Contest combination: Difference between revisions
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==Combinations usable in Pokémon Contests== | ==Combinations usable in Pokémon Contests== | ||
When the second move of any of the below are used it will receive double the appeal points it would have earned otherwise. | When the second move of any of the below are used it will receive double the appeal points it would have earned otherwise. | ||
<!--When adding to this list, make sure it is a real combo that works! Most of these were added directly from Nintendo's Official Guide for Ruby/Sapphire.--> | <!--When adding to this list, make sure it is a real combo that works! Most of these were added directly from Nintendo's Official Guide for Ruby/Sapphire.--> | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | |||
!Attack | |||
!Category | |||
!Order | !Appeal | ||
!Jam | |||
!Description | |||
|- | |- | ||
!First Turn | !First Turn | ||
|style="text-align: center;" |{{m|Belly Drum}} | |style="text-align: center;" |{{m|Belly Drum}} | ||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|1 | |||
|0 | |||
|Ups the user's condition. Helps prevent nervousness. | |||
|- | |- | ||
!Follow Up | !Follow Up | ||
|style="text-align: center;" |{{m|Rest}} | |style="text-align: center;" |{{m|Rest}} | ||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|2 | |||
|0 | |||
| Can avoid being startled by others once. | |||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |||
!First Turn | |||
! | |||
|{{m|Calm Mind}} | |{{m|Calm Mind}} | ||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|Smart | |||
|2 | |2 | ||
|0 | |0 | ||
|Prevents the user from receiving counter appeal points once during the current round. | |Prevents the user from receiving counter appeal points once during the current round. | ||
|- style="background: #{{smart color light}}" | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Confusion}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|Smart | |||
|2 | |2 | ||
|3 | |3 | ||
|Startles the Pokémon that appealed before the user. | |Startles the Pokémon that appealed before the user. | ||
|- style=" | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Dream Eater}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|{{m|Dream Eater}} | |||
|Smart | |||
|2 | |2 | ||
|2 | |2 | ||
|Startles all Pokémon that have done their appeals. | |Startles all Pokémon that have done their appeals. | ||
|- style=" | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Future Sight}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|{{m|Future Sight}} | |||
|Smart | |||
|3 | |3 | ||
|0 | |0 | ||
|Temporarily stops the crowd from growing excited. | |Temporarily stops the crowd from growing excited. | ||
|- style=" | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Light Screen}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|{{m|Light Screen}} | |||
|Beauty | |||
|1 | |1 | ||
|0 | |0 | ||
|Can avoid being startled by others. | |Can avoid being startled by others. | ||
|- style=" | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Luster Purge}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|{{m|Luster Purge}} | |2 | ||
|3 | |||
|Startles the Pokémon that appealed before the user. | |||
| | |||
| | |||
| | |||
| | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Meditate}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|1 | |1 | ||
|0 | |0 | ||
|Ups the user's condition. Helps prevent nervousness. | |Ups the user's condition. Helps prevent nervousness. | ||
|- style=" | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Mist Ball}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|{{m|Mist Ball}} | |||
|Smart | |||
|1 | |1 | ||
|4 | |4 | ||
|Badly startles the Pokémon in front. | |Badly startles the Pokémon in front. | ||
|- style="background: #{{beauty color light}}" | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Psybeam}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|Beauty | |||
|3 | |3 | ||
|0 | |0 | ||
|Scrambles the order of appeals on the next turn. | |Scrambles the order of appeals on the next turn. | ||
|- style="background: #{{smart color light}}" | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Psychic}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|Smart | |||
|1 | |1 | ||
|3 | |3 | ||
|Badly startles those that have made appeals. | |Badly startles those that have made appeals. | ||
|- style="background: #{{smart color light}}" | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Psywave}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|Smart | |||
|2 | |2 | ||
|1 | |1 | ||
|Badly startles all Pokémon that made good appeals. | |Badly startles all Pokémon that made good appeals. | ||
|- style="background: #{{smart color light}}" | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Reflect}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|Smart | |||
|1 | |1 | ||
|0 | |0 | ||
|Can avoid being startled by others. | |Can avoid being startled by others. | ||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- style="background: #{{smart color light}}" | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Charge}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|Smart | |||
|2 | |2 | ||
|0 | |0 | ||
|If the Pokémon who appealed right before the user used the same type of move, the user gets triple the points. | |If the Pokémon who appealed right before the user used the same type of move, the user gets triple the points. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Shock Wave}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Shock Wave}} | |||
|Cool | |||
|2 | |2 | ||
|0 | |0 | ||
|The appeal works great if performed first. | |The appeal works great if performed first. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Spark}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Spark}} | |||
|Cool | |||
|1 | |1 | ||
|4 | |4 | ||
|Badly startles the Pokémon in front. | |Badly startles the Pokémon in front. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Thunder}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Thunder}} | |||
|Cool | |||
|2 | |2 | ||
|2 | |2 | ||
|Startles all Pokémon that have already appealed. | |Startles all Pokémon that have already appealed. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Thunder Wave}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Thunder Wave}} | |||
|Cool | |||
|2 | |2 | ||
|1 | |1 | ||
|Badly startles all Pokémon that made good appeals. | |Badly startles all Pokémon that made good appeals. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Thunderbolt}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Thunderbolt}} | |||
|Cool | |||
|4 | |4 | ||
|0 | |0 | ||
|A highly appealing move. | |A highly appealing move. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|ThunderPunch}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|ThunderPunch}} | |||
|Cool | |||
|4 | |4 | ||
|0 | |0 | ||
|A highly appealing move. | |A highly appealing move. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|ThunderShock}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|ThunderShock}} | |||
|Cool | |||
|4 | |4 | ||
|0 | |0 | ||
|A highly appealing move. | |A highly appealing move. | ||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Charm}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|{{m|Charm}} | |||
|Cute | |||
|2 | |2 | ||
|1 | |1 | ||
|Subtract 4 appeal points from any Pokémon who appealed before the user who used the same type of move. Subtract 1 point from any who did not use the same type of move. | |Subtract 4 appeal points from any Pokémon who appealed before the user who used the same type of move. Subtract 1 point from any who did not use the same type of move. | ||
|- | |||
|- style="background: #{{smart color light}}" | !Follow Up | ||
|style="text-align: center;" |{{m|Flatter}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|2 | |||
|0 | |||
|Makes all Pokémon after the user nervous. | |||
|Smart | |||
|2 | |||
|0 | |||
|Makes all Pokémon after the user nervous. | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Growl}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|{{m|Growl}} | |||
|Cute | |||
|2 | |2 | ||
|0 | |0 | ||
|The appeal works great if performed last. | |The appeal works great if performed last. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Rest}} | |||
|style="background: #{{cute color light}};" | Cute | |||
|{{m|Rest}} | |||
| Cute | |||
| 2 | | 2 | ||
| 0 | | 0 | ||
| Can avoid being startled by others once. | | Can avoid being startled by others once. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Sweet Kiss}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|{{m|Sweet Kiss}} | |||
|Cute | |||
|2 | |2 | ||
|0 | |0 | ||
|Makes all Pokémon after the user nervous. | |Makes all Pokémon after the user nervous. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Tail Whip}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|{{m|Tail Whip}} | |2 | ||
|Cute | |||
|2 | |||
|0 | |0 | ||
|The appeal works great if used last | |The appeal works great if used last | ||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- style="background: #{{smart color light}}" | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Confusion}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|Smart | |||
|2 | |2 | ||
|3 | |3 | ||
|Startles the Pokémon that appealed before the user. | |Startles the Pokémon that appealed before the user. | ||
|- style=" | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Future Sight}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|{{m|Future Sight}} | |||
|Smart | |||
|3 | |3 | ||
|0 | |0 | ||
|Temporarily stops the crowd from growing excited. | |Temporarily stops the crowd from growing excited. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Teleport}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Teleport}} | |||
|Cool | |||
|1 | |1 | ||
|0 | |0 | ||
|Can avoid being startled by others. | |Can avoid being startled by others. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Shock Wave}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Shock Wave}} | |||
|Cool | |||
|2 | |2 | ||
|0 | |0 | ||
|The appeal works great if performed first. | |The appeal works great if performed first. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Spark}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Spark}} | |||
|Cool | |||
|1 | |1 | ||
|4 | |4 | ||
|Badly startles the Pokémon in front. | |Badly startles the Pokémon in front. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Thunder}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Thunder}} | |||
|Cool | |||
|2 | |2 | ||
|2 | |2 | ||
|Startles all Pokémon that have already appealed. | |Startles all Pokémon that have already appealed. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Thunder Wave}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Thunder Wave}} | |||
|Cool | |||
|2 | |2 | ||
|1 | |1 | ||
|Badly startles all Pokémon that made good appeals. | |Badly startles all Pokémon that made good appeals. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Thunderbolt}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Thunderbolt}} | |||
|Cool | |||
|4 | |4 | ||
|0 | |0 | ||
|A highly appealing move. | |A highly appealing move. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|ThunderPunch}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|ThunderPunch}} | |||
|Cool | |||
|4 | |4 | ||
|0 | |0 | ||
|A highly appealing move. | |A highly appealing move. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|ThunderShock}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|ThunderShock}} | |||
|Cool | |||
|4 | |4 | ||
|0 | |0 | ||
|A highly appealing move. | |A highly appealing move. | ||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Curse}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|{{m|Curse}} | |||
|Tough | |||
|3 | |3 | ||
|0 | |0 | ||
|The next appeal can be made later next turn. | |The next appeal can be made later next turn. | ||
|- style=" | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Destiny Bond}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|{{m|Destiny Bond}} | |8 | ||
|0 | |||
|Smart | |Makes a great appeal, but allows no more to the end. | ||
|8 | |||
|0 | |||
|Makes a great appeal, but allows no more to the end. | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Grudge}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|{{m|Grudge}} | |||
|Tough | |||
|1 | |1 | ||
|0 | |0 | ||
|The appeal works better the later it is performed. | |The appeal works better the later it is performed. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Mean Look}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|{{m|Mean Look}} | |||
|Beauty | |||
|2 | |2 | ||
|0 | |0 | ||
|Makes all Pokémon after the user nervous. | |Makes all Pokémon after the user nervous. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Spite}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|{{m|Spite}} | |||
|Tough | |||
|1 | |1 | ||
|0 | |0 | ||
|The appeal works better the later it is performed. | |The appeal works better the later it is performed. | ||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Defense Curl}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|{{m|Defense Curl}} | |||
|Cute | |||
|2 | |2 | ||
|0 | |0 | ||
|Can avoid being startled by others once. | |Can avoid being startled by others once. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Rollout}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|{{m|Rollout}} | |||
|Tough | |||
|3 | |3 | ||
|0 | |0 | ||
|Temporarily stops the crowd from growing excited. | |Temporarily stops the crowd from growing excited. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Tackle}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|{{m|Tackle}} | |||
|Tough | |||
|4 | |4 | ||
|0 | |0 | ||
|A highly appealing move. | |A highly appealing move. | ||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Dive}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|{{m|Dive}} | |2 | ||
|Beauty | |||
|2 | |||
|0 | |0 | ||
|Can avoid being startled by others once. | |Can avoid being startled by others once. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Surf}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|{{m|Surf}} | |||
|Beauty | |||
|3 | |3 | ||
|0 | |0 | ||
|Affected by how well the appeal in front goes. | |Affected by how well the appeal in front goes. | ||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Double Team}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Double Team}} | |||
|Cool | |||
|2 | |2 | ||
|0 | |0 | ||
|Can avoid being startled by other once. | |Can avoid being startled by other once. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Agility}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Agility}} | |||
|Cool | |||
|3 | |3 | ||
|0 | |0 | ||
|Turns the next round to the first round of appeals. | |Turns the next round to the first round of appeals. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Quick Attack}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Quick Attack}} | |||
|Cool | |||
|3 | |3 | ||
|0 | |0 | ||
|The user's appeal can be made earlier on the next turn. | |The user's appeal can be made earlier on the next turn. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Teleport}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Teleport}} | |||
|Cool | |||
|1 | |1 | ||
|0 | |0 | ||
|Can avoid being startled by others. | |Can avoid being startled by others. | ||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Dragon Dance}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Dragon Dance}} | |||
|Cool | |||
|1 | |1 | ||
|0 | |0 | ||
|Ups the user's condition. Helps prevent nervousness. | |Ups the user's condition. Helps prevent nervousness. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|DragonBreath}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|DragonBreath}} | |||
|Cool | |||
|1 | |1 | ||
|3 | |3 | ||
|Badly startles those that have made appeals. | |Badly startles those that have made appeals. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Dragon Claw}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Dragon Claw}} | |||
|Cool | |||
|2 | |2 | ||
|1 | |1 | ||
|Startles Pokémon that made a same-type appeal. | |Startles Pokémon that made a same-type appeal. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Dragon Rage}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Dragon Rage}} | |||
|Cool | |||
|1 | |1 | ||
|0 | |0 | ||
|The appeal works better the later it is performed. | |The appeal works better the later it is performed. | ||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Dragon Rage}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Dragon Rage}} | |||
|Cool | |||
|1 | |1 | ||
|0 | |0 | ||
|The appeal works better the later it is performed. | |The appeal works better the later it is performed. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|DragonBreath}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|DragonBreath}} | |1 | ||
|3 | |||
|Cool | |Badly startles those that have made appeals. | ||
|1 | |||
|3 | |||
|Badly startles those that have made appeals. | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Dragon Claw}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Dragon Claw}} | |||
|Cool | |||
|2 | |2 | ||
|1 | |1 | ||
|Startles Pokémon that made a same-type appeal. | |Startles Pokémon that made a same-type appeal. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Dragon Dance}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Dragon Dance}} | |||
|Cool | |||
|1 | |1 | ||
|0 | |0 | ||
|Ups the user's condition. Helps prevent nervousness. | |Ups the user's condition. Helps prevent nervousness. | ||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- style="background: #{{tough color light}}" | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Earthquake}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|1 | |||
|Tough | |||
|1 | |||
|3 | |3 | ||
|Badly startles those that have made appeals. | |Badly startles those that have made appeals. | ||
|- | |||
|- style="background: #{{beauty color light}}" | !Follow Up | ||
|style="text-align: center;" |{{m|Eruption}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|Beauty | |||
|1 | |1 | ||
|0 | |0 | ||
|The appeal works better the later it is performed. | |The appeal works better the later it is performed. | ||
|- | |||
|- style="background: #{{tough color light}}" | !Follow Up | ||
|style="text-align: center;" |{{m|Fissure}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|Tough | |||
|2 | |2 | ||
|1 | |1 | ||
|Cuts in half the appeal points of all Pokémon that appealed before the user. | |Cuts in half the appeal points of all Pokémon that appealed before the user. | ||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- style="background: #{{tough color light}}" | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Endure}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|Tough | |||
|2 | |2 | ||
|0 | |0 | ||
|Avoids being startled once. | |Avoids being startled once. | ||
|- | |||
|- style="background: #{{cute color light}}" | !Follow Up | ||
|style="text-align: center;" |{{m|Flail}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|Cute | |||
|1 | |1 | ||
|0 | |0 | ||
|The appeal works better the later it is performed. | |The appeal works better the later it is performed. | ||
|- | |||
|- style="background: #{{cool color light}}" | !Follow Up | ||
|style="text-align: center;" |{{m|Reversal}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|Cool | |||
|2 | |2 | ||
|0 | |0 | ||
|The appeal works great if performed last. | |The appeal works great if performed last. | ||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- style=" | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Fake Out}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|{{m|Fake Out}} | |2 | ||
|1 | |||
|Cute | |Startles Pokémon that made Cute appeals earlier in the same round. | ||
|2 | |||
|1 | |||
|Startles Pokémon that made Cute appeals earlier in the same round. | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Arm Thrust}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|{{m|Arm Thrust}} | |||
|Tough | |||
|2 | |2 | ||
|1 | |1 | ||
|Startles the Pokémon that has the judge's attention. | |Startles the Pokémon that has the judge's attention. | ||
|- | |||
|- style="background: #{{smart color light}}" | !Follow Up | ||
|style="text-align: center;" |{{m|Faint Attack}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|Smart | |||
|2 | |2 | ||
|0 | |0 | ||
|The appeal works great if performed first. | |The appeal works great if performed first. | ||
|- | |||
|- style="background: #{{smart color light}}" | !Follow Up | ||
|style="text-align: center;" |{{m|Knock Off}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|Smart | |||
|1 | |1 | ||
|4 | |4 | ||
|Badly startles the Pokémon in front. | |Badly startles the Pokémon in front. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Seismic Toss}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|{{m|Seismic Toss}} | |||
|Tough | |||
|2 | |2 | ||
|1 | |1 | ||
|Startles Pokémon that made a Tough-type appeal earlier in the same turn. | |Startles Pokémon that made a Tough-type appeal earlier in the same turn. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Vital Throw}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Vital Throw}} | |||
|Cool | |||
|3 | |3 | ||
|0 | |0 | ||
|The user will appeal later in the next turn. | |The user will appeal later in the next turn. | ||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- style=" | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Fire Punch}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|{{m|Fire Punch}} | |||
|Beauty | |||
|4 | |4 | ||
|0 | |0 | ||
|A highly appealing move. | |A highly appealing move. | ||
|- | |||
|- style="background: #{{beauty color light}}" | !Follow Up | ||
|style="text-align: center;" |{{m|Ice Punch}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|Beauty | |||
|4 | |4 | ||
|0 | |0 | ||
|A highly appealing move. | |A highly appealing move. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|ThunderPunch}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|ThunderPunch}} | |||
|Cool | |||
|4 | |4 | ||
|0 | |0 | ||
|A highly appealing move. | |A highly appealing move. | ||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Focus Energy}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Focus Energy}} | |||
|Cool | |||
|1 | |1 | ||
|3 | |3 | ||
|Badly startles those that have made appeals earlier in the same turn. | |Badly startles those that have made appeals earlier in the same turn. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Arm Thrust}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|{{m|Arm Thrust}} | |||
|Tough | |||
|2 | |2 | ||
|1 | |1 | ||
|Startles the Pokémon that has the judge's attention. | |Startles the Pokémon that has the judge's attention. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Brick Break}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Brick Break}} | |1 | ||
|Cool | |||
|1 | |||
|4 | |4 | ||
|Badly startles the Pokémon in front. | |Badly startles the Pokémon in front. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Cross Chop}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Cross Chop}} | |||
|Cool | |||
|3 | |3 | ||
|0 | |0 | ||
|If the appeal points for the Pokémon who appealed right before the user were less than 3, the user gets double the appeal points. (If they were greater than 3, user gets 0 appeal points.) | |If the appeal points for the Pokémon who appealed right before the user were less than 3, the user gets double the appeal points. (If they were greater than 3, user gets 0 appeal points.) | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Double-Edge}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|{{m|Double-Edge}} | |||
|Tough | |||
|6 | |6 | ||
|0 | |0 | ||
|If the user is jammed on the same turn after using this move, they lose twice as many hearts as usual. | |If the user is jammed on the same turn after using this move, they lose twice as many hearts as usual. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|DynamicPunch}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|DynamicPunch}} | |||
|Cool | |||
|2 | |2 | ||
|1 | |1 | ||
|Startles the Pokémon that has the Judge's attention. | |Startles the Pokémon that has the Judge's attention. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Focus Punch}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|{{m|Focus Punch}} | |||
|Tough | |||
|3 | |3 | ||
|0 | |0 | ||
|??? | |??? | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Headbutt}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|{{m|Headbutt}} | |||
|Tough | |||
|2 | |2 | ||
|3 | |3 | ||
|Startles the Pokémon that appealed before the user. | |Startles the Pokémon that appealed before the user. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Karate Chop}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|{{m|Karate Chop}} | |||
|Tough | |||
|3 | |3 | ||
|0 | |0 | ||
|Affected by how well the appeal in front goes. | |Affected by how well the appeal in front goes. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Sky Uppercut}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Sky Uppercut}} | |||
|Cool | |||
|2 | |2 | ||
|1 | |1 | ||
|Startles Pokémon that made a same-type appeal. | |Startles Pokémon that made a same-type appeal. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Take Down}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|{{m|Take Down}} | |||
|Tough | |||
|6 | |6 | ||
|0 | |0 | ||
|After this move, the user is more easily startled. | |After this move, the user is more easily startled. | ||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Growth}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|{{m|Growth}} | |||
|Beauty | |||
|1 | |1 | ||
|0 | |0 | ||
|Ups the user's condition and helps prevent nervousness. | |Ups the user's condition and helps prevent nervousness. | ||
|- | |||
|- style="background: #{{smart color light}}" | !Follow Up | ||
|style="text-align: center;" |{{m|Absorb}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|Smart | |||
|2 | |2 | ||
|3 | |3 | ||
|Subtracts 3 appeal points from the preceeding Pokémon. | |Subtracts 3 appeal points from the preceeding Pokémon. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Bullet Seed}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Bullet Seed}} | |||
|Cool | |||
|2 | |2 | ||
|1 | |1 | ||
|Badly startles all Pokémon that made good appeals. | |Badly startles all Pokémon that made good appeals. | ||
|- | |||
|- style="background: #{{smart color light}}" | !Follow Up | ||
|style="text-align: center;" |{{m|Giga Drain}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|Smart | |||
|2 | |2 | ||
|1 | |1 | ||
|Startles the Pokémon that has the judge's attention. | |Startles the Pokémon that has the judge's attention. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Magical Leaf}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|{{m|Magical Leaf}} | |2 | ||
|Beauty | |||
|2 | |||
|0 | |0 | ||
|The appeal works great if performed first. | |The appeal works great if performed first. | ||
|- | |||
|- style="background: #{{smart color light}}" | !Follow Up | ||
|style="text-align: center;" |{{m|Mega Drain}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|Smart | |||
|1 | |1 | ||
|4 | |4 | ||
|??? | |??? | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Petal Dance}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|{{m|Petal Dance}} | |||
|Beauty | |||
|4 | |4 | ||
|4 | |4 | ||
|Jams the others, and misses one turn of appeals. | |Jams the others, and misses one turn of appeals. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Razor Leaf}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m|Razor Leaf}} | |||
|Cool | |||
|3 | |3 | ||
|0 | |0 | ||
|Affected by how well the appeal in front goes. | |Affected by how well the appeal in front goes. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|SolarBeam}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|} | |||
|{{ | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |||
!First Turn | |||
|style="text-align: center;" |{{m|Hail}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|1 | |||
|3 | |||
|Badly startles those that have made appeals. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Blizzard}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|4 | |4 | ||
|0 | |||
|A highly appealing move. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Powder Snow}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Weather Ball}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|4 | |||
|0 | |0 | ||
|A highly appealing move. | |A highly appealing move. | ||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Harden}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|2 | |||
|0 | |||
|Can avoid being startled by other once. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Double-Edge}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|6 | |||
|0 | |||
|If the user is jammed on the same turn after using this move, they lose twice as many hearts as usual. | |||
| | |- | ||
!Follow Up | |||
|{{m| | |style="text-align: center;" |{{m|Protect}} | ||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
| | |||
|1 | |1 | ||
|0 | |||
|Can avoid being startled by others. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Rollout}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|3 | |3 | ||
|0 | |||
| | |Temporarily stops the crowd from growing excited. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Tackle}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|{{m| | |||
| | |||
|4 | |4 | ||
|0 | |0 | ||
|A highly appealing move. | |A highly appealing move. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Take Down}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|6 | |||
|0 | |||
|After this move, the user is more easily startled. | |||
|} | |||
|{{ | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |||
!First Turn | |||
|style="text-align: center;" |{{m|Horn Attack}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|4 | |||
|0 | |0 | ||
|A highly appealing move. | |A highly appealing move. | ||
|- style=" | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Fury Attack}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{ | |2 | ||
|1 | |||
| | |Startles the Pokémon that has the judge's attention. | ||
| | |||
| | |||
| | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Horn Drill}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|2 | |||
|1 | |||
|Badly startles all Pokémon that made good appeals. | |||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Hypnosis}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|1 | |||
|3 | |||
|Badly startles those that have made appeals. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Dream Eater}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|2 | |||
|2 | |||
|Startles all Pokémon that have done their appeals. | |||
|} | |||
|{{ | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Ice Punch}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|- | |||
!First Turn | |||
|style="text-align: center;" |{{m|Fire Punch}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|4 | |||
|0 | |0 | ||
|A highly appealing move. | |||
| | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|ThunderPunch}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|} | |||
|{{ | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |||
!First Turn | |||
|style="text-align: center;" |{{m|Kinesis}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|3 | |||
|0 | |0 | ||
|Temporarily stops the crowd from growing excited. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Confusion}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|2 | |||
|3 | |||
|Startles the Pokémon that appealed before the user. | |||
| | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Future Sight}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|3 | |||
|0 | |||
|Temporarily stops the crowd from growing excited. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Psychic}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|1 | |||
|3 | |||
|Badly startles those that have made appeals. | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Teleport}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m| | |||
| | |||
|1 | |1 | ||
|0 | |0 | ||
|Can avoid being startled by others. | |Can avoid being startled by others. | ||
|} | |||
| | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |||
!First Turn | |||
|style="text-align: center;" |{{m|Leer}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|3 | |||
|0 | |||
|Temporarily stops the crowd from growing excited. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Bite}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|1 | |||
|3 | |3 | ||
|Badly startles those that have made appeals. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Faint Attack}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|2 | |||
|0 | |0 | ||
|The appeal works great if performed first. | |||
|- | |- | ||
!Follow Up | |||
|Follow Up | |style="text-align: center;" |{{m|Glare}} | ||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|{{m| | |1 | ||
|3 | |||
| | |??? | ||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Horn Attack}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|4 | |4 | ||
|0 | |0 | ||
|A highly appealing move. | |A highly appealing move. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Scary Face}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|2 | |||
|1 | |||
|Startles the Pokémon that has the judge's attention. | |||
|Follow Up | |- | ||
!Follow Up | |||
|{{m| | |style="text-align: center;" |{{m|Scratch}} | ||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|Tough | |- | ||
!Follow Up | |||
| | |style="text-align: center;" |{{m|Stomp}} | ||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|1 | |||
|4 | |||
|Badly startles the Pokémon in front. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Tackle}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|4 | |||
|0 | |0 | ||
|A highly appealing move. | |||
| | |||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Lock-On}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|3 | |||
|0 | |||
|Temporarily stops the crowd from growing excited. | |||
| | |- | ||
!Follow Up | |||
|{{m| | |style="text-align: center;" |{{m|Superpower}} | ||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
| | |6 | ||
| | |||
|0 | |0 | ||
|After this move, the user is more easily startled. | |||
| | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Thunder}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m| | |2 | ||
|Cool | |||
|2 | |2 | ||
|Startles all Pokémon that have already appealed. | |||
|Startles | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Tri Attack}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|{{m| | |2 | ||
| | |||
|2 | |2 | ||
|Startles all Pokémon that have done their appeals. | |||
| | |- | ||
!Follow Up | |||
| | |style="text-align: center;" |{{m|Zap Cannon}} | ||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | |||
! | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Mean Look}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|2 | |||
|0 | |||
|Makes all Pokémon after the user nervous. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Destiny Bond}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|8 | |||
|0 | |||
|Makes a great appeal, but allows no more to the end. | |||
|- style="background: #{{ | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Perish Song}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|2 | |||
|1 | |||
|Badly startles all Pokémon that made good appeals. | |||
|} | |||
|{{ | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |||
!First Turn | |||
|style="text-align: center;" |{{m|Metal Sound}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|1 | |1 | ||
|3 | |3 | ||
|Badly startles those that have made appeals. | |Badly startles those that have made appeals. | ||
|- style=" | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Metal Claw}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{ | |4 | ||
|0 | |||
| | |A highly appealing move. | ||
| | |||
| | |||
| | |||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- style="background: #{{ | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Mind Reader}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|3 | |||
|0 | |||
|Temporarily stops the crowd from getting excited. | |||
|Follow Up | |- | ||
!Follow Up | |||
|{{m| | |style="text-align: center;" |{{m|DynamicPunch}} | ||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
| | |2 | ||
|1 | |||
| | |Startles the Pokémon that has the Judge's attention. | ||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Hi Jump Kick}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|6 | |||
|0 | |0 | ||
|After this move the user is more easily startled. | |||
| | |- | ||
!Follow Up | |||
|- style="background: #{{ | |style="text-align: center;" |{{m|Submission}} | ||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|6 | |||
| | |||
| | |||
|0 | |0 | ||
|After this move, the user is more easily startled. | |||
| | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Superpower}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|{{m| | |6 | ||
| | |||
| | |||
|0 | |0 | ||
|After this move, the user is more easily startled. | |||
| | |||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- style="background: #{{ | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Mud Sport}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
| | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Mud-Slap}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|2 | |||
|1 | |||
|Startles the Pokémon that has the Judge's attention. | |||
|{{m| | |- | ||
!Follow Up | |||
| | |style="text-align: center;" |{{m|Water Gun}} | ||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
| | |4 | ||
|0 | |||
|A highly appealing move. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Water Sport}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|4 | |||
|0 | |0 | ||
|A highly appealing move. | |||
|} | |||
| | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |||
!First Turn | |||
|style="text-align: center;" |{{m|Mud-Slap}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|2 | |2 | ||
|1 | |||
|Startles the Pokémon that has the Judge's attention. | |||
| | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Mud Sport}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|Startles the Pokémon that | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Sand-Attack}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|2 | |||
|1 | |||
|Startles the Pokémon that has the judge's attention. | |||
|} | |||
| | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
| | |- | ||
!First Turn | |||
| | |style="text-align: center;" |{{m|Peck}} | ||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Drill Peck}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|4 | |||
|0 | |0 | ||
|A highly appealing move. | |||
| | |- | ||
!Follow Up | |||
|- style="background: #{{ | |style="text-align: center;" |{{m|Fury Attack}} | ||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
| | |2 | ||
| | |||
|1 | |1 | ||
|Startles the Pokémon that has the judge's attention. | |||
| | |||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Pound}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|4 | |||
|0 | |||
|No additional effect. | |||
| | |- | ||
!Follow Up | |||
|{{m| | |style="text-align: center;" |{{m|DoubleSlap}} | ||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|2 | |||
|1 | |||
|Startles the Pokémon that has the judge's attention. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Faint Attack}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|2 | |||
|0 | |||
|The appeal works great if performed first. | |||
| | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Slam}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|2 | |||
|1 | |||
|??? | |||
|} | |||
| | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Powder Snow}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|Follow Up | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Blizzard}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|} | |||
| | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |||
!First Turn | |||
|style="text-align: center;" |{{m|Psychic}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|1 | |||
|3 | |3 | ||
|Badly startles those that have made appeals. | |Badly startles those that have made appeals. | ||
|- | |||
|- style="background: #{{smart color light}}" | !Follow Up | ||
|style="text-align: center;" |{{m|Confusion}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|Smart | |||
|2 | |2 | ||
|3 | |||
|Startles the Pokémon that appealed before the user. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Future Sight}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|3 | |||
|0 | |||
|Temporarily stops the crowd from growing excited. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Kinesis}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|3 | |||
|0 | |0 | ||
|Temporarily stops the crowd from growing excited. | |||
| | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Teleport}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|1 | |||
|0 | |||
|Can avoid being startled by others. | |||
|} | |||
|{{ | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |||
!First Turn | |||
|style="text-align: center;" |{{m|Rage}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|3 | |3 | ||
|0 | |||
| | |Can be repeatedly used without boring the judge. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Leer}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m| | |3 | ||
|Cool | |||
| | |||
|0 | |0 | ||
|Temporarily stops the crowd from growing excited. | |||
| | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Scary Face}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|{{m|Scary Face}} | |||
|Tough | |||
|2 | |2 | ||
|1 | |1 | ||
|Startles the Pokémon that has the judge's attention. | |Startles the Pokémon that has the judge's attention. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Thrash}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|4 | |||
|4 | |||
|??? | |||
|} | |||
|{{ | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |||
!First Turn | |||
|style="text-align: center;" |{{m|Rain Dance}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|1 | |||
|0 | |0 | ||
|Works best if the crowd is excited. | |||
| | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Bubble}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|2 | |||
|2 | |||
|Startles all Pokémon that have made their appeals for this turn. | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|BubbleBeam}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|{{m| | |||
| | |||
|1 | |1 | ||
|3 | |||
|Badly startles those who have made appeals. | |||
| | |- | ||
!Follow Up | |||
| | |style="text-align: center;" |{{m|Clamp}} | ||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|3 | |||
|0 | |||
|When the user makes the appeal, the crowd's excitement continues until the end of the round. | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Crabhammer}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|3 | |||
|0 | |||
|? | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Dive}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|2 | |||
|0 | |||
|Can avoid being startled by others once. | |||
|Follow Up | |- | ||
!Follow Up | |||
|{{m| | |style="text-align: center;" |{{m|Hydro Pump}} | ||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
| | |||
|4 | |4 | ||
|0 | |0 | ||
|A highly appealing move. | |A highly appealing move. | ||
|} | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Muddy Water}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|2 | |||
|1 | |||
|??? | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Surf}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|3 | |||
|0 | |||
|Affected by how well the appeal in front goes. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Thunder}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|2 | |||
|2 | |||
|Startles all Pokémon that have already appealed. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Water Gun}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Water Pulse}} | |||
|style="background:;" | | |||
| | |||
| | |||
| | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Water Sport}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Water Spout}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|1 | |||
|0 | |||
|The appeal works better the later it is performed. | |||
! | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Waterfall}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|2 | |||
|0 | |||
|The appeal works great if performed last. | |||
! | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Weather Ball}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
! | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Whirlpool}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|3 | |||
|0 | |||
|Temporarily stops the crowd from growing excited. | |||
|} | |||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | !Description | ||
|- style="background: #{{ | |- | ||
!First Turn | |||
| | |style="text-align: center;" |{{m|Rest}} | ||
|style="background: #{{cute color light}};" | Cute | |||
| | | 2 | ||
| 0 | |||
| | | Can avoid being startled by others once. | ||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Sleep Talk}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|3 | |3 | ||
|0 | |0 | ||
|Can be repeatedly used without boring the Judge. | |||
| | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Snore}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|} | |||
|{{ | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |||
!First Turn | |||
|style="text-align: center;" |{{m|Rock Throw}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|2 | |||
|0 | |0 | ||
|Works well if it's the same type as the one before. | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Rock Slide}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|1 | |||
|3 | |||
|??? | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Rock Tomb}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|3 | |||
|0 | |||
|Temporarily stops the crowd from growing excited. | |||
|} | |||
|{{ | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |||
!First Turn | |||
|style="text-align: center;" |{{m|Sand-Attack}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|2 | |2 | ||
|1 | |||
|Startles the Pokémon that has the judge's attention. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Mud-Slap}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|2 | |2 | ||
|1 | |||
|Startles the Pokémon that has the Judge's attention. | |||
|} | |||
| | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
| | |- | ||
!First Turn | |||
| | |style="text-align: center;" |{{m|Sandstorm}} | ||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|3 | |||
|0 | |||
|Scrambles the order of appeals on the next turn. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Mud-Slap}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|2 | |2 | ||
|1 | |||
|Startles the Pokémon that has the Judge's attention. | |||
| | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Sand Tomb}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|3 | |||
|0 | |||
|Temporarily stops the crowd from growing excited. | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Sand-Attack}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|2 | |||
|1 | |||
|Startles the Pokémon that has the judge's attention. | |||
|Follow Up | |- | ||
!Follow Up | |||
|{{m| | |style="text-align: center;" |{{m|Weather Ball}} | ||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
| | |||
|4 | |4 | ||
|0 | |0 | ||
|A highly appealing move. | |A highly appealing move. | ||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Scary Face}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|2 | |||
|1 | |||
|Startles the Pokémon that has the judge's attention. | |||
| | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Bite}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|1 | |||
|3 | |||
|Badly startles those that have made appeals. | |||
|{{m| | |- | ||
!Follow Up | |||
| | |style="text-align: center;" |{{m|Crunch}} | ||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
| | |1 | ||
|4 | |||
|Badly startles the Pokémon in front. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Leer}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|3 | |||
|0 | |0 | ||
|Temporarily stops the crowd from growing excited. | |||
|} | |||
| | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|{{m| | |- | ||
!First Turn | |||
| | |style="text-align: center;" |{{m|Scratch}} | ||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
| | |4 | ||
|0 | |||
|0 | |A highly appealing move. | ||
| | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Fury Swipes}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|2 | |2 | ||
|1 | |1 | ||
|Startles the Pokémon that has the judge's attention. | |||
| | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Slash}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|3 | |||
|0 | |||
|Affected by how well the appeal in front goes. | |||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Sing}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|2 | |||
|0 | |||
|Makes all Pokémon after the user nervous. | |||
| | |- | ||
!Follow Up | |||
|{{m| | |style="text-align: center;" |{{m|Perish Song}} | ||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
| | |2 | ||
|1 | |1 | ||
|Badly startles all Pokémon that made good appeals. | |||
|Badly startles | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Refresh}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|{{m| | |1 | ||
| | |||
| | |||
|0 | |0 | ||
|Ups the user's condition. Helps prevent nervousness. | |||
| | |||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Sludge}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|1 | |||
|4 | |||
|Badly startles the Pokémon in front. | |||
| | |- | ||
!Follow Up | |||
|{{m| | |style="text-align: center;" |{{m|Sludge Bomb}} | ||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
| | |2 | ||
|1 | |||
|Startles the Pokémon that has the Judge's attention. | |||
|} | |||
| | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |- | ||
!First Turn | |||
| | |style="text-align: center;" |{{m|Sludge Bomb}} | ||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|{{m| | |||
| | |||
|2 | |2 | ||
|1 | |1 | ||
|Startles the Pokémon that has the Judge's attention. | |Startles the Pokémon that has the Judge's attention. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Sludge}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|1 | |||
|4 | |||
|Badly startles the Pokémon in front. | |||
|} | |||
|{{ | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
| | |- | ||
!First Turn | |||
| | |style="text-align: center;" |{{m|Smog}} | ||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
| | |1 | ||
|3 | |||
|Badly startles those that have made appeals. | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|SmokeScreen}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|{{m| | |3 | ||
| | |||
| | |||
|0 | |0 | ||
|Shift the judge's attention from others. | |||
| | |||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Stockpile}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|2 | |||
|0 | |||
|Can avoid being startled by others once. | |||
| | |- | ||
!Follow Up | |||
|{{m| | |style="text-align: center;" |{{m|Spit Up}} | ||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
| | |||
|4 | |4 | ||
|0 | |0 | ||
|A highly appealing move. | |A highly appealing move. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Swallow}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|1 | |||
|0 | |||
|Ups the user's condition. Helps prevent nervousness. | |||
|} | |||
|{{ | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |||
!First Turn | |||
|style="text-align: center;" |{{m|Sunny Day}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|1 | |1 | ||
|0 | |||
| | |The appeal works the best the more the crowd is excited. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Blaze Kick}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|{{m| | |||
| | |||
|4 | |4 | ||
|0 | |0 | ||
|A highly appealing move. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Ember}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|4 | |||
|0 | |||
|A highly appealing move. | |A highly appealing move. | ||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Eruption}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|1 | |||
|0 | |||
|The appeal works better the later it is performed. | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Fire Blast}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|- | |||
!First Turn | |||
|style="text-align: center;" |{{m|Fire Punch}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Fire Spin}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|3 | |||
|0 | |||
|Temporarily stops the crowd from growing excited. | |||
|Follow Up | |- | ||
!Follow Up | |||
|{{m| | |style="text-align: center;" |{{m|Flamethrower}} | ||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
| | |4 | ||
|0 | |||
|A highly appealing move. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Heat Wave}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|4 | |4 | ||
|0 | |0 | ||
|A highly appealing move. | |A highly appealing move. | ||
|} | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Moonlight}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|1 | |||
|0 | |||
|The appeal's quality varies depending on its timing. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Morning Sun}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|1 | |||
|0 | |||
|The appeal's quality varies depending on its timing. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Overheat}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|6 | |||
|0 | |||
|After this move, the user is more easily startled. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|SolarBeam}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Synthesis}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|1 | |||
|0 | |||
|Changes the appeal points to 1, 2, 4, 6 or 8. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Weather Ball}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
! | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Will-O-Wisp}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|1 | |||
|4 | |||
|Badly startles the Pokémon in front. | |||
|} | |||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | |||
!Attack | |||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Surf}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|3 | |||
|0 | |||
|Affected by how well the appeal in front goes. | |||
| | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Dive}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|2 | |||
|0 | |||
|Can avoid being startled by others once. | |||
|} | |||
| | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |||
!First Turn | |||
|style="text-align: center;" |{{m|Sweet Scent}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|1 | |1 | ||
|3 | |||
| | |Badly startles those that have made their appeals for this turn. | ||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|PoisonPowder}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|{{m| | |3 | ||
| | |||
| | |||
|0 | |0 | ||
|Worsens the condition of those that made appeals. | |||
| | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Sleep Powder}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|1 | |||
|3 | |||
|Badly startles those that have made appeals. | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Stun Spore}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|{{m| | |||
| | |||
|2 | |2 | ||
|1 | |1 | ||
|Badly startles all Pokémon that made good appeals. | |||
| | |||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Swords Dance}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|1 | |||
|0 | |||
|Ups the user's condition and helps prevent nervousness. | |||
| | |- | ||
!Follow Up | |||
|{{m| | |style="text-align: center;" |{{m|Crabhammer}} | ||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|3 | |||
|0 | |||
|? | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Crush Claw}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|1 | |||
|4 | |||
|Subtract 4 appeal points from the Pokémon who appealed right before the user. | |||
|Cool | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Cut}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|2 | |||
|1 | |||
|Badly startles all Pokémon that made good appeals. | |||
| | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|False Swipe}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|1 | |||
|3 | |||
|Badly startles those that have made appeals. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Fury Cutter}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|3 | |||
|0 | |0 | ||
|Can be repeatedly used without boring the judge. | |||
| | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Slash}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|3 | |||
|0 | |||
|Affected by how well the appeal in front goes. | |||
|} | |||
|{{ | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Taunt}} | |||
|style="background: #{{smart color light}}; text-align: center;" |Smart | |||
|2 | |||
|0 | |||
|Makes all Pokémon after the user nervous. | |||
|Follow Up | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Counter}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|2 | |||
|0 | |||
|Prevents user from receiving counter appeal points once during the current round. | |||
|{{m| | |- | ||
!Follow Up | |||
| | |style="text-align: center;" |{{m|Detect}} | ||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|2 | |||
|0 | |||
|Can avoid being startled by others once. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Mirror Coat}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|2 | |2 | ||
|0 | |||
| | |Can avoid being startled by others once. | ||
| | |||
|} | |} | ||
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | |||
|- style="background: #555;" | |||
!Order | !Order | ||
!Attack | !Attack | ||
!Category | !Category | ||
!Appeal | !Appeal | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|ThunderPunch}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|- | |||
!First Turn | |||
|style="text-align: center;" |{{m|Fire Punch}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Ice Punch}} | |||
|style="background: #{{beauty color light}}; text-align: center;" |Beauty | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|} | |||
|{{ | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|- | |||
!First Turn | |||
|style="text-align: center;" |{{m|ViceGrip}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|4 | |4 | ||
|0 | |||
|A highly appealing move. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Bind}} | |||
|style="background: #{{tough color light}}; text-align: center;" |Tough | |||
|3 | |||
|0 | |0 | ||
|Temporarily stops the crowd from getting excited. | |||
| | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Guillotine}} | |||
|style="background: #{{cool color light}}; text-align: center;" |Cool | |||
|{{m| | |||
| | |||
|2 | |2 | ||
|1 | |1 | ||
|Badly startles all Pokémon that made good appeals. | |||
|} | |||
| | {| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}} | ||
| | |- style="background: #555;" | ||
!Order | |||
!Attack | |||
!Category | |||
!Appeal | |||
!Jam | |||
!Description | |||
|{{m| | |- | ||
!First Turn | |||
|style="text-align: center;" |{{m|Water Sport}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
| | |- | ||
!Follow Up | |||
| | |style="text-align: center;" |{{m|Mud Sport}} | ||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|- | |||
!Follow Up | |||
|style="text-align: center;" |{{m|Refresh}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|1 | |||
|0 | |0 | ||
|Ups the user's condition. Helps prevent nervousness. | |||
| | |||
|- | |- | ||
!Follow Up | |||
|style="text-align: center;" |{{m|Water Gun}} | |||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|4 | |||
|0 | |||
|A highly appealing move. | |||
|} | |||
|{{ | {| {{Bluetable|background: WhiteSmoke; margin: left; border: 2px solid #888}} | ||
|- style="background: #555;" | |||
|- style="background: # | |||
!Order | !Order | ||
!Attack | !Attack | ||
Line 4,528: | Line 2,710: | ||
!Jam | !Jam | ||
!Description | !Description | ||
|- | |- | ||
! First Turn | ! First Turn | ||
|style="text-align: center;" |{{m|Yawn}} | |||
|style="text-align: center;" |{{m|Yawn}} | |style="background: #{{cute color light}}; text-align: center;" |Cute | ||
|2 | |||
|0 | |||
|Makes all after Pokémon the user nervous. | |||
|- | |- | ||
!Follow Up | !Follow Up | ||
|style="text-align: center;" |{{m|Rest}} | |||
|style="text-align: center;" |{{m|Rest}} | |style="background: #{{cute color light}}; text-align: center;" |Cute | ||
|2 | |||
|0 | |||
|Can avoid being startled by others once. | |||
|- | |- | ||
!Follow Up | !Follow Up | ||
|style="text-align: center;" |{{m|Slack Off}} | |style="text-align: center;" |{{m|Slack Off}} | ||
|style="background: #{{cute color light}}; text-align: center;" |Cute | |||
|1 | |||
|0 | |||
|It works better the later it is performed. | |||
|} | |} | ||
Revision as of 22:35, 4 August 2009
This article does not yet meet the quality standards of Bulbapedia. Please feel free to edit this article to make it conform to Bulbapedia norms and conventions. |
A Contest combination is a group of several moves, which, when used in Contests and Super Contests, will form a specially recognized combination with another move used afterwards, gaining the user more appeal points.
Several of these combinations were actually introduced in Generation II before Contests as "combination attacks" which offered beneficial bonuses when used in battle, such as Defense Curl and Rollout.
Many moves are both a follow-up move for one combination while themselves able to be followed up by another move. This, however, is not allowed, and if a move is used as a follow-up move, it will not set up another move to follow it.
Combinations usable in Pokémon Contests
When the second move of any of the below are used it will receive double the appeal points it would have earned otherwise.
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Belly Drum | Cute | 1 | 0 | Ups the user's condition. Helps prevent nervousness. |
Follow Up | Rest | Cute | 2 | 0 | Can avoid being startled by others once. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Calm Mind | Smart | 2 | 0 | Prevents the user from receiving counter appeal points once during the current round. |
Follow Up | Confusion | Smart | 2 | 3 | Startles the Pokémon that appealed before the user. |
Follow Up | Dream Eater | Smart | 2 | 2 | Startles all Pokémon that have done their appeals. |
Follow Up | Future Sight | Smart | 3 | 0 | Temporarily stops the crowd from growing excited. |
Follow Up | Light Screen | Beauty | 1 | 0 | Can avoid being startled by others. |
Follow Up | Luster Purge | Smart | 2 | 3 | Startles the Pokémon that appealed before the user. |
Follow Up | Meditate | Beauty | 1 | 0 | Ups the user's condition. Helps prevent nervousness. |
Follow Up | Mist Ball | Smart | 1 | 4 | Badly startles the Pokémon in front. |
Follow Up | Psybeam | Beauty | 3 | 0 | Scrambles the order of appeals on the next turn. |
Follow Up | Psychic | Smart | 1 | 3 | Badly startles those that have made appeals. |
Follow Up | Psywave | Smart | 2 | 1 | Badly startles all Pokémon that made good appeals. |
Follow Up | Reflect | Smart | 1 | 0 | Can avoid being startled by others. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Charge | Smart | 2 | 0 | If the Pokémon who appealed right before the user used the same type of move, the user gets triple the points. |
Follow Up | Shock Wave | Cool | 2 | 0 | The appeal works great if performed first. |
Follow Up | Spark | Cool | 1 | 4 | Badly startles the Pokémon in front. |
Follow Up | Thunder | Cool | 2 | 2 | Startles all Pokémon that have already appealed. |
Follow Up | Thunder Wave | Cool | 2 | 1 | Badly startles all Pokémon that made good appeals. |
Follow Up | Thunderbolt | Cool | 4 | 0 | A highly appealing move. |
Follow Up | ThunderPunch | Cool | 4 | 0 | A highly appealing move. |
Follow Up | ThunderShock | Cool | 4 | 0 | A highly appealing move. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Charm | Cute | 2 | 1 | Subtract 4 appeal points from any Pokémon who appealed before the user who used the same type of move. Subtract 1 point from any who did not use the same type of move. |
Follow Up | Flatter | Smart | 2 | 0 | Makes all Pokémon after the user nervous. |
Follow Up | Growl | Cute | 2 | 0 | The appeal works great if performed last. |
Follow Up | Rest | Cute | 2 | 0 | Can avoid being startled by others once. |
Follow Up | Sweet Kiss | Cute | 2 | 0 | Makes all Pokémon after the user nervous. |
Follow Up | Tail Whip | Cute | 2 | 0 | The appeal works great if used last |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Confusion | Smart | 2 | 3 | Startles the Pokémon that appealed before the user. |
Follow Up | Future Sight | Smart | 3 | 0 | Temporarily stops the crowd from growing excited. |
Follow Up | Teleport | Cool | 1 | 0 | Can avoid being startled by others. |
Follow Up | Shock Wave | Cool | 2 | 0 | The appeal works great if performed first. |
Follow Up | Spark | Cool | 1 | 4 | Badly startles the Pokémon in front. |
Follow Up | Thunder | Cool | 2 | 2 | Startles all Pokémon that have already appealed. |
Follow Up | Thunder Wave | Cool | 2 | 1 | Badly startles all Pokémon that made good appeals. |
Follow Up | Thunderbolt | Cool | 4 | 0 | A highly appealing move. |
Follow Up | ThunderPunch | Cool | 4 | 0 | A highly appealing move. |
Follow Up | ThunderShock | Cool | 4 | 0 | A highly appealing move. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Curse | Tough | 3 | 0 | The next appeal can be made later next turn. |
Follow Up | Destiny Bond | Smart | 8 | 0 | Makes a great appeal, but allows no more to the end. |
Follow Up | Grudge | Tough | 1 | 0 | The appeal works better the later it is performed. |
Follow Up | Mean Look | Beauty | 2 | 0 | Makes all Pokémon after the user nervous. |
Follow Up | Spite | Tough | 1 | 0 | The appeal works better the later it is performed. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Defense Curl | Cute | 2 | 0 | Can avoid being startled by others once. |
Follow Up | Rollout | Tough | 3 | 0 | Temporarily stops the crowd from growing excited. |
Follow Up | Tackle | Tough | 4 | 0 | A highly appealing move. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Dive | Beauty | 2 | 0 | Can avoid being startled by others once. |
Follow Up | Surf | Beauty | 3 | 0 | Affected by how well the appeal in front goes. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Double Team | Cool | 2 | 0 | Can avoid being startled by other once. |
Follow Up | Agility | Cool | 3 | 0 | Turns the next round to the first round of appeals. |
Follow Up | Quick Attack | Cool | 3 | 0 | The user's appeal can be made earlier on the next turn. |
Follow Up | Teleport | Cool | 1 | 0 | Can avoid being startled by others. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Dragon Dance | Cool | 1 | 0 | Ups the user's condition. Helps prevent nervousness. |
Follow Up | DragonBreath | Cool | 1 | 3 | Badly startles those that have made appeals. |
Follow Up | Dragon Claw | Cool | 2 | 1 | Startles Pokémon that made a same-type appeal. |
Follow Up | Dragon Rage | Cool | 1 | 0 | The appeal works better the later it is performed. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Dragon Rage | Cool | 1 | 0 | The appeal works better the later it is performed. |
Follow Up | DragonBreath | Cool | 1 | 3 | Badly startles those that have made appeals. |
Follow Up | Dragon Claw | Cool | 2 | 1 | Startles Pokémon that made a same-type appeal. |
Follow Up | Dragon Dance | Cool | 1 | 0 | Ups the user's condition. Helps prevent nervousness. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Earthquake | Tough | 1 | 3 | Badly startles those that have made appeals. |
Follow Up | Eruption | Beauty | 1 | 0 | The appeal works better the later it is performed. |
Follow Up | Fissure | Tough | 2 | 1 | Cuts in half the appeal points of all Pokémon that appealed before the user. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Endure | Tough | 2 | 0 | Avoids being startled once. |
Follow Up | Flail | Cute | 1 | 0 | The appeal works better the later it is performed. |
Follow Up | Reversal | Cool | 2 | 0 | The appeal works great if performed last. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Fake Out | Cute | 2 | 1 | Startles Pokémon that made Cute appeals earlier in the same round. |
Follow Up | Arm Thrust | Tough | 2 | 1 | Startles the Pokémon that has the judge's attention. |
Follow Up | Faint Attack | Smart | 2 | 0 | The appeal works great if performed first. |
Follow Up | Knock Off | Smart | 1 | 4 | Badly startles the Pokémon in front. |
Follow Up | Seismic Toss | Tough | 2 | 1 | Startles Pokémon that made a Tough-type appeal earlier in the same turn. |
Follow Up | Vital Throw | Cool | 3 | 0 | The user will appeal later in the next turn. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
Follow Up | Fire Punch | Beauty | 4 | 0 | A highly appealing move. |
Follow Up | Ice Punch | Beauty | 4 | 0 | A highly appealing move. |
Follow Up | ThunderPunch | Cool | 4 | 0 | A highly appealing move. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Focus Energy | Cool | 1 | 3 | Badly startles those that have made appeals earlier in the same turn. |
Follow Up | Arm Thrust | Tough | 2 | 1 | Startles the Pokémon that has the judge's attention. |
Follow Up | Brick Break | Cool | 1 | 4 | Badly startles the Pokémon in front. |
Follow Up | Cross Chop | Cool | 3 | 0 | If the appeal points for the Pokémon who appealed right before the user were less than 3, the user gets double the appeal points. (If they were greater than 3, user gets 0 appeal points.) |
Follow Up | Double-Edge | Tough | 6 | 0 | If the user is jammed on the same turn after using this move, they lose twice as many hearts as usual. |
Follow Up | DynamicPunch | Cool | 2 | 1 | Startles the Pokémon that has the Judge's attention. |
Follow Up | Focus Punch | Tough | 3 | 0 | ??? |
Follow Up | Headbutt | Tough | 2 | 3 | Startles the Pokémon that appealed before the user. |
Follow Up | Karate Chop | Tough | 3 | 0 | Affected by how well the appeal in front goes. |
Follow Up | Sky Uppercut | Cool | 2 | 1 | Startles Pokémon that made a same-type appeal. |
Follow Up | Take Down | Tough | 6 | 0 | After this move, the user is more easily startled. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Growth | Beauty | 1 | 0 | Ups the user's condition and helps prevent nervousness. |
Follow Up | Absorb | Smart | 2 | 3 | Subtracts 3 appeal points from the preceeding Pokémon. |
Follow Up | Bullet Seed | Cool | 2 | 1 | Badly startles all Pokémon that made good appeals. |
Follow Up | Giga Drain | Smart | 2 | 1 | Startles the Pokémon that has the judge's attention. |
Follow Up | Magical Leaf | Beauty | 2 | 0 | The appeal works great if performed first. |
Follow Up | Mega Drain | Smart | 1 | 4 | ??? |
Follow Up | Petal Dance | Beauty | 4 | 4 | Jams the others, and misses one turn of appeals. |
Follow Up | Razor Leaf | Cool | 3 | 0 | Affected by how well the appeal in front goes. |
Follow Up | SolarBeam | Cool | 4 | 0 | A highly appealing move. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Hail | Beauty | 1 | 3 | Badly startles those that have made appeals. |
Follow Up | Blizzard | Beauty | 4 | 0 | A highly appealing move. |
Follow Up | Powder Snow | Beauty | 4 | 0 | A highly appealing move. |
Follow Up | Weather Ball | Smart | 4 | 0 | A highly appealing move. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Harden | Tough | 2 | 0 | Can avoid being startled by other once. |
Follow Up | Double-Edge | Tough | 6 | 0 | If the user is jammed on the same turn after using this move, they lose twice as many hearts as usual. |
Follow Up | Protect | Cute | 1 | 0 | Can avoid being startled by others. |
Follow Up | Rollout | Tough | 3 | 0 | Temporarily stops the crowd from growing excited. |
Follow Up | Tackle | Tough | 4 | 0 | A highly appealing move. |
Follow Up | Take Down | Tough | 6 | 0 | After this move, the user is more easily startled. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Horn Attack | Cool | 4 | 0 | A highly appealing move. |
Follow Up | Fury Attack | Cool | 2 | 1 | Startles the Pokémon that has the judge's attention. |
Follow Up | Horn Drill | Cool | 2 | 1 | Badly startles all Pokémon that made good appeals. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Hypnosis | Smart | 1 | 3 | Badly startles those that have made appeals. |
Follow Up | Dream Eater | Smart | 2 | 2 | Startles all Pokémon that have done their appeals. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
Follow Up | Ice Punch | Beauty | 4 | 0 | A highly appealing move. |
First Turn | Fire Punch | Beauty | 4 | 0 | A highly appealing move. |
Follow Up | ThunderPunch | Cool | 4 | 0 | A highly appealing move. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Kinesis | Smart | 3 | 0 | Temporarily stops the crowd from growing excited. |
Follow Up | Confusion | Smart | 2 | 3 | Startles the Pokémon that appealed before the user. |
Follow Up | Future Sight | Smart | 3 | 0 | Temporarily stops the crowd from growing excited. |
Follow Up | Psychic | Smart | 1 | 3 | Badly startles those that have made appeals. |
Follow Up | Teleport | Cool | 1 | 0 | Can avoid being startled by others. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Leer | Cool | 3 | 0 | Temporarily stops the crowd from growing excited. |
Follow Up | Bite | Tough | 1 | 3 | Badly startles those that have made appeals. |
Follow Up | Faint Attack | Smart | 2 | 0 | The appeal works great if performed first. |
Follow Up | Glare | Tough | 1 | 3 | ??? |
Follow Up | Horn Attack | Cool | 4 | 0 | A highly appealing move. |
Follow Up | Scary Face | Tough | 2 | 1 | Startles the Pokémon that has the judge's attention. |
Follow Up | Scratch | Tough | 4 | 0 | A highly appealing move. |
Follow Up | Stomp | Tough | 1 | 4 | Badly startles the Pokémon in front. |
Follow Up | Tackle | Tough | 4 | 0 | A highly appealing move. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Lock-On | Smart | 3 | 0 | Temporarily stops the crowd from growing excited. |
Follow Up | Superpower | Tough | 6 | 0 | After this move, the user is more easily startled. |
Follow Up | Thunder | Cool | 2 | 2 | Startles all Pokémon that have already appealed. |
Follow Up | Tri Attack | Beauty | 2 | 2 | Startles all Pokémon that have done their appeals. |
Follow Up | Zap Cannon | Cool | 4 | 0 | A highly appealing move. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Mean Look | Beauty | 2 | 0 | Makes all Pokémon after the user nervous. |
Follow Up | Destiny Bond | Smart | 8 | 0 | Makes a great appeal, but allows no more to the end. |
Follow Up | Perish Song | Beauty | 2 | 1 | Badly startles all Pokémon that made good appeals. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Metal Sound | Smart | 1 | 3 | Badly startles those that have made appeals. |
Follow Up | Metal Claw | Cool | 4 | 0 | A highly appealing move. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Mind Reader | Smart | 3 | 0 | Temporarily stops the crowd from getting excited. |
Follow Up | DynamicPunch | Cool | 2 | 1 | Startles the Pokémon that has the Judge's attention. |
Follow Up | Hi Jump Kick | Cool | 6 | 0 | After this move the user is more easily startled. |
Follow Up | Submission | Cool | 6 | 0 | After this move, the user is more easily startled. |
Follow Up | Superpower | Tough | 6 | 0 | After this move, the user is more easily startled. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Mud Sport | Cute | 4 | 0 | A highly appealing move. |
Follow Up | Mud-Slap | Cute | 2 | 1 | Startles the Pokémon that has the Judge's attention. |
Follow Up | Water Gun | Cute | 4 | 0 | A highly appealing move. |
Follow Up | Water Sport | Cute | 4 | 0 | A highly appealing move. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Mud-Slap | Cute | 2 | 1 | Startles the Pokémon that has the Judge's attention. |
Follow Up | Mud Sport | Cute | 4 | 0 | A highly appealing move. |
Follow Up | Sand-Attack | Cute | 2 | 1 | Startles the Pokémon that has the judge's attention. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Peck | Cool | 4 | 0 | A highly appealing move. |
Follow Up | Drill Peck | Cool | 4 | 0 | A highly appealing move. |
Follow Up | Fury Attack | Cool | 2 | 1 | Startles the Pokémon that has the judge's attention. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Pound | Tough | 4 | 0 | No additional effect. |
Follow Up | DoubleSlap | Tough | 2 | 1 | Startles the Pokémon that has the judge's attention. |
Follow Up | Faint Attack | Smart | 2 | 0 | The appeal works great if performed first. |
Follow Up | Slam | Tough | 2 | 1 | ??? |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Powder Snow | Beauty | 4 | 0 | A highly appealing move. |
Follow Up | Blizzard | Beauty | 4 | 0 | A highly appealing move. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Psychic | Smart | 1 | 3 | Badly startles those that have made appeals. |
Follow Up | Confusion | Smart | 2 | 3 | Startles the Pokémon that appealed before the user. |
Follow Up | Future Sight | Smart | 3 | 0 | Temporarily stops the crowd from growing excited. |
Follow Up | Kinesis | Smart | 3 | 0 | Temporarily stops the crowd from growing excited. |
Follow Up | Teleport | Cool | 1 | 0 | Can avoid being startled by others. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Rage | Cool | 3 | 0 | Can be repeatedly used without boring the judge. |
Follow Up | Leer | Cool | 3 | 0 | Temporarily stops the crowd from growing excited. |
Follow Up | Scary Face | Tough | 2 | 1 | Startles the Pokémon that has the judge's attention. |
Follow Up | Thrash | Tough | 4 | 4 | ??? |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Rain Dance | Tough | 1 | 0 | Works best if the crowd is excited. |
Follow Up | Bubble | Cute | 2 | 2 | Startles all Pokémon that have made their appeals for this turn. |
Follow Up | BubbleBeam | Beauty | 1 | 3 | Badly startles those who have made appeals. |
Follow Up | Clamp | Tough | 3 | 0 | When the user makes the appeal, the crowd's excitement continues until the end of the round. |
Follow Up | Crabhammer | Tough | 3 | 0 | ? |
Follow Up | Dive | Beauty | 2 | 0 | Can avoid being startled by others once. |
Follow Up | Hydro Pump | Beauty | 4 | 0 | A highly appealing move. |
Follow Up | Muddy Water | Tough | 2 | 1 | ??? |
Follow Up | Surf | Beauty | 3 | 0 | Affected by how well the appeal in front goes. |
Follow Up | Thunder | Cool | 2 | 2 | Startles all Pokémon that have already appealed. |
Follow Up | Water Gun | Cute | 4 | 0 | A highly appealing move. |
Follow Up | Water Pulse | ||||
Follow Up | Water Sport | Cute | 4 | 0 | A highly appealing move. |
Follow Up | Water Spout | Beauty | 1 | 0 | The appeal works better the later it is performed. |
Follow Up | Waterfall | Tough | 2 | 0 | The appeal works great if performed last. |
Follow Up | Weather Ball | Smart | 4 | 0 | A highly appealing move. |
Follow Up | Whirlpool | Beauty | 3 | 0 | Temporarily stops the crowd from growing excited. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Rest | Cute | 2 | 0 | Can avoid being startled by others once. |
Follow Up | Sleep Talk | Cute | 3 | 0 | Can be repeatedly used without boring the Judge. |
Follow Up | Snore | Cute | 4 | 0 | A highly appealing move. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Rock Throw | Tough | 2 | 0 | Works well if it's the same type as the one before. |
Follow Up | Rock Slide | Tough | 1 | 3 | ??? |
Follow Up | Rock Tomb | Smart | 3 | 0 | Temporarily stops the crowd from growing excited. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Sand-Attack | Cute | 2 | 1 | Startles the Pokémon that has the judge's attention. |
Follow Up | Mud-Slap | Cute | 2 | 1 | Startles the Pokémon that has the Judge's attention. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Sandstorm | Tough | 3 | 0 | Scrambles the order of appeals on the next turn. |
Follow Up | Mud-Slap | Cute | 2 | 1 | Startles the Pokémon that has the Judge's attention. |
Follow Up | Sand Tomb | Smart | 3 | 0 | Temporarily stops the crowd from growing excited. |
Follow Up | Sand-Attack | Cute | 2 | 1 | Startles the Pokémon that has the judge's attention. |
Follow Up | Weather Ball | Smart | 4 | 0 | A highly appealing move. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Scary Face | Tough | 2 | 1 | Startles the Pokémon that has the judge's attention. |
Follow Up | Bite | Tough | 1 | 3 | Badly startles those that have made appeals. |
Follow Up | Crunch | Tough | 1 | 4 | Badly startles the Pokémon in front. |
Follow Up | Leer | Cool | 3 | 0 | Temporarily stops the crowd from growing excited. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Scratch | Tough | 4 | 0 | A highly appealing move. |
Follow Up | Fury Swipes | Tough | 2 | 1 | Startles the Pokémon that has the judge's attention. |
Follow Up | Slash | Cool | 3 | 0 | Affected by how well the appeal in front goes. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Sing | Cute | 2 | 0 | Makes all Pokémon after the user nervous. |
Follow Up | Perish Song | Beauty | 2 | 1 | Badly startles all Pokémon that made good appeals. |
Follow Up | Refresh | Cute | 1 | 0 | Ups the user's condition. Helps prevent nervousness. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Sludge | Tough | 1 | 4 | Badly startles the Pokémon in front. |
Follow Up | Sludge Bomb | Tough | 2 | 1 | Startles the Pokémon that has the Judge's attention. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Sludge Bomb | Tough | 2 | 1 | Startles the Pokémon that has the Judge's attention. |
Follow Up | Sludge | Tough | 1 | 4 | Badly startles the Pokémon in front. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Smog | Tough | 1 | 3 | Badly startles those that have made appeals. |
Follow Up | SmokeScreen | Smart | 3 | 0 | Shift the judge's attention from others. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Stockpile | Tough | 2 | 0 | Can avoid being startled by others once. |
Follow Up | Spit Up | Tough | 4 | 0 | A highly appealing move. |
Follow Up | Swallow | Tough | 1 | 0 | Ups the user's condition. Helps prevent nervousness. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Sunny Day | Beauty | 1 | 0 | The appeal works the best the more the crowd is excited. |
Follow Up | Blaze Kick | Beauty | 4 | 0 | A highly appealing move. |
Follow Up | Ember | Beauty | 4 | 0 | A highly appealing move. |
Follow Up | Eruption | Beauty | 1 | 0 | The appeal works better the later it is performed. |
Follow Up | Fire Blast | Beauty | 4 | 0 | A highly appealing move. |
First Turn | Fire Punch | Beauty | 4 | 0 | A highly appealing move. |
Follow Up | Fire Spin | Beauty | 3 | 0 | Temporarily stops the crowd from growing excited. |
Follow Up | Flamethrower | Beauty | 4 | 0 | A highly appealing move. |
Follow Up | Heat Wave | Beauty | 4 | 0 | A highly appealing move. |
Follow Up | Moonlight | Beauty | 1 | 0 | The appeal's quality varies depending on its timing. |
Follow Up | Morning Sun | Beauty | 1 | 0 | The appeal's quality varies depending on its timing. |
Follow Up | Overheat | Beauty | 6 | 0 | After this move, the user is more easily startled. |
Follow Up | SolarBeam | Cool | 4 | 0 | A highly appealing move. |
Follow Up | Synthesis | Smart | 1 | 0 | Changes the appeal points to 1, 2, 4, 6 or 8. |
Follow Up | Weather Ball | Smart | 4 | 0 | A highly appealing move. |
Follow Up | Will-O-Wisp | Beauty | 1 | 4 | Badly startles the Pokémon in front. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Surf | Beauty | 3 | 0 | Affected by how well the appeal in front goes. |
Follow Up | Dive | Beauty | 2 | 0 | Can avoid being startled by others once. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Sweet Scent | Cute | 1 | 3 | Badly startles those that have made their appeals for this turn. |
Follow Up | PoisonPowder | Smart | 3 | 0 | Worsens the condition of those that made appeals. |
Follow Up | Sleep Powder | Smart | 1 | 3 | Badly startles those that have made appeals. |
Follow Up | Stun Spore | Smart | 2 | 1 | Badly startles all Pokémon that made good appeals. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Swords Dance | Beauty | 1 | 0 | Ups the user's condition and helps prevent nervousness. |
Follow Up | Crabhammer | Tough | 3 | 0 | ? |
Follow Up | Crush Claw | Cool | 1 | 4 | Subtract 4 appeal points from the Pokémon who appealed right before the user. |
Follow Up | Cut | Cool | 2 | 1 | Badly startles all Pokémon that made good appeals. |
Follow Up | False Swipe | Cool | 1 | 3 | Badly startles those that have made appeals. |
Follow Up | Fury Cutter | Cool | 3 | 0 | Can be repeatedly used without boring the judge. |
Follow Up | Slash | Cool | 3 | 0 | Affected by how well the appeal in front goes. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Taunt | Smart | 2 | 0 | Makes all Pokémon after the user nervous. |
Follow Up | Counter | Tough | 2 | 0 | Prevents user from receiving counter appeal points once during the current round. |
Follow Up | Detect | Cool | 2 | 0 | Can avoid being startled by others once. |
Follow Up | Mirror Coat | Beauty | 2 | 0 | Can avoid being startled by others once. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | ThunderPunch | Cool | 4 | 0 | A highly appealing move. |
First Turn | Fire Punch | Beauty | 4 | 0 | A highly appealing move. |
Follow Up | Ice Punch | Beauty | 4 | 0 | A highly appealing move. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | ViceGrip | Tough | 4 | 0 | A highly appealing move. |
Follow Up | Bind | Tough | 3 | 0 | Temporarily stops the crowd from getting excited. |
Follow Up | Guillotine | Cool | 2 | 1 | Badly startles all Pokémon that made good appeals. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Water Sport | Cute | 4 | 0 | A highly appealing move. |
Follow Up | Mud Sport | Cute | 4 | 0 | A highly appealing move. |
Follow Up | Refresh | Cute | 1 | 0 | Ups the user's condition. Helps prevent nervousness. |
Follow Up | Water Gun | Cute | 4 | 0 | A highly appealing move. |
Order | Attack | Category | Appeal | Jam | Description |
---|---|---|---|---|---|
First Turn | Yawn | Cute | 2 | 0 | Makes all after Pokémon the user nervous. |
Follow Up | Rest | Cute | 2 | 0 | Can avoid being startled by others once. |
Follow Up | Slack Off | Cute | 1 | 0 | It works better the later it is performed. |
Combinations in Super Contests
Unlike in Hoenn region contests, Super Contest combos do not double the amount of appeal points of the second move, but instead add some amount. Additionally, many combos legal in Hoenn contests do nothing in Super Contests.
The following is a list of combinations in Sinnoh Super Contests:
First Turn: Charge |
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Follow Up: Thunder Fang |
First Turn: Defense Curl |
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Follow Up: Rollout |
First Turn: Focus Energy |
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Follow Up: Night Slash |
First Turn: Growth |
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Follow Up: Magical Leaf |
First Turn: Meditate |
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Follow Up: Hi Jump Kick |
First Turn: Psych Up |
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Follow Up: Hydro Pump |
Pokémon Contests | |||
---|---|---|---|
Necessary Spoils Pokéblocks • Poffins Contest Categories Cool • Beautiful • Cute • Clever • Tough Rounds Appeal • Battle • Dance • Visual |
Participation Contest • Super Contest • Contest Show Coordinator • Contest Hall • Contest Pass The Grand Festival Kanto • Hoenn • Sinnoh Top Coordinator • Ribbon Cup | ||
Others Combinations • Opponents (III • IV • VI • VIII) • Double Performance • Jamming Ribbons (list) • Stickers • Ball Capsules • Ranks • Judges • Announcers • Wallace Cup |