May (Masters): Difference between revisions
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Latias is a [[Legendary Pokémon]] automatically obtained during the story of Alpha Sapphire. She is also holding her [[Mega Stone]] when obtained, allowing her to Mega Evolve. Latias's Dex entry comes from Pokémon Ruby and Omega Ruby. | Latias is a [[Legendary Pokémon]] automatically obtained during the story of Alpha Sapphire. She is also holding her [[Mega Stone]] when obtained, allowing her to Mega Evolve. Latias's Dex entry comes from Pokémon Ruby and Omega Ruby. | ||
Blaziken is the final form of {{p|Torchic}}, one of the starter Pokémon of Hoenn in the core series games. In addition, May's {{an|May|anime}} and {{adv|Sapphire|Pokémon Adventures}} counterparts have been depicted with Blaziken. Blaziken's Mega Stone is automatically obtained during the story of Omega Ruby and Alpha Sapphire if the {{player}} chose Torchic, allowing Blaziken to Mega Evolve. Blaziken's Dex entry | Blaziken is the final form of {{p|Torchic}}, one of the starter Pokémon of Hoenn in the core series games. As the rival character, Blaziken is May's signature Pokémon if the player chooses Treeko as their starter in Omega Ruby and Alpha Sapphire. In addition, May's {{an|May|anime}} and {{adv|Sapphire|Pokémon Adventures}} counterparts have been depicted with Blaziken. Blaziken's Mega Stone is automatically obtained during the story of Omega Ruby and Alpha Sapphire if the {{player}} chose Torchic, allowing Blaziken to Mega Evolve. Blaziken's Dex entry comes from Pokémon Omega Ruby. | ||
==In other languages== | ==In other languages== |
Revision as of 05:48, 30 September 2022
May ハルカ Haruka | |
May's model | |
No. | 113 |
---|---|
English voice actor | Deneen Melody[1] |
Japanese voice actor | Ai Nonaka[2] |
Description | May is a cheerful girl and the daughter of Professor Birch from the Hoenn region. She's great at taking care of others and loves cute Pokémon and conducting fieldwork. |
May (Japanese: ハルカ Haruka) is a Pokémon Trainer in Pokémon Masters EX, based on the character of the same name in the core series games. She forms a sync pair with Mudkip and its evolutions, Marshtomp and Swampert, with Swampert being capable of Mega Evolving. The sync pair can be obtained through the sync pair scout, starting from January 14, 2021. The pair's potential can be upgraded to 6★ EX, which unlocks May's EX Style.
May is also available in her spring attire, partnered alongside Lopunny, which is capable of Mega Evolving. The pair could be obtained through a limited-time seasonal sync pair scout and was first available on April 2, 2021. This pair is also capable of being upgraded to 6★ EX from when the pair was first released.
May is also available in her Anniversary attire, partnered alongside Latias, which is capable of Mega Evolving. The pair could be obtained through a limited-time Poké Fair sync pair scout and was first available on February 28, 2022. This pair is also capable of being upgraded to 6★ EX.
May also appears in her Sygna Suit, partnered with Blaziken, which is capable of Mega Evolving. The pair could be obtained through a limited-time Poké Fair sync pair scout and was first available on July 29, 2022. This pair is also capable of being upgraded to 6★ EX.
May also forms a sync pair with her Wailmer. This sync pair can be obtained by reaching Friendship Level 100 with May in the Trainer Lodge.
Mudkip → Marshtomp → Swampert
Mudkip can evolve into Marshtomp once it has reached level 30 through its Sync Pair Story Mudkip's Evolution, and then into Swampert once it has reached level 45 through its Sync Pair Story Marshtomp's Evolution.
Type | Water | ||||||
---|---|---|---|---|---|---|---|
Move types | Water / Ground | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Mudkip ♀ | Weakness | Grass | |||||
The fin on Mudkip's head acts as highly sensitive radar. Using this fin to sense movements of water and air, this Pokémon can determine what is taking place around it without using its eyes. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 605 | 244 | 185 | 281 | 185 | 180 | |
Lv. 140, Max Potential | 705 | 284 | 225 | 321 | 225 | 220 |
Type | Water | ||||||
---|---|---|---|---|---|---|---|
Move types | Water / Ground | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Marshtomp ♀ | Weakness | Grass | |||||
The surface of Marshtomp's body is enveloped by a thin, sticky film that enables it to live on land. This Pokémon plays in mud on beaches when the ocean tide is low. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 642 | 248 | 188 | 302 | 188 | 183 | |
Lv. 140, Max Potential | 742 | 288 | 228 | 342 | 228 | 223 |
Type | Water | ||||||
---|---|---|---|---|---|---|---|
Move types | Water / Ground | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Swampert ♀ | Weakness | Grass | |||||
Swampert is very strong. It has enough power to easily drag a boulder weighing more than a ton. This Pokémon also has powerful vision that lets it see even in murky water. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 705 | 255 | 194 | 322 | 194 | 189 | |
Lv. 140, Max Potential | 805 | 295 | 234 | 362 | 234 | 229 | |
Mega Swampert | |||||||
Lv. 140, Base Potential | 705 | 255 | 232 | 386 | 194 | 189 | |
Lv. 140, Max Potential | 805 | 295 | 280 | 434 | 234 | 229 |
Moves
May's Mudkip uses Water Gun as one of its damage-dealing moves. Upon evolution, Marshtomp replaces Water Gun for Muddy Water.
May's Mudkip and Marshtomp use Water Sync Beam as their sync move. Upon evolution, Swampert learns the upgraded Best Buddy Muddy Water.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Water Gun | Water |
Special | 1 | 20 | 24 | 100% | An opponent | No additional effect. (Mudkip) |
Rain Dance | Water |
Status | 2 (2 uses) |
— | — | — | Entire field | Makes the weather rainy. |
Earth Power | Ground |
Special | 3 | 99 | 118 | 100% | An opponent | Has a chance (10%) of lowering the target's Sp. Def by 1 stat rank. |
Ready for This? | None | Status | 0 (2 uses) |
— | — | — | Self | Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate by 1 stat rank. |
Muddy Water | Water |
Special | 3 | 116 | 139 | 85% | All opponents | Has a chance (30%) of lowering the target's accuracy by 1 stat rank. (Marshtomp/Swampert) |
Sync moves | ||||||||
Water Sync Beam | Water |
Special | — | 200 | 240 | — | An opponent | (6★ EX) effect: Power of sync move increases by 50%. |
Best Buddy Muddy Water | Water |
Special | — | 160 | 192 | — | An opponent | Become Mega Swampert until the end of battle. This move's power increases when the weather is rainy. (6★ EX) effect: Power of sync move increases by 50%. |
Skills
Name | Description |
---|---|
Passive Skills | |
Raging Rain 3 | Powers up moves when the weather is rainy. (Only before Mega Evolving) |
Racing Rain 2 | Quickly charges the move gauge when the weather is rainy. (Only before Mega Evolving) |
Raging Rain 5 | Powers up moves when the weather is rainy. (Only after Mega Evolving) |
Racing Rain 4 | Quickly charges the move gauge when the weather is rainy. (Only after Mega Evolving) |
Dizzying Power | The more the target's accuracy is lowered, the more it powers up the user's moves. |
Theme Skills | |
Water Tech | Raises allies' Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Hoenn Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Main Character Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Space Cadet Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Contest Lover Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 4 if Hoenn theme ×3 | Raises the following discovery level by 4 when a team is formed with 3 or more sync pairs that share the Hoenn theme:
|
Sync Grid
May and Mudkip's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +30 | HP +30 | 7 | 84 | 3 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +20 | Defense +20 | 7 | 84 | 3 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Speed +20 | Speed +20 | 7 | 84 | 3 |
Muddy Water: Power +3 | Muddy Water: Power ↑ +3 | 4 | 48 | 1 |
Muddy Water: Power +3 | Muddy Water: Power ↑ +3 | 4 | 48 | 1 |
Muddy Water: Power +3 | Muddy Water: Power ↑ +3 | 4 | 48 | 1 |
Muddy Water: Power +3 | Muddy Water: Power ↑ +3 | 4 | 48 | 2 |
Muddy Water: Power +3 | Muddy Water: Power ↑ +3 | 4 | 48 | 2 |
Muddy Water: Accuracy +5 | Muddy Water: Accuracy ↑ +5 | 4 | 48 | 1 |
Muddy Water: Accuracy +5 | Muddy Water: Accuracy ↑ +5 | 4 | 48 | 2 |
Muddy Water: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Rain Dance: Move Gauge Refresh 4 | Has a chance (50%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Rain Dance: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
Earth Power: Power +2 | Earth Power: Power ↑ +2 | 3 | 36 | 1 |
Earth Power: Power +2 | Earth Power: Power ↑ +2 | 3 | 36 | 1 |
Earth Power: Power +2 | Earth Power: Power ↑ +2 | 3 | 36 | 1 |
Earth Power: Power +2 | Earth Power: Power ↑ +2 | 3 | 36 | 1 |
Earth Power: Power +2 | Earth Power: Power ↑ +2 | 3 | 36 | 2 |
Earth Power: Power +2 | Earth Power: Power ↑ +2 | 3 | 36 | 2 |
Earth Power: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Earth Power: Surging Sand 5 | Powers up moves in a sandstorm. | 10 | 120 | 3 |
Ready for This?: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Sand Shelter | Protects the Pokémon from damage from a sandstorm. | 4 | 48 | 2 |
Hide and Sync | The more the target's accuracy has been lowered, the more it powers up the user's sync moves. | 8 | 96 | 2 |
Dire Rain 1 | Critical hits land more easily when the user's attack move is used while the weather is rainy. | 8 | 96 | 2 |
Refreshing Rain 1 | Restores the Pokémon's HP whenever it takes an action when the weather is rainy. | 10 | 120 | 3 |
On a Roll 1 | Raises the chance of lowering stat values with the additional effects of moves. | 10 | 120 | 3 |
Power Reserves 4 | Powers up the user's moves when in a pinch. | 10 | 120 | 3 |
Inclement Intellect 6 | Has a chance (70%) of raising the user's Sp. Atk by 1 stat rank when its attack move is successful while the weather is rainy. | 10 | 120 | 3 |
Best Buddy Muddy Water: Power +25 | Best Buddy Muddy Water: Power ↑ +25 | 5 | 60 | 3 |
Best Buddy Muddy Water: Power +25 | Best Buddy Muddy Water: Power ↑ +25 | 5 | 60 | 3 |
Wailmer
Type | Water | ||||||
---|---|---|---|---|---|---|---|
Move type | Water | ||||||
Role | Strike (Special) | ||||||
Base Potential | ★★★★ | ||||||
Wailmer ♀ | Weakness | Grass | |||||
It swims along with its mouth open and swallows down seawater along with its food. It sprays excess water out of its nostrils. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 668 | 224 | 99 | 312 | 120 | 241 | |
Lv. 140, Max Potential | 748 | 264 | 139 | 352 | 160 | 281 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Brine | Water |
Special | 2 | 38 | 45 | 100% | An opponent | This attack’s power is doubled when the target’s remaining HP is at half or below. |
X Sp. Atk | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user's Sp. Atk by 2 stat ranks. |
Surf | Water |
Special | 3 | 100 | 120 | 100% | All opponents | No additional effect. |
Bouncy Feelings! | None | Status | 0 (2 uses) |
— | — | — | Self | Raises the user’s critical-hit rate by 2 stat ranks. Applies the Supereffective ↑ Next effect to the user. |
Sync moves | ||||||||
Big Ol' Splash Water Beam | Water |
Special | — | 250 | 300 | — | An opponent | No additional effect. |
Skills
Name | Description |
---|---|
Passive Skills | |
Healthy Healing | Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. |
Superduper Effective 5 | Powers up moves that are super effective. |
Flameproof | Prevents the user from getting burned. |
Theme Skills | |
Water Strike | Raises allies' Attack and Sp. Atk by 15 when using Water-type attacks. |
Hoenn Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Main Character Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Space Cadet Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Contest Lover Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 2 | Raises the following discovery level by 2:
|
Sync Grid
May and Wailmer's sync grid is an expanded grid, made available since the pair first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Brine: Power +4 | Brine: Power ↑ +4 | 3 | 36 | 1 |
Brine: Power +4 | Brine: Power ↑ +4 | 3 | 36 | 1 |
Brine: Power +4 | Brine: Power ↑ +4 | 3 | 36 | 1 |
Brine: Power +4 | Brine: Power ↑ +4 | 3 | 36 | 2 |
Brine: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
Brine: Mind Swell 4 | Has a chance (50%) of raising the user’s Sp. Atk by one stat rank when its Pokémon uses a move. | 9 | 108 | 2 |
Brine: Superduper Effective 5 | Powers up moves that are super effective. | 8 | 96 | 3 |
Surf: Power +3 | Surf: Power ↑ +3 | 3 | 36 | 1 |
Surf: Power +3 | Surf: Power ↑ +3 | 3 | 36 | 1 |
Surf: Power +3 | Surf: Power ↑ +3 | 3 | 36 | 1 |
Surf: Power +3 | Surf: Power ↑ +3 | 3 | 36 | 2 |
Surf: Power +3 | Surf: Power ↑ +3 | 3 | 36 | 2 |
Surf: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
X Sp. Atk: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
X Sp. Atk: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 3 |
Bouncy Feelings!: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
Bouncy Feelings!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 3 |
Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 1 |
Recuperation 1 | Restores the user’s HP by approximately 20% of its maximum HP after using its sync move. | 8 | 96 | 2 |
Shower Power 3 | Powers up the user’s sync move when the weather is rainy. | 8 | 96 | 2 |
Double Down 5 | Powers up sync moves that are super effective. | 10 | 120 | 2 |
Sharp Entry 1 | Raises the user’s critical-hit rate by 1 stat rank when it enters a battle. | 10 | 120 | 3 |
Racing Rain 2 | Quickly charges the move gauge when the weather is rainy. | 10 | 120 | 3 |
Furious Brain | The more the user’s Sp. Atk is raised, the more it powers up the user’s moves. | 10 | 120 | 3 |
Big Ol' Splash Water Beam: Power +25 | Big Ol' Splash Water Beam: Power ↑ +25 | 5 | 60 | 3 |
Big Ol' Splash Water Beam: Power +25 | Big Ol' Splash Water Beam: Power ↑ +25 | 5 | 60 | 3 |
Big Ol' Splash Water Beam: Power +25 | Big Ol' Splash Water Beam: Power ↑ +25 | 5 | 60 | 3 |
Big Ol' Splash Water Beam: Power +25 | Big Ol' Splash Water Beam: Power ↑ +25 | 5 | 60 | 3 |
Lopunny
May (Spring 2021) ハルカ(21シーズン) Haruka (2021 Season) | |
May's model (Spring 2021) | |
No. | 113 |
---|---|
English voice actor | Deneen Melody |
Japanese voice actor | Ai Nonaka |
Description | May is back in a cute egg-hunting outfit along with Lopunny, a reliable fieldwork assistant that excels at finding things. May loves her long, fluffy ears. |
Type | Normal | ||||||
---|---|---|---|---|---|---|---|
Move types | Normal / Fighting | ||||||
Role | Strike (Physical) | ||||||
Base Potential | ★★★★★☆EX | ||||||
Lopunny ♀ | Weakness | Fighting | |||||
Lopunny regrows its coat twice a year. Mufflers and hats made from its fur are really warm. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 630 | 356 | 155 | 250 | 167 | 292 | |
Lv. 140, Max Potential | 730 | 396 | 195 | 290 | 207 | 332 | |
Mega Lopunny | |||||||
Lv. 140, Base Potential | 630 | 427 | 155 | 250 | 167 | 350 | |
Lv. 140, Max Potential | 730 | 475 | 195 | 290 | 207 | 398 |
Moves
Upon Mega Evolution, Headbutt and X Defense All are replaced with Move Gauge Boost and High Jump Kick respectively.
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Headbutt | Normal |
Physical | 2 | 53 | 100% | An opponent | Has a chance (30%) of making the target flinch. (Only before Mega Evolving) | |
Potion | None | Status | 0 (2 uses) |
— | — | — | An ally | Restores an ally's HP by approximately 40% of its maximum HP. |
X Defense All | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Defense of all allied sync pairs by 2 stat ranks. (Only before Mega Evolving) |
Hippity Hoppity! | None | Status | 0 (2 uses) |
— | — | — | All allies | When used by Lopunny, raises the Speed of all allied sync pairs by 2 stat ranks. When used by Lopunny, raises the user's evasiveness by 2 stat ranks. If the user's Lopunny has Mega Evolved, raises the user's accuracy by 1 stat rank. If the user's Lopunny has Mega Evolved, raises the user's evasiveness by 3 stat ranks. |
Move Gauge Boost | None | Status | 0 (2 uses) |
— | — | — | Self | Increases the user's move gauge by three. (Only after Mega Evolving) |
High Jump Kick | Fighting |
Physical | 3 | 135 | 162 | 90% | An opponent | When it fails, the user takes damage equal to 50% of its maximum HP. (Only after Mega Evolving) |
Sync moves | ||||||||
Heart-Thumping Normal Impact | Normal |
Physical | — | 200 | 240 | — | An opponent | Become Mega Lopunny until the end of battle. After this sync move is used for the first time, it becomes Fighting type until the end of battle. (6★ EX) effect: Sync move targets all opponents. |
Skills
Name | Description |
---|---|
Passive Skills | |
Sync Morph | Changes the user's sync move type the first time its sync move is used each battle. |
Revenge Boost 5 | Has a chance (60%) of charging the user's move gauge by one when the user is hit by an attack move. (Only before Mega Evolving) |
Propelling Strike 5 | Has a chance (60%) of charging the user's move gauge by one when an attack move is successful. (Only after Mega Evolving) |
Solo Fanfare 6 | Raises the user's Attack by 6 stat ranks the first time its sync move is used each battle. |
Theme Skills | |
Normal Strike | Raises allies' Attack and Sp. Atk by 15 when using Normal-type attacks. |
Hoenn Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 2. |
Seasonal Outfit Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Researcher Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Battle Partner Strike | Raises the Attack and Sp. Atk of all allied sync pairs by 3. |
Expedition Skills | |
Fiery ↑ 2 | Raises the following discovery level by 2:
|
Sync Grid
May and Lopunny's sync grid is an expanded grid, made available since the sync pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +10 | Speed +10 | 4 | 48 | 2 |
Speed +20 | Speed +20 | 7 | 84 | 3 |
Headbutt: Power +4 | Headbutt: Power ↑ +4 | 3 | 36 | 1 |
Headbutt: Power +4 | Headbutt: Power ↑ +4 | 3 | 36 | 2 |
Headbutt: Power +4 | Headbutt: Power ↑ +4 | 3 | 36 | 2 |
Headbutt: Power +4 | Headbutt: Power ↑ +4 | 3 | 36 | 2 |
Headbutt: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
High Jump Kick: Power +3 | High Jump Kick: Power ↑ +3 | 4 | 48 | 1 |
High Jump Kick: Power +3 | High Jump Kick: Power ↑ +3 | 4 | 48 | 1 |
High Jump Kick: Power +3 | High Jump Kick: Power ↑ +3 | 4 | 48 | 2 |
High Jump Kick: Power +3 | High Jump Kick: Power ↑ +3 | 4 | 48 | 2 |
High Jump Kick: Power +3 | High Jump Kick: Power ↑ +3 | 4 | 48 | 2 |
High Jump Kick: Move Gauge Refresh 2 | Has a chance (30%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Potion: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
X Defense All: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
Move Gauge Boost: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
Hippity Hoppity!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
Lithe | Prevents the Pokémon from getting paralyzed. | 4 | 48 | 1 |
Propeller 1 | Has a chance (20%) of reducing the sync move countdown by one when its Pokémon uses a move. | 10 | 120 | 3 |
Impatient 1 | Has a chance (20%) of reducing the user's sync move countdown by one when it is hit by an attack move. | 10 | 120 | 3 |
HP Advantage 3 | The larger the user's percentage of remaining HP, the more it powers up the user's moves. | 10 | 120 | 3 |
Endurance | If the Pokémon enters battle with full HP, applies the Enduring effect to it. | 10 | 120 | 3 |
Ramming Speed | The more the user's Speed has been raised, the more it powers up the user's moves. | 10 | 120 | 3 |
Heart-Thumping Normal Impact: Power +25 | Heart-Thumping Normal Impact: Power ↑ +25 | 5 | 60 | 3 |
Heart-Thumping Normal Impact: Power +25 | Heart-Thumping Normal Impact: Power ↑ +25 | 5 | 60 | 3 |
Heart-Thumping Fighting Impact: Power +25 | Heart-Thumping Fighting Impact: Power ↑ +25 | 5 | 60 | 3 |
Heart-Thumping Fighting Impact: Power +25 | Heart-Thumping Fighting Impact: Power ↑ +25 | 5 | 60 | 3 |
Latias
May (Anniversary 2022) (22アニバーサリー) Haruka (2022 Anniversary) | |
May's model (Anniversary 2022) | |
No. | 113 |
---|---|
English voice actor | Deneen Melody |
Japanese voice actor | Ai Nonaka |
Description | May is back in a fancy outfit. She and Latias are taking the stage in shining glory to help Lear celebrate his Friendiversary with Hoopa. |
Type | Psychic | ||||||
---|---|---|---|---|---|---|---|
Move type | Psychic | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Latias ♀ | Weakness | Ice | |||||
Latias is highly sensitive to the emotions of people. If it senses any hostility, this Pokémon ruffles the feathers all over its body and cries shrilly to intimidate the foe. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 599 | 268 | 165 | 356 | 166 | 353 | |
Lv. 140, Max Potential | 699 | 308 | 205 | 396 | 206 | 393 | |
Mega Latias | |||||||
Lv. 140, Base Potential | 599 | 268 | 165 | 427 | 199 | 353 | |
Lv. 140, Max Potential | 699 | 308 | 205 | 475 | 247 | 393 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Mist Ball | Psychic |
Special | 3 | 100 | 120 | 100% | An opponent | Has a chance (50%) of lowering the target's Sp. Atk by 1 stat rank. |
Psychic Wish | None | Status | 2 (2 uses) |
— | — | — | Entire field | Turns the terrain into Psychic Terrain. |
X Sp. Atk All | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. |
Best Friends! | None | Status | 0 (1 use) |
— | — | — | Allied side | Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's Defense and Sp. Def by 2 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. |
Sync moves | ||||||||
Friendship Forging Mist Ball | Psychic |
Special | — | 160 | 192 | — | An opponent | Become Mega Latias until the end of battle. The more the target's Sp. Atk is lowered, the greater the power of this move. (6★ EX) effect: Power of sync move increases by 50%. |
Skills
Name | Description |
---|---|
Passive Skills | |
Added Insult | The more the target's Sp. Atk and Sp. Def are lowered, the more it powers up the user's moves. |
Psychic Freebie 9 | Applies the Free Move Next effect to the user when its attack move is successful while the terrain is Psychic Terrain. |
On a Roll 1 | Raises the chance of lowering stat values with the additional effects of moves. (Only before Mega Evolving) |
Unexpected Benefit ×2 | Raises the chance of lowering stat values with the additional effects of moves. When an opponent's stat is lowered by the additional effects of the user's moves, it is lowered by double the stat ranks. (Only after Mega Evolving) |
Theme Skills | |
Psychic Tech | Raises allies' Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Hoenn Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Seasonal Outfit Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Free Spirit Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Battle Partner Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 2 | Raises the following discovery level by 2:
|
Sync Grid
The sync grid for May and Latias is an expanded grid, made available since the pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 0 | 5 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +5 | Sp. Atk +5 | 2 | 24 | 1 |
Sp. Atk +10 | Sp. Atk +10 | 4 | 48 | 2 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Sp. Def +10 | Sp. Def +10 | 4 | 48 | 2 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Mist Ball: Power +3 | Mist Ball: Power ↑ +3 | 3 | 36 | 1 |
Mist Ball: Power +3 | Mist Ball: Power ↑ +3 | 3 | 36 | 1 |
Mist Ball: Power +3 | Mist Ball: Power ↑ +3 | 3 | 36 | 2 |
Mist Ball: Power +3 | Mist Ball: Power ↑ +3 | 3 | 36 | 2 |
Mist Ball: Power +3 | Mist Ball: Power ↑ +3 | 3 | 36 | 2 |
Mist Ball: Power +3 | Mist Ball: Power ↑ +3 | 3 | 36 | 2 |
Mist Ball: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
X Sp. Atk All: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Psychic Wish: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Psychic Wish: Propulsion 9 | Reduces the user's sync move countdown by one when a move is successful. | 12 | 144 | 3 |
Best Friends!: Move Gauge Refresh 3 | Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Best Friends!: MP Refresh 3 | Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 1 |
Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 1 |
Weird Immunity | Status conditions cannot be inflicted on the user when the terrain is Psychic Terrain. | 6 | 72 | 2 |
Morale Boost 4 | Has a chance (50%) of raising the user's Sp. Atk by one stat rank when its Trainer uses a move. | 7 | 84 | 2 |
Moral Support 4 | Has a chance (50%) of raising the user's Sp. Def by one stat rank when its Trainer uses a move. | 7 | 84 | 2 |
Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | 9 | 108 | 2 |
Super Syncer | Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. | 9 | 108 | 2 |
Dismay 2 | Lowers the Sp. Atk of all opposing sync pairs by 2 stat ranks the first time the user enters a battle each battle. | 10 | 120 | 3 |
Overpower | The more the target's Sp. Atk is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
Devastation | The more the target's Sp. Atk is lowered, the more it powers up the user's sync moves. | 10 | 120 | 3 |
Brainteaser | The more the target's Sp. Def is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
Smarty-Pants | The more the target's Sp. Def is lowered, the more it powers up the user's sync moves. | 10 | 120 | 3 |
Friendship Forging Mist Ball: Power +25 | Friendship Forging Mist Ball: Power ↑ +25 | 5 | 60 | 3 |
Friendship Forging Mist Ball: Power +25 | Friendship Forging Mist Ball: Power ↑ +25 | 5 | 60 | 3 |
Blaziken
Sygna Suit May マジコスハルカ Serious Cosplay Haruka | |
Sygna Suit May's model | |
No. | 113 |
---|---|
English voice actor | Deneen Melody |
Japanese voice actor | Ai Nonaka |
Description | May is back in a sygna suit, which fires up her fighting spirit. She traveled around Hoenn with her partner Blaziken, and they battle together with a deep bond. |
Type | Fire | ||||||
---|---|---|---|---|---|---|---|
Move types | Fire / Fighting | ||||||
Role | Tech | ||||||
Base Potential | ★★★★★☆EX | ||||||
Blaziken ♂ | Weakness | Flying | |||||
In battle, Blaziken blows out intense flames from its wrists and attacks foes courageously. The stronger the foe, the more intensely this Pokémon’s wrists burn. | |||||||
Stats | HP | Attack | Defense | Sp. Atk | Sp. Def | Speed | |
Lv. 140, Base Potential | 648 | 424 | 176 | 336 | 176 | 358 | |
Lv. 140, Max Potential | 748 | 464 | 216 | 376 | 216 | 398 | |
Mega Blaziken | |||||||
Lv. 140, Base Potential | 648 | 508 | 176 | 336 | 176 | 429 | |
Lv. 140, Max Potential | 748 | 556 | 216 | 376 | 216 | 477 |
Moves
Name | Type | Category | Move gauge | Base Power | Max Power | Accuracy | Target | Description |
---|---|---|---|---|---|---|---|---|
Blaze Kick | Fire |
Physical | 4 | 140 | 168 | 90% | An opponent | Critical hits land more easily. Has a chance (10%) of leaving the target burned. |
Dire Hit All + | None | Status | 0 (2 uses) |
— | — | — | All allies | Raises the critical-hit rate of all allied sync pairs by 2 stat ranks. |
Low Sweep | Fighting |
Physical | 2 | 30 | 36 | 100% | An opponent | Lowers the target’s Speed by 1 stat rank. |
Fired Up! | None | Status | 0 (1 use) |
— | — | — | Allied side | Applies the Move Gauge Acceleration effect to the allied field of play. Reduces the user’s sync move countdown by 1. Raises the user’s Attack by 4 stat ranks. Raises the user’s accuracy by 1 stat rank. |
Sync moves | ||||||||
All About Us Blaze Kick | Fire |
Physical | — | 160 | 192 | — | An opponent | Become Mega Blaziken until the end of battle. The more the target’s Defense is lowered, the greater the power of this attack. (6★ EX) effect: Power of sync move increases by 50%. |
Skills
Name | Description |
---|---|
Passive Skills | |
Head Start 2 | Reduces the user’s sync move countdown by 2 the first time it enters a battle each battle. (Only before Mega Evolving) |
Team Debut Dash 2 | Raises the Speed of all allied sync pairs by 2 stat ranks the first time the user enters a battle each battle. (Only before Mega Evolving) |
Defense Crush 9 | Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful. (Only before Mega Evolving) |
Fuel Economy 1 | Decreases the amount of move gauge slots the user’s Pokémon needs to use moves by 1. (Only after Mega Evolving) |
Propulsion 1 | Has a chance (20%) of reducing the user’s sync move countdown by one when the user’s move is successful. (Only after Mega Evolving) |
Defense Destroyer 9 | Lowers the target’s Defense by 2 stat ranks when the user’s attack move against the target is successful. (Only after Mega Evolving) |
Theme Skills | |
Fire Tech | Raises allies' Attack and Sp. Atk by 12 when using Fire-type attacks. Raises the maximum HP of all allied sync pairs by 12. |
Hoenn Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Main Character Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 1. Raises the maximum HP of all allied sync pairs by 1. |
Sygna Suit Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Pigtails Tech | Raises the Attack and Sp. Atk of all allied sync pairs by 2. Raises the maximum HP of all allied sync pairs by 2. |
Expedition Skills | |
Soothing ↑ 2 | Raises the following discovery level by 2:
|
Sync Grid
The sync grid for May and Blaziken is an expanded grid, made available since the pair was first released.
Name | Effect | Energy required | Sync orb required | Move level required |
---|---|---|---|---|
HP +10 | HP +10 | 0 | 5 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
HP +10 | HP +10 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 0 | 5 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +5 | Attack +5 | 2 | 24 | 1 |
Attack +20 | Attack +20 | 7 | 84 | 2 |
Defense +5 | Defense +5 | 0 | 5 | 1 |
Defense +5 | Defense +5 | 2 | 24 | 1 |
Sp. Def +5 | Sp. Def +5 | 0 | 5 | 1 |
Sp. Def +5 | Sp. Def +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 0 | 5 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +5 | Speed +5 | 2 | 24 | 1 |
Speed +20 | Speed +20 | 7 | 84 | 2 |
Blaze Kick: Power +2 | Blaze Kick: Power ↑ +2 | 3 | 36 | 1 |
Blaze Kick: Power +2 | Blaze Kick: Power ↑ +2 | 3 | 36 | 1 |
Blaze Kick: Power +2 | Blaze Kick: Power ↑ +2 | 3 | 36 | 1 |
Blaze Kick: Power +2 | Blaze Kick: Power ↑ +2 | 3 | 36 | 2 |
Blaze Kick: Power +2 | Blaze Kick: Power ↑ +2 | 3 | 36 | 2 |
Blaze Kick: Accuracy +10 | Blaze Kick: Accuracy ↑ +10 | 5 | 60 | 1 |
Blaze Kick: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
Low Sweep: Power +3 | Low Sweep: Power ↑ +3 | 3 | 36 | 1 |
Low Sweep: Power +3 | Low Sweep: Power ↑ +3 | 3 | 36 | 1 |
Low Sweep: Power +3 | Low Sweep: Power ↑ +3 | 3 | 36 | 2 |
Low Sweep: Power +3 | Low Sweep: Power ↑ +3 | 3 | 36 | 2 |
Low Sweep: Power +3 | Low Sweep: Power ↑ +3 | 3 | 36 | 2 |
Low Sweep: Move Gauge Refresh 3 | Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 1 |
Dire Hit All +: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 1 |
Fired Up!: MP Refresh 2 | Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
Fired Up!: Slippery 2 | Raises the user’s evasiveness by 2 stat ranks when its move is successful. | 9 | 108 | 2 |
Flameproof | Prevents the user from getting burned. | 5 | 60 | 1 |
Speeding Sun 2 | Quickly charges the move gauge when the weather is sunny. | 7 | 84 | 2 |
Fast-Track 9 | Raises the user’s Speed by one stat rank after its Pokémon uses a move. | 9 | 108 | 2 |
Trip Up 9 | Lowers the target’s Speed by one stat rank when the user’s attack move against it is successful. | 10 | 120 | 3 |
Fierce Entry 2 | Raises the user’s Attack by 2 stat ranks when it enters a battle. | 10 | 120 | 3 |
Adrenaline 1 | Reduces the sync move countdown by 1 the first time the user’s sync move is used each battle. | 10 | 120 | 3 |
Insult to Injury | The more the target’s Defense is lowered, the more it powers up the user’s moves. | 10 | 120 | 3 |
Inertia | The more user’s Speed is raised, the more it powers up the user’s sync move. | 10 | 120 | 3 |
Cakewalk | The more the target’s Speed is lowered, the more it powers up the user’s sync move. | 10 | 120 | 3 |
All About Us Blaze Kick: Power +25 | All About Us Blaze Kick: Power ↑ +25 | 5 | 60 | 3 |
All About Us Blaze Kick: Power +25 | All About Us Blaze Kick: Power ↑ +25 | 5 | 60 | 3 |
All About Us Blaze Kick: Power +25 | All About Us Blaze Kick: Power ↑ +25 | 5 | 60 | 3 |
All About Us Blaze Kick: Power +25 | All About Us Blaze Kick: Power ↑ +25 | 5 | 60 | 3 |
Availability
May's offering rate was increased in the following sync pair scout banners:
- (Debut) May Spotlight Scout (January 14 to February 1, 2021)
- May and Brendan Spotlight Scout (April 8 to 22, 2021)
May (Spring 2021) was exclusive to the following sync pair scout banners:
- (Debut) May Seasonal Scout (April 2 to 16, 2021)
- May and Burgh Seasonal Scout (April 4 to 18, 2022)
May (Anniversary 2022) was exclusive to the following sync pair scout banners:
- (Debut) May Poké Fair Scout (February 28 to March 31, 2022)
Sygna Suit May was exclusive to the following sync pair scout banners:
- (Debut) Sygna Suit May Poké Fair Scout (July 29 to August 27, 2022)
Sync Pair Stories
- A Day with May
Evolution
Name | Trainer | Pokémon | Price | First-Time Rewards |
---|---|---|---|---|
Mudkip's Evolution | Brendan |
Treecko Weakness: |
5 Evolution Shards | Mudkip evolves into Marshtomp Gems ×30 |
Marshtomp's Evolution | Wally |
Gallade Weakness: |
3 Evolution Crystals | Marshtomp evolves into Swampert Gems ×30 |
Quotes
- Main article: May (game)/Quotes → Pokémon Masters EX
Gallery
May
5★ model | 5★ VS model | 6★ EX model | 6★ EX VS model | May's sync move mindscape (Hoenn) | |||||||||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! |
Trainer Lodge Friend Snapshot | |||||||||||
Medal 1★ Team Hoenn Unite! |
Medal 2★ Team Hoenn Unite! |
Medal 3★ Team Hoenn Unite! |
Medal Go Team Hoenn! |
Trainer Lodge Story Snapshot |
May (Spring 2021)
May (Anniversary 2022)
5★ model | 5★ VS model | 6★ EX model | 6★ EX VS model | May's sync move mindscape (Hoenn) | |||||||||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | ||||||||||||
Medal 1★ Pasio Friendiversary |
Medal 2★ Pasio Friendiversary |
Medal 3★ Pasio Friendiversary |
Medal Together Forever |
Pasio Friendiversary artwork |
Sygna Suit May
5★ model | 5★ VS model | 6★ EX model | 6★ EX VS model | May's sync move mindscape (Hoenn) | |||||||||||
Trainer emote Nice! |
Trainer emote Watch out! |
Trainer emote Let's do this! |
Trainer emote Thanks! | ||||||||||||
File:Masters Medal 1-Star Team Magma's Red-Hot Rage.png | File:Masters Medal 2-Star Team Magma's Red-Hot Rage.png | File:Masters Medal 3-Star Team Magma's Red-Hot Rage.png | |||||||||||||
Medal 1★ Team Magma's Red-Hot Rage |
Medal 2★ Team Magma's Red-Hot Rage |
Medal 3★ Team Magma's Red-Hot Rage |
Medal Ground Bounder |
Trivia
- May was mentioned in Pokémon Masters EX before she was added into the game. In his Sync Pair Story, Brendan mentions that May focuses on Contests while Professor Birch focuses on fieldwork. She is also mentioned multiple times in Brendan's Pokémon Center lobby dialogue.
- As shown in her description, May is based on the rival in the Hoenn games with her father being Professor Birch.
- Although May's Mudkip and its evolutions are female, Marshtomp is referred to as male in the Sync Pair Story "Marshtomp's Evolution."
- May's EX outfit could be a reference to her Pokémon Adventures counterpart, Sapphire.
- According to May, she met her Lopunny while doing fieldwork with her father. Her Latias was also met during fieldwork, being attracted to her Pokéblocks.
- Prior to version 2.19.0, May (Spring 2021) exclusively used the same lines as her regular counterpart. She shares these qualities with Burgh (Spring 2021).
- May has the shortest gap between her debut (January 14, 2021) and obtaining an alternate sync pair (April 2, 2021), which totals 78 days.
- May is the only Trainer able to form four sync pairs which use Mega Evolution.
Origin
May's design is based on her appearance in Pokémon Omega Ruby and Alpha Sapphire. Mudkip is one of the starter Pokémon of Hoenn in the core series games. Mudkip, Marshtomp, and Swampert's Dex entries come from Pokémon Ruby and Omega Ruby.
Wailmer is a Pokémon May uses as the rival character if the player chooses Treecko or Mudkip as their starter Pokémon in Pokémon Ruby, Sapphire, Omega Ruby, and Alpha Sapphire. Wailmer's Dex entry comes from Pokémon Ultra Sun.
While May is not known to own a Lopunny in the core series games, Lopunny's Mega Evolution was introduced in Omega Ruby and Alpha Sapphire. Lopunny's Dex entry comes from Pokémon Ultra Sun.
Latias is a Legendary Pokémon automatically obtained during the story of Alpha Sapphire. She is also holding her Mega Stone when obtained, allowing her to Mega Evolve. Latias's Dex entry comes from Pokémon Ruby and Omega Ruby.
Blaziken is the final form of Torchic, one of the starter Pokémon of Hoenn in the core series games. As the rival character, Blaziken is May's signature Pokémon if the player chooses Treeko as their starter in Omega Ruby and Alpha Sapphire. In addition, May's anime and Pokémon Adventures counterparts have been depicted with Blaziken. Blaziken's Mega Stone is automatically obtained during the story of Omega Ruby and Alpha Sapphire if the player chose Torchic, allowing Blaziken to Mega Evolve. Blaziken's Dex entry comes from Pokémon Omega Ruby.
In other languages
Ready for This?
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Best Buddy Muddy Water
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Hippity Hoppity!
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Heart-Thumping Normal Impact
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Heart-Thumping Fighting Impact
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Best Friends!
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Friendship Forging Mist Ball
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Fired Up!
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All About Us Blaze Kick
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References
This game character article is part of Project CharacterDex, a Bulbapedia project that aims to write comprehensive articles on each character found in the Pokémon games. |