Razor Wind (move)

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Razor Wind
かまいたち Razor Wind
Razor Wind PE.png
Razor Wind PE 2.png
Type  Normal
Category  Special
PP  10 (max. 16)
Power  80
Accuracy  100%
Priority  0
Range
Opponent Opponent Opponent
Self Ally Ally
Many Others: Affects all adjacent opponents, but not allies
Availability
Introduced  Generation I
Condition  Cool
Appeal  3 ♥♥♥
Jam  0  
Affected by how well the appeal in front goes.
Condition  Cool
Appeal  1
Earn +3 if no other Pokémon has chosen the same Judge.
Condition  Cool
Appeal  3 ♥♥♥
Jamming  0  
Affected by how well the previous Pokémon's move went.

Razor Wind (Japanese: かまいたち Razor Wind) is a damage-dealing Normal-type move introduced in Generation I. It is TM02 in Generation I.

Effect

Generation I

Razor Wind does nothing on the turn it is selected, other than saying "<Pokémon> made a whirlwind!". On the following turn, Razor Wind inflicts damage, PP is deducted, and it will count as the last move used. Once Razor Wind is selected, the user will be unable to switch out until Razor Wind has been disrupted or fully executed. Razor Wind has 75% accuracy.

If Razor Wind is not fully executed, PP will not be deducted, and it will not count as the last move used. If the target uses Mirror Move during the turn that the user creates a whirlwind, Mirror Move will copy the move that the user executed immediately before using Razor Wind (or fail if it cannot).

Sleep, freeze, partial trapping, and flinching will pause but not disrupt the duration of Razor Wind.

In Pokémon Stadium, Mirror Move will copy Razor Wind on either of the turns it takes to execute.

Generation II

Razor Wind now has an increased critical hit ratio.

Generation III

Razor Wind now has an accuracy of 100%. It has no increased critical hit ratio. The charging turn now says "<Pokémon> whipped up a whirlwind!"

In battles with multiple opponents, it targets all adjacent opponents.

Generation IV to VII

Razor Wind again has an increased critical hit ratio.

If a Power Herb is held by the user, Razor Wind can be executed in one turn.

Generation VIII onwards

Razor Wind cannot be selected in a battle.

Description

Games Description
Stad A two-turn attack with the wind attack in the second turn. Learned by many Flying-type Pokémon.
Stad2 A two-turn attack with the wind attack in the second turn. Learned by many Flying types.
GSC 1st turn: Prepare
2nd turn: Attack
RSE A 2-turn move that strikes the foe on the 2nd turn.
FRLG Blades of wind hit the foe on the 2nd turn. It has a high critical-hit ratio.
ColoXD A 2-turn move that strikes the target on the 2nd turn.
DPPtHGSSPBR A two-turn attack. Blades of wind hit the foe on the second turn. It has a high critical-hit ratio.
BWB2W2
XYORAS
A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
SMUSUMPE In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0016 Pidgey NormalIC Big.png
FlyingIC Big.png
Flying Flying 29PE
0017 Pidgeotto NormalIC Big.png
FlyingIC Big.png
Flying Flying 45PE
0018 Pidgeot NormalIC Big.png
FlyingIC Big.png
Flying Flying 53PE
0123 Scyther BugIC Big.png
FlyingIC Big.png
Bug Bug 33 33 33 33SMUSUM
32PE
0212 Scizor BugIC Big.png
SteelIC Big.png
Bug Bug 33 33 33 33
0274 Nuzleaf GrassIC Big.png
DarkIC Big.png
Field Grass 37 37 37 37XY
20ORAS
20
0359 Absol DarkIC Big.png Field Field 17 17 17BW
57B2W2
1, 57XY
49ORAS
49
0418 Buizel WaterIC Big.png Water 1 Field 45 45BW
35B2W2
35 35
0419 Floatzel WaterIC Big.png Water 1 Field 50 50BW
41B2W2
41 41
0519 Pidove NormalIC Big.png
FlyingIC Big.png
Flying Flying 32 32 32
0520 Tranquill NormalIC Big.png
FlyingIC Big.png
Flying Flying 36 36 36
0521 Unfezant NormalIC Big.png
FlyingIC Big.png
Flying Flying 38 38 38
0661 Fletchling NormalIC Big.png
FlyingIC Big.png
Flying Flying 25 25
0662 Fletchinder FireIC Big.png
FlyingIC Big.png
Flying Flying 27 27
0663 Talonflame FireIC Big.png
FlyingIC Big.png
Flying Flying 27 27
0694 Helioptile ElectricIC Big.png
NormalIC Big.png
Monster Dragon 22 22
0695 Heliolisk ElectricIC Big.png
NormalIC Big.png
Monster Dragon 1 1
0714 Noibat FlyingIC Big.png
DragonIC Big.png
Flying Dragon 31 31
0715 Noivern FlyingIC Big.png
DragonIC Big.png
Flying Dragon 31 31
0717 Yveltal DarkIC Big.png
FlyingIC Big.png
No Eggs Discovered No Eggs Discovered 1 1
0772 Type: Null NormalIC Big.png No Eggs Discovered No Eggs Discovered 70
0773 Silvally NormalIC Big.png No Eggs Discovered No Eggs Discovered 70
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0001 Bulbasaur GrassIC Big.png
PoisonIC Big.png
Monster Grass
0021 Spearow NormalIC Big.png
FlyingIC Big.png
Flying Flying
0116 Horsea WaterIC Big.png Water 1 Dragon HGSS
0123 Scyther BugIC Big.png
FlyingIC Big.png
Bug Bug
0158 Totodile WaterIC Big.png Monster Water 1
0203 Girafarig NormalIC Big.png
PsychicIC Big.png
Field Field HGSS
0207 Gligar GroundIC Big.png
FlyingIC Big.png
Bug Bug
0252 Treecko GrassIC Big.png Monster Dragon HGSS
0273 Seedot GrassIC Big.png Field Grass
0335 Zangoose NormalIC Big.png Field Field
0357 Tropius GrassIC Big.png
FlyingIC Big.png
Monster Grass
0540 Sewaddle BugIC Big.png
GrassIC Big.png
Bug Bug
0610 Axew DragonIC Big.png Monster Dragon
0780 Drampa NormalIC Big.png
DragonIC Big.png
Monster Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Types Egg Groups Machine
I
TM02
II
--
III
--
IV
--
V
--
VI
--
VII
--
VIII
--
IX
--
0012 Butterfree BugIC Big.png
FlyingIC Big.png
Bug Bug
0016 Pidgey NormalIC Big.png
FlyingIC Big.png
Flying Flying
0017 Pidgeotto NormalIC Big.png
FlyingIC Big.png
Flying Flying
0018 Pidgeot NormalIC Big.png
FlyingIC Big.png
Flying Flying
0021 Spearow NormalIC Big.png
FlyingIC Big.png
Flying Flying
0022 Fearow NormalIC Big.png
FlyingIC Big.png
Flying Flying
0041 Zubat PoisonIC Big.png
FlyingIC Big.png
Flying Flying
0042 Golbat PoisonIC Big.png
FlyingIC Big.png
Flying Flying
0049 Venomoth BugIC Big.png
PoisonIC Big.png
Bug Bug
0083 Farfetch'd NormalIC Big.png
FlyingIC Big.png
Flying Field
0141 Kabutops RockIC Big.png
WaterIC Big.png
Water 1 Water 3
0142 Aerodactyl RockIC Big.png
FlyingIC Big.png
Flying Flying
0144 Articuno IceIC Big.png
FlyingIC Big.png
No Eggs Discovered No Eggs Discovered
0145 Zapdos ElectricIC Big.png
FlyingIC Big.png
No Eggs Discovered No Eggs Discovered
0146 Moltres FireIC Big.png
FlyingIC Big.png
No Eggs Discovered No Eggs Discovered
0149 Dragonite DragonIC Big.png
FlyingIC Big.png
Water 1 Dragon
0151 Mew PsychicIC Big.png No Eggs Discovered No Eggs Discovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation III

# Pokémon Types Egg Groups Obtained with
0123 Scyther BugIC Big.png
FlyingIC Big.png
Bug Bug Purified Shadow PokémonXD
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

The user gains the Razor Wind status for one turn, and then unleashes the move the next turn. In the Rescue Team, Explorers and Adventure Squad series, the move's damage is doubled at the end of damage calculation. This move has an increased critical hit ratio (50% in the Rescue Team series, 30% in the Explorers and Adventure Squad series).

Due to it being a two-turn move, this move cannot be linked. Razor Wind cannot be used in a Pokémon Tower in the Adventure Squad series.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB 16 - 13 - 100% - Front Enemy Yes
MDTDS 16 - 13 - 100% - Front Enemy Yes
BSL 16 - 13 - 100% - Front Enemy Yes
SMD 20 50 15 30 100% - Entire room Enemy Yes
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon Rumble Rush

NormalIC RR.png Razor Wind
★★★★
Attack power 23.9135
Charge time 1.38 seconds
Range type Circular (self)
Number of hits 4
Number of projectiles 1
Critical hit rate 3%
Additional effect None
Razor Wind Rumble Rush.png

Description

Games Description
MDRB The user gains the Razor Wind status, and it looses a powerful attack with a high critical-hit rate on the next turn. It is not possible to link this move.
MDTDS Gives the user the Razor Wind status, which causes the Pokémon to charge power for 1 turn and then try a powerful attack with a high critical-hit rate on the next turn. You can't link this move.
BSL かまいたちじょうたいになり つぎの こうどうで いりょくがたかく きゅうしょに あたりやすい こうげきを くりだす このわざは ポケモンタワーでは くりだせない
MDGtI IconKanji2MD.pngUNUSED
SMD You'll get the Razor Wind status condition, which lets you charge power to try a powerful move on the next turn. It has a high critical-hit rate.


In the anime

Scyther Razor Wind.png
Scyther
Kenny Floatzel Razor Wind.png
Floatzel
Lusamine Absol Razor Wind.png
Absol
Ash Fletchling Razor Wind.png
Fletchling
The user creates a whirlwind and then shoots crescent blades of energy at the opponent.
Pokémon Method
User First Used In Notes
Golbat Golbat flaps its wings, creating a wind with white blades of energy inside it that is launched at the opponent.
Mandi's Golbat Round One - Begin! Debut
Absol Absol's horn glows white and it swings its head, sending out a white or purple crescent blade of energy at the opponent.
A wild Absol Jirachi: Wish Maker None
A wild Absol Absol-ute Disaster None
Mollie's Absol What I Did For Love! None
Drew's Absol Thinning the Hoard! None
Lusamine's Absol Rescuing the Unwilling! None
Shiftry Shiftry waves its fan-like hands and it creates a strong wind which forms into a tornado around the opponent, or Shiftry's fan-like hands glow white and it swings them, releasing a white crescent blade energy at the opponent.
Angela's Shiftry From Cradle to Save None
A wild Shiftry Leave it to Brocko! None
Buizel Buizel's tail glows white and it whips its body around, releasing a white crescent-shaped energy blade from its tail at the opponent.
A wild Buizel Pikachu's Island Adventure None
Nuzleaf The leaf on Nuzleaf's head glows white and it swings it, releasing multiple white crescent blades of energy at the opponent.
A wild Nuzleaf Leave it to Brocko! None
Scyther Scyther crosses its scythes and they start to glow white and then brings them forward and multiple white crescent shaped energy blades come out and hit the opponent.
A Trainer's Scyther Tag! We're It...! None
Zangoose Zangoose waves its claw and releases a white, crescent-shaped energy from its claw at the opponent.
A wild Zangoose Glory Blaze! None
Floatzel The two fins on Floatzel's arms glow white and it swings them, firing two or multiple white, crescent-shaped energy disks from them at the opponent.
Crasher Wake's Floatzel A Crasher Course in Power! None
Kenny's Floatzel Last Call - First Round! None
Scizor Scizor crosses its arms and both of its claws glow white and then slashes the air in front of it, causing a powerful wind to appear and blow the opponent away. As it slashes, it leaves behind a white trail of energy.
Goone's Scizor Zoroark: Master of Illusions None
Fletchling Fletchling's wings glow bright white and it repeatedly waves them, causing bright white, crescent-shaped energy waves to be fired at the target.
Ash's Fletchling A Battle of Aerial Mobility! None
Fletchinder Fletchinder's wings glow bright white and it repeatedly waves them, causing bright white, crescent-shaped energy waves to be fired at the target.
Ash's Fletchinder Showdown at the Shalour Gym! None
Talonflame Talonflame's wings glow bright light blue and it repeatedly waves them, causing light blue, crescent-shaped energy waves to be fired at the target.
Ash's Talonflame Volcanion and the Mechanical Marvel None


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 旋風刀 Syùhnfūng Dōu *
鐮刀急風 Lìhmdōu Gāpfūng *
Mandarin 旋風刀 / 旋风刀 Xuànfēngdāo *
旋風力 / 旋风力 Xuànfēng Lì *
The Czech Republic Flag.png Czech Větrná břitva
The Netherlands Flag.png Dutch Meswind
Finland Flag.png Finnish Viiltotuuli
France Flag.png French Coupe-Vent
Germany Flag.png German Klingensturm
Greece Flag.png Greek Άνεμος Θεριστής
Israel Flag.png Hebrew רוח תער Roohakh Tahar
India Flag.png Hindi तेज़ धार हवाए Tez Dhaar Havaae
Italy Flag.png Italian Ventagliente
South Korea Flag.png Korean 칼바람 Kalbaram
Poland Flag.png Polish Cios Wiatru*
Huraganowy Atak*
Portuguese Brazil Flag.png Brazil Lâmina de Vento
Vento Cortante (TCG and manga)
Portugal Flag.png Portugal Vento Cortante
Romania Flag.png Romanian Razor Wind
Serbia Flag.png Serbian Razorni Vetar
Spanish CELAC Flag.png Latin America Viento Cortante
Viento Navaja (AG107)
Tornado* (EP075)
Spain Flag.png Spain Viento Cortante*
V. Cortante*
Sweden Flag.png Swedish Rakbladsvind
Turkey Flag.png Turkish Jilet Rüzgâr
Vietnam Flag.png Vietnamese Lưỡi Dao Gió


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405


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