 다이내믹풀플레임 Gwamukhan Daenseo-ui Dainaemik Pul Peulleim
Spain Flag.png Spanish Hecatombe Pírica del Bailarín Ceñudo


Come On By!

Language Title
Japan Flag.png Japanese おいでませ! O-idemase!
Mandarin Chinese 過來吧! Guòlái ba!
France Flag.png French À toi !
Germany Flag.png German Los, komm!
Italy Flag.png Italian Venite avanti!
South Korea Flag.png Korean 어서오세요! Eoseooseyo!!
Spain Flag.png Spanish ¡Vamos, compi!

Dancing Together Inferno Overdrive

Language Title
Japan Flag.png Japanese 共に踊り明かす ダイナミックフルフレイム Tomo ni Odori Akasu Dainamikku Furu Fureimu
Mandarin Chinese 一起徹夜跳舞之 超強極限爆焰彈 Yīqǐ Chèyè Tiàowǔ zhī Chāoqiáng Jíxiàn Bàoyàndàn
France Flag.png French Baptême du feu ! Pyro-Explosion Cataclysmique !
Germany Flag.png German Dynamische Maxiflamme des Tanzduos
Italy Flag.png Italian Fiammobomba Detonante di chi danza insieme
South Korea Flag.png Korean 밤새 같이 춤추는 다이내믹풀플레임 Bamsae Gat-i Chumchuneun Dainaemik Pul Peulleim
Spain Flag.png Spanish Hecatombe Pírica de Bailes Tradicionales


References



Characters appearing in Pokémon Masters EX
Pasio ScottieBettieLearRachelSawyerPauloTina
Kanto BrockMistyLt. SurgeErikaBlaineLoreleiBrunoAgathaJanineKogaBlueGiovanniLeafLanceProfessor OakRedSabrinaJessieJamesAshElaineChase
Johto KrisBugsyWhitneyPryceClairWillKarenLyraEthanSilverJasmineMortyFalknerEusineArcherArianaPetrelProton
Hoenn BrendanRoxanneBrawlyFlanneryNormanWinonaTateLizaPhoebeDrakeNolandGlaciaZinniaStevenWallaceWallyLucyLisiaMayMaxieArchieSidneyCourtney
Sinnoh BarryRoarkGardeniaMayleneCrasher WakeCandiceFlintThortonCherylMarleyCynthiaFantinaDawnCyrusVolknerDarachLucasAaronBerthaLucianLookerAdamanIridaPalmerArgentaAkariReiRileyDahliaVolo
Unova RosaClaySkylaBrycenIrisRoxieMarlonShauntalMarshalCherenHilbertHildaElesaCaitlinGrimsleyBurghAlderNateBiancaNGhetsisIngoEmmetHughColressLenoraBrycen-ManBellelba
Kalos GrantKorrinaRamosWulfricSieboldWikstromViolaCalemValerieClemontSerenaLysandreProfessor SycamoreDianthaEvelynNitaHelenaKaliShaunaEmmaOlympiaDrasnaDanaKatherineTierno
Alola HauSophoclesMinaOliviaHapuKahiliNanuAcerolaKukuiPlumeriaGuzmaLusamineGladionLillieMolayneMallowSeleneElioLanaKiaweHalaThe Masked RoyalNaomiAnabelRyuki
Galar GloriaPiersLeonMarnieRaihanNessaBeaHopAllisterSoniaBedeGordieMelonyVictorBall GuyRoseOleanaEvePeteyKabu
Paldea NemonaPennyIonoGrushaGeetaJacqRikaPoppyLarry
NPCs Professor BellisTristaTriciaTrinniaMeowthTabithaMattShellyMarsJupiterSaturnCilanChiliCressChuckKiyoShadow TriadTrevorMalvaFabaTeam Break


Project CharacterDex logo.png This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games.