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Mind Reader (Japanese: こころのめ Mind's Eye) is a non-damaging Normal-type move introduced in Generation II.
The next move made by the user of this move against the target will not miss, even if the target uses a move with a semi-invulnerable turn like Fly. If the target switches out, the effect of Mind Reader wears off. This can be Baton Passed.
Mind Reader does not allow the user to bypass protection moves.
Metronome ignores the effect of Mind Reader in favor of its random targeting.
Mind Reader's accuracy is 100%.
Mind Reader's effect now lasts until the end of the next turn rather than until the user makes its next move.
While Mind Reader prevents the user's move from missing if it targets the affected Pokémon, it does not prevent its target being changed by move-drawing moves and Abilities.
Mind Reader can also be used as part of a Pokémon Contest combination, causing certain moves (DynamicPunch, Hi Jump Kick, Sheer Cold, Submission and Superpower) to have their base appeal doubled.
Generation IV onward
The move Mind Reader now bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly.
Mind Reader now fails if the user is already taking aim at a Pokémon. It will not fail if the Pokémon it was taking aim at fainted or switched out.
Mind Reader can also be used as part of a Contest Spectacular combination, causing a one-hit knockout move to give an extra three appeal points if used in the next turn.
If powered up by a Normalium Z into Z-Mind Reader, the user's Special Attack rises by one stage.
|| It predicts the opponent's movement. The user's next attack will never miss.
|| Ensures the next attack will hit.
|| Senses the foe's action to ensure the next move's hit.
|| The user predicts the foe's action to ensure its next attack hits.
|| Senses the target's move so the next attack will hit.
|| The user senses the foe's movements with its mind to ensure its next attack does not miss.
| The user senses the target's movements with its mind to ensure its next attack does not miss the target.
In other games
In Red Rescue Team, Blue Rescue Team, Explorers of Time, Explorers of Darkness and Explorers of Sky, Mind Reader is a move with 12PP. The user gains Sure Shot status condition for 11-12 turns, making user's moves ignore accuracy and evasion checks. This move is affected by Taunt.
|| Gives the user Sure Shot status, making all its moves and attacks completely accurate.
|| Gives the user a Sure Shot status, which makes all moves and attacks completely accurate.
|| じぶんが ひっちゅうじょうたいになる こうげきや わざが かならず めいちゅうする
| You'll get the Sure Shot status, which makes your attacks and moves hit the enemy without fail.
In the manga
Pokémon Gold & Silver: The Golden Boys
In other generations
Core series games
Side series games
Spin-off series games
In other languages