Razor Wind (move)
Razor Wind かまいたち Razor Wind | ||||||||||||
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Range
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Availability
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Razor Wind (Japanese: かまいたち Razor Wind) is a damage-dealing Normal-type move introduced in Generation I. It is TM02 in Generation I.
Effect
Generation I
Razor Wind does nothing on the turn it is selected, other than saying "<Pokémon> made a whirlwind!". On the following turn, Razor Wind inflicts damage, PP is deducted, and it will count as the last move used. Once Razor Wind is selected, the user will be unable to switch out until Razor Wind has been disrupted or fully executed. Razor Wind has 75% accuracy.
If Razor Wind is not fully executed, PP will not be deducted, and it will not count as the last move used. If the target uses Mirror Move during the turn that the user creates a whirlwind, Mirror Move will copy the move that the user executed immediately before using Razor Wind (or fail if it cannot).
Sleep, freeze, partial trapping, and flinching will pause but not disrupt the duration of Razor Wind.
In Pokémon Stadium, Mirror Move will copy Razor Wind on either of the turns it takes to execute.
Generation II
Razor Wind now has an increased critical hit ratio.
Generation III
Razor Wind now has an accuracy of 100%. It has no increased critical hit ratio. The charging turn now says "<Pokémon> whipped up a whirlwind!"
In battles with multiple opponents, it targets all adjacent opponents.
Generation IV to VII
Razor Wind again has an increased critical hit ratio.
If a Power Herb is held by the user, Razor Wind can be executed in one turn.
Generation VIII onwards
Razor Wind cannot be selected in a battle.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0016 | |
Flying | 29PE | |||||||||||
0017 | |
Flying | 45PE | |||||||||||
0018 | |
Flying | 53PE | |||||||||||
0123 | |
Bug | 33 | 33 | 33 | 33SMUSUM 32PE |
||||||||
0212 | |
Bug | 33 | 33 | 33 | 33 | ||||||||
0274 | |
Field | Grass | 37 | 37 | 37 | 37XY 20ORAS |
20 | ||||||
0359 | Field | 17 | 17 | 17BW 57B2W2 |
1, 57XY 49ORAS |
49 | ||||||||
0418 | Water 1 | Field | 45 | 45BW 35B2W2 |
35 | 35 | ||||||||
0419 | Water 1 | Field | 50 | 50BW 41B2W2 |
41 | 41 | ||||||||
0519 | |
Flying | 32 | 32 | 32 | |||||||||
0520 | |
Flying | 36 | 36 | 36 | |||||||||
0521 | |
Flying | 38 | 38 | 38 | |||||||||
0661 | |
Flying | 25 | 25 | ||||||||||
0662 | |
Flying | 27 | 27 | ||||||||||
0663 | |
Flying | 27 | 27 | ||||||||||
0694 | |
Monster | Dragon | 22 | 22 | |||||||||
0695 | |
Monster | Dragon | 1 | 1 | |||||||||
0714 | |
Flying | Dragon | 31 | 31 | |||||||||
0715 | |
Flying | Dragon | 31 | 31 | |||||||||
0717 | |
No Eggs Discovered | 1 | 1 | ||||||||||
0772 | No Eggs Discovered | 70 | ||||||||||||
0773 | No Eggs Discovered | 70 | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0001 | |
Monster | Grass | ✔ | |||||||||
0021 | |
Flying | ✔ | ✔ | ✔ | ||||||||
0116 | Water 1 | Dragon | ✔HGSS | ✔ | ✔ | ✔ | |||||||
0123 | |
Bug | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0158 | Monster | Water 1 | ✔ | ||||||||||
0203 | |
Field | ✔HGSS | ✔ | ✔ | ✔ | |||||||
0207 | |
Bug | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0252 | Monster | Dragon | ✔HGSS | ✔ | ✔ | ✔ | |||||||
0273 | Field | Grass | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0335 | Field | ✔ | ✔ | ✔ | ✔ | ✔ | |||||||
0357 | |
Monster | Grass | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0540 | |
Bug | ✔ | ✔ | ✔ | ||||||||
0610 | Monster | Dragon | ✔ | ✔ | ✔ | ||||||||
0780 | |
Monster | Dragon | ✔ | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
# | Pokémon | Types | Egg Groups | Machine | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I TM02 |
II -- |
III -- |
IV -- |
V -- |
VI -- |
VII -- |
VIII -- |
IX -- | ||||||
0012 | |
Bug | ✔ | |||||||||||
0016 | |
Flying | ✔ | |||||||||||
0017 | |
Flying | ✔ | |||||||||||
0018 | |
Flying | ✔ | |||||||||||
0021 | |
Flying | ✔ | |||||||||||
0022 | |
Flying | ✔ | |||||||||||
0041 | |
Flying | ✔ | |||||||||||
0042 | |
Flying | ✔ | |||||||||||
0049 | |
Bug | ✔ | |||||||||||
0083 | |
Flying | Field | ✔ | ||||||||||
0141 | |
Water 1 | Water 3 | ✔ | ||||||||||
0142 | |
Flying | ✔ | |||||||||||
0144 | |
No Eggs Discovered | ✔ | |||||||||||
0145 | |
No Eggs Discovered | ✔ | |||||||||||
0146 | |
No Eggs Discovered | ✔ | |||||||||||
0149 | |
Water 1 | Dragon | ✔ | ||||||||||
0151 | No Eggs Discovered | ✔ | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation III
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0123 | |
Bug | Purified Shadow PokémonXD | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
The user gains the Razor Wind status for one turn, and then unleashes the move the next turn. In the Rescue Team, Explorers and Adventure Squad series, the move's damage is doubled at the end of damage calculation. This move has an increased critical hit ratio (50% in the Rescue Team series, 30% in the Explorers and Adventure Squad series).
Due to it being a two-turn move, this move cannot be linked. Razor Wind cannot be used in a Pokémon Tower in the Adventure Squad series.
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Pokémon Rumble Rush
Description
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In the anime
The user creates a whirlwind and then shoots crescent blades of energy at the opponent. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
Golbat flaps its wings, creating a wind with white blades of energy inside it that is launched at the opponent. | |||
Mandi's Golbat | Round One - Begin! | Debut | |
Absol's horn glows white and it swings its head, sending out a white or purple crescent blade of energy at the opponent. | |||
A wild Absol | Jirachi: Wish Maker | None | |
A wild Absol | Absol-ute Disaster | None | |
Mollie's Absol | What I Did For Love! | None | |
Drew's Absol | Thinning the Hoard! | None | |
Lusamine's Absol | Rescuing the Unwilling! | None | |
Shiftry waves its fan-like hands and it creates a strong wind which forms into a tornado around the opponent, or Shiftry's fan-like hands glow white and it swings them, releasing a white crescent blade energy at the opponent. | |||
Angela's Shiftry | From Cradle to Save | None | |
A wild Shiftry | Leave it to Brocko! | None | |
Buizel's tail glows white and it whips its body around, releasing a white crescent-shaped energy blade from its tail at the opponent. | |||
A wild Buizel | Pikachu's Island Adventure | None | |
The leaf on Nuzleaf's head glows white and it swings it, releasing multiple white crescent blades of energy at the opponent. | |||
A wild Nuzleaf | Leave it to Brocko! | None | |
Scyther crosses its scythes and they start to glow white and then brings them forward and multiple white crescent shaped energy blades come out and hit the opponent. | |||
A Trainer's Scyther | Tag! We're It...! | None | |
Zangoose waves its claw and releases a white, crescent-shaped energy from its claw at the opponent. | |||
A wild Zangoose | Glory Blaze! | None | |
The two fins on Floatzel's arms glow white and it swings them, firing two or multiple white, crescent-shaped energy disks from them at the opponent. | |||
Crasher Wake's Floatzel | A Crasher Course in Power! | None | |
Kenny's Floatzel | Last Call - First Round! | None | |
Scizor crosses its arms and both of its claws glow white and then slashes the air in front of it, causing a powerful wind to appear and blow the opponent away. As it slashes, it leaves behind a white trail of energy. | |||
Goone's Scizor | Zoroark: Master of Illusions | None | |
Fletchling's wings glow bright white and it repeatedly waves them, causing bright white, crescent-shaped energy waves to be fired at the target. | |||
Ash's Fletchling | A Battle of Aerial Mobility! | None | |
Fletchinder's wings glow bright white and it repeatedly waves them, causing bright white, crescent-shaped energy waves to be fired at the target. | |||
Ash's Fletchinder | Showdown at the Shalour Gym! | None | |
Talonflame's wings glow bright light blue and it repeatedly waves them, causing light blue, crescent-shaped energy waves to be fired at the target. | |||
Ash's Talonflame | Volcanion and the Mechanical Marvel | None |
In the manga
Pokémon Adventures
The user slashes the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Golbat slashes the opponent with one of its wings. | |||
Koga's Golbat | Go for the Golbat! | Debut | |
Unfezant fires a blade of razor sharp air from its wing at the opponent. | |||
Skyla's Unfezant | Museum Showdown | None | |
Talonflame slashes its wing at the opponent. | |||
Malva's Talonflame | PS592 | None |
In other generations
Core series games
Side series games
Spin-off series games
Trivia
- In FireRed and LeafGreen, Razor Wind's in-game description states it has an increased critical hit ratio. However, Razor Wind does not have an increased critical hit ratio in Generation III.
- Despite being introduced in Generation I, no Pokémon could learn it by leveling up until Generation III.
- No Pokémon are able to learn Razor Wind in Generation II without the player trading with a Generation I game first.
- Razor Wind has the lowest index number of all special moves.
- The Japanese name of the move, Kamaitachi, is a direct reference to the Japanese yōkai of the same name. Kamaitachi is a weasel that is depicted with sharp claws, riding on a gust of wind and cutting people's skin on the legs.
- Despite Sneasel being based on it, it cannot learn Razor Wind.
- Razor Wind is one of the two moves with a charging turn that cannot be used in Generation VIII, the other being Sky Drop.
In other languages
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Generation I TMs | |
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01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation I HMs | |
01 • 02 • 03 • 04 • 05 |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
- Generation I TM moves
- Moves
- Moves that target all adjacent foes
- Normal-type moves
- Cool moves
- Special moves
- Generation I moves
- Moves in Pokémon Mystery Dungeon: Rescue Team DX
- Moves in Pokémon Rumble Rush
- Machine moves
- Moves with a high critical-hit ratio
- Moves with a charging turn
- Moves learned by purification
- Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!
- Moves unusable in Pokémon Sword and Shield