Contest combination: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Line 10: Line 10:
<!--When adding to this list, make sure it is a real combo that works! Most of these were added directly from Nintendo's Official Guide for Ruby/Sapphire.-->
<!--When adding to this list, make sure it is a real combo that works! Most of these were added directly from Nintendo's Official Guide for Ruby/Sapphire.-->


{| {{Bluetable|background: white; margin: left; border: 2px solid #{{cute color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{cute color}};"
!Order
! First Turn: {{m|Belly Drum}} | [[Cute Contest|Cute]]
!Attack
|-
!Category
|Follow Up: {{m|Rest}} | [[Cute Contest|Cute]]
!Appeal
!Jam
!Description
|- style="background: #{{cute color light}}"
| First Turn
|{{m|Belly Drum}}
| Cute
| 1
| 0
| Ups the user's condition. Helps prevent nervousness.
|- style="background: #{{cute color light}}"
|Follow Up
|{{m|Rest}}
|Cute
|2
|0
| Can avoid being startled by others once.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{smart color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{smart color}};"
!Order
! First Turn: {{m|Calm Mind}} | [[Smart Contest|Smart]]
!Attack
|-
!Category
|Follow Up: {{m|Confusion}} | [[Smart Contest|Smart]]
!Appeal
|-
!Jam
|Follow Up: {{m|Dream Eater}} | [[Smart Contest|Smart]]
!Description
|-
|- style="background: #{{smart color light}}"
|Follow Up: {{m|Future Sight}} | [[Smart Contest|Smart]]
| First Turn
|-
|{{m|Calm Mind}}
|Follow Up: {{m|Light Screen}} | [[Beauty Contest|Beauty]]
|Smart
|-
|2
|Follow Up: {{m|Luster Purge}} | [[Smart Contest|Smart]]
|0
|-
|Prevents the user from receiving counter appeal points once during the current round.
|Follow Up: {{m|Meditate}} | [[Beauty Contest|Beauty]]
|- style="background: #{{smart color light}}"
|-
|Follow Up
|Follow Up: {{m|Mist Ball}} | [[Smart Contest|Smart]]
|{{m|Confusion}}
|-
|Smart
|Follow Up: {{m|Psybeam}} | [[Beauty Contest|Beauty]]
|2
|-
|3
|Follow Up: {{m|Psychic}} | [[Smart Contest|Smart]]
|Startles the Pokémon that appealed before the user.
|-
|- style="background: #{{smart color light}}"
|Follow Up: {{m|Psywave}} | [[Smart Contest|Smart]]
|Follow Up
|-
|{{m|Dream Eater}}
|Follow Up: {{m|Reflect}} | [[Smart Contest|Smart]]
|Smart
|2
|2
|Startles all Pokémon that have done their appeals.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Future Sight}}
|Smart
|3
|0
|Temporarily stops the crowd from growing excited.
|- style="background: #{{beauty color light}}"
|Follow Up
|{{m|Light Screen}}
|Beauty
|1
|0
|Can avoid being startled by others.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Luster Purge}}
|Smart
|2
|3
|Startles the Pokémon that appealed before the user.
|- style="background: #{{beauty color light}}"
|Follow Up
|{{m|Meditate}}
|Beauty
|1
|0
|Ups the user's condition. Helps prevent nervousness.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Mist Ball}}
|Smart
|1
|4
|Badly startles the Pokémon in front.
|- style="background: #{{beauty color light}}"
|Follow Up
|{{m|Psybeam}}
|Beauty
|3
|0
|Scrambles the order of appeals on the next turn.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Psychic}}
|Smart
|1
|3
|Badly startles those that have made appeals.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Psywave}}
|Smart
|2
|1
|Badly startles all Pokémon that made good appeals.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Reflect}}
|Smart
|1
|0
|Can avoid being startled by others.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{electric color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{electric color}};"
!Order
! First Turn: {{m|Charge}} | [[Smart Contest|Smart]]
!Attack
!Category
!Appeal
!Jam
!Description
|- style="background: #{{smart color light}}"
| First Turn
|{{m|Charge}}
|Smart
|2
|0
|If the Pokémon who appealed right before the user used the same type of move, the user gets triple the points.
|-
|-
|Follow Up: {{m|Shock Wave}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Shock Wave}}
|Cool
|2
|0
|The appeal works great if performed first.
|-
|-
|Follow Up: {{m|Spark}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Spark}}
|Cool
|1
|4
|Badly startles the Pokémon in front.
|-
|-
|Follow Up: {{m|Thunder}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Thunder}}
|Cool
|2
|2
|Startles all Pokémon that have already appealed.
|-
|-
|Follow Up: {{m|Thunder Wave}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Thunder Wave}}
|Cool
|2
|1
|Badly startles all Pokémon that made good appeals.
|-
|-
|Follow Up: {{m|Thunderbolt}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Thunderbolt}}
|Cool
|4
|0
|A highly appealing move.
|-
|-
|Follow Up: {{m|ThunderPunch}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|ThunderPunch}}
|Cool
|4
|0
|A highly appealing move.
|-
|-
|Follow Up: {{m|ThunderShock}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|ThunderShock}}
|Cool
|4
|0
|A highly appealing move.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{normal color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{normal color}};"
!Order
! First Turn: {{m|Charm}} | [[Cute Contest|Cute]]
!Attack
!Category
!Appeal
!Jam
!Description
|-
|-
|Follow Up: {{m|Flatter}} | [[Smart Contest|Smart]]
| First Turn
|{{m|Charm}}
|Cute
|2
|1
|Subtract 4 appeal points from any Pokémon who appealed before the user who used the same type of move. Subtract 1 point from any who did not use the same type of move.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Flatter}}
|Smart
|2
|0
|Makes all Pokémon after the user nervous.
|-
|-
|Follow Up: {{m|Growl}} | [[Cute Contest|Cute]]
|Follow Up
|{{m|Growl}}
|Cute
|2
|0
|The appeal works great if performed last.
|-
|-
|Follow Up: {{m|Rest}} | [[Cute Contest|Cute]]
|Follow Up
|{{m|Rest}}
| Cute
| 2
| 0
| Can avoid being startled by others once.
|-
|-
|Follow Up: {{m|Sweet Kiss}} | [[Cute Contest|Cute]]
|Follow Up
|{{m|Sweet Kiss}}
|Cute
|2
|0
|Makes all Pokémon after the user nervous.
|-
|-
|Follow Up: {{m|Tail Whip}} | [[Cute Contest|Cute]]
|Follow Up
|{{m|Tail Whip}}
|Cute
|2
|0
|The appeal works great if used last
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{electric color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{psychic color}};"
!Order
! First Turn: {{m|Confusion}} | [[Smart Contest|Smart]]
!Attack
|-
!Category
|Follow Up: {{m|Future Sight}} | [[Smart Contest|Smart]]
!Appeal
!Jam
!Description
|- style="background: #{{smart color light}}"
| First Turn
|{{m|Confusion}}
|Smart
|2
|3
|Startles the Pokémon that appealed before the user.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Future Sight}}
|Smart
|3
|0
|Temporarily stops the crowd from growing excited.
|-
|-
|Follow Up: {{m|Teleport}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Teleport}}
|Cool
|1
|0
|Can avoid being startled by others.
|-
|-
|Follow Up: {{m|Shock Wave}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Shock Wave}}
|Cool
|2
|0
|The appeal works great if performed first.
|-
|-
|Follow Up: {{m|Spark}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Spark}}
|Cool
|1
|4
|Badly startles the Pokémon in front.
|-
|-
|Follow Up: {{m|Thunder}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Thunder}}
|Cool
|2
|2
|Startles all Pokémon that have already appealed.
|-
|-
|Follow Up: {{m|Thunder Wave}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Thunder Wave}}
|Cool
|2
|1
|Badly startles all Pokémon that made good appeals.
|-
|-
|Follow Up: {{m|Thunderbolt}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Thunderbolt}}
|Cool
|4
|0
|A highly appealing move.
|-
|-
|Follow Up: {{m|ThunderPunch}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|ThunderPunch}}
|Cool
|4
|0
|A highly appealing move.
|-
|-
|Follow Up: {{m|ThunderShock}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|ThunderShock}}
|Cool
|4
|0
|A highly appealing move.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{ghost color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{unknown color}};"
!Order
! First Turn: {{m|Curse}} | [[Tough Contest|Tough]]
!Attack
!Category
!Appeal
!Jam
!Description
|-
|-
|Follow Up: {{m|Destiny Bond}} | [[Smart Contest|Smart]]
| First Turn
|{{m|Curse}}
|Tough
|3
|0
|The next appeal can be made later next turn.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Destiny Bond}}
|Smart
|8
|0
|Makes a great appeal, but allows no more to the end.
|-
|-
|Follow Up: {{m|Grudge}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Grudge}}
|Tough
|1
|0
|The appeal works better the later it is performed.
|-
|-
|Follow Up: {{m|Mean Look}} | [[Beauty Contest|Beauty]]
|Follow Up
|{{m|Mean Look}}
|Beauty
|2
|0
|Makes all Pokémon after the user nervous.
|-
|-
|Follow Up: {{m|Spite}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Spite}}
|Tough
|1
|0
|The appeal works better the later it is performed.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{rock color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{normal color}};"
!Order
! First Turn: {{m|Defense Curl}} | [[Cute Contest|Cute]]
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Defense Curl}}
|Cute
|2
|0
|Can avoid being startled by others once.
|-
|-
|Follow Up: {{m|Rollout}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Rollout}}
|Tough
|3
|0
|Temporarily stops the crowd from growing excited.
|-
|-
|Follow Up: {{m|Tackle}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Tackle}}
|Tough
|4
|0
|A highly appealing move.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{water color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{water color}};"
!Order
! First Turn: {{m|Dive}} | [[Beauty Contest|Beauty]]
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Dive}}
|Beauty
|2
|0
|Can avoid being startled by others once.
|-
|-
|Follow Up: {{m|Surf}} | [[Beauty Contest|Beauty]]
|Follow Up
|{{m|Surf}}
|Beauty
|3
|0
|Affected by how well the appeal in front goes.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{psychic color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{psychic color}};"
!Order
! First Turn: {{m|Double Team}} | [[Cool Contest|Cool]]
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Double Team}}
|Cool
|2
|0
|Can avoid being startled by other once.
|-
|-
|Follow Up: {{m|Agility}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Agility}}
|Cool
|3
|0
|Turns the next round to the first round of appeals.
|-
|-
|Follow Up: {{m|Quick Attack}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Quick Attack}}
|Cool
|3
|0
|The user's appeal can be made earlier on the next turn.
|-
|-
|Follow Up: {{m|Teleport}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Teleport}}
|Cool
|1
|0
|Can avoid being startled by others.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{dragon color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{dragon color}};"
!Order
! First Turn: {{m|Dragon Dance}} | [[Cool Contest|Cool]]
!Attack
!Category
!Appeal
!Jam
!Description
|-
|-
|Follow Up: {{m|DragonBreath}} | [[Cool Contest|Cool]]
| First Turn
|{{m|Dragon Dance}}
|Cool
|1
|0
|Ups the user's condition. Helps prevent nervousness.
|-
|-
|Follow Up: {{m|Dragon Claw}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|DragonBreath}}
|Cool
|1
|3
|Badly startles those that have made appeals.
|-
|-
|Follow Up: {{m|Dragon Rage}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Dragon Claw}}
|Cool
|2
|1
|Startles Pokémon that made a same-type appeal.
|-
|Follow Up
|{{m|Dragon Rage}}
|Cool
|1
|0
|The appeal works better the later it is performed.
|}
|}




 
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
{| {{Bluetable|background: white; margin: left; border 2px solid #{{dragon color light}}}}
!Order
|- style="background: #{{dragon color}};"
!Attack
! First Turn: {{m|Dragon Rage}} | [[Cool Contest|Cool]]
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Dragon Rage}}
|Cool
|1
|0
|The appeal works better the later it is performed.
|-
|-
|Follow Up: {{m|DragonBreath}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|DragonBreath}}
|Cool
|1
|3
|Badly startles those that have made appeals.
|-
|-
|Follow Up: {{m|Dragon Claw}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Dragon Claw}}
|Cool
|2
|1
|Startles Pokémon that made a same-type appeal.
|-
|-
|Follow Up: {{m|Dragon Dance}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Dragon Dance}}
|Cool
|1
|0
|Ups the user's condition. Helps prevent nervousness.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{ground color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{ground color}};"
!Order
! First Turn: {{m|Earthquake}} | [[Tough Contest|Tough]]
!Attack
|-
!Category
|Follow Up: {{m|Eruption}} | [[Beauty Contest|Beauty]]
!Appeal
|-
!Jam
|Follow Up: {{m|Fissure}} | [[Tough Contest|Tough]]
!Description
|- style="background: #{{tough color light}}"
| First Turn
|{{m|Earthquake}}
|Tough
|1
|3
|Badly startles those that have made appeals.
|- style="background: #{{beauty color light}}"
|Follow Up
|{{m|Eruption}}
|Beauty
|1
|0
|The appeal works better the later it is performed.
|- style="background: #{{tough color light}}"
|Follow Up
|{{m|Fissure}}
|Tough
|2
|1
|Cuts in half the appeal points of all Pokémon that appealed before the user.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{fighting color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{normal color}};"
!Order
! First Turn: {{m|Endure}} | [[Tough Contest|Tough]]
!Attack
|-
!Category
|Follow Up: {{m|Flail}} | [[Cute Contest|Cute]]
!Appeal
|-
!Jam
|Follow Up: {{m|Reversal}} | [[Cool Contest|Cool]]
!Description
|- style="background: #{{tough color light}}"
| First Turn
|{{m|Endure}}
|Tough
|2
|0
|Avoids being startled once.
|- style="background: #{{cute color light}}"
|Follow Up
|{{m|Flail}}
|Cute
|1
|0
|The appeal works better the later it is performed.
|- style="background: #{{cool color light}}"
|Follow Up
|{{m|Reversal}}
|Cool
|2
|0
|The appeal works great if performed last.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{fighting color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{normal color}};"
!Order
! First Turn: {{m|Fake Out}} | [[Cute Contest|Cute]]
!Attack
|-
!Category
|Follow Up: {{m|Arm Thrust}} | [[Tough Contest|Tough]]
!Appeal
|-
!Jam
|Follow Up: {{m|Faint Attack}} | [[Smart Contest|Smart]]
!Description
|- style="background: #{{cute color light}}"
| First Turn
|{{m|Fake Out}}
|Cute
|2
|1
|Startles Pokémon that made Cute appeals earlier in the same round.
|-
|-
|Follow Up: {{m|Knock Off}} | [[Smart Contest|Smart]]
|Follow Up
|{{m|Arm Thrust}}
|Tough
|2
|1
|Startles the Pokémon that has the judge's attention.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Faint Attack}}
|Smart
|2
|0
|The appeal works great if performed first.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Knock Off}}
|Smart
|1
|4
|Badly startles the Pokémon in front.
|-
|-
|Follow Up: {{m|Seismic Toss}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Seismic Toss}}
|Tough
|2
|1
|Startles Pokémon that made a Tough-type appeal earlier in the same turn.
|-
|-
|Follow Up: {{m|Vital Throw}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Vital Throw}}
|Cool
|3
|0
|The user will appeal later in the next turn.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{beauty color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{beauty color}};"
!Order
! First Turn: {{m|Fire Punch}} | [[Beauty Contest|Beauty]]
!Attack
|-
!Category
|Follow Up: {{m|Ice Punch}} | [[Beauty Contest|Beauty]]
!Appeal
!Jam
!Description
|- style="background: #{{beauty color light}}"
| First Turn
|{{m|Fire Punch}}
|Beauty
|4
|0
|A highly appealing move.
|- style="background: #{{beauty color light}}"
|Follow Up
|{{m|Ice Punch}}
|Beauty
|4
|0
|A highly appealing move.
|-
|-
|Follow Up: {{m|ThunderPunch}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|ThunderPunch}}
|Cool
|4
|0
|A highly appealing move.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{cool color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{cool color}};"
!Order
! First Turn: {{m|Focus Energy}} | [[Cool Contest|Cool]]
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Focus Energy}}
|Cool
|1
|3
|Badly startles those that have made appeals earlier in the same turn.
|-
|-
|Follow Up: {{m|Arm Thrust}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Arm Thrust}}
|Tough
|2
|1
|Startles the Pokémon that has the judge's attention.
|-
|-
|Follow Up: {{m|Brick Break}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Brick Break}}
|Cool
|1
|4
|Badly startles the Pokémon in front.
|-
|-
|Follow Up: {{m|Cross Chop}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Cross Chop}}
|Cool
|3
|0
|If the appeal points for the Pokémon who appealed right before the user were less than 3, the user gets double the appeal points. (If they were greater than 3, user gets 0 appeal points.)
|-
|-
|Follow Up: {{m|Double-Edge}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Double-Edge}}
|Tough
|6
|0
|If the user is jammed on the same turn after using this move, they lose twice as many hearts as usual.
|-
|-
|Follow Up: {{m|DynamicPunch}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|DynamicPunch}}
|Cool
|2
|1
|Startles the Pokémon that has the Judge's attention.
|-
|-
|Follow Up: {{m|Focus Punch}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Focus Punch}}
|Tough
|3
|0
|???
|-
|-
|Follow Up: {{m|Headbutt}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Headbutt}}
|Tough
|2
|3
|Startles the Pokémon that appealed before the user.
|-
|-
|Follow Up: {{m|Karate Chop}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Karate Chop}}
|Tough
|3
|0
|Affected by how well the appeal in front goes.
|-
|-
|Follow Up: {{m|Sky Uppercut}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Sky Uppercut}}
|Cool
|2
|1
|Startles Pokémon that made a same-type appeal.
|-
|-
|Follow Up: {{m|Take Down}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Take Down}}
|Tough
|6
|0
|After this move, the user is more easily startled.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{grass color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{grass color}};"
!Order
! First Turn: {{m|Growth}} | [[Beauty Contest|Beauty]]
!Attack
|-
!Category
|Follow Up: {{m|Absorb}} | [[Smart Contest|Smart]]
!Appeal
|-
!Jam
|Follow Up: {{m|Bullet Seed}} | [[Cool Contest|Cool]]
!Description
|-
|-
|Follow Up: {{m|Giga Drain}} | [[Smart Contest|Smart]]
| First Turn
|{{m|Growth}}
|Beauty
|1
|0
|Ups the user's condition and helps prevent nervousness.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Absorb}}
|Smart
|2
|3
|Subtracts 3 appeal points from the preceeding Pokémon.
|-
|-
|Follow Up: {{m|Magical Leaf}} | [[Beauty Contest|Beauty]]
|Follow Up
|{{m|Bullet Seed}}
|Cool
|2
|1
|Badly startles all Pokémon that made good appeals.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Giga Drain}}
|Smart
|2
|1
|Startles the Pokémon that has the judge's attention.
|-
|-
|Follow Up: {{m|Mega Drain}} | [[Smart Contest|Smart]]
|Follow Up
|{{m|Magical Leaf}}
|Beauty
|2
|0
|The appeal works great if performed first.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Mega Drain}}
|Smart
|1
|4
|???
|-
|-
|Follow Up: {{m|Petal Dance}} | [[Beauty Contest|Beauty]]
|Follow Up
|{{m|Petal Dance}}
|Beauty
|4
|4
|Jams the others, and misses one turn of appeals.
|-
|-
|Follow Up: {{m|Razor Leaf}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Razor Leaf}}
|Cool
|3
|0
|Affected by how well the appeal in front goes.
|-
|-
|Follow Up: {{m|SolarBeam}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|SolarBeam}}
|Cool
|4
|0
|A highly appealing move.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{ice color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{ice color}};"
!Order
! First Turn: {{m|Hail}} | [[Beauty Contest|Beauty]]
!Attack
!Category
!Appeal
!Jam
!Description
|-
|-
|Follow Up: {{m|Blizzard}} | [[Beauty Contest|Beauty]]
| First Turn
|{{m|Hail}}
|Beauty
|1
|3
|Badly startles those that have made appeals.
|-
|-
|Follow Up: {{m|Powder Snow}} | [[Beauty Contest|Beauty]]
|Follow Up
|{{m|Blizzard}}
|Beauty
|4
|0
|A highly appealing move.
|-
|-
|Follow Up: {{m|Weather Ball}} | [[Smart Contest|Smart]]
|Follow Up
|{{m|Powder Snow}}
|Beauty
|4
|0
|A highly appealing move.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Weather Ball}}
|Smart
|4
|0
|A highly appealing move.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{normal color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{rock color}};"
!Order
! First Turn: {{m|Harden}} | [[Tough Contest|Tough]]
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Harden}}
|Tough
|2
|0
|Can avoid being startled by other once.
|-
|-
|Follow Up: {{m|Double-Edge}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Double-Edge}}
|Tough
|6
|0
|If the user is jammed on the same turn after using this move, they lose twice as many hearts as usual.
|-
|-
|Follow Up: {{m|Protect}} | [[Cute Contest|Cute]]
|Follow Up
|{{m|Protect}}
|Cute
|1
|0
|Can avoid being startled by others.
|-
|-
|Follow Up: {{m|Rollout}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Rollout}}
|Tough
|3
|0
|Temporarily stops the crowd from growing excited.
|-
|-
|Follow Up: {{m|Tackle}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Tackle}}
|Tough
|4
|0
|A highly appealing move.
|-
|-
|Follow Up: {{m|Take Down}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Take Down}}
|Tough
|6
|0
|After this move, the user is more easily startled.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{normal color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{normal color}};"
!Order
! First Turn: {{m|Horn Attack}} | [[Cool Contest|Cool]]
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Horn Attack}}
|Cool
|4
|0
|A highly appealing move.
|-
|-
|Follow Up: {{m|Fury Attack}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Fury Attack}}
|Cool
|2
|1
|Startles the Pokémon that has the judge's attention.
|-
|-
|Follow Up: {{m|Horn Drill}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Horn Drill}}
|Cool
|2
|1
|Badly startles all Pokémon that made good appeals.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{psychic color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{psychic color}};"
!Order
! First Turn: {{m|Hypnosis}} | [[Smart Contest|Smart]]
!Attack
|-
!Category
|Follow Up: {{m|Dream Eater}} | [[Smart Contest|Smart]]
!Appeal
!Jam
!Description
|- style="background: #{{smart color light}}"
| First Turn
|{{m|Hypnosis}}
|Smart
|1
|3
|Badly startles those that have made appeals.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Dream Eater}}
|Smart
|2
|2
|Startles all Pokémon that have done their appeals.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{fire color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{electric color}};"
!Order
! First Turn: {{m|Ice Punch}} | [[Beauty Contest|Beauty]]
!Attack
|-
!Category
|Follow Up: {{m|Fire Punch}} | [[Beauty Contest|Beauty]]
!Appeal
!Jam
!Description
|- style="background: #{{beauty color light}}"
|Follow Up
|{{m|Ice Punch}}
|Beauty
|4
|0
|A highly appealing move.
|- style="background: #{{beauty color light}}"
| First Turn
|{{m|Fire Punch}}
|Beauty
|4
|0
|A highly appealing move.
|-
|-
|Follow Up: {{m|ThunderPunch}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|ThunderPunch}}
|Cool
|4
|0
|A highly appealing move.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{psychic color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{psychic color}};"
!Order
! First Turn: {{m|Kinesis}} | [[Smart Contest|Smart]]
!Attack
|-
!Category
|Follow Up: {{m|Confusion}} | [[Smart Contest|Smart]]
!Appeal
!Jam
!Description
|- style="background: #{{smart color light}}"
| First Turn
|{{m|Kinesis}}
|Smart
|3
|0
|Temporarily stops the crowd from growing excited.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Confusion}}
|Smart
|2
|3
|Startles the Pokémon that appealed before the user.
|Follow Up
|- style="background: #{{smart color light}}"
|{{m|Future Sight}}
|Smart
|3
|0
|Temporarily stops the crowd from growing excited.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Psychic}}
|Smart
|1
|3
|Badly startles those that have made appeals.
|-
|-
|Follow Up: {{m|Future Sight}} | [[Smart Contest|Smart]]
|Follow Up
|-
|{{m|Teleport}}
|Follow Up: {{m|Psychic}} | [[Smart Contest|Smart]]
|Cool
|-
|1
|Follow Up: {{m|Teleport}} | [[Cool Contest|Cool]]
|0
|Can avoid being startled by others.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{dark color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{normal color}};"
!Order
! First Turn: {{m|Leer}} | [[Cool Contest|Cool]]
!Attack
!Category
!Appeal
!Jam
!Description
|-
|-
|Follow Up: {{m|Bite}} | [[Tough Contest|Tough]]
| First Turn
|{{m|Leer}}
|Cool
|3
|0
|Temporarily stops the crowd from growing excited.
|-
|-
|Follow Up: {{m|Faint Attack}} | [[Smart Contest|Smart]]
|Follow Up
|{{m|Bite}}
|Tough
|1
|3
|Badly startles those that have made appeals.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Faint Attack}}
|Smart
|2
|0
|The appeal works great if performed first.
|-
|-
|Follow Up: {{m|Glare}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Glare}}
|Tough
|1
|3
|???
|-
|-
|Follow Up: {{m|Horn Attack}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Horn Attack}}
|Cool
|4
|0
|A highly appealing move.
|-
|-
|Follow Up: {{m|Scary Face}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Scary Face}}
|Tough
|2
|1
|Startles the Pokémon that has the judge's attention.
|-
|-
|Follow Up: {{m|Scratch}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Scratch}}
|Tough
|4
|0
|A highly appealing move.
|-
|-
|Follow Up: {{m|Stomp}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Stomp}}
|Tough
|1
|4
|Badly startles the Pokémon in front.
|-
|-
|Follow Up: {{m|Tackle}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Tackle}}
|Tough
|4
|0
|A highly appealing move.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{normal color}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{electric color}};"
!Order
! First Turn: {{m|Lock-On}} | [[Smart Contest|Smart]]
!Attack
!Category
!Appeal
!Jam
!Description
|- style="background: #{{smart color light}}"
| First Turn
|{{m|Lock-On}}
|Smart
|3
|0
|Temporarily stops the crowd from growing excited.
|-
|-
|Follow Up: {{m|Superpower}} | [[Tough Contest|Tough]]
|Follow Up
|{{m|Superpower}}
|Tough
|6
|0
|After this move, the user is more easily startled.
|-
|-
|Follow Up: {{m|Thunder}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Thunder}}
|Cool
|2
|2
|Startles all Pokémon that have already appealed.
|-
|-
|Follow Up: {{m|Tri Attack}} | [[Beauty Contest|Beauty]]
|Follow Up
|{{m|Tri Attack}}
|Beauty
|2
|2
|Startles all Pokémon that have done their appeals.
|-
|-
|Follow Up: {{m|Zap Cannon}} | [[Cool Contest|Cool]]
|Follow Up
|{{m|Zap Cannon}}
|Cool
|4
|0
|A highly appealing move.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{normal color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{ghost color}};"
!Order
! First Turn: {{m|Mean Look}} | [[Beauty Contest|Smart]]
!Attack
!Category
!Appeal
!Jam
!Description
|-
|-
|Follow Up: {{m|Destiny Bond}} | [[Smart Contest|Smart]]
| First Turn
|{{m|Mean Look}}
|Beauty
|2
|0
|Makes all Pokémon after the user nervous.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Destiny Bond}}
|Smart
|8
|0
|Makes a great appeal, but allows no more to the end.
|-
|-
|Follow Up: {{m|Perish Song}} | [[Beauty Contest|Beauty]]
|Follow Up
|{{m|Perish Song}}
|Beauty
|2
|1
|Badly startles all Pokémon that made good appeals.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{steel color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{steel color}};"
!Order
! First Turn: {{m|Metal Sound}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
|-
|Follow Up: {{m|Metal Claw}}
| First Turn
|{{m|Metal Sound}}
|Smart
|1
|3
|Badly startles those that have made appeals.
|-
|Follow Up
|{{m|Metal Claw}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{fighting color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{psychic color}};"
!Order
! First Turn: {{m|Mind Reader}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
|-
|Follow Up: {{m|DynamicPunch}}
| First Turn
|{{m|Mind Reader}}
|
|
|
|
|-
|-
|Follow Up: {{m|Hi Jump Kick}}
|Follow Up
|{{m|DynamicPunch}}
|Cool
|2
|1
|Startles the Pokémon that has the Judge's attention.
|-
|-
|Follow Up: {{m|Submission}}
|Follow Up
|{{m|Hi Jump Kick}}
|
|
|
|
|-
|-
|Follow Up: {{m|Superpower}}
|Follow Up
|{{m|Submission}}
|
|
|
|
|-
|Follow Up
|{{m|Superpower}}
|Tough
|6
|0
|After this move, the user is more easily startled.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{ground color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{water color}};"
!Order
! First Turn: {{m|Mud Sport}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
|-
|Follow Up: {{m|Mud-Slap}}
| First Turn
|{{m|Mud Sport}}
|
|
|
|
|-
|-
|Follow Up: {{m|Water Gun}}
|Follow Up
|{{m|Mud-Slap}}
|
|
|
|
|-
|-
|Follow Up: {{m|Water Sport}}
|Follow Up
|{{m|Water Gun}}
|
|
|
|
|-
|Follow Up
|{{m|Water Sport}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{ground color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{ground color}};"
!Order
! First Turn: {{m|Mud-Slap}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Mud-Slap}}
|
|
|
|
|-
|-
|Follow Up: {{m|Mud Sport}}
|Follow Up
|{{m|Mud Sport}}
|
|
|
|
|-
|-
|Follow Up: {{m|Sand-Attack}}
|Follow Up
|{{m|Sand-Attack}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{normal color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{flying color}};"
!Order
! First Turn: {{m|Peck}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Peck}}
|
|
|
|
|-
|-
|Follow Up: {{m|Drill Peck}}
|Follow Up
|{{m|Drill Peck}}
|
|
|
|
|-
|-
|Follow Up: {{m|Fury Attack}}
|Follow Up
|{{m|Fury Attack}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{normal color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{normal color}};"
!Order
! First Turn: {{m|Pound}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
|-
|Follow Up: {{m|DoubleSlap}}
| First Turn
|{{m|Pound}}
|
|
|
|
|-
|-
|Follow Up: {{m|Faint Attack}}
|Follow Up
|{{m|DoubleSlap}}
|
|
|
|
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Faint Attack}}
|Smart
|2
|0
|The appeal works great if performed first.
|-
|-
|Follow Up: {{m|Slam}}
|Follow Up
|{{m|Slam}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{ice color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{ice color}};"
!Order
! First Turn: {{m|Powder Snow}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
|-
|Follow Up: {{m|Blizzard}}
| First Turn
|{{m|Powder Snow}}
|Beauty
|4
|0
|A highly appealing move.
|-
|Follow Up
|{{m|Blizzard}}
|Beauty
|4
|0
|A highly appealing move.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{psychic color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{psychic color}};"
!Order
! First Turn: {{m|Psychic}}
!Attack
!Category
!Appeal
!Jam
!Description
|- style="background: #{{smart color light}}"
| First Turn
|{{m|Psychic}}
|Smart
|1
|3
|Badly startles those that have made appeals.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Confusion}}
|Smart
|2
|3
|Startles the Pokémon that appealed before the user.
|- style="background: #{{smart color light}}"
|Follow Up
|{{m|Future Sight}}
|Smart
|3
|0
|Temporarily stops the crowd from growing excited.
|-
|-
|Follow Up: {{m|Confusion}}
|Follow Up
|{{m|Kinesis}}
|Smart
|3
|0
|Temporarily stops the crowd from growing excited.
|-
|-
|Follow Up: {{m|Future Sight}}
|Follow Up
|-
|{{m|Teleport}}
|Follow Up: {{m|Kinesis}}
|Cool
|-
|1
|Follow Up: {{m|Teleport}}
|0
|Can avoid being startled by others.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{normal color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{normal color}};"
!Order
! First Turn: {{m|Rage}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Rage}}
|
|
|
|
|-
|-
|Follow Up: {{m|Leer}}
|Follow Up
|{{m|Leer}}
|Cool
|3
|0
|Temporarily stops the crowd from growing excited.
|-
|-
|Follow Up: {{m|Scary Face}}
|Follow Up
|{{m|Scary Face}}
|Tough
|2
|1
|Startles the Pokémon that has the judge's attention.
|-
|-
|Follow Up: {{m|Thrash}}
|Follow Up
|{{m|Thrash}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{water color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{water color}};"
!Order
! First Turn: {{m|Rain Dance}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Rain Dance}}
|
|
|
|
|-
|-
|Follow Up: {{m|Bubble}}
|Follow Up
|{{m|Bubble}}
|
|
|
|
|-
|-
|Follow Up: {{m|BubbleBeam}}
|Follow Up
|{{m|BubbleBeam}}
|
|
|
|
|-
|-
|Follow Up: {{m|Clamp}}
|Follow Up
|{{m|Clamp}}
|
|
|
|
|-
|-
|Follow Up: {{m|Crabhammer}}
|Follow Up
|{{m|Crabhammer}}
|
|
|
|
|-
|-
|Follow Up: {{m|Dive}}
|Follow Up
|{{m|Dive}}
|Beauty
|2
|0
|Can avoid being startled by others once.
|-
|-
|Follow Up: {{m|Hydro Pump}}
|Follow Up
|{{m|Hydro Pump}}
|
|
|
|
|-
|-
|Follow Up: {{m|Muddy Water}}
|Follow Up
|{{m|Muddy Water}}
|
|
|
|
|-
|-
|Follow Up: {{m|Surf}}
|Follow Up
|{{m|Surf}}
|Beauty
|3
|0
|Affected by how well the appeal in front goes.
|-
|-
|Follow Up: {{m|Thunder}}
|Follow Up
|{{m|Thunder}}
|Cool
|2
|2
|Startles all Pokémon that have already appealed.
|-
|-
|Follow Up: {{m|Water Gun}}
|Follow Up
|{{m|Water Gun}}
|
|
|
|
|-
|-
|Follow Up: {{m|Water Pulse}}
|Follow Up
|{{m|Water Pulse}}
|
|
|
|
|-
|-
|Follow Up: {{m|Water Sport}}
|Follow Up
|{{m|Water Sport}}
|
|
|
|
|-
|-
|Follow Up: {{m|Water Spout}}
|Follow Up
|{{m|Water Spout}}
|
|
|
|
|-
|-
|Follow Up: {{m|Waterfall}}
|Follow Up
|{{m|Waterfall}}
|
|
|
|
|-
|-
|Follow Up: {{m|Weather Ball}}
|Follow Up
|{{m|Weather Ball}}
|Smart
|4
|0
|A highly appealing move.
|-
|-
|Follow Up: {{m|Whirlpool}}
|Follow Up
|{{m|Whirlpool}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px color #{{psychic color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{psychic color}};"
!Order
! First Turn: {{m|Rest}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Rest}}
| Cute
| 2
| 0
| Can avoid being startled by others once.
|-
|-
|Follow Up: {{m|Sleep Talk}}
|Follow Up
|{{m|Sleep Talk}}
|
|
|
|
|-
|-
|Follow Up: {{m|Snore}}
|Follow Up
|{{m|Snore}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{rock color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{rock color}};"
!Order
! First Turn: {{m|Rock Throw}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Rock Throw}}
|
|
|
|
|-
|-
|Follow Up: {{m|Rock Slide}}
|Follow Up
|{{m|Rock Slide}}
|
|
|
|
|-
|-
|Follow Up: {{m|Rock Tomb}}
|Follow Up
|{{m|Rock Tomb}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{ground color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{ground color}};"
!Order
! First Turn: {{m|Sand-Attack}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Sand-Attack}}
|
|
|
|
|-
|-
|Follow Up: {{m|Mud-Slap}}
|Follow Up
|{{m|Mud-Slap}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{rock color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{ground color}};"
!Order
! First Turn: {{m|Sandstorm}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
|-
|Follow Up: {{m|Mud-Slap}}
| First Turn
|{{m|Sandstorm}}
|
|
|
|
|-
|-
|Follow Up: {{m|Sand Tomb}}
|Follow Up
|{{m|Mud-Slap}}
|
|
|
|
|-
|-
|Follow Up: {{m|Sand-Attack}}
|Follow Up
|{{m|Sand Tomb}}
|
|
|
|
|-
|-
|Follow Up: {{m|Weather Ball}}
|Follow Up
|{{m|Sand-Attack}}
|
|
|
|
|-
|Follow Up
|{{m|Weather Ball}}
|Smart
|4
|0
|A highly appealing move.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{normal color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{dark color}};"
!Order
! First Turn: {{m|Scary Face}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
|-
|Follow Up: {{m|Bite}}
| First Turn
|{{m|Scary Face}}
|Tough
|2
|1
|Startles the Pokémon that has the judge's attention.
|-
|-
|Follow Up: {{m|Crunch}}
|Follow Up
|{{m|Bite}}
|
|
|
|
|-
|-
|Follow Up: {{m|Leer}}
|Follow Up
|{{m|Crunch}}
|
|
|
|
|-
|Follow Up
|{{m|Leer}}
|Cool
|3
|0
|Temporarily stops the crowd from growing excited.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{normal color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{normal color}};"
!Order
! First Turn: {{m|Scratch}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Scratch}}
|Tough
|4
|0
|A highly appealing move.
|-
|-
|Follow Up: {{m|Fury Swipes}}
|Follow Up
|{{m|Fury Swipes}}
|
|
|
|
|-
|-
|Follow Up: {{m|Slash}}
|Follow Up
|{{m|Slash}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{normal color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{normal color}};"
!Order
! First Turn: {{m|Sing}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Sing}}
|
|
|
|
|-
|-
|Follow Up: {{m|Perish Song}}
|Follow Up
|{{m|Perish Song}}
|Beauty
|2
|1
|Badly startles all Pokémon that made good appeals.
|-
|-
|Follow Up: {{m|Refresh}}
|Follow Up
|{{m|Refresh}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{poison color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{poison color}};"
!Order
! First Turn: {{m|Sludge}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Sludge}}
|
|
|
|
|-
|-
|Follow Up: {{m|Sludge Bomb}}
|Follow Up
|{{m|Sludge Bomb}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{poison color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{poison color}};"
!Order
! First Turn: {{m|Sludge Bomb}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Sludge Bomb}}
|
|
|
|
|-
|-
|Follow Up: {{m|Sludge}}
|Follow Up
|{{m|Sludge}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{poison color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{normal color}};"
!Order
! First Turn: {{m|Smog}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Smog}}
|
|
|
|
|-
|-
|Follow Up: {{m|SmokeScreen}}
|Follow Up
|{{m|SmokeScreen}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{normal color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{normal color}};"
!Order
! First Turn: {{m|Stockpile}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Stockpile}}
|
|
|
|
|-
|-
|Follow Up: {{m|Spit Up}}
|Follow Up
|{{m|Spit Up}}
|
|
|
|
|-
|-
|Follow Up: {{m|Swallow}}
|Follow Up
|{{m|Swallow}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{fire color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{fire color}};"
!Order
! First Turn: {{m|Sunny Day}}
!Attack
|-
!Category
|Follow Up: {{m|Blaze Kick}}
!Appeal
!Jam
!Description
|-
|-
|Follow Up: {{m|Ember}}
| First Turn
|{{m|Sunny Day}}
|
|
|
|
|-
|-
|Follow Up: {{m|Eruption}}
|Follow Up
|{{m|Blaze Kick}}
|
|
|
|
|-
|-
|Follow Up: {{m|Fire Blast}}
|Follow Up
|{{m|Ember}}
|
|
|
|
|- style="background: #{{beauty color light}}"
|Follow Up
|{{m|Eruption}}
|Beauty
|1
|0
|The appeal works better the later it is performed.
|-
|-
|Follow Up: {{m|Fire Punch}}
|Follow Up
|{{m|Fire Blast}}
|
|
|
|
|- style="background: #{{beauty color light}}"
| First Turn
|{{m|Fire Punch}}
|Beauty
|4
|0
|A highly appealing move.
|-
|-
|Follow Up: {{m|Fire Spin}}
|Follow Up
|{{m|Fire Spin}}
|
|
|
|
|-
|-
|Follow Up: {{m|Flamethrower}}
|Follow Up
|{{m|Flamethrower}}
|
|
|
|
|-
|-
|Follow Up: {{m|Heat Wave}}
|Follow Up
|{{m|Heat Wave}}
|
|
|
|
|-
|-
|Follow Up: {{m|Moonlight}}
|Follow Up
|{{m|Moonlight}}
|
|
|
|
|-
|-
|Follow Up: {{m|Morning Sun}}
|Follow Up
|{{m|Morning Sun}}
|
|
|
|
|-
|-
|Follow Up: {{m|Overheat}}
|Follow Up
|{{m|Overheat}}
|
|
|
|
|-
|-
|Follow Up: {{m|SolarBeam}}
|Follow Up
|{{m|SolarBeam}}
|Cool
|4
|0
|A highly appealing move.
|-
|-
|Follow Up: {{m|Synthesis}}
|Follow Up
|{{m|Synthesis}}
|
|
|
|
|-
|-
|Follow Up: {{m|Weather Ball}}
|Follow Up
|{{m|Weather Ball}}
|Smart
|4
|0
|A highly appealing move.
|-
|-
|Follow Up: {{m|Will-O-Wisp}}
|Follow Up
|{{m|Will-O-Wisp}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{water color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{water color}};"
!Order
! First Turn: {{m|Surf}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Surf}}
|Beauty
|3
|0
|Affected by how well the appeal in front goes.
|-
|-
|Follow Up: {{m|Dive}}
|Follow Up
|{{m|Dive}}
|Beauty
|2
|0
|Can avoid being startled by others once.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{normal color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{normal color}};"
!Order
! First Turn: {{m|Sweet Scent}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Sweet Scent}}
|
|
|
|
|-
|-
|Follow Up: {{m|PoisonPowder}}
|Follow Up
|{{m|PoisonPowder}}
|
|
|
|
|-
|-
|Follow Up: {{m|Sleep Powder}}
|Follow Up
|{{m|Sleep Powder}}
|
|
|
|
|-
|-
|Follow Up: {{m|Stun Spore}}
|Follow Up
|{{m|Stun Spore}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{normal color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{water color}};"
!Order
! First Turn: {{m|Swords Dance}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Swords Dance}}
|
|
|
|
|-
|-
|Follow Up: {{m|Crabhammer}}
|Follow Up
|{{m|Crabhammer}}
|
|
|
|
|-
|-
|Follow Up: {{m|Crush Claw}}
|Follow Up
|{{m|Crush Claw}}
|
|
|
|
|-
|-
|Follow Up: {{m|Cut}}
|Follow Up
|{{m|Cut}}
|
|
|
|
|-
|-
|Follow Up: {{m|False Swipe}}
|Follow Up
|{{m|False Swipe}}
|
|
|
|
|-
|-
|Follow Up: {{m|Fury Cutter}}
|Follow Up
|{{m|Fury Cutter}}
|
|
|
|
|-
|-
|Follow Up: {{m|Slash}}
|Follow Up
|{{m|Slash}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{fighting color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{dark color}};"
!Order
! First Turn: {{m|Taunt}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Taunt}}
|
|
|
|
|-
|-
|Follow Up: {{m|Counter}}
|Follow Up
|{{m|Counter}}
|
|
|
|
|-
|-
|Follow Up: {{m|Detect}}
|Follow Up
|{{m|Detect}}
|
|
|
|
|-
|-
|Follow Up: {{m|Mirror Coat}}
|Follow Up
|{{m|Mirror Coat}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{electric color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{fire color}};"
!Order
! First Turn: {{m|ThunderPunch}}
!Attack
|-
!Category
|Follow Up: {{m|Fire Punch}}
!Appeal
!Jam
!Description
|-
|-
|Follow Up: {{m|Ice Punch}}
| First Turn
|{{m|ThunderPunch}}
|Cool
|4
|0
|A highly appealing move.
|- style="background: #{{beauty color light}}"
| First Turn
|{{m|Fire Punch}}
|Beauty
|4
|0
|A highly appealing move.
|- style="background: #{{beauty color light}}"
|Follow Up
|{{m|Ice Punch}}
|Beauty
|4
|0
|A highly appealing move.
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{normal color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{normal color}};"
!Order
! First Turn: {{m|ViceGrip}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|ViceGrip}}
|
|
|
|
|-
|-
|Follow Up: {{m|Bind}}
|Follow Up
|{{m|Bind}}
|
|
|
|
|-
|-
|Follow Up: {{m|Guillotine}}
|Follow Up
|{{m|Guillotine}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{ground color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{water color}};"
!Order
! First Turn: {{m|Water Sport}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Water Sport}}
|
|
|
|
|-
|-
|Follow Up: {{m|Mud Sport}}
|Follow Up
|{{m|Mud Sport}}
|
|
|
|
|-
|-
|Follow Up: {{m|Refresh}}
|Follow Up
|{{m|Refresh}}
|
|
|
|
|-
|-
|Follow Up: {{m|Water Gun}}
|Follow Up
|{{m|Water Gun}}
|
|
|
|
|}
|}




{| {{Bluetable|background: white; margin: left; border: 2px solid #{{normal color light}}}}
{| {{Bluetable|background: #999; margin: left; border: 2px solid #444}}
|- style="background: #{{psychic color}};"
!Order
! First Turn: {{m|Yawn}}
!Attack
!Category
!Appeal
!Jam
!Description
|-
| First Turn
|{{m|Yawn}}
|
|
|
|
|-
|-
|Follow Up: {{m|Rest}}
|Follow Up
|{{m|Rest}}
| Cute
| 2
| 0
| Can avoid being startled by others once.
|-
|-
|Follow Up: {{m|Slack Off}}
|Follow Up
|{{m|Slack Off}}
|
|
|
|
|}
|}



Revision as of 12:19, 4 August 2009

0572Minccino.png This article does not yet meet the quality standards of Bulbapedia. Please feel free to edit this article to make it conform to Bulbapedia norms and conventions.

A Contest combination is a group of several moves, which, when used in Contests and Super Contests, will form a specially recognized combination with another move used afterwards, gaining the user more appeal points.

Several of these combinations were actually introduced in Generation II before Contests as "combination attacks" which offered beneficial bonuses when used in battle, such as Defense Curl and Rollout.

Many moves are both a follow-up move for one combination while themselves able to be followed up by another move. This, however, is not allowed, and if a move is used as a follow-up move, it will not set up another move to follow it.

Combinations usable in Pokémon Contests

When the second move of any of the below are used it will receive double the appeal points it would have earned otherwise.

Order Attack Category Appeal Jam Description
First Turn Belly Drum Cute 1 0 Ups the user's condition. Helps prevent nervousness.
Follow Up Rest Cute 2 0 Can avoid being startled by others once.


Order Attack Category Appeal Jam Description
First Turn Calm Mind Smart 2 0 Prevents the user from receiving counter appeal points once during the current round.
Follow Up Confusion Smart 2 3 Startles the Pokémon that appealed before the user.
Follow Up Dream Eater Smart 2 2 Startles all Pokémon that have done their appeals.
Follow Up Future Sight Smart 3 0 Temporarily stops the crowd from growing excited.
Follow Up Light Screen Beauty 1 0 Can avoid being startled by others.
Follow Up Luster Purge Smart 2 3 Startles the Pokémon that appealed before the user.
Follow Up Meditate Beauty 1 0 Ups the user's condition. Helps prevent nervousness.
Follow Up Mist Ball Smart 1 4 Badly startles the Pokémon in front.
Follow Up Psybeam Beauty 3 0 Scrambles the order of appeals on the next turn.
Follow Up Psychic Smart 1 3 Badly startles those that have made appeals.
Follow Up Psywave Smart 2 1 Badly startles all Pokémon that made good appeals.
Follow Up Reflect Smart 1 0 Can avoid being startled by others.


Order Attack Category Appeal Jam Description
First Turn Charge Smart 2 0 If the Pokémon who appealed right before the user used the same type of move, the user gets triple the points.
Follow Up Shock Wave Cool 2 0 The appeal works great if performed first.
Follow Up Spark Cool 1 4 Badly startles the Pokémon in front.
Follow Up Thunder Cool 2 2 Startles all Pokémon that have already appealed.
Follow Up Thunder Wave Cool 2 1 Badly startles all Pokémon that made good appeals.
Follow Up Thunderbolt Cool 4 0 A highly appealing move.
Follow Up ThunderPunch Cool 4 0 A highly appealing move.
Follow Up ThunderShock Cool 4 0 A highly appealing move.


Order Attack Category Appeal Jam Description
First Turn Charm Cute 2 1 Subtract 4 appeal points from any Pokémon who appealed before the user who used the same type of move. Subtract 1 point from any who did not use the same type of move.
Follow Up Flatter Smart 2 0 Makes all Pokémon after the user nervous.
Follow Up Growl Cute 2 0 The appeal works great if performed last.
Follow Up Rest Cute 2 0 Can avoid being startled by others once.
Follow Up Sweet Kiss Cute 2 0 Makes all Pokémon after the user nervous.
Follow Up Tail Whip Cute 2 0 The appeal works great if used last


Order Attack Category Appeal Jam Description
First Turn Confusion Smart 2 3 Startles the Pokémon that appealed before the user.
Follow Up Future Sight Smart 3 0 Temporarily stops the crowd from growing excited.
Follow Up Teleport Cool 1 0 Can avoid being startled by others.
Follow Up Shock Wave Cool 2 0 The appeal works great if performed first.
Follow Up Spark Cool 1 4 Badly startles the Pokémon in front.
Follow Up Thunder Cool 2 2 Startles all Pokémon that have already appealed.
Follow Up Thunder Wave Cool 2 1 Badly startles all Pokémon that made good appeals.
Follow Up Thunderbolt Cool 4 0 A highly appealing move.
Follow Up ThunderPunch Cool 4 0 A highly appealing move.
Follow Up ThunderShock Cool 4 0 A highly appealing move.


Order Attack Category Appeal Jam Description
First Turn Curse Tough 3 0 The next appeal can be made later next turn.
Follow Up Destiny Bond Smart 8 0 Makes a great appeal, but allows no more to the end.
Follow Up Grudge Tough 1 0 The appeal works better the later it is performed.
Follow Up Mean Look Beauty 2 0 Makes all Pokémon after the user nervous.
Follow Up Spite Tough 1 0 The appeal works better the later it is performed.


Order Attack Category Appeal Jam Description
First Turn Defense Curl Cute 2 0 Can avoid being startled by others once.
Follow Up Rollout Tough 3 0 Temporarily stops the crowd from growing excited.
Follow Up Tackle Tough 4 0 A highly appealing move.


Order Attack Category Appeal Jam Description
First Turn Dive Beauty 2 0 Can avoid being startled by others once.
Follow Up Surf Beauty 3 0 Affected by how well the appeal in front goes.


Order Attack Category Appeal Jam Description
First Turn Double Team Cool 2 0 Can avoid being startled by other once.
Follow Up Agility Cool 3 0 Turns the next round to the first round of appeals.
Follow Up Quick Attack Cool 3 0 The user's appeal can be made earlier on the next turn.
Follow Up Teleport Cool 1 0 Can avoid being startled by others.


Order Attack Category Appeal Jam Description
First Turn Dragon Dance Cool 1 0 Ups the user's condition. Helps prevent nervousness.
Follow Up DragonBreath Cool 1 3 Badly startles those that have made appeals.
Follow Up Dragon Claw Cool 2 1 Startles Pokémon that made a same-type appeal.
Follow Up Dragon Rage Cool 1 0 The appeal works better the later it is performed.


Order Attack Category Appeal Jam Description
First Turn Dragon Rage Cool 1 0 The appeal works better the later it is performed.
Follow Up DragonBreath Cool 1 3 Badly startles those that have made appeals.
Follow Up Dragon Claw Cool 2 1 Startles Pokémon that made a same-type appeal.
Follow Up Dragon Dance Cool 1 0 Ups the user's condition. Helps prevent nervousness.


Order Attack Category Appeal Jam Description
First Turn Earthquake Tough 1 3 Badly startles those that have made appeals.
Follow Up Eruption Beauty 1 0 The appeal works better the later it is performed.
Follow Up Fissure Tough 2 1 Cuts in half the appeal points of all Pokémon that appealed before the user.


Order Attack Category Appeal Jam Description
First Turn Endure Tough 2 0 Avoids being startled once.
Follow Up Flail Cute 1 0 The appeal works better the later it is performed.
Follow Up Reversal Cool 2 0 The appeal works great if performed last.


Order Attack Category Appeal Jam Description
First Turn Fake Out Cute 2 1 Startles Pokémon that made Cute appeals earlier in the same round.
Follow Up Arm Thrust Tough 2 1 Startles the Pokémon that has the judge's attention.
Follow Up Faint Attack Smart 2 0 The appeal works great if performed first.
Follow Up Knock Off Smart 1 4 Badly startles the Pokémon in front.
Follow Up Seismic Toss Tough 2 1 Startles Pokémon that made a Tough-type appeal earlier in the same turn.
Follow Up Vital Throw Cool 3 0 The user will appeal later in the next turn.


Order Attack Category Appeal Jam Description
First Turn Fire Punch Beauty 4 0 A highly appealing move.
Follow Up Ice Punch Beauty 4 0 A highly appealing move.
Follow Up ThunderPunch Cool 4 0 A highly appealing move.


Order Attack Category Appeal Jam Description
First Turn Focus Energy Cool 1 3 Badly startles those that have made appeals earlier in the same turn.
Follow Up Arm Thrust Tough 2 1 Startles the Pokémon that has the judge's attention.
Follow Up Brick Break Cool 1 4 Badly startles the Pokémon in front.
Follow Up Cross Chop Cool 3 0 If the appeal points for the Pokémon who appealed right before the user were less than 3, the user gets double the appeal points. (If they were greater than 3, user gets 0 appeal points.)
Follow Up Double-Edge Tough 6 0 If the user is jammed on the same turn after using this move, they lose twice as many hearts as usual.
Follow Up DynamicPunch Cool 2 1 Startles the Pokémon that has the Judge's attention.
Follow Up Focus Punch Tough 3 0 ???
Follow Up Headbutt Tough 2 3 Startles the Pokémon that appealed before the user.
Follow Up Karate Chop Tough 3 0 Affected by how well the appeal in front goes.
Follow Up Sky Uppercut Cool 2 1 Startles Pokémon that made a same-type appeal.
Follow Up Take Down Tough 6 0 After this move, the user is more easily startled.


Order Attack Category Appeal Jam Description
First Turn Growth Beauty 1 0 Ups the user's condition and helps prevent nervousness.
Follow Up Absorb Smart 2 3 Subtracts 3 appeal points from the preceeding Pokémon.
Follow Up Bullet Seed Cool 2 1 Badly startles all Pokémon that made good appeals.
Follow Up Giga Drain Smart 2 1 Startles the Pokémon that has the judge's attention.
Follow Up Magical Leaf Beauty 2 0 The appeal works great if performed first.
Follow Up Mega Drain Smart 1 4 ???
Follow Up Petal Dance Beauty 4 4 Jams the others, and misses one turn of appeals.
Follow Up Razor Leaf Cool 3 0 Affected by how well the appeal in front goes.
Follow Up SolarBeam Cool 4 0 A highly appealing move.


Order Attack Category Appeal Jam Description
First Turn Hail Beauty 1 3 Badly startles those that have made appeals.
Follow Up Blizzard Beauty 4 0 A highly appealing move.
Follow Up Powder Snow Beauty 4 0 A highly appealing move.
Follow Up Weather Ball Smart 4 0 A highly appealing move.


Order Attack Category Appeal Jam Description
First Turn Harden Tough 2 0 Can avoid being startled by other once.
Follow Up Double-Edge Tough 6 0 If the user is jammed on the same turn after using this move, they lose twice as many hearts as usual.
Follow Up Protect Cute 1 0 Can avoid being startled by others.
Follow Up Rollout Tough 3 0 Temporarily stops the crowd from growing excited.
Follow Up Tackle Tough 4 0 A highly appealing move.
Follow Up Take Down Tough 6 0 After this move, the user is more easily startled.


Order Attack Category Appeal Jam Description
First Turn Horn Attack Cool 4 0 A highly appealing move.
Follow Up Fury Attack Cool 2 1 Startles the Pokémon that has the judge's attention.
Follow Up Horn Drill Cool 2 1 Badly startles all Pokémon that made good appeals.


Order Attack Category Appeal Jam Description
First Turn Hypnosis Smart 1 3 Badly startles those that have made appeals.
Follow Up Dream Eater Smart 2 2 Startles all Pokémon that have done their appeals.


Order Attack Category Appeal Jam Description
Follow Up Ice Punch Beauty 4 0 A highly appealing move.
First Turn Fire Punch Beauty 4 0 A highly appealing move.
Follow Up ThunderPunch Cool 4 0 A highly appealing move.


Order Attack Category Appeal Jam Description
First Turn Kinesis Smart 3 0 Temporarily stops the crowd from growing excited.
Follow Up Confusion Smart 2 3 Startles the Pokémon that appealed before the user. Follow Up
Future Sight Smart 3 0 Temporarily stops the crowd from growing excited.
Follow Up Psychic Smart 1 3 Badly startles those that have made appeals.
Follow Up Teleport Cool 1 0 Can avoid being startled by others.


Order Attack Category Appeal Jam Description
First Turn Leer Cool 3 0 Temporarily stops the crowd from growing excited.
Follow Up Bite Tough 1 3 Badly startles those that have made appeals.
Follow Up Faint Attack Smart 2 0 The appeal works great if performed first.
Follow Up Glare Tough 1 3 ???
Follow Up Horn Attack Cool 4 0 A highly appealing move.
Follow Up Scary Face Tough 2 1 Startles the Pokémon that has the judge's attention.
Follow Up Scratch Tough 4 0 A highly appealing move.
Follow Up Stomp Tough 1 4 Badly startles the Pokémon in front.
Follow Up Tackle Tough 4 0 A highly appealing move.


Order Attack Category Appeal Jam Description
First Turn Lock-On Smart 3 0 Temporarily stops the crowd from growing excited.
Follow Up Superpower Tough 6 0 After this move, the user is more easily startled.
Follow Up Thunder Cool 2 2 Startles all Pokémon that have already appealed.
Follow Up Tri Attack Beauty 2 2 Startles all Pokémon that have done their appeals.
Follow Up Zap Cannon Cool 4 0 A highly appealing move.


Order Attack Category Appeal Jam Description
First Turn Mean Look Beauty 2 0 Makes all Pokémon after the user nervous.
Follow Up Destiny Bond Smart 8 0 Makes a great appeal, but allows no more to the end.
Follow Up Perish Song Beauty 2 1 Badly startles all Pokémon that made good appeals.


Order Attack Category Appeal Jam Description
First Turn Metal Sound Smart 1 3 Badly startles those that have made appeals.
Follow Up Metal Claw


Order Attack Category Appeal Jam Description
First Turn Mind Reader
Follow Up DynamicPunch Cool 2 1 Startles the Pokémon that has the Judge's attention.
Follow Up Hi Jump Kick
Follow Up Submission
Follow Up Superpower Tough 6 0 After this move, the user is more easily startled.


Order Attack Category Appeal Jam Description
First Turn Mud Sport
Follow Up Mud-Slap
Follow Up Water Gun
Follow Up Water Sport


Order Attack Category Appeal Jam Description
First Turn Mud-Slap
Follow Up Mud Sport
Follow Up Sand-Attack


Order Attack Category Appeal Jam Description
First Turn Peck
Follow Up Drill Peck
Follow Up Fury Attack


Order Attack Category Appeal Jam Description
First Turn Pound
Follow Up DoubleSlap
Follow Up Faint Attack Smart 2 0 The appeal works great if performed first.
Follow Up Slam


Order Attack Category Appeal Jam Description
First Turn Powder Snow Beauty 4 0 A highly appealing move.
Follow Up Blizzard Beauty 4 0 A highly appealing move.


Order Attack Category Appeal Jam Description
First Turn Psychic Smart 1 3 Badly startles those that have made appeals.
Follow Up Confusion Smart 2 3 Startles the Pokémon that appealed before the user.
Follow Up Future Sight Smart 3 0 Temporarily stops the crowd from growing excited.
Follow Up Kinesis Smart 3 0 Temporarily stops the crowd from growing excited.
Follow Up Teleport Cool 1 0 Can avoid being startled by others.


Order Attack Category Appeal Jam Description
First Turn Rage
Follow Up Leer Cool 3 0 Temporarily stops the crowd from growing excited.
Follow Up Scary Face Tough 2 1 Startles the Pokémon that has the judge's attention.
Follow Up Thrash


Order Attack Category Appeal Jam Description
First Turn Rain Dance
Follow Up Bubble
Follow Up BubbleBeam
Follow Up Clamp
Follow Up Crabhammer
Follow Up Dive Beauty 2 0 Can avoid being startled by others once.
Follow Up Hydro Pump
Follow Up Muddy Water
Follow Up Surf Beauty 3 0 Affected by how well the appeal in front goes.
Follow Up Thunder Cool 2 2 Startles all Pokémon that have already appealed.
Follow Up Water Gun
Follow Up Water Pulse
Follow Up Water Sport
Follow Up Water Spout
Follow Up Waterfall
Follow Up Weather Ball Smart 4 0 A highly appealing move.
Follow Up Whirlpool


Order Attack Category Appeal Jam Description
First Turn Rest Cute 2 0 Can avoid being startled by others once.
Follow Up Sleep Talk
Follow Up Snore


Order Attack Category Appeal Jam Description
First Turn Rock Throw
Follow Up Rock Slide
Follow Up Rock Tomb


Order Attack Category Appeal Jam Description
First Turn Sand-Attack
Follow Up Mud-Slap


Order Attack Category Appeal Jam Description
First Turn Sandstorm
Follow Up Mud-Slap
Follow Up Sand Tomb
Follow Up Sand-Attack
Follow Up Weather Ball Smart 4 0 A highly appealing move.


Order Attack Category Appeal Jam Description
First Turn Scary Face Tough 2 1 Startles the Pokémon that has the judge's attention.
Follow Up Bite
Follow Up Crunch
Follow Up Leer Cool 3 0 Temporarily stops the crowd from growing excited.


Order Attack Category Appeal Jam Description
First Turn Scratch Tough 4 0 A highly appealing move.
Follow Up Fury Swipes
Follow Up Slash


Order Attack Category Appeal Jam Description
First Turn Sing
Follow Up Perish Song Beauty 2 1 Badly startles all Pokémon that made good appeals.
Follow Up Refresh


Order Attack Category Appeal Jam Description
First Turn Sludge
Follow Up Sludge Bomb


Order Attack Category Appeal Jam Description
First Turn Sludge Bomb
Follow Up Sludge


Order Attack Category Appeal Jam Description
First Turn Smog
Follow Up SmokeScreen


Order Attack Category Appeal Jam Description
First Turn Stockpile
Follow Up Spit Up
Follow Up Swallow


Order Attack Category Appeal Jam Description
First Turn Sunny Day
Follow Up Blaze Kick
Follow Up Ember
Follow Up Eruption Beauty 1 0 The appeal works better the later it is performed.
Follow Up Fire Blast
First Turn Fire Punch Beauty 4 0 A highly appealing move.
Follow Up Fire Spin
Follow Up Flamethrower
Follow Up Heat Wave
Follow Up Moonlight
Follow Up Morning Sun
Follow Up Overheat
Follow Up SolarBeam Cool 4 0 A highly appealing move.
Follow Up Synthesis
Follow Up Weather Ball Smart 4 0 A highly appealing move.
Follow Up Will-O-Wisp


Order Attack Category Appeal Jam Description
First Turn Surf Beauty 3 0 Affected by how well the appeal in front goes.
Follow Up Dive Beauty 2 0 Can avoid being startled by others once.


Order Attack Category Appeal Jam Description
First Turn Sweet Scent
Follow Up PoisonPowder
Follow Up Sleep Powder
Follow Up Stun Spore


Order Attack Category Appeal Jam Description
First Turn Swords Dance
Follow Up Crabhammer
Follow Up Crush Claw
Follow Up Cut
Follow Up False Swipe
Follow Up Fury Cutter
Follow Up Slash


Order Attack Category Appeal Jam Description
First Turn Taunt
Follow Up Counter
Follow Up Detect
Follow Up Mirror Coat


Order Attack Category Appeal Jam Description
First Turn ThunderPunch Cool 4 0 A highly appealing move.
First Turn Fire Punch Beauty 4 0 A highly appealing move.
Follow Up Ice Punch Beauty 4 0 A highly appealing move.


Order Attack Category Appeal Jam Description
First Turn ViceGrip
Follow Up Bind
Follow Up Guillotine


Order Attack Category Appeal Jam Description
First Turn Water Sport
Follow Up Mud Sport
Follow Up Refresh
Follow Up Water Gun


Order Attack Category Appeal Jam Description
First Turn Yawn
Follow Up Rest Cute 2 0 Can avoid being startled by others once.
Follow Up Slack Off

Combinations in Super Contests

Unlike in Hoenn region contests, Super Contest combos do not double the amount of appeal points of the second move, but instead add some amount. Additionally, many combos legal in Hoenn contests do nothing in Super Contests.

The following is a list of combinations in Sinnoh Super Contests:

First Turn: Charge
Follow Up: Thunder Fang


First Turn: Defense Curl
Follow Up: Rollout


First Turn: Focus Energy
Follow Up: Night Slash


First Turn: Growth
Follow Up: Magical Leaf


First Turn: Meditate
Follow Up: Hi Jump Kick


First Turn: Psych Up
Follow Up: Hydro Pump


Contest Star Ribbon VIII.png Pokémon Contests Twinkling Star Ribbon VIII.png
Necessary Spoils
PokéblocksPoffins
Contest Categories
CoolBeautifulCuteCleverTough
Rounds
AppealBattleDanceVisual
Participation
ContestSuper ContestContest Show
CoordinatorContest HallContest Pass
The Grand Festival
KantoHoennSinnoh
Top CoordinatorRibbon Cup
Others
Combinations • Opponents (IIIIVVIVIII) • Double PerformanceJamming
Ribbons (list) • StickersBall CapsulesRanksJudgesAnnouncersWallace Cup