Please remember to follow the manual of style and code of conduct at all times.

Nature Power (move)

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to: navigation, search
Nature Power
しぜんのちから Nature Power
Nature Power.png
[[File:|center]]
Battles
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Contests
Category  Beauty
Appeal  1
Jam  0  
The appeal works best the more crowd is excited.
Super Contests
Category  Beauty
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.

Nature Power (Japanese: しぜんのちから Nature Power) is a Normal-type move introduced in Generation III.

Contents

Effect

Generation III

Nature Power's effect depends on the environment that the battle is being conducted in. Different environments will cause Nature Power to become different moves.

In a double battle, because of the inability to select a target, the chosen move will always hit the opponent directly across from the user. If the opponent directly across from the user has fainted, the move chosen will hit the other foe. If in a terrain that calls the move Earthquake, it will affect all Pokémon in battle. If in a terrain that calls the moves Surf, Rock Slide, or Razor Leaf, the chosen move will affect all opposing Pokémon.

In a link battle, Nature Power will turn into Swift.

Terrain Move Type Power Accuracy
Building and plain terrain Swift  Normal  60 —%
Sand Earthquake  Ground  100 100%
Cave Shadow Ball  Ghost  80 100%
Rock Rock Slide  Rock  75 90%
Tall grass Stun Spore  Grass  75%
Long grass Razor Leaf  Grass  55 95%
Pond water BubbleBeam  Water  65 100%
Sea water Surf  Water  95 100%
Underwater Hydro Pump  Water  120 80%


Generation IV

Like Generation III, Nature Power will change into different moves depending on the environment; however, some moves have changed from Generation III, and all are now damage-dealing.

In a double battle, because of the inability to select a target, the chosen move will always hit the opponent directly across from the user. If the opponent directly across from the user has fainted, the move chosen will hit the other foe. If in a terrain that calls the move Earthquake, it will affect all Pokémon in battle. If in a terrain that calls the moves Blizzard or Rock Slide, the chosen move will affect all opposing Pokémon.

In a link battle, Nature Power will turn into Tri Attack.

Terrain Move Type Category Power Accuracy
Building and Distortion World Tri Attack  Normal  Special 80 100%
Sand, plain terrain, and puddles Earthquake  Ground  Physical 100 100%
Cave and rock Rock Slide  Rock  Physical 75 90%
Tall grass Seed Bomb  Grass  Physical 80 100%
Water Hydro Pump  Water  Special 120 80%
Snow and ice Blizzard  Ice  Special 120 70%


In Pokémon Battle Revolution, all Colosseums have a different Nature Power effect:

Colosseum Move Type Category Power Accuracy
Lagoon Tri Attack  Normal  Special 80 100%
Gateway Hydro Pump  Water  Special 120 80%
Main Street Tri Attack  Normal  Special 80 100%
Waterfall Seed Bomb  Grass  Physical 80 100%
Neon Tri Attack  Normal  Special 80 100%
Crystal Rock Slide  Rock  Physical 75 90%
Sunny Park Seed Bomb  Grass  Physical 80 100%
Magma Rock Slide  Rock  Physical 75 90%
Sunset Earthquake  Ground  Physical 100 100%
Courtyard Tri Attack  Normal  Special 80 100%
Stargazer Rock Slide  Rock  Physical 75 90%


Generation V

In a double or triple battle, because of the inability to select a target, the chosen move will always hit the opponent directly across from the user. If the opponent directly across from the user has fainted, the move chosen will hit the other adjacent foe. If the user is in the center position, and the opponent directly across from it has fainted, the move chosen will randomly attack one of the other opponents. If in a terrain that calls the move Earthquake, the chosen move will affect all adjacent Pokémon in battle. If in a terrain that calls the move Rock Slide, the chosen move will affect all opposing adjacent Pokémon.

In a link battle, Nature Power will turn into Earthquake.

Terrain Move Type Category Power Accuracy
Building and plain terrain Tri Attack  Normal  Special 80 100%
Sand Earthquake  Ground  Physical 100 100%
Cave and rock Rock Slide  Rock  Physical 75 90%
Tall grass Seed Bomb  Grass  Physical 80 100%
Water Hydro Pump  Water  Special 120 80%
Puddles Mud Bomb  Ground  Special 65 85%
Snow and ice Ice Beam  Ice  Special 95 100%


Learnset

By leveling up

# Pokémon Type Level
I II III IV V
270 Lotad Lotad Water Grass 13 7 7
271 Lombre Lombre Water Grass 13 7 7
272 Ludicolo Ludicolo Water Grass -- -- --
273 Seedot Seedot Grass Grass 13 13 13
274 Nuzleaf Nuzleaf Grass Dark 13 13 13
275 Shiftry Shiftry Grass Dark -- no no
585 Deerling Deerling Normal Grass no no 41
586 Sawsbuck Sawsbuck Normal Grass no no 44
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Type Father
I II III IV V
001 Bulbasaur Bulbasaur Grass Poison no LotadLombreLudicoloSeedotNuzleaf LotadLombreLudicoloSeedotNuzleaf
043 Oddish Oddish Grass Poison no no LotadLombreLudicoloSeedotNuzleaf
102 Exeggcute Exeggcute Grass Psychic no LotadLombreLudicoloSeedotNuzleaf LotadLombreLudicoloSeedotNuzleaf
114 Tangela Tangela Grass Grass LotadLombreLudicoloSeedotNuzleafShiftry LotadLombreLudicoloSeedotNuzleaf LotadLombreLudicoloSeedotNuzleaf
152 Chikorita Chikorita Grass Grass LotadLombreLudicoloSeedotNuzleafShiftry LotadLombreLudicoloSeedotNuzleaf LotadLombreLudicoloSeedotNuzleaf
155 Cyndaquil Cyndaquil Fire Fire no no SeedotNuzleafDeerlingSawsbuck
191 Sunkern Sunkern Grass Grass LotadLombreLudicoloSeedotNuzleafShiftry LotadLombreLudicoloSeedotNuzleaf LotadLombreLudicoloSeedotNuzleaf
222 Corsola Corsola Water Rock no LotadLombreLudicolo LotadLombreLudicolo
357 Tropius Tropius Grass Flying LotadLombreLudicoloSeedotNuzleafShiftry LotadLombreLudicoloSeedotNuzleaf LotadLombreLudicoloSeedotNuzleaf
420 Cherubi Cherubi Grass Grass no LotadLombreLudicoloSeedotNuzleaf LotadLombreLudicoloSeedotNuzleaf
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


In the manga

Pokémon Adventures


In other generations

Nature Power III.png Nature Power IV.png
Generation I RBY Generation I
(Japanese)
Generation I
(International)
Generation II Generation II
(Japanese)
Generation II
(International)
Crystal Generation III Generation III
(Japanese)
Generation III
(International)
FRLG Generation IV Generation IV
(Japanese)
Generation IV
(International)
HGSS Generation V BW Generation V
(Japanese)
Generation V
(International)
Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(Alternative animation)
Battrio PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast

Trivia

In other languages

Language Title
France Flag.png French Force-Nature
Germany Flag.png German Natur-Kraft
Greece Flag.png Greek Δύναμη Φύσης
Italy Flag.png Italian Naturforza
South Korea Flag.png Korean 자연의힘 Jayeon-yi Him
Serbia Flag.png Serbian Moć Prirode
Spain Flag.png Spanish Adaptación


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.

Personal tools